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Pinsir (Pokémon)

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Magmar #126: Magmar
Pokémon
#128: Tauros Tauros
Pinsir
カイロス Kailios
#127
127Pinsir.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
 Bug 
Species
Stag Beetle Pokémon
Abilities
Hyper Cutter or Mold Breaker Moxie
Hidden Ability
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Kanto
#127
Johto
#113*
Hoenn
#167
Regional Browser numbers
Fiore
R-093
Almia
R-123
Height
4'11"
Imperial
1.5m
Metric
Weight
121.3lbs
Imperial
55.0kg
Metric
Dex color
Brown
Footprint
 F127.png 
Body style
Body12.png
Catch rate
45
5.9%
Gender ratio
50% male, 50% female
Breeding
Bug group 26 cycles
(6630 minimum steps)
EV yield
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 200 Battle Exp.: 2001*

Pinsir (Japanese: カイロス Kailios) is a Bug-type Pokémon.

It is not known to evolve into or from any other Pokémon.

Contents

Biology

Physiology

Pinsir is a bipedal Pokémon that has a brown body with a large pair of white horns/pincers that are dotted with small spikes. Pinsir has short legs with three toes each and skinny, three-clawed arms. Its mouth has long, flat teeth that are arranged vertically rather than horizontally. Pinsir is cold-blooded.

Gender differences

None.

Special abilities

Pinsir's horns/pincers have enough crushing power to shatter thick logs and allow it to lift things twice its own weight. Its horns are very flexible, and are capable of being launched downwards.

Behavior

Pinsir's movements are more sluggish when exposed to cold weather, so they hide in burrows, treetops or tree roots during chilly nights. Pinsir are known to dig holes with their horns to sleep in. However, when they are fully awake, they can be quite aggressive.

Habitat

Pinsir are mostly found in jungle-like areas, but have also been imported into Kanto's Safari Zone and the National Park of Johto during Bug-Catching Contests. Sinnoh and Unova also offer a good habitat for them.

Diet

Main article: Pokémon food

Much like Heracross, Pinsir seem to enjoy tree sap. As a result they often compete with Heracross over trees with the best sap. Pinsir also eats prey, gripping it with its pincers until the prey is torn in half.

In the anime

Pinsir in the anime

Major Appearances

Pinsir first appeared in Challenge of the Samurai. Samurai used it to battle against Ash.

In A Sappy Ending, Pinsir were being driven into a forest that was Heracross territory because Team Rocket was stealing the sap from the trees that were in their territory.

Minor Appearances

At the beginning of Mewtwo Strikes Back, Raymond uses a Pinsir to battle Ash's Pikachu, alongside his Golem and Venomoth. All three of Raymond's Pokémon are defeated by Pikachu.

Pinsir makes an appearance on an island that is mainly inhabited by Bug-type Pokémon in Tracey Gets Bugged.

A wild Pinsir attacks Misty's Togepi in Houndoom's Special Delivery.

Gary Oak also has a Pinsir, which is seen in his profile in The Ties that Bind!.

Pinsir were also used by a building company that has plans to demolish a Pokémon Center in Celebi and Joy.

Anthony uses Swalot and Pinsir for the double-battle portion of the Grand Festival in Rhapsody in Drew.

Pinsir makes a cameo in Numero Uno Articuno as a Pokémon belonging to Noland.

Howie, a character of the day in The Ole' Berate and Switch, has a Pinsir. Ash's Corphish battles against this Pinsir during a bogus competition that Team Rocket creates.

At the beginning of Pokémon Ranger and the Temple of the Sea, The Phantom uses a Pinsir alongside Parasect to attack Jack Walker.

Pokédex entries

Episode Pokémon Source Entry
EP004 Pinsir Ash's Pokédex Pinsir. This fearsome Pokémon uses its powerful claws to put the squeeze on its opponents.
This concludes the entries from the original series.

In the manga

Pinsir, as seen in Pokémon Adventures

Pokémon Adventures

Pinsir makes its first appearance as the Pokémon Pika fought and lost against due to the uselessness of the fake items Red bought from Green, which fired up the boy to confront the scamming con artist and get his money back, losing his badges this time, in the process.

After making many appearances that were not worth noting, Pinsir made another major appearance as one of the rental Pokémon Emerald used in the Battle Factory in his challenge against Noland, defeating the Factory Head's Mawile before losing to his Golem's Rock Slide.

In the TCG

Main article: Pinsir (TCG)

Game data

NPC appearances

  • Pokémon Stadium 2: Pinsir stars in a mini-game alongside Scyther called "Clear Cut Challenge." Each player chops a falling log for each round of the game. The score for each player is determined by how close the player is to the white line on the log. Cut anywhere above the log will cause the player to lose points.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red
Blue
If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Yellow
Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
Stadium
Grips and tears at its enemy with the two pincers on its head. Enemies with hard bodies are gripped and tossed.
Generation II
Gold
With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
Silver
Swings its long antlers wildly to attack. During cold periods, it hides deep in forests.
Crystal
When the temperature drops at night, it sleeps on treetops or among roots where it is well hidden.
Generation III
Ruby
Sapphire
Emerald
{{{rsedex}}}
Ruby
Sapphire
{{{rsdex}}}
Ruby
Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon's movements turn sluggish in cold places.
Sapphire
Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe's body when the pincer closes, making it tough for the foe to escape.
Emerald
Their pincers are strong enough to shatter thick logs. Because they dislike cold, Pinsir burrow and sleep under the ground on chilly nights.
FireRed
LeafGreen
{{{frlgdex}}}
FireRed
Its two long pincer horns are powerful. Once they grip an enemy, they won't release until the foe is torn.
LeafGreen
If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
Generation IV
Diamond
Pearl
{{{dpdex}}}
Diamond
Pearl
Platinum
It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
Diamond
{{{diamonddex}}}
Pearl
{{{pearldex}}}
Platinum
{{{platinumdex}}}
HeartGold
SoulSilver
{{{hgssdex}}}
HeartGold
With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
SoulSilver
It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
Generation V
Black
White
It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
Black
{{{blackdex}}}
White
{{{whitedex}}}
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Rare Safari Zone, Rocket Game Corner (Blue only)
Blue (Japan)
None Trade
Yellow
Rare Safari Zone, Rocket Game Corner
Generation II
Gold Silver
Rare National Park (Bug-Catching Contest)
Crystal
Rare National Park (Bug-Catching Contest)
Generation III
Ruby Sapphire
Rare Safari Zone
Emerald
Rare Safari Zone
FireRed LeafGreen
Rare Safari Zone, Celadon Game Corner (LeafGreen only)
Colosseum
None Trade
XD
One Citadark Isle (Shadow)
Generation IV
Diamond Pearl
Rare Route 229 (Pearl only)
Platinum
Swarm Route 229
HeartGold SoulSilver
Rare National Park (Bug-Catching Contest)
Pal Park
Forest
Generation V
Black White
Rare Route 12

In side games

Game Location
Pokémon Pinball Celadon City
Safari Zone
Pokémon Pinball:
Ruby & Sapphire
Safari Zone (Ruby Field)
Pokémon Trozei! Endless Level 43
Endless Level 58
Forever Level 17
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Mt. Steel (7F-8F)
Western Cave (21F-28F)
Joyous Tower (9F-11F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Foggy Forest (7F-11F)
Pokémon Ranger Dusk Factory
Pokémon Ranger:
Shadows of Almia
Peril Cliffs
Pokémon Rumble Silent Forest
Pokémon Rumble Blast Treetops: World Axle - B2F (post ending)

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 125
117 - 194 229 - 383
Defense: 100
94 - 167 184 - 328
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 70
67 - 134 130 - 262
Speed: 85
81 - 150 157 - 295
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.
  • This Pokémon's  Special  base stat in Generation I was 55.


Pokéathlon stats

Speed
2/2 ★★
Power
4/5 ★★★★
Skill
3/4 ★★★
Stamina
4/5 ★★★★
Jump
2/3 ★★
Total
15/19 ★★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Weak to
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant against
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Unaffected by
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start ViceGrip Normal Physical 55 100% 30
Start Focus Energy Normal Status —% 30
4 Bind Normal Physical 15 85% 20
8 Seismic Toss Fighting Physical 100% 20
13 Harden Normal Status —% 30
18 Revenge Fighting Physical 60 100% 10
21 Brick Break Fighting Physical 75 100% 15
25 Vital Throw Fighting Physical 70 —% 10
30 X-Scissor Bug Physical 80 100% 15
35 Thrash Normal Physical 120 100% 10
38 Swords Dance Normal Status —% 30
42 Submission Fighting Physical 80 80% 25
47 Guillotine Normal Physical —% 5
52 Superpower Fighting Physical 120 100% 5
  • A level of "Start" indicates a move that will be known by a Pinsir obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an evolution of Pinsir
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status —% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 50 100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 80 100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 40 100% 40
Bag TM Dark Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100 80% 5
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status —% 30
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 30 100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 80 100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 50 95% 30
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an evolution of Pinsir
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CaterpieMetapodButterfreeWeedleKakunaBeedrill
AriadosPinecoForretressShuckleWurmpleSilcoon
BeautiflyCascoonDustoxNinjaskKricketotKricketune
BurmyMothimCombeeSkorupiDrapionYanmega
SewaddleSwadloonLeavannyVenipedeWhirlipedeScolipede
DwebbleCrustleJoltikGalvantulaDurantLarvesta
Volcarona
Bug Bite Bug Physical 60 100% 20
Heracross Close Combat Fighting Physical 120 100% 5
GligarGliscorTrapinchVibravaFlygonDwebble
Crustle
Faint Attack Dark Physical 60 —% 20
ScytherScizorHeracrossTrapinchVibravaFlygon
Yanmega
Feint Normal Physical 30 100% 10
SewaddleSwadloonLeavannyDwebbleCrustleKarrablast Flail Normal Physical 100% 15
BeedrillHeracrossKarrablastEscavalier Fury Attack Normal Physical 15 85% 20
Accelgor Me First Normal Status —% 20
ScytherScizorYanmaYanmegaGligarGliscor
SurskitMasquerainVolbeatAccelgor
Quick Attack Normal Physical 40 100% 30
Pinsir Superpower Fighting Physical 120 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Pinsir in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pinsir in that game.
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an evolution of Pinsir
  • Click on the generation numbers at the top to see egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Pinsir can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pinsir cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an evolution of Pinsir
  • Click on the generation numbers at the top to see move tutor moves from other generations

Special moves

Pokémon XD: Gale of Darkness
Shadow moves Level 35+ Purified moves
Shadow Break Shadow 127.png Helping Hand Normal
Shadow Shed Shadow Guillotine Normal
-- False Swipe Normal
-- Submission Fighting

Anime-only moves

Move Type Episode
Tackle  Normal  Challenge of the Samurai


TCG-only moves

Move Cost Card
SonicBoom Grass-attack.png Colorless-attack.png Pinsir (EX Hidden Legends 13)


Side game data

Pokémon Pinball
 Pin127.png Pin127.gif 
Acquisition: Catch
Pokémon Pinball RS
 PinRS127.png PinRS127.gif 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani127.gif 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP127.png Body size: 1
Recruit rate: 8.3%
Friend Area: Overgrown Forest
Phrases
51%-100% HP My pincers are a one-way ride to your oblivion!
26%-50% HP They managed to cut my HP in half...
1%-25% HP I'm out of power... I can't even close my pincers...
Level up Leveled up! I can feel the power in my pincers!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Leveled up! I can feel the power in my pincers!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP127.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:  Bug  Poké Assist: Bug PA.png
( Bug )
Field move: Cut fm.pngCut fm.png
(Cut ×2)
Loops: 6 Min. exp.: 82 Max. exp.: 102
Browser entry  
Pinsir grips items with its two long horns. It cuts through a Metal Fence with ease.
Pokémon Ranger: Shadows of Almia
Group:  Bug  Poké Assist: Bug PA.png
( Bug )
Field move: Cut 2 field move.png
(Cut ×2)
Browser entry  
It rams with the powerful horns on its head to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.

Evolution

Pinsir
Does not evolve
Pinsir
 Bug 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 127.png Spr 1y 127.png Spr 1g 127.png Spr b g1 127.png
II Gold Silver Crystal   Back
Spr 2g 127.png Spr 2s 127.png Spr 2c 127.gif Spr b 2g 127.png
Spr 2g 127 s.png Spr 2s 127 s.png Spr 2c 127 s.gif Spr b 2g 127 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 127.png Spr 3e 127.gif Spr 3f 127.png Spr b 3r 127.png
Spr 3r 127 s.png Spr 3e 127 s.gif Spr 3f 127 s.png Spr b 3r 127 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 127.png Spr 4d 127.png Spr 4h 127.png Spr b 4d 127.png
Spr 4d 127 s.png Spr 4d 127 s.png Spr 4h 127 s.png Spr b 4d 127 s.png
V Black White Back
Spr 5b 127.png Spr b 5b 127.png
Spr 5b 127 s.png Spr b 5b 127 s.png
Pinsir For other sprites and images, please see Pinsir images on Bulbagarden Archives.

Japanese sprites

Spr b 2g 127 jp.png
Spr b 2g 127 s jp.png
Gold and Silver back sprites

Trivia

Origin

It is based on a stag beetle, possibly the Prosopocoilus inclinatus, a popular beetle used in insect fighting.

Name origin

Pinsir's name is a corruption of pincer, referring to the claws on its head. It could also involve the title Sir. Its Japanese name may be based on the Greek letter Χ (カイ kai) combined with the English word cross, referring to its scissor-like horns, or alternatively 傀 kai, large, 魁偉 kaii, brawny, or 刈 kai, cut, combined with the Greek word for bug, κοριός korios.

In other languages

Language Name Name Origin
German Pinsir
French Scarabrute A combination of scarabée and brute.
Korean 쁘사이저 Ppeusaijeo
Chinese (Mandarin) 大甲 Dàjiǎ Literally "Big armor".
Chinese (Cantonese) 鉗刀甲蟲 Kìhmdōugaapchùhng Literally "Pincer-blade beetle".


Notes


External links

Magmar #126: Magmar
Pokémon
#128: Tauros Tauros


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
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