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Gear Grind (Japanese: ギアソーサー Gear Saucer) is a damage-dealing Steel-type multi-strike move introduced in Generation V. It is one of the signature moves of Klink's evolutionary family.
Gear Grind inflicts damage, hitting twice per use. Each hit has an equal chance to be a critical hit.
Gear Grind will hit twice even if it breaks a substitute. Bide and Counter will only acknowledge the second hit of this move.
If the first hit activates the target's Focus Sash, Focus Band, or Sturdy, the second hit will cause the defending Pokémon to faint; however, Focus Band can still activate again to prevent fainting, but each chance is independent of the previous one. Each hit will cause Weak Armor to activate.
|| The user attacks by throwing two steel gears at its target.
|| --, 16
|| --, 16
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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