Wikstrom (Masters): Difference between revisions
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* {{p|Probopass}} | * {{p|Probopass}} | ||
** Champion Stadium: Kalos Challenge, Hard Lv. 1 ({{type|Fighting}} weakness) | ** Champion Stadium: Kalos Challenge, Hard Lv. 1 ({{type|Fighting}} weakness) | ||
* {{p|Scizor}} | |||
** Champion Stadium: Kalos Challenge, Hard Lv. 1 ({{type|Fire}} weakness) | |||
===Sync Pair Stories=== | ===Sync Pair Stories=== |
Revision as of 15:51, 20 February 2023
Wikstrom ガンピ Gampi | |
Wikstrom's model | |
No. | 53 |
---|---|
English voice actor | Brad Venable[1] |
Japanese voice actor | Susumu Akagi[2] |
Description | A Steel-type Pokémon user and member of the Elite Four who wears armor, he battles his opponents chivalrously and acknowledges their strength with respect. |
Wikstrom (Japanese: ガンピ Gampi) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Aegislash. The sync pair can be obtained through the sync pair scout.
Aegislash (Shield Forme ↔ Blade Forme)
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move type | Steel | ||||||
Role | Tech | ||||||
Base Potential | ★★★★ | ||||||
Aegislash ♂ | Weakness | Fire | |||||
Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 594 | 93 | 245 | 93 | 245 | 298 | |
Lv. 140, Max Potential | 674 | 133 | 285 | 133 | 285 | 338 |
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move type | Steel | ||||||
Role | Tech | ||||||
Base Potential | ★★★★ | ||||||
Aegislash ♂ | Weakness | Fire | |||||
Generations of kings were attended by these Pokémon, which used their spectral power to manipulate and control people and Pokémon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 594 | 279 | 73 | 279 | 73 | 298 | |
Lv. 140, Max Potential | 674 | 399 | 85 | 399 | 85 | 338 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Gyro Ball | Steel |
Physical | 2 | 44 | 52 | 100% | An opponent | This attack's power is doubled when the target's Speed is raised. |
King's Shield | Steel |
Status | 2 (2 uses) |
— | — | — | Self | The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies an attack move that targets the user while it is in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, sharply lowers the Attack of the opponent that used it. |
En Garde! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by three stat ranks when it is in Blade Forme. Raises the user's critical-hit rate by one stat rank when it is in Blade Forme. Raises the user's Defense and Sp. Def by two stat ranks when it is in Shield Forme. |
Iron Head | Steel |
Physical | 3 | 92 | 110 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
Sync moves | ||||||||
Shining Knight Iron Head | Steel |
Physical | — | 200 | 240 | — | An opponent | The more the target's Attack is lowered, the greater the power of this attack. |
Skills
Name | Description |
---|---|
Passive Skills | |
Vigilance | The Pokémon is protected against critical hits. |
Stance Change | Changes to Blade Forme when the Pokémon attacks. Changes to Shield Forme when the Pokémon uses King's Shield or switches out. |
Theme Skills | |
Steel Tech | Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kalos Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Elite Four Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Body Builder Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Passionate Spirit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 3 Fiery ↓ 1 | Raises the following discovery level by 3:
Lowers the following discovery level by 1:
|
Sync Grid
Wikstrom and Aegislash's sync grid was expanded on March 25, 2022.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Gyro Ball: Power +4 | Gyro Ball: Power ↑ +4 | 3 | 36 | 1 |
Gyro Ball: Power +4 | Gyro Ball: Power ↑ +4 | 3 | 36 | 1 |
Gyro Ball: Power +4 | Gyro Ball: Power ↑ +4 | 3 | 36 | 2 |
Gyro Ball: Power +4 | Gyro Ball: Power ↑ +4 | 3 | 36 | 2 |
Gyro Ball: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
King's Shield: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
King's Shield: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
King's Shield: Inspire Ire | Makes opponents target the user for a short time when a move is successful. | 8 | 96 | 2 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 2 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 2 |
Iron Head: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Iron Head: Harry 3 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 8 | 96 | 3 |
Iron Head: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 9 | 108 | 3 |
En Garde!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
En Garde!: Shielding Strikes 1 | Raises the user's Defense by 1 stat rank when its move is successful. | 8 | 96 | 2 |
En Garde!: Barricade 1 | Raises the user's Sp. Def by 1 stat rank when its move is successful. | 8 | 96 | 2 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Superduper Effective 3 | Powers up moves that are super effective. | 9 | 108 | 2 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 9 | 108 | 2 |
Terrify 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | 9 | 108 | 3 |
Critical Strike 2 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Double Down 5 | Powers up sync moves that are super effective. | 10 | 120 | 3 |
Block and Lunge 1 | Has a chance (20%) of reducing the user's sync move countdown by one when the user nullifies an opponent's move while in a defensive posture. | 10 | 120 | 3 |
Shining Knight Iron Head: Power +25 | Shining Knight Iron Head: Power ↑ +25 | 5 | 60 | 3 |
Shining Knight Iron Head: Power +25 | Shining Knight Iron Head: Power ↑ +25 | 5 | 60 | 3 |
Availability
Wikstrom and Aegislash can be battled against in:
- Main Story Chapter 22: Rival Face-Off!
- Main Story (Co-op) Chapter 22: Rival Face-Off!
- Fire-type Training Event (January 15 to 30, 2020; June 30 to July 21, 2020)
- Champion Stadium: Kalos Challenge, Hard Lv. 1 (Ghost-type weakness)
Wikstrom has also been shown to own the following Pokémon, and can be battled against in:
- Probopass
- Champion Stadium: Kalos Challenge, Hard Lv. 1 (Fighting-type weakness)
- Scizor
- Champion Stadium: Kalos Challenge, Hard Lv. 1 (Fire-type weakness)
Sync Pair Stories
- A Day with Wikstrom
Quotes
- Main article: Wikstrom/Quotes → Pokémon Masters EX
Gallery
VS model from Pokémon Masters EX |
Wikstrom and Aegislash on Pokémon Masters EX Dream Team Maker |
Wikstrom's sync move mindscape (Pokémon League: Ironworks Chamber) | ||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trivia
Origin
Wikstrom's design is based on his appearance in Pokémon X and Y. Aegislash is Wikstrom's signature Pokémon in the core series games. Aegislash's Dex entry comes from Pokémon X.
In other languages
En Garde!
|
Shining Knight Iron Head
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |