Contact: Difference between revisions
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'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a | '''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]]. | ||
Whether a move makes contact is independent of its [[damage category]]. Most [[physical move]]s do make contact and make up the majority of contact moves. Most [[special move]]s do not make contact, and no [[status move]]s make contact. Prior to [[Generation VII]], all moves that make contact only target a single Pokémon. | |||
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact. | |||
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. | |||
While {{status|confusion}} damage is physical, it does not make contact | |||
==Moves involving contact== | ==Moves involving contact== | ||
In Generation III only, {{m|AncientPower}} and {{m|Overheat}} make contact, while {{m|Covet}}, {{m|Faint Attack}} and {{m|Fake Out}} do not. | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | {| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | ||
Line 20: | Line 15: | ||
! {{color2|000|Move}} | ! {{color2|000|Move}} | ||
! {{color2|000|Type}} | ! {{color2|000|Type}} | ||
! {{color2|000|Category}} | ! {{color2|000|Damage category|Category}} | ||
{{movelist|Accelerock|Rock|cat=Physical}} | |||
{{movelist|Acrobatics|Flying|cat=Physical}} | {{movelist|Acrobatics|Flying|cat=Physical}} | ||
{{movelist|Aerial Ace|Flying|cat=Physical}} | {{movelist|Aerial Ace|Flying|cat=Physical}} | ||
{{movelist|Anchor Shot|Steel|cat=Physical}} | |||
{{movelist|Aqua Jet|Water|cat=Physical}} | {{movelist|Aqua Jet|Water|cat=Physical}} | ||
{{movelist|Aqua Tail|Water|cat=Physical}} | {{movelist|Aqua Tail|Water|cat=Physical}} | ||
Line 38: | Line 35: | ||
{{movelist|Brave Bird|Flying|cat=Physical}} | {{movelist|Brave Bird|Flying|cat=Physical}} | ||
{{movelist|Brick Break|Fighting|cat=Physical}} | {{movelist|Brick Break|Fighting|cat=Physical}} | ||
{{movelist|Brutal Swing|Dark|cat=Physical}} | |||
{{movelist|Bug Bite|Bug|cat=Physical}} | {{movelist|Bug Bite|Bug|cat=Physical}} | ||
{{movelist|Bullet Punch|Steel|cat=Physical}} | {{movelist|Bullet Punch|Steel|cat=Physical}} | ||
{{movelist|Catastropika|Electric|cat=Physical}} | |||
{{movelist|Chip Away|Normal|cat=Physical}} | {{movelist|Chip Away|Normal|cat=Physical}} | ||
{{movelist|Circle Throw|Fighting|cat=Physical}} | {{movelist|Circle Throw|Fighting|cat=Physical}} | ||
Line 54: | Line 53: | ||
{{movelist|Crush Claw|Normal|cat=Physical}} | {{movelist|Crush Claw|Normal|cat=Physical}} | ||
{{movelist|Crush Grip|Normal|cat=Physical}} | {{movelist|Crush Grip|Normal|cat=Physical}} | ||
{{movelist|Cut|Normal|cat=Physical}} | {{movelist|Cut|Normal|cat=Physical}} | ||
{{movelist|Darkest Lariat|Dark|cat=Physical}} | |||
{{movelist|Dig|Ground|cat=Physical}} | {{movelist|Dig|Ground|cat=Physical}} | ||
{{movelist|Dive|Water|cat=Physical}} | {{movelist|Dive|Water|cat=Physical}} | ||
Line 65: | Line 64: | ||
{{movelist|Dragon Ascent|Flying|cat=Physical}} | {{movelist|Dragon Ascent|Flying|cat=Physical}} | ||
{{movelist|Dragon Claw|Dragon|cat=Physical}} | {{movelist|Dragon Claw|Dragon|cat=Physical}} | ||
{{movelist|Dragon Hammer|Dragon|cat=Physical}} | |||
{{movelist|Dragon Rush|Dragon|cat=Physical}} | {{movelist|Dragon Rush|Dragon|cat=Physical}} | ||
{{movelist|Dragon Tail|Dragon|cat=Physical}} | {{movelist|Dragon Tail|Dragon|cat=Physical}} | ||
{{movelist|Drain Punch|Fighting|cat=Physical}} | {{movelist|Drain Punch|Fighting|cat=Physical}} | ||
{{movelist|Draining Kiss|Fairy|cat=Special}} | |||
{{movelist|Drill Peck|Flying|cat=Physical}} | {{movelist|Drill Peck|Flying|cat=Physical}} | ||
{{movelist|Drill Run|Ground|cat=Physical}} | {{movelist|Drill Run|Ground|cat=Physical}} | ||
{{movelist|Dual Chop|Dragon|cat=Physical}} | {{movelist|Dual Chop|Dragon|cat=Physical}} | ||
{{movelist|Dynamic Punch|Fighting|cat=Physical}} | {{movelist|Dynamic Punch|Fighting|cat=Physical}} | ||
{{movelist|Endeavor|Normal|cat=Physical}} | {{movelist|Endeavor|Normal|cat=Physical}} | ||
{{movelist|Extreme Speed|Normal|cat=Physical}} | {{movelist|Extreme Speed|Normal|cat=Physical}} | ||
Line 81: | Line 81: | ||
{{movelist|Fell Stinger|Bug|cat=Physical}} | {{movelist|Fell Stinger|Bug|cat=Physical}} | ||
{{movelist|Fire Fang|Fire|cat=Physical}} | {{movelist|Fire Fang|Fire|cat=Physical}} | ||
{{movelist|Fire Lash|Fire|cat=Physical}} | |||
{{movelist|Fire Punch|Fire|cat=Physical}} | {{movelist|Fire Punch|Fire|cat=Physical}} | ||
{{movelist|First Impression|Bug|cat=Physical}} | |||
{{movelist|Flail|Normal|cat=Physical}} | {{movelist|Flail|Normal|cat=Physical}} | ||
{{movelist|Flame Charge|Fire|cat=Physical}} | {{movelist|Flame Charge|Fire|cat=Physical}} | ||
Line 97: | Line 99: | ||
{{movelist|Gear Grind|Steel|cat=Physical}} | {{movelist|Gear Grind|Steel|cat=Physical}} | ||
{{movelist|Giga Impact|Normal|cat=Physical}} | {{movelist|Giga Impact|Normal|cat=Physical}} | ||
{{movelist|Grass Knot|Grass|cat=Special}} | |||
{{movelist|Guillotine|Normal|cat=Physical}} | {{movelist|Guillotine|Normal|cat=Physical}} | ||
{{movelist|Gyro Ball|Steel|cat=Physical}} | {{movelist|Gyro Ball|Steel|cat=Physical}} | ||
Line 106: | Line 109: | ||
{{movelist|Heat Crash|Fire|cat=Physical}} | {{movelist|Heat Crash|Fire|cat=Physical}} | ||
{{movelist|Heavy Slam|Steel|cat=Physical}} | {{movelist|Heavy Slam|Steel|cat=Physical}} | ||
{{movelist|High Horsepower|Ground|cat=Physical}} | |||
{{movelist|High Jump Kick|Fighting|cat=Physical}} | {{movelist|High Jump Kick|Fighting|cat=Physical}} | ||
{{movelist|Hold Back|Normal|cat=Physical}} | {{movelist|Hold Back|Normal|cat=Physical}} | ||
{{movelist|Horn Attack|Normal|cat=Physical}} | {{movelist|Horn Attack|Normal|cat=Physical}} | ||
Line 115: | Line 118: | ||
{{movelist|Ice Ball|Ice|cat=Physical}} | {{movelist|Ice Ball|Ice|cat=Physical}} | ||
{{movelist|Ice Fang|Ice|cat=Physical}} | {{movelist|Ice Fang|Ice|cat=Physical}} | ||
{{movelist|Ice Hammer|Ice|cat=Physical}} | |||
{{movelist|Ice Punch|Ice|cat=Physical}} | {{movelist|Ice Punch|Ice|cat=Physical}} | ||
{{movelist|Infestation|Bug|cat=Special}} | |||
{{movelist|Iron Head|Steel|cat=Physical}} | {{movelist|Iron Head|Steel|cat=Physical}} | ||
{{movelist|Iron Tail|Steel|cat=Physical}} | {{movelist|Iron Tail|Steel|cat=Physical}} | ||
Line 125: | Line 130: | ||
{{movelist|Leech Life|Bug|cat=Physical}} | {{movelist|Leech Life|Bug|cat=Physical}} | ||
{{movelist|Lick|Ghost|cat=Physical}} | {{movelist|Lick|Ghost|cat=Physical}} | ||
{{movelist|Liquidation|Water|cat=Physical}} | |||
{{movelist|Low Kick|Fighting|cat=Physical}} | {{movelist|Low Kick|Fighting|cat=Physical}} | ||
{{movelist|Low Sweep|Fighting|cat=Physical}} | {{movelist|Low Sweep|Fighting|cat=Physical}} | ||
{{movelist|Lunge|Bug|cat=Physical}} | |||
{{movelist|Mach Punch|Fighting|cat=Physical}} | {{movelist|Mach Punch|Fighting|cat=Physical}} | ||
{{movelist|Malicious Moonsault|Dark|cat=Physical}} | |||
{{movelist|Mega Kick|Normal|cat=Physical}} | {{movelist|Mega Kick|Normal|cat=Physical}} | ||
{{movelist|Mega Punch|Normal|cat=Physical}} | {{movelist|Mega Punch|Normal|cat=Physical}} | ||
Line 133: | Line 141: | ||
{{movelist|Metal Claw|Steel|cat=Physical}} | {{movelist|Metal Claw|Steel|cat=Physical}} | ||
{{movelist|Meteor Mash|Steel|cat=Physical}} | {{movelist|Meteor Mash|Steel|cat=Physical}} | ||
{{movelist|Multi-Attack|Normal|cat=Physical}} | |||
{{movelist|Needle Arm|Grass|cat=Physical}} | {{movelist|Needle Arm|Grass|cat=Physical}} | ||
{{movelist|Night Slash|Dark|cat=Physical}} | {{movelist|Night Slash|Dark|cat=Physical}} | ||
Line 139: | Line 148: | ||
{{movelist|Payback|Dark|cat=Physical}} | {{movelist|Payback|Dark|cat=Physical}} | ||
{{movelist|Peck|Flying|cat=Physical}} | {{movelist|Peck|Flying|cat=Physical}} | ||
{{movelist|Petal Dance|Grass|cat=Special}} | |||
{{movelist|Phantom Force|Ghost|cat=Physical}} | {{movelist|Phantom Force|Ghost|cat=Physical}} | ||
{{movelist|Play Rough|Fairy|cat=Physical}} | {{movelist|Play Rough|Fairy|cat=Physical}} | ||
Line 146: | Line 156: | ||
{{movelist|Poison Tail|Poison|cat=Physical}} | {{movelist|Poison Tail|Poison|cat=Physical}} | ||
{{movelist|Pound|Normal|cat=Physical}} | {{movelist|Pound|Normal|cat=Physical}} | ||
{{movelist|Power Trip|Dark|cat=Physical}} | |||
{{movelist|Power Whip|Grass|cat=Physical}} | {{movelist|Power Whip|Grass|cat=Physical}} | ||
{{movelist|Power-Up Punch|Fighting|cat=Physical}} | {{movelist|Power-Up Punch|Fighting|cat=Physical}} | ||
{{movelist|Psychic Fangs|Psychic|cat=Physical}} | |||
{{movelist|Pulverizing Pancake|Normal|cat=Physical}} | |||
{{movelist|Punishment|Dark|cat=Physical}} | {{movelist|Punishment|Dark|cat=Physical}} | ||
{{movelist|Pursuit|Dark|cat=Physical}} | {{movelist|Pursuit|Dark|cat=Physical}} | ||
Line 166: | Line 179: | ||
{{movelist|Seismic Toss|Fighting|cat=Physical}} | {{movelist|Seismic Toss|Fighting|cat=Physical}} | ||
{{movelist|Shadow Claw|Ghost|cat=Physical}} | {{movelist|Shadow Claw|Ghost|cat=Physical}} | ||
{{movelist|Shadow Force|Ghost|cat=Physical}} | {{movelist|Shadow Force|Ghost|cat=Physical}} | ||
{{movelist|Shadow Punch|Ghost|cat=Physical}} | {{movelist|Shadow Punch|Ghost|cat=Physical}} | ||
Line 175: | Line 187: | ||
{{movelist|Slam|Normal|cat=Physical}} | {{movelist|Slam|Normal|cat=Physical}} | ||
{{movelist|Slash|Normal|cat=Physical}} | {{movelist|Slash|Normal|cat=Physical}} | ||
{{movelist|Smart Strike|Steel|cat=Physical}} | |||
{{movelist|Smelling Salts|Normal|cat=Physical}} | {{movelist|Smelling Salts|Normal|cat=Physical}} | ||
{{movelist|Solar Blade|Grass|cat=Physical}} | |||
{{movelist|Soul-Stealing 7-Star Strike|Ghost|cat=Physical}} | |||
{{movelist|Spark|Electric|cat=Physical}} | {{movelist|Spark|Electric|cat=Physical}} | ||
{{movelist|Spectral Thief|Ghost|cat=Physical}} | |||
{{movelist|Steamroller|Bug|cat=Physical}} | {{movelist|Steamroller|Bug|cat=Physical}} | ||
{{movelist|Steel Wing|Steel|cat=Physical}} | {{movelist|Steel Wing|Steel|cat=Physical}} | ||
{{movelist|Stomp|Normal|cat=Physical}} | {{movelist|Stomp|Normal|cat=Physical}} | ||
{{movelist|Stomping Tantrum|Ground|cat=Physical}} | |||
{{movelist|Storm Throw|Fighting|cat=Physical}} | {{movelist|Storm Throw|Fighting|cat=Physical}} | ||
{{movelist|Strength|Normal|cat=Physical}} | {{movelist|Strength|Normal|cat=Physical}} | ||
{{movelist|Struggle|Normal|cat=Physical}} | {{movelist|Struggle|Normal|cat=Physical}} | ||
{{movelist|Submission|Fighting|cat=Physical}} | {{movelist|Submission|Fighting|cat=Physical}} | ||
{{movelist|Sucker Punch|Dark|cat=Physical}} | {{movelist|Sucker Punch|Dark|cat=Physical}} | ||
{{movelist|Sunsteel Strike|Steel|cat=Physical}} | |||
{{movelist|Super Fang|Normal|cat=Physical}} | {{movelist|Super Fang|Normal|cat=Physical}} | ||
{{movelist|Superpower|Fighting|cat=Physical}} | {{movelist|Superpower|Fighting|cat=Physical}} | ||
Line 194: | Line 210: | ||
{{movelist|Thief|Dark|cat=Physical}} | {{movelist|Thief|Dark|cat=Physical}} | ||
{{movelist|Thrash|Normal|cat=Physical}} | {{movelist|Thrash|Normal|cat=Physical}} | ||
{{movelist|Throat Chop|Dark|cat=Physical}} | |||
{{movelist|Thunder Fang|Electric|cat=Physical}} | {{movelist|Thunder Fang|Electric|cat=Physical}} | ||
{{movelist|Thunder Punch|Electric|cat=Physical}} | {{movelist|Thunder Punch|Electric|cat=Physical}} | ||
{{movelist|Triple Kick|Fighting|cat=Physical}} | {{movelist|Triple Kick|Fighting|cat=Physical}} | ||
{{movelist|Trop Kick|Grass|cat=Physical}} | |||
{{movelist|Trump Card|Normal|cat=Special}} | |||
{{movelist|U-turn|Bug|cat=Physical}} | {{movelist|U-turn|Bug|cat=Physical}} | ||
{{movelist|V-create|Fire|cat=Physical}} | {{movelist|V-create|Fire|cat=Physical}} | ||
Line 209: | Line 228: | ||
{{movelist|Wood Hammer|Grass|cat=Physical}} | {{movelist|Wood Hammer|Grass|cat=Physical}} | ||
{{movelist|Wrap|Normal|cat=Physical}} | {{movelist|Wrap|Normal|cat=Physical}} | ||
{{movelist|Wring Out|Normal|cat=Special}} | |||
{{movelist|X-Scissor|Bug|cat=Physical}} | {{movelist|X-Scissor|Bug|cat=Physical}} | ||
{{movelist|Zen Headbutt|Psychic|cat=Physical}} | {{movelist|Zen Headbutt|Psychic|cat=Physical}} | ||
{{movelist|Zing Zap|Electric|cat=Physical}} | |||
|} | |||
|} | |||
These Shadow moves also make contact. | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | |||
|- | |||
| | |||
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | |||
|- style="background: #ddf;" | |||
! {{color2|000|Move}} | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
{{movelist|Shadow Blitz|Shadow|cat=Physical}} | |||
{{movelist|Shadow Break|Shadow|cat=Physical}} | |||
{{movelist|Shadow End|Shadow|cat=Physical}} | |||
{{movelist|Shadow Rush|Shadow|cat=Physical}} | |||
|} | |} | ||
|} | |} | ||
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! Name | ! Name | ||
! Effect | ! Effect | ||
|- | |||
| {{m|Baneful Bunker}} | |||
| {{status|Poison}}s an attacker if it attempts a contact move on the user. | |||
|- | |||
| {{m|Beak Blast}} | |||
| {{status|Burn}}s an attacker if it uses a contact move on the user before executing the move. | |||
|- | |- | ||
| {{m|King's Shield}} | | {{m|King's Shield}} | ||
| Decreases an attacker's {{stat|Attack}} two stages if it attempts a contact move. | | Decreases an attacker's {{stat|Attack}} two stages if it attempts a contact move on the user. | ||
|- | |- | ||
| {{m|Spiky Shield}} | | {{m|Spiky Shield}} | ||
| Damages an attacker for 1/8 of its max HP if it attempts a contact move. | | Damages an attacker for 1/8 of its max HP if it attempts a contact move on the user. | ||
|} | |} | ||
|} | |} | ||
Line 242: | Line 285: | ||
|- | |- | ||
| {{a|Aftermath}} | | {{a|Aftermath}} | ||
| An attacker | | An attacker that knocks out this Pokémon with a contact move takes damage equal to 1/4 of its own max HP. | ||
|- | |- | ||
| {{a|Cute Charm}} | | {{a|Cute Charm}} | ||
Line 248: | Line 291: | ||
|- | |- | ||
| {{a|Effect Spore}} | | {{a|Effect Spore}} | ||
| Has a 30% chance of | | Has a 30% chance of afflicting an attacker with {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} on contact. | ||
|- | |- | ||
| {{a|Flame Body}} | | {{a|Flame Body}} | ||
| Has a 30% chance of {{status|burn}}ing an attacker on contact. | | Has a 30% chance of {{status|burn}}ing an attacker on contact. | ||
|- | |||
| {{a|Fluffy}} | |||
| Halves damage taken from contact moves, but doubles damage taken from {{type|Fire}} [[move]]s. | |||
|- | |- | ||
| {{a|Gooey}} | | {{a|Gooey}} | ||
Line 258: | Line 304: | ||
| {{a|Iron Barbs}} | | {{a|Iron Barbs}} | ||
| Damages an attacker for 1/8 of its max HP on contact. | | Damages an attacker for 1/8 of its max HP on contact. | ||
|- | |||
| {{a|Long Reach}} | |||
| Contact moves from the user will not trigger effects caused by contact. | |||
|- | |- | ||
| {{a|Mummy}} | | {{a|Mummy}} | ||
Line 276: | Line 325: | ||
| {{a|Static}} | | {{a|Static}} | ||
| Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact. | | Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact. | ||
|- | |||
| {{a|Tangling Hair}} | |||
| Decreases an attacker's {{stat|Speed}} by one stage on contact. | |||
|- | |- | ||
| {{a|Tough Claws}} | | {{a|Tough Claws}} | ||
| Boosts the power of contact moves used by this Pokémon by | | Boosts the power of contact moves used by this Pokémon by 30%. | ||
|} | |} | ||
|} | |} | ||
Line 299: | Line 351: | ||
| {{DL|In-battle effect item|Sticky Barb}} | | {{DL|In-battle effect item|Sticky Barb}} | ||
| Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact. | | Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact. | ||
|- | |||
! [[File:Bag Protective Pads Sprite.png]] | |||
| {{DL|In-battle effect item|Protective Pads}} | |||
| Protects the holder from effects caused by using moves that make contact with the target. | |||
|} | |} | ||
|} | |} | ||
Line 307: | Line 363: | ||
==In other languages== | ==In other languages== | ||
{{langtable|color={{physical color light}}|bordercolor={{physical color dark}} | {{langtable|color={{physical color light}}|bordercolor={{physical color dark}} | ||
|cs=Kontakt | |||
|fr=Contact | |||
|de=Berührung | |de=Berührung | ||
|hu=Érintkezés | |||
|it=Contatto | |||
|ko=접촉 ''Contact'' | |||
|es=Contacto | |es=Contacto | ||
}} | }} | ||
{{-}} | |||
{{Project Games notice|game mechanic}} | {{Project Games notice|game mechanic}} | ||
Line 326: | Line 380: | ||
[[it:Contatto]] | [[it:Contatto]] | ||
[[ja:直接攻撃]] | [[ja:直接攻撃]] | ||
[[zh:给予接受到自己的对手伤害的招式]] |
Revision as of 14:31, 18 April 2017
Contact (Japanese: 接触 contact) or direct attack (Japanese: 直接攻撃 direct attack) is a property of moves in the Pokémon games that was introduced in Generation III. Making contact occurs when a Pokémon physically touches the target when using a move in battle. Moves that make contact are affected by and can trigger various items and Abilities, such as Tough Claws and the Sticky Barb.
Whether a move makes contact is independent of its damage category. Most physical moves do make contact and make up the majority of contact moves. Most special moves do not make contact, and no status moves make contact. Prior to Generation VII, all moves that make contact only target a single Pokémon.
Hitting a substitute does not make contact with the Pokémon behind it. While confusion damage is physical, it does not make contact.
Moves involving contact
In Generation III only, AncientPower and Overheat make contact, while Covet, Faint Attack and Fake Out do not.
These Shadow moves also make contact.
|
Effects involving contact
Moves
|
Abilities
|
Items
|
Trivia
- In Pokémon Colosseum and XD: Gale of Darkness, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the Stadium series, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.
In other languages
|
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |