Contact: Difference between revisions
No edit summary |
|||
(One intermediate revision by one other user not shown) | |||
Line 53: | Line 53: | ||
{{movelist|Crush Claw|Normal|cat=Physical}} | {{movelist|Crush Claw|Normal|cat=Physical}} | ||
{{movelist|Crush Grip|Normal|cat=Physical}} | {{movelist|Crush Grip|Normal|cat=Physical}} | ||
{{movelist|Cut|Normal|cat=Physical}} | {{movelist|Cut|Normal|cat=Physical}} | ||
{{movelist|Dig|Ground|cat=Physical}} | {{movelist|Dig|Ground|cat=Physical}} | ||
Line 67: | Line 66: | ||
{{movelist|Dragon Tail|Dragon|cat=Physical}} | {{movelist|Dragon Tail|Dragon|cat=Physical}} | ||
{{movelist|Drain Punch|Fighting|cat=Physical}} | {{movelist|Drain Punch|Fighting|cat=Physical}} | ||
{{movelist|Draining Kiss|Fairy|cat=Special}} | |||
{{movelist|Drill Peck|Flying|cat=Physical}} | {{movelist|Drill Peck|Flying|cat=Physical}} | ||
{{movelist|Drill Run|Ground|cat=Physical}} | {{movelist|Drill Run|Ground|cat=Physical}} | ||
{{movelist|Dual Chop|Dragon|cat=Physical}} | {{movelist|Dual Chop|Dragon|cat=Physical}} | ||
{{movelist|Dynamic Punch|Fighting|cat=Physical}} | {{movelist|Dynamic Punch|Fighting|cat=Physical}} | ||
{{movelist|Endeavor|Normal|cat=Physical}} | {{movelist|Endeavor|Normal|cat=Physical}} | ||
{{movelist|Extreme Speed|Normal|cat=Physical}} | {{movelist|Extreme Speed|Normal|cat=Physical}} | ||
Line 96: | Line 95: | ||
{{movelist|Gear Grind|Steel|cat=Physical}} | {{movelist|Gear Grind|Steel|cat=Physical}} | ||
{{movelist|Giga Impact|Normal|cat=Physical}} | {{movelist|Giga Impact|Normal|cat=Physical}} | ||
{{movelist|Grass Knot|Grass|cat=Special}} | |||
{{movelist|Guillotine|Normal|cat=Physical}} | {{movelist|Guillotine|Normal|cat=Physical}} | ||
{{movelist|Gyro Ball|Steel|cat=Physical}} | {{movelist|Gyro Ball|Steel|cat=Physical}} | ||
Line 106: | Line 106: | ||
{{movelist|Heavy Slam|Steel|cat=Physical}} | {{movelist|Heavy Slam|Steel|cat=Physical}} | ||
{{movelist|High Jump Kick|Fighting|cat=Physical}} | {{movelist|High Jump Kick|Fighting|cat=Physical}} | ||
{{movelist|Hold Back|Normal|cat=Physical}} | {{movelist|Hold Back|Normal|cat=Physical}} | ||
{{movelist|Horn Attack|Normal|cat=Physical}} | {{movelist|Horn Attack|Normal|cat=Physical}} | ||
Line 115: | Line 114: | ||
{{movelist|Ice Fang|Ice|cat=Physical}} | {{movelist|Ice Fang|Ice|cat=Physical}} | ||
{{movelist|Ice Punch|Ice|cat=Physical}} | {{movelist|Ice Punch|Ice|cat=Physical}} | ||
{{movelist|Infestation|Bug|cat=Special}} | |||
{{movelist|Iron Head|Steel|cat=Physical}} | {{movelist|Iron Head|Steel|cat=Physical}} | ||
{{movelist|Iron Tail|Steel|cat=Physical}} | {{movelist|Iron Tail|Steel|cat=Physical}} | ||
Line 138: | Line 138: | ||
{{movelist|Payback|Dark|cat=Physical}} | {{movelist|Payback|Dark|cat=Physical}} | ||
{{movelist|Peck|Flying|cat=Physical}} | {{movelist|Peck|Flying|cat=Physical}} | ||
{{movelist|Petal Dance|Grass|cat=Special}} | |||
{{movelist|Phantom Force|Ghost|cat=Physical}} | {{movelist|Phantom Force|Ghost|cat=Physical}} | ||
{{movelist|Play Rough|Fairy|cat=Physical}} | {{movelist|Play Rough|Fairy|cat=Physical}} | ||
Line 165: | Line 166: | ||
{{movelist|Seismic Toss|Fighting|cat=Physical}} | {{movelist|Seismic Toss|Fighting|cat=Physical}} | ||
{{movelist|Shadow Claw|Ghost|cat=Physical}} | {{movelist|Shadow Claw|Ghost|cat=Physical}} | ||
{{movelist|Shadow Force|Ghost|cat=Physical}} | {{movelist|Shadow Force|Ghost|cat=Physical}} | ||
{{movelist|Shadow Punch|Ghost|cat=Physical}} | {{movelist|Shadow Punch|Ghost|cat=Physical}} | ||
Line 181: | Line 181: | ||
{{movelist|Storm Throw|Fighting|cat=Physical}} | {{movelist|Storm Throw|Fighting|cat=Physical}} | ||
{{movelist|Strength|Normal|cat=Physical}} | {{movelist|Strength|Normal|cat=Physical}} | ||
{{movelist|Struggle|Normal|cat=Physical}} | {{movelist|Struggle|Normal|cat=Physical}} | ||
{{movelist|Submission|Fighting|cat=Physical}} | {{movelist|Submission|Fighting|cat=Physical}} | ||
{{movelist|Sucker Punch|Dark|cat=Physical}} | {{movelist|Sucker Punch|Dark|cat=Physical}} | ||
{{movelist|Super Fang|Normal|cat=Physical}} | {{movelist|Super Fang|Normal|cat=Physical}} | ||
Line 196: | Line 194: | ||
{{movelist|Thunder Punch|Electric|cat=Physical}} | {{movelist|Thunder Punch|Electric|cat=Physical}} | ||
{{movelist|Triple Kick|Fighting|cat=Physical}} | {{movelist|Triple Kick|Fighting|cat=Physical}} | ||
{{movelist|Trump Card|Normal|cat=Special}} | |||
{{movelist|U-turn|Bug|cat=Physical}} | {{movelist|U-turn|Bug|cat=Physical}} | ||
{{movelist|V-create|Fire|cat=Physical}} | {{movelist|V-create|Fire|cat=Physical}} | ||
Line 208: | Line 207: | ||
{{movelist|Wood Hammer|Grass|cat=Physical}} | {{movelist|Wood Hammer|Grass|cat=Physical}} | ||
{{movelist|Wrap|Normal|cat=Physical}} | {{movelist|Wrap|Normal|cat=Physical}} | ||
{{movelist|Wring Out|Normal|cat=Special}} | |||
{{movelist|X-Scissor|Bug|cat=Physical}} | {{movelist|X-Scissor|Bug|cat=Physical}} | ||
{{movelist|Zen Headbutt|Psychic|cat=Physical}} | {{movelist|Zen Headbutt|Psychic|cat=Physical}} | ||
Line 251: | Line 251: | ||
| {{a|Flame Body}} | | {{a|Flame Body}} | ||
| Has a 30% chance of {{status|burn}}ing an attacker on contact. | | Has a 30% chance of {{status|burn}}ing an attacker on contact. | ||
|- | |||
| {{a|Fluffy}} | |||
| Halves damage taken from contact moves, but doubles damage taken from {{type|Fire}} [[move]]s. | |||
|- | |- | ||
| {{a|Gooey}} | | {{a|Gooey}} |
Revision as of 22:16, 19 July 2016
Contact (Japanese: 接触 contact) or direct attack (Japanese: 直接攻撃 direct attack) is a term used to describe the condition when one Pokémon in a battle physically touches the opponent in order to deal damage with a move. The distinction between moves that make contact and moves that do not was introduced in Generation III.
Contact is distinct from whether a move is considered physical or special in nature from Generation IV onwards, but most moves that make contact are physical moves, while most special moves do not make contact; status moves do not make contact in any case.
The use of contact-based moves can trigger various items or Abilities of the foe, such as Cute Charm and Effect Spore.
Hitting a substitute does not make contact with the Pokémon behind it.
While confusion damage is physical, it does not make contact.
Moves involving contact
The moves Ancient Power and Overheat make contact in Generation III only.
Effects involving contact
Moves
|
Abilities
|
Items
|
Trivia
- In Pokémon Colosseum and XD: Gale of Darkness, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the Stadium series, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.
In other languages
|
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |