Skill (Picross)
A skill is a characteristic granted to each Pokémon in Pokémon Picross. Each Pokémon is assigned one type, and each of those types corresponds to one of 12 skills.
Each Pokémon's skill has several attributes, to differentiate the effects between users of the same skill. Generally speaking, stronger effects are granted to Legendary and Mythical Pokémon, as well as Pokémon that would be considered evolved or Mega Evolved in the core series.
Overview
The following attributes are present on all skills:
- Recovery Period - When a Pokémon's skill is used, they must take a certain amount of real-world time to recover before their skill can be used again.
- This time begins after a puzzle is exited (whether due to quitting or solving it) and continues to tick down, even if the 3DS is in sleep mode or the game is not open.
- This period can be skipped by spending Picrites, at a rate of 1 Picrite per 10 minutes of the remaining time (rounded up). However, if the Pokémon is Legendary or Mythical (indicated by a gold border), then their recovery period cannot be skipped.
- Puzzle Size - The size of the Pokémon's original puzzle. Can be 10 × 10, 15 × 15, or 20 × 15.
- Max Size - The maximum puzzle size that the Pokémon's skill will work on. Can be 10 × 10, 15 × 15, or 20 × 15. This is at least as large as the Pokémon's original puzzle size.
- Rank - Summarizes the strength of the skill. Can be Normal, Expert, Hyper, or Master.
- Activation Timing - One of several timing classes that occur in sequence:
- Automatic - The skill activates immediately upon entering a puzzle, with no option to deny it.
- At Start - After any "Automatic" skills activate, a pop-up window appears. From here, up to one skill with the "At Start" class can be selected for activation. If an "At Start" skill is not activated here, then it cannot be activated later in the puzzle.
- Anytime - After the "At Start" pop-up menu is resolved, the skill can be activated from the Pokémon menu at any time during the puzzle
Each skill also has additional attributes, specific to that type of skill.
Blue Force
While Blue Force is active: hint numbers along the sides of the puzzle will be colored blue, if the player can fill a square or place an X in a column or row, based on deducing from current information. Blue Force always has an activation timing of "Anytime".
Blue Force has the following attributes:
- Available uses - The maximum amount of times that Blue Force can be activated during a puzzle.
- Effective Period - The amount of time (in seconds) that Blue Force will be active per use. This time will pause if the game is paused, or the 3DS is put into sleep mode.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Effective Period |
Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
#0007 | 07-04 | Squirtle | Water | Blue Force | 00:00 | 10 × 10 | 10 × 10 | Normal | 1 | 120 sec | Anytime | |
#0009 | 21-08 | Blastoise | Water | Blue Force | 01:00 | 15 × 15 | 15 × 15 | Expert | 3 | 120 sec | Anytime | |
#0009 | 21-09 | Mega Blastoise | Water | Blue Force | 01:30 | 20 × 15 | 20 × 15 | Hyper | 2 | 300 sec | Anytime | |
#0054 | 21-01 | Psyduck | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 120 sec | Anytime | |
#0120 | 10-08 | Staryu | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 90 sec | Anytime | |
#0129 | 17-03 | Magikarp | Water | Blue Force | 00:05 | 10 × 10 | 10 × 10 | Normal | 2 | 60 sec | Anytime | |
#0131 | 06-05 | Lapras | Ice | Blue Force | 01:00 | 10 × 10 | 15 × 15 | Expert | 1 | 180 sec | Anytime | |
#0134 | 07-06 | Vaporeon | Water | Blue Force | 01:30 | 10 × 10 | 20 × 15 | Hyper | 1 | 300 sec | Anytime | |
#0144 | 22-09 | Articuno | Ice | Blue Force | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | Infinite | Anytime | |
#0158 | 13-06 | Totodile | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 120 sec | Anytime | |
#0160 | 21-11 | Feraligatr | Water | Blue Force | 01:00 | 15 × 15 | 15 × 15 | Expert | 2 | 180 sec | Anytime | |
#0220 | 22-04 | Swinub | Ice | Blue Force | 00:05 | 10 × 10 | 10 × 10 | Normal | 1 | 180 sec | Anytime | |
#0245 | 21-10 | Suicune | Water | Blue Force | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | Infinite | Anytime | |
#0258 | 16-06 | Mudkip | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 60 sec | Anytime | |
#0259 | 17-04 | Marshtomp | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | 300 sec | Anytime | |
#0260 | 27-07 | Swampert | Water | Blue Force | 01:00 | 15 × 15 | 15 × 15 | Expert | 3 | 120 sec | Anytime | |
#0260 | 27-08 | Mega Swampert | Water | Blue Force | 01:30 | 20 × 15 | 20 × 15 | Hyper | 1 | 600 sec | Anytime | |
#0350 | 07-03 | Milotic | Water | Blue Force | 01:00 | 10 × 10 | 15 × 15 | Expert | 2 | 90 sec | Anytime | |
#0362 | 06-03 | Glalie | Ice | Blue Force | 01:00 | 10 × 10 | 15 × 15 | Expert | 3 | 60 sec | Anytime | |
#0362 | 06-04 | Mega Glalie | Ice | Blue Force | 01:30 | 15 × 15 | 20 × 15 | Hyper | 3 | 120 sec | Anytime | |
#0363 | 22-05 | Spheal | Ice | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 60 sec | Anytime | |
#0366 | 16-05 | Clamperl | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 120 sec | Anytime | |
#0370 | 21-07 | Luvdisc | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 5 | 30 sec | Anytime | |
#0378 | 22-10 | Regice | Ice | Blue Force | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | Infinite | Anytime | |
#0382 | 10-10 | Kyogre | Water | Blue Force | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | Infinite | Anytime | |
#0393 | 06-01 | Piplup | Water | Blue Force | 00:05 | 10 × 10 | 10 × 10 | Normal | 1 | 180 sec | Anytime | |
#0395 | 22-06 | Empoleon | Water | Blue Force | 01:00 | 15 × 15 | 15 × 15 | Expert | 5 | 60 sec | Anytime | |
#0418 | 07-05 | Buizel | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 120 sec | Anytime | |
#0471 | 06-06 | Glaceon | Ice | Blue Force | 01:30 | 10 × 10 | 20 × 15 | Hyper | 2 | 120 sec | Anytime | |
#0478 | 22-01 | Froslass | Ice | Blue Force | 01:00 | 10 × 10 | 15 × 15 | Expert | 3 | 60 sec | Anytime | |
#0484 | 17-09 | Palkia | Water | Blue Force | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | Infinite | Anytime | |
#0490 | 02-05 | Manaphy | Water | Blue Force | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | Infinite | Anytime | |
#0501 | 01-03 | Oshawott | Water | Blue Force | 00:05 | 10 × 10 | 10 × 10 | Normal | 1 | 180 sec | Anytime | |
#0503 | 16-09 | Samurott | Water | Blue Force | 01:30 | 15 × 15 | 20 × 15 | Hyper | 2 | 300 sec | Anytime | |
#0535 | 27-01 | Tympole | Water | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 60 sec | Anytime | |
#0613 | 06-02 | Cubchoo | Ice | Blue Force | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 90 sec | Anytime | |
#0647 | 11-08 | Keldeo (Resolute Form) |
Water | Blue Force | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | Infinite | Anytime | |
#0656 | 02-04 | Froakie | Water | Blue Force | 00:05 | 10 × 10 | 10 × 10 | Normal | 1 | 180 sec | Anytime | |
#0658 | 03-05 | Greninja | Water | Blue Force | 01:30 | 15 × 15 | 20 × 15 | Hyper | 5 | 120 sec | Anytime | |
#0658 | 03-06 | Ash-Greninja | Water | Blue Force | 01:30 | 20 × 15 | 20 × 15 | Hyper | 3 | 300 sec | Anytime | |
Rising Reveal
When Rising Reveal is activated, one or more columns have their solutions revealed. Squares filled this way do not spend the player's energy.
Rising Reveal has the following attributes:
- Available uses - The maximum amount of times Rising Reveal can be activated during a puzzle.
- Activation Square - The square that the revealed pattern is centered upon. Can be random or specified by the player.
- Width - The width of the revealed pattern, in squares.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Activation Square |
Width | Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
#0020 | 25-01 | Raticate | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0052 | 08-05 | Meowth | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 1 square | Anytime | |
#0113 | 13-05 | Chansey | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0115 | 29-06 | Kangaskhan | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Specified | 1 square | At Start | |
#0115 | 29-07 | Mega Kangaskhan | Normal | Rising Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 2 | Random | 2 squares | Anytime | |
#0132 | 08-01 | Ditto | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0133 | 14-03 | Eevee | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0137 | 20-11 | Porygon | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 1 square | Anytime | |
#0143 | 07-01 | Snorlax | Normal | Rising Reveal | 01:30 | 10 × 10 | 15 × 15 | Expert | 1 | Random | 3 squares | At Start | |
#0190 | 24-01 | Aipom | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Specified | 1 square | At Start | |
#0216 | 25-07 | Teddiursa | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0263 | 14-02 | Zigzagoon | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0287 | 10-06 | Slakoth | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0351 | 26-10 | Castform | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Specified | 1 square | At Start | |
#0399 | 07-02 | Bidoof | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0428 | 25-02 | Lopunny | Normal | Rising Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 1 | Random | 3 squares | At Start | |
#0428 | 25-03 | Mega Lopunny | Normal | Rising Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 2 | Random | 2 squares | Anytime | |
#0486 | 29-09 | Regigigas | Normal | Rising Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Random | 5 squares | At Start | |
#0493 | 30-15 | Arceus | Normal | Rising Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Specified | 3 squares | Anytime | |
#0531 | 18-07 | Audino | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0531 | 18-08 | Mega Audino | Normal | Rising Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 1 | Specified | 3 squares | At Start | |
#0572 | 24-02 | Minccino | Normal | Rising Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 1 square | Anytime | |
Slash Reveal
When Slash Reveal is activated, one or more rows have their solutions revealed. Squares filled this way do not spend the player's energy.
Slash Reveal has the following attributes:
- Available uses - The maximum amount of times Slash Reveal can be activated during a puzzle.
- Activation Square - The square that the revealed pattern is centered upon. Can be random or specified by the player.
- Width - The width of the revealed pattern, in squares.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Activation Square |
Width | Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
#0142 | 13-02 | Aerodactyl | Rock | Slash Reveal | 01:30 | 10 × 10 | 15 × 15 | Expert | 1 | Random | 3 squares | At Start | |
#0142 | 13-03 | Mega Aerodactyl | Rock | Slash Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 1 | Random | 4 squares | At Start | |
#0185 | 25-11 | Sudowoodo | Rock | Slash Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | Anytime | |
#0195 | 12-04 | Quagsire | Ground | Slash Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 3 squares | At Start | |
#0248 | 23-02 | Tyranitar | Rock | Slash Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 3 squares | Anytime | |
#0248 | 23-03 | Mega Tyranitar | Rock | Slash Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 4 squares | Anytime | |
#0330 | 27-06 | Flygon | Ground | Slash Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 1 | Random | 3 squares | Anytime | |
#0377 | 15-11 | Regirock | Rock | Slash Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Random | 3 squares | Anytime | |
#0383 | 19-11 | Groudon | Ground | Slash Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Random | 5 squares | At Start | |
#0551 | 12-02 | Sandile | Ground | Slash Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0618 | 23-10 | Stunfisk | Ground | Slash Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0639 | 28-08 | Terrakion | Rock | Slash Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Specified | 3 squares | At Start | |
#0645 | 18-12 | Landorus (Therian Forme) |
Ground | Slash Reveal | 30:00 | 20 × 15 | 20 × 15 | Hyper | 1 | Random | 5 squares | At Start | |
#0703 | 30-01 | Carbink | Rock | Slash Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 3 squares | At Start | |
#0719 | 27-12 | Diancie | Rock | Slash Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Specified | 4 squares | Anytime | |
#0719 | 27-13 | Mega Diancie | Rock | Slash Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Specified | 3 squares | Anytime | |
Cross Reveal
When Cross Reveal is activated, a cross-shaped area of rows and columns have their solutions revealed. Squares filled this way do not spend the player's energy. Cross Reveal always has 1 available use.
Cross Reveal has the following attributes:
- Available uses - The maximum amount of times Cross Reveal can be activated during a puzzle.
- Activation Square - The square that the revealed pattern is centered upon. Can be random or specified by the player.
- Width - The width of the lines for the revealed pattern, in squares.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Activation Square |
Width | Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
#0004 | 05-03 | Charmander | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0006 | 28-09 | Charizard | Fire | Cross Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 3 squares | At Start | |
#0037 | 28-02 | Vulpix | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 1 square | Anytime | |
#0136 | 19-07 | Flareon | Fire | Cross Reveal | 02:00 | 10 × 10 | 15 × 15 | Expert | 1 | Random | 1 square | At Start | |
#0146 | 28-13 | Moltres | Fire | Cross Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Random | 4 squares | Anytime | |
#0155 | 15-05 | Cyndaquil | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0157 | 19-10 | Typhlosion | Fire | Cross Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 3 squares | At Start | |
#0244 | 19-04 | Entei | Fire | Cross Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Specified | 3 squares | At Start | |
#0250 | 24-12 | Ho-Oh | Fire | Cross Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Random | 5 squares | At Start | |
#0255 | 19-06 | Torchic | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 1 square | Anytime | |
#0256 | 28-03 | Combusken | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0257 | 28-06 | Blaziken | Fire | Cross Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 2 squares | Anytime | |
#0257 | 28-07 | Mega Blaziken | Fire | Cross Reveal | 03:00 | 20 × 15 | 20 × 15 | Hyper | 1 | Random | 4 squares | At Start | |
#0323 | 19-08 | Camerupt | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0323 | 19-09 | Mega Camerupt | Fire | Cross Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 3 squares | At Start | |
#0390 | 19-02 | Chimchar | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0392 | 19-03 | Infernape | Fire | Cross Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 2 squares | Anytime | |
#0485 | 13-07 | Heatran | Fire | Cross Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Random | 4 squares | At Start | |
#0498 | 03-02 | Tepig | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 2 squares | At Start | |
#0500 | 28-04 | Emboar | Fire | Cross Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 3 squares | At Start | |
#0653 | 19-01 | Fennekin | Fire | Cross Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Specified | 1 square | At Start | |
#0655 | 28-12 | Delphox | Fire | Cross Reveal | 03:00 | 15 × 15 | 20 × 15 | Hyper | 1 | Random | 3 squares | At Start | |
#0663 | 09-06 | Talonflame | Fire | Cross Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | Specified | 1 square | At Start | |
Square Reveal
When Square Reveal is activated, a square-shaped area of the puzzle has its solutions revealed. Squares filled this way do not spend the player's energy.
Square Reveal has the following attributes:
- Available uses - The maximum amount of times Square Reveal can be activated during a puzzle.
- Activation Square - The puzzle square that the revealed pattern is centered upon. Can be random or specified by the player.
- Size - The dimensions of the revealed pattern, in puzzle squares.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Activation Square |
Size | Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
#0006 | 28-10 | Mega Charizard X | Dragon | Square Reveal | 02:00 | 20 × 15 | 20 × 15 | Hyper | 2 | Random | 6 × 6 | Anytime | |
#0147 | 10-02 | Dratini | Dragon | Square Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Specified | 5 × 5 | At Start | |
#0149 | 10-03 | Dragonite | Dragon | Square Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 1 | Random | 8 × 8 | At Start | |
#0334 | 22-07 | Altaria | Dragon | Square Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 2 | Random | 4 × 4 | Anytime | |
#0334 | 22-08 | Mega Altaria | Dragon | Square Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 1 | Specified | 7 × 7 | At Start | |
#0371 | 11-02 | Bagon | Dragon | Square Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 5 × 5 | At Start | |
#0373 | 23-08 | Salamence | Dragon | Square Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 6 × 6 | At Start | |
#0373 | 23-09 | Mega Salamence | Dragon | Square Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 2 | Random | 5 × 5 | Anytime | |
#0380 | 25-14 | Latias | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Specified | 7 × 7 | Anytime | |
#0380 | 25-15 | Mega Latias | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 3 | Specified | 5 × 5 | Anytime | |
#0381 | 25-12 | Latios | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | Random | 8 × 8 | Anytime | |
#0381 | 25-13 | Mega Latios | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Random | 7 × 7 | Anytime | |
#0384 | 30-04 | Rayquaza | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Random | 7 × 7 | Anytime | |
#0384 | 30-06 | Mega Rayquaza | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Random | 8 × 8 | Anytime | |
#0443 | 15-03 | Gible | Dragon | Square Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 4 × 4 | At Start | |
#0445 | 17-07 | Garchomp | Dragon | Square Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 6 × 6 | At Start | |
#0445 | 17-08 | Mega Garchomp | Dragon | Square Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 1 | Random | 8 × 8 | At Start | |
#0610 | 05-04 | Axew | Dragon | Square Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 4 × 4 | At Start | |
#0612 | 30-03 | Haxorus | Dragon | Square Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 7 × 7 | At Start | |
#0643 | 23-12 | Reshiram | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Random | 7 × 7 | Anytime | |
#0644 | 20-14 | Zekrom | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Random | 7 × 7 | Anytime | |
#0646 | 22-11 | Kyurem | Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Random | 7 × 7 | Anytime | |
#0704 | 04-03 | Goomy | Dragon | Square Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 4 × 4 | At Start | |
#0706 | 27-02 | Goodra | Dragon | Square Reveal | 01:30 | 15 × 15 | 15 × 15 | Expert | 1 | Random | 6 × 6 | At Start | |
#0718 | 05-06 | Zygarde (50% Forme) |
Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Random | 7 × 7 | Anytime | |
#0718 | 05-07 | Zygarde (10% Forme) |
Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 3 | Specified | 5 × 5 | Anytime | |
#0718 | 05-08 | Zygarde (Complete Forme) |
Dragon | Square Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Specified | 7 × 7 | Anytime | |
Diamond Reveal
When Diamond Reveal is activated, a diamond-shaped area of the puzzle has its solutions revealed. Squares filled this way do not spend the player's energy.
Diamond Reveal has the following attributes:
- Available uses - The maximum amount of times Diamond Reveal can be activated during a puzzle.
- Activation Square - The square that the revealed pattern is centered upon. Can be random or specified by the player.
- Size - The dimensions of the revealed pattern, in squares (using the vertical and horizontal size).
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Activation Square |
Size | Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
#0035 | 10-01 | Clefairy | Fairy | Diamond Reveal | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | Specified | 5 × 5 | At Start | |
#0039 | 18-05 | Jigglypuff | Fairy | Diamond Reveal | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | Specified | 5 × 5 | At Start | |
#0175 | 21-05 | Togepi | Fairy | Diamond Reveal | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | Random | 3 × 3 | Anytime | |
#0183 | 21-06 | Marill | Fairy | Diamond Reveal | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 5 × 5 | At Start | |
#0280 | 23-01 | Ralts | Fairy | Diamond Reveal | 01:30 | 10 × 10 | 15 × 15 | Normal | 1 | Random | 7 × 7 | At Start | |
#0282 | 25-04 | Gardevoir | Fairy | Diamond Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 1 | Random | 9 × 9 | At Start | |
#0282 | 25-05 | Mega Gardevoir | Fairy | Diamond Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 2 | Random | 7 × 7 | Anytime | |
#0468 | 14-09 | Togekiss | Fairy | Diamond Reveal | 02:00 | 15 × 15 | 20 × 15 | Hyper | 1 | Random | 9 × 9 | At Start | |
#0670 | 04-04 | Floette (Red Flower) |
Fairy | Diamond Reveal | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | Random | 3 × 3 | Anytime | |
#0684 | 09-01 | Swirlix | Fairy | Diamond Reveal | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | Random | 5 × 5 | At Start | |
#0700 | 24-09 | Sylveon | Fairy | Diamond Reveal | 01:30 | 10 × 10 | 15 × 15 | Expert | 2 | Random | 5 × 5 | Anytime | |
#0716 | 16-10 | Xerneas | Fairy | Diamond Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | Specified | 7 × 7 | Anytime | |
Scatter Reveal
When Scatter Reveal is activated, a set amount of random squares have their solutions revealed. Squares filled this way do not spend the player's energy.
Scatter Reveal has the following attributes:
- Available uses - The maximum amount of times Scatter Reveal can be activated during a puzzle.
- Effect - The amount of squares revealed per use of the skill.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Effect | Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
#0015 | 26-04 | Beedrill | Poison | Scatter Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | 30 squares | Anytime | |
#0015 | 26-05 | Mega Beedrill | Poison | Scatter Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 3 | 15 squares | Anytime | |
#0024 | 11-07 | Arbok | Poison | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 20 squares | At Start | |
#0029 | 25-08 | Nidoran♀ | Poison | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | At Start | |
#0130 | 27-10 | Mega Gyarados | Dark | Scatter Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | 60 squares | At Start | |
#0197 | 08-03 | Umbreon | Dark | Scatter Reveal | 02:00 | 10 × 10 | 15 × 15 | Expert | 1 | 30 squares | At Start | |
#0229 | 14-04 | Houndoom | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 2 | 10 squares | Anytime | |
#0229 | 14-05 | Mega Houndoom | Dark | Scatter Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | 60 squares | At Start | |
#0261 | 01-01 | Poochyena | Dark | Scatter Reveal | 00:00 | 10 × 10 | 10 × 10 | Normal | 1 | 5 squares | At Start | |
#0302 | 15-09 | Sableye | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | Anytime | |
#0302 | 15-10 | Mega Sableye | Dark | Scatter Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | 50 squares | Anytime | |
#0316 | 23-06 | Gulpin | Poison | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | At Start | |
#0319 | 10-04 | Sharpedo | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | At Start | |
#0319 | 10-05 | Mega Sharpedo | Dark | Scatter Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 1 | 60 squares | At Start | |
#0359 | 22-02 | Absol | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 2 | 10 squares | Anytime | |
#0359 | 22-03 | Mega Absol | Dark | Scatter Reveal | 02:00 | 15 × 15 | 15 × 15 | Expert | 2 | 25 squares | Anytime | |
#0453 | 15-04 | Croagunk | Poison | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 15 squares | Anytime | |
#0461 | 29-04 | Weavile | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 20 squares | At Start | |
#0491 | 18-11 | Darkrai | Dark | Scatter Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 1 | 120 squares | At Start | |
#0509 | 10-07 | Purrloin | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | At Start | |
#0559 | 12-01 | Scraggy | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 15 squares | At Start | |
#0570 | 16-01 | Zorua | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | At Start | |
#0571 | 30-12 | Zoroark | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 25 squares | At Start | |
#0590 | 23-11 | Foongus | Poison | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | At Start | |
#0635 | 30-13 | Hydreigon | Dark | Scatter Reveal | 03:00 | 15 × 15 | 20 × 15 | Hyper | 1 | 80 squares | At Start | |
#0686 | 17-01 | Inkay | Dark | Scatter Reveal | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 15 squares | Anytime | |
#0717 | 12-09 | Yveltal | Dark | Scatter Reveal | 30:00 | 20 × 15 | 20 × 15 | Master | 2 | 70 squares | Anytime | |
Auto Fix X
While Auto Fix X is active, if the player incorrectly fills a square or incorrectly marks one with an X, then that square will automatically be corrected. Auto Fix X will automatically become active at the start of a puzzle. Squares corrected from an X to filled this way do not spend the player's energy.
If multiple instances of Auto Fix or Auto Fix X exist on the player's team, then the leftmost Pokémon's skill will activate first. When that Pokémon's available uses are exhausted, the next Pokémon's skill will activate, and so on.
Auto Fix X has the following attributes:
- Available uses - The maximum amount of squares that Auto Fix X can correct during a puzzle.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|
#0208 | 15-01 | Steelix | Steel | Auto Fix X | 01:00 | 10 × 10 | 15 × 15 | Expert | 7 | Automatic | |
#0208 | 15-02 | Mega Steelix | Steel | Auto Fix X | 01:30 | 15 × 15 | 20 × 15 | Hyper | 15 | Automatic | |
#0303 | 17-05 | Mawile | Steel | Auto Fix X | 01:00 | 10 × 10 | 15 × 15 | Expert | 7 | Automatic | |
#0303 | 17-06 | Mega Mawile | Steel | Auto Fix X | 01:30 | 15 × 15 | 20 × 15 | Hyper | 15 | Automatic | |
#0306 | 16-07 | Aggron | Steel | Auto Fix X | 01:00 | 15 × 15 | 15 × 15 | Expert | 10 | Automatic | |
#0306 | 16-08 | Mega Aggron | Steel | Auto Fix X | 01:00 | 15 × 15 | 15 × 15 | Expert | 12 | Automatic | |
#0376 | 15-07 | Metagross | Steel | Auto Fix X | 01:30 | 15 × 15 | 20 × 15 | Hyper | 12 | Automatic | |
#0376 | 15-08 | Mega Metagross | Steel | Auto Fix X | 01:30 | 15 × 15 | 20 × 15 | Hyper | 15 | Automatic | |
#0379 | 15-12 | Registeel | Steel | Auto Fix X | 24:00 | 20 × 15 | 20 × 15 | Master | 25 | Automatic | |
#0385 | 07-07 | Jirachi | Steel | Auto Fix X | 24:00 | 20 × 15 | 20 × 15 | Master | 25 | Automatic | |
#0483 | 17-10 | Dialga | Steel | Auto Fix X | 24:00 | 20 × 15 | 20 × 15 | Master | 25 | Automatic | |
#0599 | 20-10 | Klink | Steel | Auto Fix X | 00:30 | 10 × 10 | 10 × 10 | Normal | 5 | Automatic | |
#0638 | 27-11 | Cobalion | Steel | Auto Fix X | 24:00 | 20 × 15 | 20 × 15 | Master | 25 | Automatic | |
#0681 | 11-06 | Aegislash (Shield Forme) |
Steel | Auto Fix X | 01:30 | 15 × 15 | 20 × 15 | Hyper | 12 | Automatic | |
#0707 | 03-04 | Klefki | Steel | Auto Fix X | 00:00 | 10 × 10 | 10 × 10 | Normal | 3 | Automatic | |
Auto Fix
While Auto Fix is active, if the player incorrectly fills a square, then that square will automatically be corrected to an X. Auto Fix will automatically become active at the start of a puzzle.
If multiple instances of Auto Fix or Auto Fix X exist on the player's team, then the leftmost Pokémon's skill will activate first. When that Pokémon's available uses are exhausted, the next Pokémon's skill will activate, and so on.
Unlike the similar skill Auto Fix X, regular Auto Fix will not correct any incorrectly-placed X's.
Auto Fix has the following attributes:
- Available uses - The maximum amount of squares that Auto Fix can correct during a puzzle.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|
#0001 | 14-08 | Bulbasaur | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 7 | Automatic | |
#0003 | 26-08 | Venusaur | Grass | Auto Fix | 01:00 | 15 × 15 | 15 × 15 | Expert | 15 | Automatic | |
#0003 | 26-09 | Mega Venusaur | Grass | Auto Fix | 01:30 | 20 × 15 | 20 × 15 | Hyper | 30 | Automatic | |
#0043 | 01-02 | Oddish | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 7 | Automatic | |
#0152 | 18-04 | Chikorita | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 7 | Automatic | |
#0154 | 24-08 | Meganium | Grass | Auto Fix | 01:00 | 15 × 15 | 15 × 15 | Expert | 15 | Automatic | |
#0252 | 04-05 | Treecko | Grass | Auto Fix | 00:00 | 10 × 10 | 10 × 10 | Normal | 5 | Automatic | |
#0253 | 12-03 | Grovyle | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 10 | Automatic | |
#0254 | 18-09 | Sceptile | Grass | Auto Fix | 01:00 | 15 × 15 | 15 × 15 | Expert | 15 | Automatic | |
#0254 | 18-10 | Mega Sceptile | Grass | Auto Fix | 01:30 | 20 × 15 | 20 × 15 | Hyper | 30 | Automatic | |
#0272 | 21-02 | Ludicolo | Grass | Auto Fix | 01:00 | 15 × 15 | 15 × 15 | Expert | 12 | Automatic | |
#0286 | 30-02 | Breloom | Grass | Auto Fix | 01:30 | 15 × 15 | 20 × 15 | Hyper | 20 | Automatic | |
#0387 | 18-01 | Turtwig | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 7 | Automatic | |
#0389 | 24-10 | Torterra | Grass | Auto Fix | 01:00 | 15 × 15 | 15 × 15 | Expert | 15 | Automatic | |
#0460 | 29-02 | Abomasnow | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 10 | Automatic | |
#0460 | 29-03 | Mega Abomasnow | Grass | Auto Fix | 01:00 | 15 × 15 | 15 × 15 | Expert | 15 | Automatic | |
#0470 | 09-04 | Leafeon | Grass | Auto Fix | 01:00 | 10 × 10 | 15 × 15 | Expert | 10 | Automatic | |
#0492 | 09-09 | Shaymin (Sky Forme) |
Grass | Auto Fix | 24:00 | 20 × 15 | 20 × 15 | Master | 40 | Automatic | |
#0495 | 13-01 | Snivy | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 7 | Automatic | |
#0497 | 26-11 | Serperior | Grass | Auto Fix | 01:00 | 15 × 15 | 15 × 15 | Expert | 15 | Automatic | |
#0511 | 24-03 | Pansage | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 7 | Automatic | |
#0547 | 04-01 | Whimsicott | Grass | Auto Fix | 01:00 | 10 × 10 | 15 × 15 | Expert | 10 | Automatic | |
#0549 | 24-07 | Lilligant | Grass | Auto Fix | 01:00 | 10 × 10 | 15 × 15 | Expert | 10 | Automatic | |
#0585 | 18-06 | Deerling (Spring Form) |
Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 7 | Automatic | |
#0640 | 26-12 | Virizion | Grass | Auto Fix | 24:00 | 20 × 15 | 20 × 15 | Master | 40 | Automatic | |
#0650 | 09-03 | Chespin | Grass | Auto Fix | 00:30 | 10 × 10 | 10 × 10 | Normal | 7 | Automatic | |
#0652 | 24-11 | Chesnaught | Grass | Auto Fix | 01:30 | 15 × 15 | 20 × 15 | Hyper | 20 | Automatic | |
Hyper Scan
When Hyper Scan is activated, any squares incorrectly filled or incorrectly marked with an X will be corrected, up to a certain limit of squares. Squares corrected from an X to filled this way do not spend the player's energy.
Hyper Scan has the following attributes:
- Available uses - The maximum amount of times Hyper Scan can be activated during a puzzle.
- Effect - The maximum amount of squares that can be corrected per use of Hyper Scan. If the amount of errors exceeds this amount, then the squares to be corrected will be chosen at random.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Effect | Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
#0006 | 28-11 | Mega Charizard Y | Flying | Hyper Scan | 01:30 | 20 × 15 | 20 × 15 | Hyper | 3 | 10 squares | Anytime | |
#0012 | 26-07 | Butterfree | Bug | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 2 | 7 squares | Anytime | |
#0018 | 12-06 | Pidgeot | Flying | Hyper Scan | 01:30 | 15 × 15 | 20 × 15 | Hyper | 2 | 10 squares | Anytime | |
#0018 | 12-08 | Mega Pidgeot | Flying | Hyper Scan | 01:30 | 15 × 15 | 20 × 15 | Hyper | 3 | 10 squares | Anytime | |
#0127 | 14-06 | Pinsir | Bug | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 7 squares | Anytime | |
#0127 | 14-07 | Mega Pinsir | Bug | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 2 | 10 squares | Anytime | |
#0130 | 27-09 | Gyarados | Flying | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | 15 squares | Anytime | |
#0150 | 30-07 | Mega Mewtwo X | Fighting | Hyper Scan | 24:00 | 20 × 15 | 20 × 15 | Master | 5 | 10 squares | Anytime | |
#0163 | 25-09 | Hoothoot | Flying | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 5 squares | Anytime | |
#0167 | 11-01 | Spinarak | Bug | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | Anytime | |
#0212 | 11-03 | Scizor | Bug | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 5 | 3 squares | Anytime | |
#0212 | 11-04 | Mega Scizor | Bug | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 5 | 4 squares | Anytime | |
#0213 | 27-03 | Shuckle | Bug | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | Anytime | |
#0214 | 18-02 | Heracross | Bug | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 7 squares | Anytime | |
#0214 | 18-03 | Mega Heracross | Bug | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 2 | 10 squares | Anytime | |
#0265 | 13-04 | Wurmple | Bug | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 5 squares | Anytime | |
#0278 | 14-01 | Wingull | Flying | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 3 squares | Anytime | |
#0292 | 30-09 | Shedinja | Bug | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 3 | 5 squares | Anytime | |
#0308 | 23-04 | Medicham | Fighting | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 5 squares | Anytime | |
#0308 | 23-05 | Mega Medicham | Fighting | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 4 | 5 squares | Anytime | |
#0398 | 30-11 | Staraptor | Flying | Hyper Scan | 01:30 | 15 × 15 | 20 × 15 | Hyper | 3 | 7 squares | Anytime | |
#0441 | 02-03 | Chatot | Flying | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | Anytime | |
#0447 | 28-01 | Riolu | Fighting | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 5 squares | Anytime | |
#0448 | 16-03 | Lucario | Fighting | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 5 squares | Anytime | |
#0448 | 16-04 | Mega Lucario | Fighting | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 4 | 5 squares | Anytime | |
#0475 | 24-04 | Gallade | Fighting | Hyper Scan | 01:30 | 15 × 15 | 20 × 15 | Hyper | 4 | 5 squares | Anytime | |
#0475 | 24-05 | Mega Gallade | Fighting | Hyper Scan | 01:30 | 15 × 15 | 20 × 15 | Hyper | 5 | 5 squares | Anytime | |
#0545 | 29-01 | Scolipede | Bug | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 2 | 7 squares | Anytime | |
#0557 | 16-02 | Dwebble | Bug | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | 10 squares | Anytime | |
#0595 | 20-09 | Joltik | Bug | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 5 squares | Anytime | |
#0637 | 30-10 | Volcarona | Bug | Hyper Scan | 01:00 | 10 × 10 | 15 × 15 | Expert | 2 | 5 squares | Anytime | |
#0641 | 29-11 | Tornadus (Therian Forme) |
Flying | Hyper Scan | 24:00 | 20 × 15 | 20 × 15 | Master | 5 | 8 squares | Anytime | |
#0649 | 26-13 | Genesect | Bug | Hyper Scan | 24:00 | 20 × 15 | 20 × 15 | Master | 3 | 15 squares | Anytime | |
#0661 | 09-02 | Fletchling | Flying | Hyper Scan | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 3 squares | Anytime | |
#0666 | 29-08 | Vivillon (Meadow Pattern) |
Bug | Hyper Scan | 01:00 | 15 × 15 | 15 × 15 | Expert | 1 | 15 squares | Anytime | |
#0674 | 02-02 | Pancham | Fighting | Hyper Scan | 00:00 | 10 × 10 | 10 × 10 | Normal | 1 | 5 squares | Anytime | |
#0701 | 25-10 | Hawlucha | Fighting | Hyper Scan | 01:00 | 10 × 10 | 15 × 15 | Expert | 1 | 10 squares | Anytime | |
#0715 | 08-04 | Noivern | Flying | Hyper Scan | 01:00 | 10 × 10 | 15 × 15 | Expert | 1 | 10 squares | Anytime | |
Slow Time
While Slow Time is active, the puzzle timer will increment slower than usual. This skill will automatically activate at the start of a puzzle.
If multiple instances of Slow Time are on the player's team, then all of them will activate at the start of a puzzle, and their effects will stack multiplicatively. For example, if Pikachu (0.90×) and Magnemite (0.80×) are on the same team together, then the slowing effect will be 0.72× (0.90 × 0.80).
Slow Time has the following attributes:
- Effect - An approximation of the Pokémon's slowing multiplier. Can be Weak, Medium, Strong, or Super.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Effect | Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|
#0025 | 04-02 | Pikachu | Electric | Slow Time | 00:00 | 10 × 10 | 10 × 10 | Normal | Weak (0.90×) | Automatic | |
#0026 | 20-03 | Raichu | Electric | Slow Time | 01:00 | 15 × 15 | 15 × 15 | Expert | Medium (0.70×) | Automatic | |
#0081 | 20-05 | Magnemite | Electric | Slow Time | 00:30 | 10 × 10 | 10 × 10 | Normal | Weak (0.80×) | Automatic | |
#0135 | 20-07 | Jolteon | Electric | Slow Time | 01:00 | 10 × 10 | 15 × 15 | Expert | Medium (0.70×) | Automatic | |
#0145 | 20-13 | Zapdos | Electric | Slow Time | 24:00 | 20 × 15 | 20 × 15 | Master | Super (0.50×) | Automatic | |
#0172 | 26-06 | Pichu | Electric | Slow Time | 00:30 | 10 × 10 | 10 × 10 | Normal | Weak (0.80×) | Automatic | |
#0181 | 20-01 | Ampharos | Electric | Slow Time | 01:30 | 15 × 15 | 20 × 15 | Hyper | Medium (0.70×) | Automatic | |
#0181 | 20-02 | Mega Ampharos | Electric | Slow Time | 01:30 | 15 × 15 | 20 × 15 | Hyper | Strong (0.60×) | Automatic | |
#0243 | 20-06 | Raikou | Electric | Slow Time | 24:00 | 20 × 15 | 20 × 15 | Master | Super (0.50×) | Automatic | |
#0310 | 09-07 | Manectric | Electric | Slow Time | 00:30 | 10 × 10 | 10 × 10 | Normal | Medium (0.70×) | Automatic | |
#0310 | 09-08 | Mega Manectric | Electric | Slow Time | 01:00 | 15 × 15 | 15 × 15 | Expert | Strong (0.60×) | Automatic | |
#0311 | 20-04 | Plusle | Electric | Slow Time | 01:00 | 15 × 15 | 15 × 15 | Expert | Medium (0.70×) | Automatic | |
#0312 | 20-08 | Minun | Electric | Slow Time | 01:00 | 15 × 15 | 15 × 15 | Expert | Medium (0.70×) | Automatic | |
#0405 | 27-04 | Luxray | Electric | Slow Time | 01:30 | 15 × 15 | 20 × 15 | Hyper | Medium (0.70×) | Automatic | |
#0417 | 26-03 | Pachirisu | Electric | Slow Time | 00:30 | 10 × 10 | 10 × 10 | Normal | Weak (0.80×) | Automatic | |
#0479 | 20-12 | Rotom | Electric | Slow Time | 00:30 | 10 × 10 | 10 × 10 | Normal | Medium (0.70×) | Automatic | |
#0522 | 03-01 | Blitzle | Electric | Slow Time | 00:30 | 10 × 10 | 10 × 10 | Normal | Weak (0.80×) | Automatic | |
#0587 | 26-02 | Emolga | Electric | Slow Time | 00:30 | 10 × 10 | 10 × 10 | Normal | Weak (0.80×) | Automatic | |
#0642 | 29-10 | Thundurus (Therian Forme) |
Electric | Slow Time | 24:00 | 20 × 15 | 20 × 15 | Master | Super (0.50×) | Automatic | |
#0695 | 08-02 | Heliolisk | Electric | Slow Time | 01:00 | 10 × 10 | 15 × 15 | Expert | Weak (0.80×) | Automatic | |
#0702 | 26-01 | Dedenne | Electric | Slow Time | 00:30 | 10 × 10 | 10 × 10 | Normal | Weak (0.80×) | Automatic | |
Freeze Time
While Freeze Time is active, the puzzle timer will pause for a set amount of time.
Freeze Time has the following attributes:
- Available uses - The maximum amount of times that Freeze Time can be activated during a puzzle.
- Effective Period - The amount of time (in seconds) that the puzzle timer will pause per use of Freeze Time.
NDex | Stage | Pokémon | Type | Skill | Recovery Period |
Puzzle Size |
Max Size |
Rank | Available uses |
Effective Period |
Activation Timing | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
#0065 | 12-05 | Alakazam | Psychic | Freeze Time | 01:00 | 15 × 15 | 15 × 15 | Expert | 2 | 30 sec | Anytime | |
#0065 | 12-07 | Mega Alakazam | Psychic | Freeze Time | 01:00 | 15 × 15 | 15 × 15 | Expert | 5 | 10 sec | Anytime | |
#0080 | 21-03 | Slowbro | Psychic | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 10 sec | Anytime | |
#0080 | 21-04 | Mega Slowbro | Psychic | Freeze Time | 01:00 | 15 × 15 | 15 × 15 | Expert | 3 | 20 sec | Anytime | |
#0094 | 08-06 | Gengar | Ghost | Freeze Time | 01:30 | 15 × 15 | 20 × 15 | Hyper | 1 | 120 sec | Anytime | |
#0094 | 08-07 | Mega Gengar | Ghost | Freeze Time | 01:30 | 15 × 15 | 20 × 15 | Hyper | 3 | 60 sec | Anytime | |
#0150 | 30-05 | Mewtwo | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | 600 sec | Anytime | |
#0150 | 30-08 | Mega Mewtwo Y | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 3 | 300 sec | Anytime | |
#0151 | 04-07 | Mew | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 5 | 120 sec | Anytime | |
#0196 | 10-09 | Espeon | Psychic | Freeze Time | 01:00 | 10 × 10 | 15 × 15 | Expert | 1 | 40 sec | Anytime | |
#0200 | 17-02 | Misdreavus | Ghost | Freeze Time | 01:00 | 10 × 10 | 10 × 10 | Normal | 1 | 60 sec | Anytime | |
#0201 | 27-05 | Unown (F) | Psychic | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | 20 sec | Anytime | |
#0202 | 15-06 | Wobbuffet | Psychic | Freeze Time | 01:00 | 10 × 10 | 15 × 15 | Expert | 2 | 20 sec | Anytime | |
#0249 | 21-12 | Lugia | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 2 | 300 sec | Anytime | |
#0251 | 04-08 | Celebi | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 5 | 120 sec | Anytime | |
#0354 | 05-01 | Banette | Ghost | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 10 sec | Anytime | |
#0354 | 05-02 | Mega Banette | Ghost | Freeze Time | 01:00 | 15 × 15 | 15 × 15 | Expert | 3 | 30 sec | Anytime | |
#0386 | 16-11 | Deoxys | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | 600 sec | Anytime | |
#0426 | 28-05 | Drifblim | Ghost | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 5 sec | Anytime | |
#0439 | 03-03 | Mime Jr. | Psychic | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 10 sec | Anytime | |
#0442 | 05-05 | Spiritomb | Ghost | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 1 | 30 sec | Anytime | |
#0480 | 25-06 | Uxie | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 5 | 120 sec | Anytime | |
#0481 | 23-07 | Mesprit | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 10 | 60 sec | Anytime | |
#0482 | 24-06 | Azelf | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 2 | 300 sec | Anytime | |
#0487 | 14-10 | Giratina (Origin Forme) |
Ghost | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 1 | 600 sec | Anytime | |
#0488 | 30-14 | Cresselia | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 3 | 200 sec | Anytime | |
#0494 | 24-13 | Victini | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 2 | 300 sec | Anytime | |
#0517 | 04-06 | Munna | Psychic | Freeze Time | 00:00 | 10 × 10 | 10 × 10 | Normal | 1 | 10 sec | Anytime | |
#0562 | 19-05 | Yamask | Ghost | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 3 | 5 sec | Anytime | |
#0609 | 29-05 | Chandelure | Ghost | Freeze Time | 01:30 | 15 × 15 | 20 × 15 | Hyper | 2 | 60 sec | Anytime | |
#0648 | 21-13 | Meloetta (Aria Forme) |
Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 3 | 200 sec | Anytime | |
#0677 | 11-05 | Espurr | Psychic | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 10 sec | Anytime | |
#0678 | 09-05 | Meowstic (Male) |
Psychic | Freeze Time | 01:00 | 10 × 10 | 10 × 10 | Normal | 2 | 30 sec | Anytime | |
#0710 | 02-01 | Pumpkaboo | Ghost | Freeze Time | 00:30 | 10 × 10 | 10 × 10 | Normal | 2 | 10 sec | Anytime | |
#0720 | 08-08 | Hoopa Confined | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 5 | 120 sec | Anytime | |
#0720 | 29-12 | Hoopa Unbound | Psychic | Freeze Time | 24:00 | 20 × 15 | 20 × 15 | Master | 3 | 200 sec | Anytime | |
Trivia
- Landorus (Therian Forme) is the only Legendary or Mythical Pokémon to not have a Rank of Master (instead, its Rank is Hyper).
- Ralts is the only Pokémon with a max size of 15 × 15 to not have a Rank of Expert (instead, its Rank is Normal).
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |