Spiky Shield (move): Difference between revisions
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Grass|6}} | {{Movehead/Level|Grass|6}} | ||
{{Moveentry/ | {{Moveentry/4|332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|32{{sup/6|ORAS}}|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}{{sup/8|BDSP}}|{{tt|Evo.|Learned upon evolving}}}} | ||
{{Moveentry/ | {{Moveentry/4|556|Maractus|type=Grass|1|Grass|Grass|1{{sup/6|ORAS}}|1|1}} | ||
{{Moveentry/ | {{Moveentry/4|652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|36, 75|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}}} | ||
{{Moveentry/ | {{Moveentry/4|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||49|60}} | ||
{{Movefoot|Grass| | {{Moveentry/4||Glimmora|type=Rock|type2=Poison|1|Mineral|Mineral||||1}} | ||
{{Movefoot|Grass|4}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Grass|6}} | {{Movehead/Breed|Grass|6}} | ||
{{Moveentry/ | {{Moveentry/4|511|Pansage|type=Grass|1|Field|Field||✔{{sup/7|USUM}}|}} | ||
{{Movefoot|Grass| | {{Movefoot|Grass|4}} | ||
==In other games== | ==In other games== |
Revision as of 05:14, 23 November 2022
Spiky Shield ニードルガード Needle Guard | ||||||||||||||
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Spiky Shield (Japanese: ニードルガード Needle Guard) is a non-damaging Grass-type move introduced in Generation VI.
Effect
Spiky Shield protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make contact with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's Rocky Helmet, Rough Skin, and Iron Barbs will not activate. If Sucker Punch is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage.
Using Spiky Shield, Protect, Detect, Endure, King's Shield, Baneful Bunker, Obstruct, Wide Guard, Quick Guard, or Max Guard consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, King's Shield, Baneful Bunker, Obstruct and Max Guard by 3 for each consecutive use, with a minimum (1/3)6 (1/729 or ~0.1%) chance.[1]
It is an increased priority move that will always go before attacks during the turn.
Feint, Phantom Force, Shadow Force, Hyperspace Hole, and Hyperspace Fury lift Spiky Shield's protection for the rest of the turn. If a damaging Z-Move or Max Move targets a Pokémon that used Spiky Shield, the move will bypass Spiky Shield but only do 25% of the original damage (the effects of Spiky Shield are not lifted).
In addition to damaging Z-Moves and Max Moves, Spiky Shield is unable to defend against any of the following moves:
Moves that target the user, moves that target the user and all allies, moves that target all Pokémon, and entry hazard moves cannot be blocked by Spiky Shield.
If powered up by a Grassium Z into Z-Spiky Shield, the user's Defense stat rises by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0332 | |
Grass | Human-Like | 32ORAS | 1, Evo. | 1, Evo.BDSP | Evo. | ||
0556 | Grass | 1ORAS | 1 | 1 | |||||
0652 | |
Field | 36, 75 | 1, Evo. | Evo. | ||||
0777 | |
Field | Fairy | 49 | 60 | ||||
0000 | Glimmora | |
Mineral | 1 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0511 | Field | ✔USUM | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
The user obtains the Spiky Shield status and is shielded from enemies' attacks and move effects for one turn. Any contact moves from the enemy will deal damage back to the enemy equal to 10% of their max HP. Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively reduces the chance of success of the move.
Description
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In the anime
The user protects itself with a multitude of spikes acting like a shield. In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | Debut | |
Alain's Chesnaught | Curtain Up! Fight the Fights! | None | |
Togedemaru curls up and reveals its spikes. If the opponent makes contact with the spikes, they start glowing green and extend, hurting the opponent. | |||
Sophocles's Togedemaru | Battle Royal 151! | None |
In the manga
Movie adaptations
The user produces a protective force field. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Chesnaught forms a round shield from its forearms, protecting Chesnaught from attacks. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | Debut |
Pokémon Adventures
The user produces a protective shield. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Chesnaught forms a round shield from its forearms, protecting it from attacks. | |||
X's Marisso | PS590 | Debut |
In other generations
Core series games
Spin-off series games
In other languages
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References
Variations of the move Protect | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |