Comet Punch (move)
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| Comet Punch れんぞくパンチ | |
|---|---|
| The foe is hit with a flurry of punches that strike two to five times in a row. | |
| Battles | |
| Type | Normal |
| Category | Physical |
| PP | 15 (max. 24) |
| Power | 18 |
| Accuracy | 85% |
| Introduced | Generation I |
| Availability | |
| |
| |
| ??? | |
| Contests | |
| Category | Tough |
| Appeal | 2 ♥♥
|
| Jam | 0
|
| Works well if it's the same type as the one before. | |
| Super Contests | |
| Category | Tough |
| Appeal | 2 ♥♥
|
| Allows performance of the same move twice in a row. | |
Comet Punch (Japanese: れんぞくパンチ Consecutive Punch) is a mostly accurate Normal-type move introduced in Generation I that deals very little damage.
Contents |
Effect
Generation I
Comet Punch does damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.
Comet Punch will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge one hit of a Comet Punch attack.
Generation IV
Same as Generation I, except it will continue attacking after a Substitute is broken.
Learnset
Generation I
Generation II
Generation III
Generation IV
By leveling up
- Hitmonchan at Lv.--
- Kangaskhan at Lv.--
- Ledyba at Lv.9
- Ledian at Lv.--
- Ledian at Lv.9
In other languages
- French: Point comète
- German: Kometenhieb
- Italian: Cometapugno
- Spanish: Puño Cometa
| This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move. |
Categories: Moves | Normal-type moves | Tough moves | Physical moves | Generation I moves | Swipe moves


