From Bulbapedia, the community-driven Pokémon encyclopedia.
Guillotine (Japanese: ハサミギロチン Scissors Guillotine) is a Normal-type one-hit knockout move introduced in Generation I.
Guillotine has 30% accuracy and inflicts damage equal to the target's current HP. Guillotine will break a Substitute if it hits, and can be countered for infinite damage on the turn it breaks a Substitute.
Guillotine will not affect an opponent whose current Speed stat is greater than the user's current Speed stat.
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all changes to accuracy and evasion stats.
Guillotine will cause a Pokémon to instantly faint through 'calamitous damage', regardless of level, but is prone to missing.
|| A single-hit knockout attack. Learned only by Pokémon that have large pincers.
|| A one-hit KO, pincer attack.
|| A powerful pincer attack that may cause fainting.
|| A vicious tearing attack with pincers. The foe will faint if it hits.
|| A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
|| A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
In the anime
In the manga
In the Pokémon Adventures manga
In other generations
- Despite being a Normal-type move, no Normal-type Pokémon (with the exception of Smeargle) is able to learn to learn Guillotine.
In other languages