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Cacophony (Ability)

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Cacophony そうおん
Noise
Flavor text
Generation III
Avoids sound-based moves.

Cacophony (Japanese: そうおん Noise) is an unused Ability introduced in Generation III. Its effect is identical to Soundproof: it negates the effects of sound-based moves on the user with this Ability. It exists only in Generation III games, having been removed in Generation IV. No Pokémon have it, and it cannot be acquired by normal means.

Due to its use on the Exploud card released in Great Encounters, it is possible that this Ability was initially intended to be related to the Whismur family. The reason for the change is unknown, given several other Abilities are equivalent in effect to another (such as Air Lock and Cloud Nine).

Sound moves

Pokémon with the Ability Cacophony would be immune to the following moves.

Move Type
GrassWhistle  Grass  Status {{{3}}}
Growl  Normal  Status {{{3}}}
Heal Bell  Normal  Status {{{3}}}
Hyper Voice  Normal  Status {{{3}}}
Metal Sound  Steel  Status {{{3}}}
Perish Song  Normal  Status {{{3}}}
Roar  Normal  Status {{{3}}}
Screech  Normal  Status {{{3}}}
Sing  Normal  Status {{{3}}}
Snore  Normal  Status {{{3}}}
Supersonic  Normal  Status {{{3}}}
Uproar  Normal  Status {{{3}}}

Pokémon with Cacophony

No Pokémon have Cacophony as an Ability.

Variations of the Ability Soundproof
SoundproofCacophony

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.