Elaine (Masters): Difference between revisions
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|enva=Alice Himora | |enva=Alice Himora | ||
|java={{wp|Satomi Akesaka}} | |java={{wp|Satomi Akesaka}} | ||
|desc=This Trainer set off on her {{pkmn|journey}} from [[Kanto]]’s [[Pallet Town]]. She likes to go on leisurely walks with her {{ | |desc=This Trainer set off on her {{pkmn|journey}} from [[Kanto]]’s [[Pallet Town]]. She likes to go on leisurely walks with her {{OBP|Partner Pokémon|Let's Go, Pikachu! and Let's Go, Eevee!|partner}} Eevee, who is strangely able to use [[Secret Technique]]s. | ||
}} | }} | ||
'''Elaine''' (Japanese: '''アユミ ''' ''Ayumi'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the {{ga|Elaine|character of the same name}} in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{ | '''Elaine''' (Japanese: '''アユミ ''' ''Ayumi'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the {{ga|Elaine|character of the same name}} in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{OBP|Partner Pokémon|Let's Go, Pikachu! and Let's Go, Eevee!|partner}} {{p|Eevee}}. This pair was first made available through a Poké Fair [[sync pair scout]] beginning on November 17, 2023. This pair can be raised to {{6EX}} since it first released. | ||
==In the games== | ==In the games== | ||
===History=== | |||
Elaine has experienced similar events to her [[Elaine (game)|core series counterpart]]. Elaine received her [[first partner Pokémon]], Eevee, from {{mas|Professor Oak}}. Elaine also had help from {{mas|Chase}} while on her {{pkmn|journey}}. | |||
===In events=== | ===In events=== | ||
====[[Let's Go in Search of Wonder]]==== | ====[[Let's Go in Search of Wonder]]==== | ||
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They first talk to {{mas|Adaman}}, {{mas|Irida}}, {{mas|Rei}}, and {{mas|Akari}} to see if they know about a talking Eevee, but they say that they've never heard of one in [[Pasio]] or [[Hisui]]. They next talk to {{mas|Leaf}}, {{mas|Misty}}, and {{mas|Erika}}, but they have never heard of a talking Eevee either. The two eventually get discouraged about finding the talking Eevee, but then they notice a person wearing an Eevee bag and assume that they must know a lot about Eevee. The person turns out to be {{mas|Penny}}, and after talking to each other, Penny tells them that there is a secret gathering of Eevee fans where they might hear stories that wouldn't come up among typical Eevee fans. Penny decides to join them to introduce them to the secret Eevee fans so they won't get chucked out, as she too wants to meet a talking Eevee. | They first talk to {{mas|Adaman}}, {{mas|Irida}}, {{mas|Rei}}, and {{mas|Akari}} to see if they know about a talking Eevee, but they say that they've never heard of one in [[Pasio]] or [[Hisui]]. They next talk to {{mas|Leaf}}, {{mas|Misty}}, and {{mas|Erika}}, but they have never heard of a talking Eevee either. The two eventually get discouraged about finding the talking Eevee, but then they notice a person wearing an Eevee bag and assume that they must know a lot about Eevee. The person turns out to be {{mas|Penny}}, and after talking to each other, Penny tells them that there is a secret gathering of Eevee fans where they might hear stories that wouldn't come up among typical Eevee fans. Penny decides to join them to introduce them to the secret Eevee fans so they won't get chucked out, as she too wants to meet a talking Eevee. | ||
After Penny introduces Elaine and Eve to the secret Eevee fans, one fan says that they never heard of a talking Eevee, but says that the other fans might and encourages them to ask around and hang out with the Eevee while doing so. While hanging out, Elaine shows off her Eevee's [[Secret Technique]] Chop Down, which impresses everyone on her {{ | After Penny introduces Elaine and Eve to the secret Eevee fans, one fan says that they never heard of a talking Eevee, but says that the other fans might and encourages them to ask around and hang out with the Eevee while doing so. While hanging out, Elaine shows off her Eevee's [[Secret Technique]] Chop Down, which impresses everyone on her {{OBP|Partner Pokémon|Let's Go, Pikachu! and Let's Go, Eevee!|mysterous}} Eevee's skill, with one fan asking if her Eevee can talk. Elaine asks her Eevee to talk, but to no avail. Eve starts to get discouraged, while Penny wonders if a talking Pokémon is even possible. Elaine suggests asking {{mas|Professor Oak}} about the topic. | ||
The group arrives at [[Professor Bellis]]'s laboratory, where they meet Professor Oak, {{mas|Blue}}, and {{mas|Nemona}}. Elaine asks Professor Oak about talking Pokémon, to which he says it isn't impossible, using {{p|Chatot}} as an example of a Pokémon speaking with human words. Professor Oak theorizes that a Pokémon could try to mimic human speech as some sort of reaction. Elaine thanks Professor Oak for the explanation, but she still wishes Pokémon and people could speak to each other. | The group arrives at [[Professor Bellis]]'s laboratory, where they meet Professor Oak, {{mas|Blue}}, and {{mas|Nemona}}. Elaine asks Professor Oak about talking Pokémon, to which he says it isn't impossible, using {{p|Chatot}} as an example of a Pokémon speaking with human words. Professor Oak theorizes that a Pokémon could try to mimic human speech as some sort of reaction. Elaine thanks Professor Oak for the explanation, but she still wishes Pokémon and people could speak to each other. | ||
Days later, the group is still looking for a talking Pokémon and asks {{mas|Valerie}} about it. While talking, they hear a voice that says "I love you!", with Elaine and Eve thinking that the voice was cute. | Days later, the group is still looking for a talking Pokémon and asks {{mas|Valerie}} about it. While talking, they hear a voice that says "I love you!", with Elaine and Eve thinking that the voice was cute. | ||
====[[Let's Go for Number One!]]==== | |||
While in the city, the {{player}} ([[Scottie]] or [[Bettie]]) and Elaine have just learned that a time trial is about to take place. They consider entering, but they need a third sync pair to form a team. Suddenly, Elaine's friend {{mas|Chase}} arrives, and ask her why everyone is gather around. She tells him about the time trials, with him asking to join her team. Elaine is annoyed that Chase hasn't introduce himself to the player, and starts introducing hims to the player. She mentions that he's good at running (along with running his mouth), and that they both came from [[Pallet Town]]. She also mentions that his {{p|Pikachu}} is {{OBP|Partner Pokémon|Let's Go, Pikachu! and Let's Go, Eevee!|unusual}} like her {{p|Eevee}}. Chase claims that he is good at Pokémon battles, and that he even helped Elaine while on her {{pkmn|journey}}, to which she claims that she helped him. After introductions, he decides that they should practice by racing to the square as a team, much to Elaine's annoyance. | |||
After the time trials are over, the player, Elaine, and Chase return to the city to see how they placed. To their shock, they discover that {{mas|Red}}'s team placed first. Just then, Red and his {{TP|Red|Pikachu}} arrive, alongside his teammates {{mas|Blue}} and {{mas|Leaf}}. Blue commends the player's team for almost reaching their time. After a little more competitive banter, Red, Blue, and Leaf leave. Chase vows that he and his partner will become a better sync pair than Red and Pikachu one day, and he and Pikachu race off towards the sunset, with Elaine following behind them. | |||
==Eevee== | ==Eevee== | ||
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===Availability=== | ===Availability=== | ||
Elaine is exclusive to Poké Fair scouts. | Elaine is exclusive to Poké Fair scouts. Her offering rate was increased in the following [[sync pair scout]]s: | ||
{{MastersAvailability/head|normal}} | |||
{{MastersAvailability/entry|Elaine Poké Fair Scout|November 17 to December 7, 2023|note=Debut}} | |||
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|June 19 to July 1, 2024}} | |||
{{MastersAvailability/foot|normal}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|normal}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|September 4 to 30, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|normal}} | |||
===Moves=== | ===Moves=== | ||
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|— | |— | ||
|An opponent | |An opponent | ||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
|“Quick Move”: Restore T-Move MP 9 | |“Quick Move”: Restore T-Move MP 9 | ||
|Restores 1 MP for the | |Restores 1 MP for the user's Trainer when it uses a move that has the quick move effect tag. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Hit: Interference (1 Kind) 9 | |Hit: Interference (1 Kind) 9 | ||
|Leaves the target either flinching, confused, or trapped when the | |Leaves the target either flinching, confused, or trapped when the user's attack move against it is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|1st Use Status P-Move: HP Recovery 4 | |1st Use Status P-Move: HP Recovery 4 | ||
|Restores the | |Restores the user's HP by approximately 40% of its maximum HP the first time its Pokémon uses a status move each battle. | ||
|- style="background: #{{normal color light}}" | |- style="background: #{{normal color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
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===Sync grid=== | ===Sync grid=== | ||
The [[sync grid]] for Elaine | The [[sync grid]] for Elaine & Eevee is an expanded grid, made available since the pair first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | ||
|- style="background: #{{normal color light}}" | |- style="background: #{{normal color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Swift: Move Gauge Refresh 3 | | Swift: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Protect: Move Gauge Refresh 4 | | Protect: {{sk|Move Gauge Refresh|4}} | ||
| Has a chance (50%) of charging the | | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Go Together!: {{sk|Slippery|1}} | ||
| Raises the | | Raises the user's evasiveness by 1 stat rank when its move is successful. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Go Together!: {{sk|Team Hit and Heal}} | ||
| Applies the Gradual Healing effect to all allied sync pairs when the | | Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Go Together!: {{sk|Shielded|2}} | ||
| Raises the Defense of all allied sync pairs by 2 stat ranks when the | | Raises the Defense of all allied sync pairs by 2 stat ranks when the user's move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Go Together!: {{sk|Barricade Buddies|2}} | ||
| Raises the Sp. Def of all allied sync pairs by 2 stat ranks when the | | Raises the Sp. Def of all allied sync pairs by 2 stat ranks when the user's move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Go Together!: Move: Team Attack ↑ & Sp. Atk ↑ 9 | ||
| Raises the Attack and Sp. Atk of all allied sync pairs by 1 stat rank when the | | Raises the Attack and Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Go Together!: T-Move: HP Recovery (M) 9 | ||
| Restores the | | Restores the user's HP when its Trainer uses a move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 5 | | 5 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unflappable | | {{sk|Unflappable}} | ||
| Prevents the user from flinching. | | Prevents the user from flinching. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Escape Artist | | {{sk|Escape Artist}} | ||
| Prevents the user from becoming trapped. | | Prevents the user from becoming trapped. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unbending | | {{sk|Unbending}} | ||
| Defense cannot be lowered. | | Defense cannot be lowered. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stalwart | | {{sk|Stalwart}} | ||
| Sp. Def cannot be lowered. | | Sp. Def cannot be lowered. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sterner Stuff 2 | | {{sk|Sterner Stuff|2}} | ||
| Reduces damage when the user is hit by a physical attack move. | | Reduces damage when the user is hit by a physical attack move. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Brain Brawn 2 | | {{sk|Brain Brawn|2}} | ||
| Reduces damage when the user is hit by a special attack move. | | Reduces damage when the user is hit by a special attack move. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Team Pinpoint Entry 1 | | {{sk|Team Pinpoint Entry|1}} | ||
| Raises the accuracy of all allied sync pairs by 1 stat rank when the user enters a battle. | | Raises the accuracy of all allied sync pairs by 1 stat rank when the user enters a battle. | ||
| 10 | | 10 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Overwhelm 9 | | {{sk|Overwhelm|9}} | ||
| Lowers the | | Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Satisfied Snicker 9 | | {{sk|Satisfied Snicker|9}} | ||
| Lowers the | | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|S-Move: Team HP Recovery (M)|1}} | ||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the | | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Status Immunity | | {{sk|Status Immunity}} | ||
| Status conditions cannot be inflicted on the user. | | Status conditions cannot be inflicted on the user. | ||
| 10 | | 10 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| Hit: Interference (1 Kind) 9 | | Hit: Interference (1 Kind) 9 | ||
| Leaves the target either flinching, confused, or trapped when the | | Leaves the target either flinching, confused, or trapped when the user's attack move against it is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|-style="background:#fff" | |-style="background:#fff" | ||
| S-Move: Team Physical Boost ↑2 9 | | S-Move: Team Physical Boost ↑2 9 | ||
| Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks after using the | | Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks after using the user's sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 4 | | 4 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Safety Net | | {{sk|Safety Net}} | ||
| Applies the Enduring effect to all allied sync pairs the first time the | | Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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===Story appearances=== | ===Story appearances=== | ||
Elaine appears in her normal outfit in the following story areas: | Elaine appears in her normal outfit in the following story areas: | ||
* [[Story event]]: [[Let's Go in Search of Wonder]] | * [[Story event]]s: | ||
** [[Let's Go in Search of Wonder]] | |||
** [[Golden Bonds on Pasio]] | |||
* [[Time trial event]]: [[Let's Go for Number One!]] | * [[Time trial event]]: [[Let's Go for Number One!]] | ||
* [[Special sync pair event]]: {{DL|Special sync pair event|Professor Oak & Nidorino}} | |||
===Sync pair stories=== | ===Sync pair stories=== | ||
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==Trivia== | ==Trivia== | ||
* Elaine's debut date in Pokémon Masters EX (November 17, 2023) was one day after the fifth anniversary of the release of her debut games, | * Elaine's debut date in Pokémon Masters EX (November 17, 2023) was one day after the fifth anniversary of the release of her debut games, {{LGPE}} (November 16, 2018). | ||
* All versions of Elaine use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Red}}, {{mas|Leaf}}, {{mas|Blue}}, {{mas|Chase}}, and {{mas|Professor Oak}}. | |||
* All versions of Elaine use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Red}}, {{mas|Leaf}}, {{mas|Blue}}, and {{mas|Professor Oak}}. | ** Elaine also uses special voice-over lines upon winning a battle with Red, Leaf, Blue, or Chase in the same team. | ||
** Elaine also uses special voice-over lines upon winning a battle with Red, Leaf, or | * Elaine and {{mas|May}} are the only [[player character]]s who have never been able to be battled in Pokémon Masters EX. | ||
* {{mas|May}} | * Elaine and Chase are one of two pairs of protagonists where it is unknown which one is based on the player character from their games of origin, the other being {{mas|Elio}} and {{mas|Selene}}. | ||
** During the [[Let's Go for Number One!]] [[time trial event]], both Chase and Elaine claim they helped the other one out in battles while in [[Kanto]]. This may be a reference to the co-op feature from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, which allows two players to battle Trainers together. This may also imply that one is based on the player character, while the other is based on the Support Trainer from the Let's Go! games. | |||
===Origin=== | ===Origin=== | ||
Elaine's design is based on her appearance in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. Eevee is the [[first partner Pokémon]] in Pokémon: Let's Go, Eevee!. Eevee's | Elaine's design is based on her appearance in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. Eevee is the [[first partner Pokémon]] in Pokémon: Let's Go, Eevee!. Eevee's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | ||
==In other languages== | ==In other languages== | ||
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|zh_cmn=大家一起Go! ''{{tt|Dàjiā Yìqǐ Go!|Let's Go Together!}}'' | |zh_cmn=大家一起Go! ''{{tt|Dàjiā Yìqǐ Go!|Let's Go Together!}}'' | ||
|fr=Allons-y ensemble ! | |fr=Allons-y ensemble ! | ||
|de=Gemeinsam unterwegs! | |de=Gemeinsam unterwegs! | ||
|it=Let's go, tutti insieme! | |it=Let's go, tutti insieme! | ||
|ko=다함께고! ''{{tt|Dahamkke Go!|Let's Go Together!}}'' | |ko=다함께고! ''{{tt|Dahamkke Go!|Let's Go Together!}}'' | ||
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{{masterscharacters|normal}} | {{masterscharacters|normal}} | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Masters EX characters with an EX | [[Category:Masters EX characters with an EX style]] | ||
[[de:Elaine#Pokémon Masters EX]] | [[de:Elaine#Pokémon Masters EX]] |
Revision as of 07:36, 20 September 2024
Elaine アユミ Ayumi | |
Elaine's model | |
No. | 188 |
---|---|
English voice actor | Alice Himora |
Japanese voice actor | Satomi Akesaka |
Description | This Trainer set off on her journey from Kanto’s Pallet Town. She likes to go on leisurely walks with her partner Eevee, who is strangely able to use Secret Techniques. |
Elaine (Japanese: アユミ Ayumi) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with partner Eevee. This pair was first made available through a Poké Fair sync pair scout beginning on November 17, 2023. This pair can be raised to 6★ EX since it first released.
In the games
History
Elaine has experienced similar events to her core series counterpart. Elaine received her first partner Pokémon, Eevee, from Professor Oak. Elaine also had help from Chase while on her journey.
In events
Let's Go in Search of Wonder
After watching a video about a talking Eevee, Elaine decides to go find it herself. While searching, she mistakes Eve for the talking Eevee. After throwing a Poké Ball at her, Elaine realizes that Eve is just a Poké Kid. After introducing each other and bonding over their love for Eevee, they decide to look for the talking Eevee together.
They first talk to Adaman, Irida, Rei, and Akari to see if they know about a talking Eevee, but they say that they've never heard of one in Pasio or Hisui. They next talk to Leaf, Misty, and Erika, but they have never heard of a talking Eevee either. The two eventually get discouraged about finding the talking Eevee, but then they notice a person wearing an Eevee bag and assume that they must know a lot about Eevee. The person turns out to be Penny, and after talking to each other, Penny tells them that there is a secret gathering of Eevee fans where they might hear stories that wouldn't come up among typical Eevee fans. Penny decides to join them to introduce them to the secret Eevee fans so they won't get chucked out, as she too wants to meet a talking Eevee.
After Penny introduces Elaine and Eve to the secret Eevee fans, one fan says that they never heard of a talking Eevee, but says that the other fans might and encourages them to ask around and hang out with the Eevee while doing so. While hanging out, Elaine shows off her Eevee's Secret Technique Chop Down, which impresses everyone on her mysterous Eevee's skill, with one fan asking if her Eevee can talk. Elaine asks her Eevee to talk, but to no avail. Eve starts to get discouraged, while Penny wonders if a talking Pokémon is even possible. Elaine suggests asking Professor Oak about the topic.
The group arrives at Professor Bellis's laboratory, where they meet Professor Oak, Blue, and Nemona. Elaine asks Professor Oak about talking Pokémon, to which he says it isn't impossible, using Chatot as an example of a Pokémon speaking with human words. Professor Oak theorizes that a Pokémon could try to mimic human speech as some sort of reaction. Elaine thanks Professor Oak for the explanation, but she still wishes Pokémon and people could speak to each other.
Days later, the group is still looking for a talking Pokémon and asks Valerie about it. While talking, they hear a voice that says "I love you!", with Elaine and Eve thinking that the voice was cute.
Let's Go for Number One!
While in the city, the player (Scottie or Bettie) and Elaine have just learned that a time trial is about to take place. They consider entering, but they need a third sync pair to form a team. Suddenly, Elaine's friend Chase arrives, and ask her why everyone is gather around. She tells him about the time trials, with him asking to join her team. Elaine is annoyed that Chase hasn't introduce himself to the player, and starts introducing hims to the player. She mentions that he's good at running (along with running his mouth), and that they both came from Pallet Town. She also mentions that his Pikachu is unusual like her Eevee. Chase claims that he is good at Pokémon battles, and that he even helped Elaine while on her journey, to which she claims that she helped him. After introductions, he decides that they should practice by racing to the square as a team, much to Elaine's annoyance.
After the time trials are over, the player, Elaine, and Chase return to the city to see how they placed. To their shock, they discover that Red's team placed first. Just then, Red and his Pikachu arrive, alongside his teammates Blue and Leaf. Blue commends the player's team for almost reaching their time. After a little more competitive banter, Red, Blue, and Leaf leave. Chase vows that he and his partner will become a better sync pair than Red and Pikachu one day, and he and Pikachu race off towards the sunset, with Elaine following behind them.
Eevee
Type | Normal | ||||||
---|---|---|---|---|---|---|---|
Move type | Normal | ||||||
Role | Support | ||||||
EX Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Eevee ♀ | Weakness | Fighting | |||||
The question of why only Eevee has such unstable genes has still not been solved. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 664 | 161 | 297 | 161 | 297 | 284 | |
Lv. 140, Max Potential | 824 | 221 | 357 | 221 | 357 | 324 |
Availability
Elaine is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Elaine Poké Fair Scout | November 17 to December 7, 2023 | Debut |
Triple Feature Poké Fair Scout | June 19 to July 1, 2024 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Select Poké Fair Scout ×15 (C) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
5★-Select Poké Fair Scout ×15 (A) | February 28 to March 26, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (C) | September 4 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Swift | Normal |
Special | 2 | 57 | 68 | 100% | All opponents | Never misses. |
Protect | Normal |
Status | 2 (1 use) |
— | — | — | Self | Applies the Damage Guard Next effect to the user. |
Quick Attack | Normal |
Physical | 0 (3 uses) |
94 | 112 | 100% | An opponent | No additional effect. |
Let's Go Together! | None | Status | 0 (1 use) |
— | — | — | All allies | Restore the HP of all allied sync pairs by approximately 10% of their maximum HP. Restores 1 MP of the user's moves that have the quick move effect tag. Raises the critical-hit rate of all allied sync pairs by 3 stats ranks. Increases the Physical Moves ↑ Next effect or Special Moves ↑ Next effect of all allied sync pairs by 1 rank. (The same type of effect is increased for all allied sync pairs.) |
Sync moves | ||||||||
Partner Promenade Veevee Volley | Normal |
Physical | — | 300 | 360 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
“Quick Move”: Restore T-Move MP 9 | Restores 1 MP for the user's Trainer when it uses a move that has the quick move effect tag. |
Hit: Interference (1 Kind) 9 | Leaves the target either flinching, confused, or trapped when the user's attack move against it is successful. |
1st Use Status P-Move: HP Recovery 4 | Restores the user's HP by approximately 40% of its maximum HP the first time its Pokémon uses a status move each battle. |
Theme Skills | |
Normal Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Main Character Support | Raises the maximum HP of all allied sync pairs by 4. |
Pallet Town Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
The sync grid for Elaine & Eevee is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 2 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 2 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Swift: Power +3 | Swift: Power ↑ +3 | 3 | 36 | 1 |
Swift: Power +3 | Swift: Power ↑ +3 | 3 | 36 | 1 |
Swift: Power +3 | Swift: Power ↑ +3 | 3 | 36 | 1 |
Swift: Power +3 | Swift: Power ↑ +3 | 3 | 36 | 1 |
Swift: Power +3 | Swift: Power ↑ +3 | 3 | 36 | 2 |
Swift: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Protect: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Quick Attack: Power +3 | Quick Attack: Power ↑ +3 | 3 | 36 | 1 |
Quick Attack: Power +3 | Quick Attack: Power ↑ +3 | 3 | 36 | 1 |
Quick Attack: Power +3 | Quick Attack: Power ↑ +3 | 3 | 36 | 1 |
Quick Attack: Power +3 | Quick Attack: Power ↑ +3 | 3 | 36 | 1 |
Quick Attack: Power +3 | Quick Attack: Power ↑ +3 | 3 | 36 | 2 |
Let's Go Together!: Slippery 1 | Raises the user's evasiveness by 1 stat rank when its move is successful. | 8 | 96 | 2 |
Let's Go Together!: Team Hit and Heal | Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. | 8 | 96 | 2 |
Let's Go Together!: Shielded 2 | Raises the Defense of all allied sync pairs by 2 stat ranks when the user's move is successful. | 10 | 120 | 3 |
Let's Go Together!: Barricade Buddies 2 | Raises the Sp. Def of all allied sync pairs by 2 stat ranks when the user's move is successful. | 10 | 120 | 3 |
Let's Go Together!: Move: Team Attack ↑ & Sp. Atk ↑ 9 | Raises the Attack and Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Let's Go Together!: T-Move: HP Recovery (M) 9 | Restores the user's HP when its Trainer uses a move. | 10 | 120 | 5 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Escape Artist | Prevents the user from becoming trapped. | 5 | 60 | 1 |
Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
Sterner Stuff 2 | Reduces damage when the user is hit by a physical attack move. | 7 | 84 | 2 |
Brain Brawn 2 | Reduces damage when the user is hit by a special attack move. | 7 | 84 | 2 |
Team Pinpoint Entry 1 | Raises the accuracy of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 2 |
Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | 8 | 96 | 3 |
Satisfied Snicker 9 | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | 8 | 96 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Status Immunity | Status conditions cannot be inflicted on the user. | 10 | 120 | 3 |
Hit: Interference (1 Kind) 9 | Leaves the target either flinching, confused, or trapped when the user's attack move against it is successful. | 10 | 120 | 4 |
S-Move: Team Physical Boost ↑2 9 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks after using the user's sync move. | 10 | 120 | 4 |
Safety Net | Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. | 10 | 120 | 5 |
Partner Promenade Veevee Volley: Power +25 | Partner Promenade Veevee Volley: Power ↑ +25 | 5 | 60 | 3 |
Partner Promenade Veevee Volley: Power +25 | Partner Promenade Veevee Volley: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Story appearances
Elaine appears in her normal outfit in the following story areas:
- Story events:
- Time trial event: Let's Go for Number One!
- Special sync pair event: Professor Oak & Nidorino
Sync pair stories
- A Day with Elaine
Quotes
- Main article: Elaine (game)/Quotes → Pokémon Masters EX
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Elaine's sync move mindscape (Pallet Town) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Let's Go in Search of Wonder |
Medal 2★ Let's Go in Search of Wonder |
Medal 3★ Let's Go in Search of Wonder |
Medal Let's Go, Partner! |
Artwork with Penny and Eve by zounose[1] |
Trivia
- Elaine's debut date in Pokémon Masters EX (November 17, 2023) was one day after the fifth anniversary of the release of her debut games, Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! (November 16, 2018).
- All versions of Elaine use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Red, Leaf, Blue, Chase, and Professor Oak.
- Elaine also uses special voice-over lines upon winning a battle with Red, Leaf, Blue, or Chase in the same team.
- Elaine and May are the only player characters who have never been able to be battled in Pokémon Masters EX.
- Elaine and Chase are one of two pairs of protagonists where it is unknown which one is based on the player character from their games of origin, the other being Elio and Selene.
- During the Let's Go for Number One! time trial event, both Chase and Elaine claim they helped the other one out in battles while in Kanto. This may be a reference to the co-op feature from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, which allows two players to battle Trainers together. This may also imply that one is based on the player character, while the other is based on the Support Trainer from the Let's Go! games.
Origin
Elaine's design is based on her appearance in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. Eevee is the first partner Pokémon in Pokémon: Let's Go, Eevee!. Eevee's Dex entry comes from Pokémon Ultra Sun.
In other languages
Let's Go Together!
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Partner Promenade Veevee Volley
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |