Appendix:Black and White walkthrough/Section 12: Difference between revisions

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== The Pokémon League ==
==The Elite Four==
[[File:Unova Pokémon League.png|thumb|right|Outside the central plaza]]
[[File:Pokémon League BW.png|thumb|right|Outside the central plaza]]


The {{un|Pokémon League}} is the region's greatest challenge for aspiring Trainers. The Elite Four are the most talented Trainers of their respective types, and are not to be taken lightly.
The {{un|Pokémon League}} is where the Elite Four await the challenge of aspiring Trainers. The four are the most talented Trainers of their respective types, and should not be taken lightly.


Stop by the Pokémon Center in the structure to the west. When preparing a team, it is recommended to bring Pokémon with levels in the mid-50s, if not higher. The player should have their Pokémon well-rested for the upcoming gauntlet, and consider using TMs to create a more diverse movepool. The Poké Mart offers a wide assortment of items, so it is recommended for the player to stock up on medicine while they can.
Stop by the Pokémon Center in the structure to the west. When preparing a team, it is recommended to bring Pokémon with levels in the mid-50s, if not higher. You should definitely have your Pokémon well-rested for the upcoming gauntlet. Also, consider using TMs to create a more diverse movepool. The Poké Mart offers a wide assortment of items, so be sure to stock up on medicine while you can.


{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
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|  
|  
{{shop|}}
{{shop|}}
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600}}}}
{{shoprow|{{shopitem|Poké Ball (item)|200|5=Poké Ball|display=Poké Ball}}|{{shopitem|Great Ball|600}}}}
{{shoprow|{{shopitem|Ultra Ball|1200}}|{{shopitem|Potion|300}}}}  
{{shoprow|{{shopitem|Ultra Ball|1200}}|{{shopitem|Potion|300}}}}  
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200}}}}
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200}}}}
{{shoprow|{{shopitem|Max Potion|2500}}|{{shopitem|Full Restore|3000}}}}
{{shoprow|{{shopitem|Max Potion|2500}}|{{shopitem|Full Restore|3000}}}}
{{shoprow|{{shopitem|Revive|1500}}|{{shopitem|Antidote|100}}}}
{{shoprow|{{shopitem|Revive|1500}}|{{shopitem|Antidote|100}}}}
{{shoprow|{{shopitem|Parlyz Heal|200}}|{{shopitem|Awakening|250}}}}
{{shoprow|{{shopitem|Paralyze Heal|200|display=Parlyz Heal}}|{{shopitem|Awakening|250}}}}
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|Escape Rope|550}}}}
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|Escape Rope|550}}}}
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Save the game after each battle in case things do not go well. That way, the player will only need to re-battle the previous opponent. Unlike past games, where challengers fought against each Elite Four member in the same order, the Elite Four of [[Unova]] can be battled in any order. The elite Trainers are waiting in their separate rooms, each accessible from the central plaza. From left to right, they are [[Shauntal]], [[Grimsley]], [[Caitlin]], and [[Marshal]]. After defeating each Trainer, the player will be warped back to the plaza, and a blue light shines from the floor. Once all four tiles are lit up, the player can challenge the Champion.
Save the game after each battle in case things do not go well. That way, you will only need to re-battle the previous opponent. Unlike past games, where challengers fought against each Elite Four member in the same order, the Elite Four of [[Unova]] can be battled in any order. The elite Trainers are waiting in their separate rooms, each accessible from the central plaza. From left to right, they are [[Shauntal]], [[Grimsley]], [[Caitlin]], and [[Marshal]]. After defeating each Trainer, you will be warped back to the plaza, and a blue light shines from the floor. Once all four tiles are lit up, you can challenge the Champion.




{{clear}}
{{clear}}
[[File:Black White Shauntal.png|thumb|100px|right|Shauntal]]
[[File:Black White Shauntal.png|thumb|100px|right|Shauntal]]
=== Left room: Shauntal ===
===Lower-left room: Shauntal===
When the player enters the far-left room, a pair of will-o-wisps trap the player, and proceed the carry the player up the spiral staircase. This is [[Shauntal]], an accomplished novelist and master of the {{type2|Ghost}}.  Her spectral Pokémon know more than just Ghost-type moves, so look out for {{m|Psychic}}, {{m|Fire Blast}}, and {{m|Earthquake}} as well.  {{p|Cofagrigus}} can inflict a {{status|burn}} with {{m|Will-O-Wisp}}, and {{p|Jellicent}} can flood the battlefield with {{m|Surf}}.  Strike her Pokémon's weak points with Ghost-, {{t|Dark}}-, and {{type2|Water}} to inflict the most damage.
When you enter the far-left room, a pair of will-o-wisps will carry you up the spiral staircase. On top of the towering bookshelf is [[Shauntal]], an accomplished novelist and master of the {{type|Ghost}}.  
 
{| align="center"
{| align="center"
|
|
{{Party
{{Party/Single
|color={{ghost color}}
|color={{ghost color}}
|headcolor={{ghost color light}}
|headcolor={{ghost color light}}
Line 52: Line 51:
|locationname=Pokémon League
|locationname=Pokémon League
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|pokemon=4
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}}
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|{{Pokémon/5
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|game=Black
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|ndex=563
Line 65: Line 64:
|move3=Shadow Ball|move3type=Ghost|move3cat=Special
|move3=Shadow Ball|move3type=Ghost|move3cat=Special
|move4=Grass Knot|move4type=Grass|move4cat=Special}}
|move4=Grass Knot|move4type=Grass|move4cat=Special}}
|pokemon2={{Pokémon
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|game=Black
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|ndex=593
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|move3=Energy Ball|move3type=Grass|move3cat=Special
|move3=Energy Ball|move3type=Grass|move3cat=Special
|move4=Brine|move4type=Water|move4cat=Special}}
|move4=Brine|move4type=Water|move4cat=Special}}
|pokemon3={{Pokémon
{{Party/Div|color={{ghost color}}}}
|gen=5
|{{Pokémon/5
|game=Black
|game=Black
|ndex=623
|ndex=623
Line 93: Line 91:
|move3=Earthquake|move3type=Ground|move3cat=Physical
|move3=Earthquake|move3type=Ground|move3cat=Physical
|move4=Shadow Punch|move4type=Ghost|move4cat=Physical}}
|move4=Shadow Punch|move4type=Ghost|move4cat=Physical}}
|pokemon4={{Pokémon
|{{Pokémon/5
|gen=5
|game=Black
|game=Black
|ndex=609
|ndex=609
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|move3=Shadow Ball|move3type=Ghost|move3cat=Special
|move3=Shadow Ball|move3type=Ghost|move3cat=Special
|move4=Payback|move4type=Dark|move4cat=Physical}}
|move4=Payback|move4type=Dark|move4cat=Physical}}
}}
{{Party/Footer}}
|}
|}
Shauntal's lead, {{p|Cofagrigus}}, is a female spook who has four moves of different types, packing {{m|Psychic}}, {{m|Shadow Ball}}, {{m|Will-O-Wisp}} and {{m|Grass Knot}} in its arsenal. It has high defenses, making it quite hard to take down. It has quite low speed, which you can use to your advantage.


Her next Pokémon is Jellicent. It has four weaknesses, which you can use to your advantage. These include {{type|Ghost}}, {{type|Grass}}, {{type|Electric}} and {{type|Dark}}. Jellicent also packs fair Defense, excellent HP, and good Sp. Def., but if you stick to attacking, it will eventually fall.
Golurk and Chandelure share a weakness to Water, meaning a {{m|Surf|flooded}} battlefield is one of their worst nightmares. They are also weak to the usual types Ghosts are weak to: themselves and Dark types. If you have any of the types listed above, beating Shauntal will be like writing your language's alphabet.


[[File:Black White Grimsley.png|thumb|100px|left|Grimsley]]
[[File:Black White Grimsley.png|thumb|100px|left|Grimsley]]
=== Center-left room: Grimsley ===
 
The center-left room is designed like an elegant ballroom. Torches line the spiral staircase, and burst to life as the player moves past. An elaborate chandelier hangs above the battlefield, where the player meets [[Grimsley]]. He is the son of a distinguished family that eventually fell into ruin. As a result, this master {{type2|Dark}} Trainer developed a gambling habit, hoping to win back his family's wealth. All of his Pokémon are vulnerable to {{type2|Fighting}} attacks, so the player will be in great shape with moves like {{m|Brick Break}} or {{m|Focus Blast}}. Be careful when using Fighting-type Pokémon though, as his {{p|Liepard}} and {{p|Bisharp}} can strike back with {{m|Aerial Ace}}!
===Upper-left room: Grimsley===
The center-left room is designed like an elegant ballroom. Torches line the spiral staircase, and burst to life as you move past. An elaborate chandelier hangs above the battlefield, where you meet [[Grimsley]]. He is the son of a distinguished family that eventually fell into ruin. As a result, this master {{type|Dark}} Trainer developed a gambling habit, hoping to win back his family's wealth. All of his Pokémon are vulnerable to {{type|Fighting}} attacks, so you will be in great shape with moves like {{m|Brick Break}} or {{m|Focus Blast}}. If you haven't got any Fighting moves, try and hit them with their secondary weaknesses (like {{t|Water}} for {{p|Krookodile}} and {{t|Flying}} for Scrafty), or just use the strongest {{t|Bug}}-type move that you've got. Be careful when using Fighting-type Pokémon though, as his {{p|Liepard}} and {{p|Bisharp}} can strike back with {{m|Aerial Ace}}.




{| align="center"
{| align="center"
|
|
{{Party
{{Party/Single
|color={{dark color}}
|color={{dark color}}
|headcolor={{dark color light}}
|headcolor={{dark color light}}
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|locationname=Pokémon League
|locationname=Pokémon League
|pokemon=4
|pokemon=4
|pokemon1={{Pokémon
}}|{{Pokémon/5
|gen=5
|game=Black
|game=Black
|ndex=560
|ndex=560
Line 139: Line 141:
|type1=Dark|type2=Fighting
|type1=Dark|type2=Fighting
|ability=Moxie
|ability=Moxie
|move1=Sand-Attack
|move1=Sand-Attack|move1type=Ground|move1cat=Status
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|move1cat=Status
|move3=Poison Jab|move3type=Poison|move3cat=Physical
|move2=Crunch
|move4=Brick Break|move4type=Fighting|move4cat=Physical
|move2type=Dark
}}
|move2cat=Physical
|{{Pokémon/5
|move3=Poison Jab
|move3type=Poison
|move3cat=Physical
|move4=Brick Break
|move4type=Fighting
|move4cat=Physical}}
|pokemon2={{Pokémon
|gen=5
|game=Black
|game=Black
|ndex=553
|ndex=553
Line 160: Line 154:
|type1=Ground|type2=Dark
|type1=Ground|type2=Dark
|ability=Intimidate
|ability=Intimidate
|move1=Crunch
|move1=Crunch|move1type=Dark|move1cat=Physical
|move1type=Dark
|move2=Dragon Claw|move2type=Dragon|move2cat=Physical
|move1cat=Physical
|move3=Foul Play|move3type=Dark|move3cat=Physical
|move2=Dragon Claw
|move4=Earthquake|move4type=Ground|move4cat=Physical
|move2type=Dragon
}}
|move2cat=Physical
{{Party/Div|color={{dark color}}}}
|move3=Foul Play
|{{Pokémon/5
|move3type=Dark
|move3cat=Physical
|move4=Earthquake
|move4type=Ground
|move4cat=Physical}}
|pokemon3={{Pokémon
|gen=5
|game=Black
|game=Black
|ndex=510
|ndex=510
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|move3=Aerial Ace|move3type=Flying|move3cat=Physical
|move3=Aerial Ace|move3type=Flying|move3cat=Physical
|move4=Night Slash|move4type=Dark|move4cat=Physical}}
|move4=Night Slash|move4type=Dark|move4cat=Physical}}
|pokemon4={{Pokémon
|{{Pokémon/5
|gen=5
|game=Black
|game=Black
|ndex=625
|ndex=625
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|type2=Steel
|type2=Steel
|ability=Defiant
|ability=Defiant
|move1=X-Scissor
|move1=X-Scissor|move1type=Bug|move1cat=Physical
|move1type=Bug
|move2=Night Slash|move2type=Dark|move2cat=Physical
|move1cat=Physical
|move3=Metal Claw|move3type=Steel|move3cat=Physical
|move2=Night Slash
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}
|move2type=Dark
{{Party/Footer}}
|move2cat=Physical
|move3=Metal Claw
|move3type=Steel
|move3cat=Physical
|move4=Aerial Ace
|move4type=Flying
|move4cat=Physical}}
}}
|}
|}




[[File:Black White Caitlin.png|thumb|300px|right|Caitlin]]
[[File:Black White Caitlin.png|thumb|300px|right|Caitlin]]
=== Center-right room: Caitlin ===
 
When the player reaches the edge of the platform, a veil of psychic energy will carry the player along the ribbon-like walkway while meteors fall around the player. The battlefield is supported by three tall columns, and a starry sky is seen behind. The curtains on the canopied bed open, and out walks [[Caitlin]], the master {{type2|Psychic}} Trainer. {{type2|Dark}} Pokémon can simply brush off most of her Pokémon's moves, but watch out for {{p|Reuniclus}}' {{m|Focus Blast}}! Use {{t|Ghost}}- and Dark-type moves to hit her Pokémon's weak points.
===Upper-right room: Caitlin===
Upon reaching the edge of the platform, a veil of psychic energy will carry you along the ribbon-like walkway while meteors fall around you. The battlefield is supported by three tall columns, and a starry sky is seen behind. The curtains on the canopied bed open and out walks [[Caitlin]], the master {{type|Psychic}} Trainer. {{type|Dark}} Pokémon will be immune to most of her Pokémon's moves, but watch out for {{p|Reuniclus}}' {{m|Focus Blast}}! Use {{t|Ghost}}, {{t|Bug}}, and Dark-type moves to hit her Pokémon's weak points.


{| align="center"
{| align="center"
|
|
{{Party
{{Party/Single
|color={{psychic color}}
|color={{psychic color}}
|headcolor={{psychic color light}}
|headcolor={{psychic color light}}
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|locationname=Pokémon League
|locationname=Pokémon League
|pokemon=4
|pokemon=4
|pokemon1={{Pokémon
}}|{{Pokémon/5
|gen=5
|game=Black
|game=Black
|ndex=579
|ndex=579
Line 238: Line 216:
|type1=Psychic
|type1=Psychic
|ability=Magic Guard
|ability=Magic Guard
|move1=Energy Ball
|move1=Energy Ball|move1type=Grass|move1cat=Special
|move1type=Grass
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|move1cat=Special
|move3=Focus Blast|move3type=Fighting|move3cat=Special
|move2=Thunder
|move4=Psychic|move4type=Psychic|move4cat=Special
|move2type=Electric
}}
|move2cat=Special
|{{Pokémon/5
|move3=Focus Blast
|move3type=Fighting
|move3cat=Special
|move4=Psychic
|move4type=Psychic
|move4cat=Special}}
|pokemon2={{Pokémon
|gen=5
|game=Black
|game=Black
|ndex=561
|ndex=561
Line 260: Line 230:
|type2=Flying
|type2=Flying
|ability=Wonder Skin
|ability=Wonder Skin
|move1=Air Slash
|move1=Air Slash|move1type=Flying|move1cat=Special
|move1type=Flying
|move2=Shadow Ball|move2type=Ghost|move2cat=Special
|move1cat=Special
|move3=Ice Beam|move3type=Ice|move3cat=Special
|move2=Shadow Ball
|move4=Psychic|move4type=Psychic|move4cat=Special
|move2type=Ghost
}}
|move2cat=Special
{{Party/Div|color={{psychic color}}}}
|move3=Ice Beam
|{{Pokémon/5
|move3type=Ice
|move3cat=Special
|move4=Psychic
|move4type=Psychic
|move4cat=Special}}
|pokemon3={{Pokémon
|gen=5
|game=Black
|game=Black
|ndex=518
|ndex=518
Line 281: Line 244:
|type1=Psychic
|type1=Psychic
|ability=Synchronize
|ability=Synchronize
|move1=Shadow Ball
|move1=Shadow Ball|move1type=Ghost|move1cat=Special
|move1type=Ghost
|move2=Psychic|move2type=Psychic|move2cat=Special
|move1cat=Special
|move3=Charge Beam|move3type=Electric|move3cat=Special
|move2=Psychic
|move4=Reflect|move4type=Psychic|move4cat=Status
|move2type=Psychic
}}
|move2cat=Special
|{{Pokémon/5
|move3=Charge Beam
|move3type=Electric
|move3cat=Special
|move4=Reflect
|move4type=Psychic
|move4cat=Status}}
|pokemon4={{Pokémon
|gen=5
|game=Black
|game=Black
|ndex=576
|ndex=576
Line 302: Line 257:
|type1=Psychic
|type1=Psychic
|ability=Frisk
|ability=Frisk
|move1=Calm Mind
|move1=Calm Mind|move1type=Psychic|move1cat=Status
|move1type=Psychic
|move2=Thunderbolt|move2type=Electric|move2cat=Special
|move1cat=Status
|move3=Psychic|move3type=Psychic|move3cat=Special
|move2=Thunderbolt
|move4=Shadow Ball|move4type=Ghost|move4cat=Special
|move2type=Electric
|move2cat=Special
|move3=Psychic
|move3type=Psychic
|move3cat=Special
|move4=Shadow Ball
|move4type=Ghost
|move4cat=Special}}
}}
}}
{{Party/Footer}}
|}
|}




[[File:Black White Marshal.png|thumb|150px|left|Marshal]]
[[File:Black White Marshal.png|thumb|150px|left|Marshal]]
=== Right room: Marshal ===
 
The room to the right belongs to [[Marshal]], a master {{type2|Fighting}} Trainer. The small platform carries the player up the winding staircase, around a structure of mechanical parts. The battlefield is designed like an arena, and the spotlights flick on when the player approaches. All of Marshal's Pokémon are pure Fighting-types, and share a weakness to {{t|Flying}}- and {{type2|Psychic}} moves. However, if the player chooses to send in a Flying-type, he can retaliate with {{type2|Rock}} attacks. It is recommended that the player try using TM40 to teach their Pokémon {{m|Aerial Ace}}; many Pokémon can learn it, including {{p|Serperior}} and {{p|Samurott}}.
===Lower-right room: Marshal===
The room to the right belongs to [[Marshal]], a master {{type|Fighting}} Trainer. The small platform carries you up the winding track, around a column of mechanical parts. The battlefield is designed like an arena, and the spotlights flick on when you approach. All of Marshal's Pokémon are pure Fighting-types, and share a weakness to {{t|Flying}}- and {{type|Psychic}} moves. However, if you choose to send in a Flying-type, he can retaliate with {{type|Rock}} attacks. It is recommended to use TM40 to teach a Pokémon {{m|Aerial Ace}}; many Pokémon can learn it, including {{p|Serperior}} and {{p|Samurott}}.


{| align="center"
{| align="center"
|
|
{{Party
{{Party/Single
|color={{fighting color}}
|color={{fighting color}}
|headcolor={{fighting color light}}
|headcolor={{fighting color light}}
|bordercolor={{fighting color dark}}
|bordercolor={{fighting color dark}}
|sprite=Spr BW Marshal.png
|sprite=Spr BW Marshal.png
|prize={{Pdollar}}6000
|prize={{PDollar}}6000
|class=Elite Four
|class=Elite Four
|name=Marshal
|name=Marshal
Line 336: Line 285:
|locationname=Pokémon League
|locationname=Pokémon League
|pokemon=4
|pokemon=4
|pokemon1={{Pokémon
}}|{{Pokémon/5
|gen=5
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|game=Black
|ndex=538
|ndex=538
Line 345: Line 293:
|type1=Fighting
|type1=Fighting
|ability=Guts
|ability=Guts
|move1=Stone Edge
|move1=Stone Edge|move1type=Rock|move1cat=Physical
|move1type=Rock
|move2=Payback|move2type=Dark|move2cat=Physical
|move1cat=Physical
|move3=Bulldoze|move3type=Ground|move3cat=Physical
|move2=Payback
|move4=Storm Throw|move4type=Fighting|move4cat=Physical
|move2type=Dark
}}
|move2cat=Physical
|{{Pokémon/5
|move3=Bulldoze
|move3type=Ground
|move3cat=Physical
|move4=Storm Throw
|move4type=Fighting
|move4cat=Physical}}
|pokemon2={{Pokémon
|gen=5
|game=Black
|game=Black
|ndex=539
|ndex=539
Line 366: Line 306:
|type1=Fighting
|type1=Fighting
|ability=Sturdy
|ability=Sturdy
|move1=Stone Edge
|move1=Stone Edge|move1type=Rock|move1cat=Physical
|move1type=Rock
|move2=Karate Chop|move2type=Fighting|move2cat=Physical
|move1cat=Physical
|move3=Grass Knot|move3type=Grass|move3cat=Special
|move2=Karate Chop
|move4=Retaliate|move4type=Normal|move4cat=Physical
|move2type=Fighting
}}
|move2cat=Physical
{{Party/Div|color={{fighting color}}}}
|move3=Grass Knot
|{{Pokémon/5
|move3type=Grass
|move3cat=Special
|move4=Retaliate
|move4type=Normal
|move4cat=Physical}}
|pokemon3={{Pokémon
|gen=5
|game=Black
|game=Black
|ndex=534
|ndex=534
Line 387: Line 320:
|type1=Fighting
|type1=Fighting
|ability=Sheer Force
|ability=Sheer Force
|move1=Stone Edge
|move1=Stone Edge|move1type=Rock|move1cat=Physical
|move1type=Rock
|move2=Hammer Arm|move2type=Fighting|move2cat=Physical
|move1cat=Physical
|move3=Retaliate|move3type=Normal|move3cat=Physical
|move2=Hammer Arm
|move4=Grass Knot|move4type=Grass|move4cat=Special
|move2type=Fighting
}}
|move2cat=Physical
|{{Pokémon/5
|move3=Retaliate
|move3type=Normal
|move3cat=Physical
|move4=Grass Knot
|move4type=Grass
|move4cat=Special}}
|pokemon4={{Pokémon
|gen=5
|game=Black
|game=Black
|ndex=620
|ndex=620
Line 408: Line 333:
|type1=Fighting
|type1=Fighting
|ability=Inner Focus
|ability=Inner Focus
|move1=U-turn
|move1=U-turn|move1type=Bug|move1cat=Physical
|move1type=Bug
|move2=Jump Kick|move2type=Fighting|move2cat=Physical
|move1cat=Physical
|move3=Rock Slide|move3type=Rock|move3cat=Physical
|move2=Jump Kick
|move4=Retaliate|move4type=Normal|move4cat=Physical
|move2type=Fighting
|move2cat=Physical
|move3=Rock Slide
|move3type=Rock
|move3cat=Physical
|move4=Retaliate
|move4type=Normal
|move4cat=Physical}}
}}
}}
{{Party/Footer}}
|}
|}




{{clear}}
{{clear}}
[[File:GoldChampionRoom.png|thumb|left|Alder's room, before being destroyed by N's Castle]]
[[File:Champion Room BW.png|thumb|left|Alder's room, before being destroyed by N's Castle]]
[[File:NsCastleRise.png|thumb|right|N's Castle rising up from the ground]]
[[File:Ns Castle Rising BW.png|thumb|N's Castle rising up from the ground]]
=== The Champion's Temple ===
 
After defeating each member of the Elite Four, visit the statue in the center of the plaza. Check the plaque, and the statue takes the player to the large chamber below. Go north and climb up the three flights of stairs to reach the Champion's temple. [[Alder]] and [[N]] are inside, and the battle is already over. Amazingly, N was able to defeat the Champion. Alder begs him not to separate Pokémon and people, but N will hear none of it. He realizes that the player has obtained the {{DL|List of key items in Generation V|Light Stone}}{{sup|Bl}} / {{DL|List of key items in Generation V|Dark Stone}}{{sup|Wh}}, and is pleased about it. But he claims that this place isn't suitable for the legendary dragons, and moments later, a giant castle rises up out of the ground and surrounds the Pokémon League! N leaves for the castle, and [[Cheren]] arrives to take care of Alder.
===The Champion's Temple===
After defeating each member of the Elite Four, visit the statue in the center of the plaza. Check the plaque, and the statue takes you to the large chamber below. Go north and climb up the three flights of stairs to reach the Champion's temple. [[Alder]] and [[N]] are inside, and the battle is already over. Amazingly, N has won. Alder begs him not to separate Pokémon and people, but N will hear none of it. He realizes that you have obtained the [[Light Stone]]{{sup/5|Bl}}/[[Dark Stone]]{{sup/5|Wh}}, and is happy about it, for some reason. But he claims that this place isn't suitable for the legendary dragons, and moments later a giant castle rises up out of the ground and surrounds the Pokémon League! N leaves for the castle, and [[Cheren]] arrives to help Alder.


{{clear}}
{{clear}}
== N's Castle ==
 
[[N's Castle]] was constructed in secret over many years, hidden away under the Pokémon League. As soon as the player enters the building, he or she is confronted by six of the [[Seven Sages]]. Just as they are about to attack the player, the Gym Leaders jump into the fray! [[Bianca]] set out to warn them all about [[N]], but didn't have enough time to reach the Striaton Gym Leaders. Let them take care of the Sages while the player goes on ahead.
==N's Castle==
[[N's Castle]] was constructed in secret over many years, hidden away under the Pokémon League. Immediately upon entering the castle, you are confronted by six of the [[Seven Sages]]. Just as they are about to attack, the Gym Leaders jump into the fray! [[Bianca]] set out to warn them all about [[N]], but didn't have enough time to reach the Striaton Gym Leaders. Let them take care of the Sages while you go on ahead.


{| class="expandable" align="center" style="background: #{{white color}}; {{roundy}}; border: 5px solid #{{black color}};"
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{{itlisth|space}}
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{{itlistbod|Max Potion|2F; in the east room|BW|display={{DL|Potion|Max Potion}}}}
{{Itemlist|Max Potion|2F; in the east room|Bl=yes|W=yes}}
{{itlistbod|Max Revive|3F; in the center room|BW|display={{DL|Revive|Max Revive}}}}
{{Itemlist|Max Revive|3F; in the center room|Bl=yes|W=yes}}
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{{Itemlist|Ultra Ball|3F; from a Plasma Grunt in the west room|Bl=yes|W=yes}}
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{{Itemlist|Rare Candy|4F; inside N's room|Bl=yes|W=yes}}
{{itlistbod|Full Restore|4F; in the center room|BW|display={{DL|Potion|Full Restore}}}}
{{Itemlist|Full Restore|4F; in the center room|Bl=yes|W=yes}}
{{itlistfoot|space}}
{{itlistfoot|space}}
|}
|}




=== 2F ===
===2F===
When the player reaches the second floor, one of the [[Shadow Triad]] appears. This member of the trio tells him/her not to fear, as the player can heal their Pokémon and access their PC even inside the castle. It's a nice thing to hear from a surprising place.
When you reach the second floor, one of the [[Shadow Triad]] appears. This member of the trio tells you not to fear, as you can heal your Pokémon and access your PC even inside the castle. It's a nice thing to hear from a surprising place.


The middle room is where the player will meet [[Anthea and Concordia]], two high-ranking members of [[Team Plasma]]. Talk to Anthea (on the left) to have her heal the player's Pokémon. Talk to Concordia to hear a story about [[N]]'s past. Because of the strange way [[Ghetsis]] raised him, he doesn't trust people — only Pokémon.
The middle room is where you will meet [[Anthea and Concordia]], two high-ranking members of [[Team Plasma]]. Talk to Anthea on the left to have her heal your Pokémon. Talk to Concordia to hear a story about [[N]]'s past. Because of the strange way [[Ghetsis]] raised him, he doesn't trust people — only Pokémon.


=== 3F ===
===3F===
Check the first room the player pass on the third floor to find a laboratory. One of the researchers tells the player that Team Plasma managed to infiltrate the Pokémon Storage System. On N's command, they plan to steal and release every Pokémon stored in the PC system! The player can use the PC here to reorganize their party if needed.
Check the first room you pass on the third floor to find a laboratory. One of the researchers claims that Team Plasma managed to infiltrate the Pokémon Storage System. On N's command, they plan to steal and release every Pokémon stored in the PC system! You can use the PC here to reorganize their party if needed.


Talk to a Plasma Grunt in the west room to get an {{DL|Poké Ball|Ultra Ball}}. Another Grunt will give the player the opportunity to warp back to the Poké Center by the Elite Four's plaza. When the player needs more items, briefly return to the Pokémon League. Talk to the Grunt again to return to this room.
Talk to a Plasma Grunt in the west room to get an [[Ultra Ball]]. Another Grunt will give you the opportunity to warp back to the Pokémon Center by the Elite Four plaza. If you need more items, briefly return to the Pokémon League. Talk to the Grunt again to return to this room.


=== 4F ===
===4F===
Another member of the Shadow Triad appears when the player reach the fourth floor, and tells him or her that the room to his or her left is N's room. A basketball hoop, a child's train set... why is N living in a room full of toys?
Another member of the Shadow Triad appears when you reach the fourth floor, and tells you that the room to the left is N's room. A basketball hoop, a child's train set... why is N living in a room full of toys?


In the center room is a Plasma Grunt who criticizes [[Team Galactic|two foreign]] [[Team Rocket|criminal groups]] for being too conspicuous. Team Plasma may have built their castle for years in secret, but surely their plans will crumble, as well. Grab the {{DL|Potion|Full Restore}} and climb to the fifth floor.
In the center room is a Plasma Grunt who criticizes [[Team Galactic|two foreign]] [[Team Rocket|criminal groups]] for being too conspicuous. Team Plasma may have built their castle for years in secret, but surely their plans will crumble, as well. Grab the [[Full Restore]] and climb to the fifth floor.


=== 5F ===
===5F===
Ghetsis appears when the player try to enter the throne room. He is excited because his ambitions are about to be realized. He tells the player that the player should see if the player has "what it takes to be the hero," and invites the player to enter the throne room.
Ghetsis appears when you try to enter the throne room. He is excited because his ambitions are about to be realized. He claims that you should see if you have "what it takes to be the hero," and invites you to enter the throne room.


==== Throne Room ====
====Throne Room====
[[N]] is sitting on the throne when the player enter the room. He tells the player to show him the depth of the player's determination, and calls {{p|Reshiram}}{{sup|Bl}} / {{p|Zekrom}}{{sup|Wh}} to his side. The legendary dragon breaks through the wall behind the throne, and lands near N. In a show of force, the dragon uses its blazing fire{{sup|Wh}} / crackling electricity{{sup|Bl}} to completely evaporate the water around the edge of the room.
[[N]] is sitting on the throne. He tells you to show him the depth of your determination, and calls {{p|Zekrom}}{{sup/5|Bl}}/{{p|Reshiram}}{{sup/5|Wh}} to his side. The legendary dragon breaks through the wall behind the throne, and lands near N. In a show of force, the dragon uses its crackling electricity{{sup/5|Bl}}/blazing fire{{sup/5|Wh}} to completely evaporate the water lining the sides of the room.


When the first dragon appears, the {{DL|List of key items in Generation V|Light Stone}}{{sup|Bl}} / {{DL|List of key items in Generation V|Dark Stone}}{{sup|Wh}} suddenly jumps out of the player's Bag. The stone floats in the air for a moment, slowly absorbing the aura from its surroundings before reawakening as {{p|Reshiram}}{{sup|Bl}} / {{p|Zekrom}}{{sup|Wh}}. Use {{t|Ground}}- or {{type2|Dragon}} moves to lower its health quickly, then weaken it further with {{t|Fire}}-, {{t|Grass}}-, or {{type2|Electric}} attacks. Even if the player knocks it out, as long as there is room in the player's party or the player's PC, the player can keep challenging it until the player catches it.
When the first dragon appears, the [[Light Stone]]{{sup/5|Bl}}/[[Dark Stone]]{{sup/5|Wh}} suddenly jumps out of your Bag. The stone floats in the air for a moment, slowly absorbing the aura from its surroundings before reawakening as {{p|Reshiram}}{{sup/5|Bl}}/{{p|Zekrom}}{{sup/5|Wh}}. N says that it is testing you, and wants to help you. The dragon appears and battles you as a test. Get ready! <br>
Use {{t|Ground}}- or {{type|Dragon}} moves to lower its health quickly, then weaken it further with {{t|Fire}}-, {{t|Grass}}-, or {{type|Electric}} attacks. Even if you knock it out, as long as there is room in the party or the PC, you can keep challenging it until it is captured. Capturing {{p|Reshiram}}{{sup/5|Bl}}/{{p|Zekrom}}{{sup/5|Wh}} shouldn't be too terribly hard— both dragons have a much higher [[catch rate]] (45) than all of the other legendaries (3). Try throwing a [[Quick Ball]] at it on the first turn, or lower its HP and use an [[Ultra Ball]].  


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When the player add it to their party, it will always be the player's lead Pokémon. That way, the first round with N will always be one legendary dragon against the other. Use {{t|Ground}}- and {{type2|Dragon}} attacks to wear down his legendary dragon. If the player's {{p|Reshiram}} attacks with {{m|Fusion Flare}} after his {{p|Zekrom}} uses {{m|Fusion Bolt}} (and vice-versa), the player's attack will inflict double the damage. As for his other Pokémon, use their weaknesses gain the upper hand. His {{p|Vanilluxe}} and {{p|Klinklang}} are weak against {{t|Fire}} attacks, while they, {{p|Zoroark}}, and {{p|Carracosta}} are all vulnerable to {{type2|Fighting}} attacks. His two fossil Pokémon are also at a disadvantage against {{type2|Electric}} moves.
When added to the party, it will always be the lead Pokémon. That way, the first round with N will always be one legendary dragon against the other. Use {{t|Ground}}- and {{type|Dragon}} attacks to wear down the opposing dragon. If {{p|Reshiram}} attacks with {{m|Fusion Flare}} after {{p|Zekrom}} uses {{m|Fusion Bolt}} (and vice-versa), the second dragon to attack will inflict double the damage. Usually, your dragon will be slower than his, so use that to your advantage. <br>
As for his other Pokémon, use their weaknesses to gain the upper hand. His {{p|Vanilluxe}} and {{p|Klinklang}} are weak against {{t|Fire}} attacks, while {{p|Zoroark}}, and {{p|Carracosta}} are all vulnerable to {{type|Fighting}} attacks. Don't let Zoroark fool you; it will take the form of the last Pokémon N used, so still utilize Fighting and Bug-type moves due to its Dark-type typing. His two Fossil Pokémon (Carracosta and {{p|Archeops}} are also at a disadvantage against {{type|Electric}} moves. Almost all of N's team except for the legendary and Archeops are weak to Fighting-type attacks though, so make use of Brick Break, Low Sweep, or Focus Blast. If you started out with {{p|Emboar}}, this fight shouldn't be too hard.


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Finally defeated, [[N]] is forced to question his convictions. Two heroes at the same time... one that pursues truth, one that pursues ideals... Could they both be right?  [[Ghetsis]] appears, and yells at N for losing to an ordinary Trainer. His words also imply that N is his son, as they apparently share the surname Harmonia. Ghetsis reveals that he was pulling [[Team Plasma]]'s strings, and hoped to use his position within [[Team Plasma]] to manipulate people into releasing their Pokémon, leaving themselves defenseless against his ambitions. He says that those who get in the way must be eliminated. [[Alder]] and [[Cheren]] arrive to help, and Ghetsis attacks the player. His Pokémon have few weaknesses, especially {{p|Eelektross}}, which has none due to its ability. {{type2|Grass}} attacks will inflict four times the damage to his {{p|Seismitoad}}, and {{p|Bisharp}} is doubly vulnerable to {{type2|Fighting}} moves. Use moves effectively to exploit his few weak points.
Finally defeated, [[N]] is forced to question his convictions. Two heroes at the same time... one that pursues truth, one that pursues ideals... Could they both be right?  [[Ghetsis]] appears, and yells at N for losing to an ordinary Trainer. His words also imply that N is his son, as they apparently share the surname Harmonia. Ghetsis reveals that he was pulling [[Team Plasma]]'s strings, and hoped to use his position within the organization to manipulate people into releasing their Pokémon, leaving themselves defenseless against his ambitions. He says that those who get in the way must be eliminated. [[Alder]] and [[Cheren]] arrive to help, and Ghetsis attacks the player. <br>
His Pokémon have few weaknesses, especially {{p|Eelektross}}, which has none due to its ability, {{a|Levitate}}, although a Pokémon with a {{t|ground}}-type move and {{a|Mold Breaker}} will break through it. {{type|Grass}} attacks will inflict four times the damage to his {{p|Seismitoad}}, and {{p|Bisharp}} is doubly vulnerable to {{type|Fighting}} moves. {{p|Cofagrigus}} and {{p|Bouffalant}} should be pretty straightforward, but KO Bouffalant quickly to make sure it can't do too much damage. <br>
The real trouble comes when {{p|Hydreigon}} appears. It will destroy any {{t|Ice}}-types with {{m|Fire Blast}}, so don't use pure Ice-types against him. Chances are, if Hydreigon doesn't have anything super-effective against you, it will spam {{m|Dragon Pulse}}, so make sure you can live through at least one hit. A Pokémon with high {{stat|Special Defense}} will be useful here. Otherwise, keep on healing and blasting at it until it goes down.
 
 


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Ghetsis can't believe that he, "the perfect ruler of a perfect new world," was defeated. Alder and Cheren take him into custody, and N explains that he wanted to battle the player again and again because he couldn't believe that their Pokémon were happy with them. The two walk to the back of the room, where he releases his dragon through the hole in the wall, and bids the player farewell.
Ghetsis can't believe that he, "the perfect ruler of a perfect new world," was defeated. He laughs evilly and then explains that he told N to become the hero. Ghetsis couldn't meet the Legendary dragon because the dragon will only obey someone with a pure heart. Alder and Cheren take him into custody, and N explains that he wanted to battle you again and again because he couldn't believe that your Pokémon were happy with you. You and him walk to the back of the room, where he releases his dragon through the hole in the wall and bids you farewell.


After the credits roll, the player see a short cutscene where Zekrom{{sup|Bl}} / Reshiram{{sup|Wh}} is flying along with N on its back, and using the power in its tail to accelerate across the sky.
After the credits roll, a short cutscene shows Zekrom{{sup/5|Bl}}/Reshiram{{sup/5|Wh}} flying along with N on its back, and using the power in its tail to accelerate across the sky.


When the player wakes up, he or she is back home in [[Nuvema Town]].
When the credits are over, you are back home in [[Nuvema Town]].





Latest revision as of 17:33, 15 May 2024

The Elite Four

Outside the central plaza

The Pokémon League is where the Elite Four await the challenge of aspiring Trainers. The four are the most talented Trainers of their respective types, and should not be taken lightly.

Stop by the Pokémon Center in the structure to the west. When preparing a team, it is recommended to bring Pokémon with levels in the mid-50s, if not higher. You should definitely have your Pokémon well-rested for the upcoming gauntlet. Also, consider using TMs to create a more diverse movepool. The Poké Mart offers a wide assortment of items, so be sure to stock up on medicine while you can.


Save the game after each battle in case things do not go well. That way, you will only need to re-battle the previous opponent. Unlike past games, where challengers fought against each Elite Four member in the same order, the Elite Four of Unova can be battled in any order. The elite Trainers are waiting in their separate rooms, each accessible from the central plaza. From left to right, they are Shauntal, Grimsley, Caitlin, and Marshal. After defeating each Trainer, you will be warped back to the plaza, and a blue light shines from the floor. Once all four tiles are lit up, you can challenge the Champion.



Shauntal

Lower-left room: Shauntal

When you enter the far-left room, a pair of will-o-wisps will carry you up the spiral staircase. On top of the towering bookshelf is Shauntal, an accomplished novelist and master of the Ghost-type.



Shauntal's lead, Cofagrigus, is a female spook who has four moves of different types, packing Psychic, Shadow Ball, Will-O-Wisp and Grass Knot in its arsenal. It has high defenses, making it quite hard to take down. It has quite low speed, which you can use to your advantage.

Her next Pokémon is Jellicent. It has four weaknesses, which you can use to your advantage. These include Ghost-type, Grass-type, Electric-type and Dark-type. Jellicent also packs fair Defense, excellent HP, and good Sp. Def., but if you stick to attacking, it will eventually fall.

Golurk and Chandelure share a weakness to Water, meaning a flooded battlefield is one of their worst nightmares. They are also weak to the usual types Ghosts are weak to: themselves and Dark types. If you have any of the types listed above, beating Shauntal will be like writing your language's alphabet.


Grimsley

Upper-left room: Grimsley

The center-left room is designed like an elegant ballroom. Torches line the spiral staircase, and burst to life as you move past. An elaborate chandelier hangs above the battlefield, where you meet Grimsley. He is the son of a distinguished family that eventually fell into ruin. As a result, this master Dark-type Trainer developed a gambling habit, hoping to win back his family's wealth. All of his Pokémon are vulnerable to Fighting-type attacks, so you will be in great shape with moves like Brick Break or Focus Blast. If you haven't got any Fighting moves, try and hit them with their secondary weaknesses (like Water for Krookodile and Flying for Scrafty), or just use the strongest Bug-type move that you've got. Be careful when using Fighting-type Pokémon though, as his Liepard and Bisharp can strike back with Aerial Ace.





Caitlin

Upper-right room: Caitlin

Upon reaching the edge of the platform, a veil of psychic energy will carry you along the ribbon-like walkway while meteors fall around you. The battlefield is supported by three tall columns, and a starry sky is seen behind. The curtains on the canopied bed open and out walks Caitlin, the master Psychic-type Trainer. Dark-type Pokémon will be immune to most of her Pokémon's moves, but watch out for Reuniclus' Focus Blast! Use Ghost, Bug, and Dark-type moves to hit her Pokémon's weak points.




Marshal

Lower-right room: Marshal

The room to the right belongs to Marshal, a master Fighting-type Trainer. The small platform carries you up the winding track, around a column of mechanical parts. The battlefield is designed like an arena, and the spotlights flick on when you approach. All of Marshal's Pokémon are pure Fighting-types, and share a weakness to Flying- and Psychic-type moves. However, if you choose to send in a Flying-type, he can retaliate with Rock-type attacks. It is recommended to use TM40 to teach a Pokémon Aerial Ace; many Pokémon can learn it, including Serperior and Samurott.





Alder's room, before being destroyed by N's Castle
N's Castle rising up from the ground

The Champion's Temple

After defeating each member of the Elite Four, visit the statue in the center of the plaza. Check the plaque, and the statue takes you to the large chamber below. Go north and climb up the three flights of stairs to reach the Champion's temple. Alder and N are inside, and the battle is already over. Amazingly, N has won. Alder begs him not to separate Pokémon and people, but N will hear none of it. He realizes that you have obtained the Light StoneB/Dark StoneW, and is happy about it, for some reason. But he claims that this place isn't suitable for the legendary dragons, and moments later a giant castle rises up out of the ground and surrounds the Pokémon League! N leaves for the castle, and Cheren arrives to help Alder.


N's Castle

N's Castle was constructed in secret over many years, hidden away under the Pokémon League. Immediately upon entering the castle, you are confronted by six of the Seven Sages. Just as they are about to attack, the Gym Leaders jump into the fray! Bianca set out to warn them all about N, but didn't have enough time to reach the Striaton Gym Leaders. Let them take care of the Sages while you go on ahead.


2F

When you reach the second floor, one of the Shadow Triad appears. This member of the trio tells you not to fear, as you can heal your Pokémon and access your PC even inside the castle. It's a nice thing to hear from a surprising place.

The middle room is where you will meet Anthea and Concordia, two high-ranking members of Team Plasma. Talk to Anthea on the left to have her heal your Pokémon. Talk to Concordia to hear a story about N's past. Because of the strange way Ghetsis raised him, he doesn't trust people — only Pokémon.

3F

Check the first room you pass on the third floor to find a laboratory. One of the researchers claims that Team Plasma managed to infiltrate the Pokémon Storage System. On N's command, they plan to steal and release every Pokémon stored in the PC system! You can use the PC here to reorganize their party if needed.

Talk to a Plasma Grunt in the west room to get an Ultra Ball. Another Grunt will give you the opportunity to warp back to the Pokémon Center by the Elite Four plaza. If you need more items, briefly return to the Pokémon League. Talk to the Grunt again to return to this room.

4F

Another member of the Shadow Triad appears when you reach the fourth floor, and tells you that the room to the left is N's room. A basketball hoop, a child's train set... why is N living in a room full of toys?

In the center room is a Plasma Grunt who criticizes two foreign criminal groups for being too conspicuous. Team Plasma may have built their castle for years in secret, but surely their plans will crumble, as well. Grab the Full Restore and climb to the fifth floor.

5F

Ghetsis appears when you try to enter the throne room. He is excited because his ambitions are about to be realized. He claims that you should see if you have "what it takes to be the hero," and invites you to enter the throne room.

Throne Room

N is sitting on the throne. He tells you to show him the depth of your determination, and calls ZekromB/ReshiramW to his side. The legendary dragon breaks through the wall behind the throne, and lands near N. In a show of force, the dragon uses its crackling electricityB/blazing fireW to completely evaporate the water lining the sides of the room.

When the first dragon appears, the Light StoneB/Dark StoneW suddenly jumps out of your Bag. The stone floats in the air for a moment, slowly absorbing the aura from its surroundings before reawakening as ReshiramB/ZekromW. N says that it is testing you, and wants to help you. The dragon appears and battles you as a test. Get ready!
Use Ground- or Dragon-type moves to lower its health quickly, then weaken it further with Fire-, Grass-, or Electric-type attacks. Even if you knock it out, as long as there is room in the party or the PC, you can keep challenging it until it is captured. Capturing ReshiramB/ZekromW shouldn't be too terribly hard— both dragons have a much higher catch rate (45) than all of the other legendaries (3). Try throwing a Quick Ball at it on the first turn, or lower its HP and use an Ultra Ball.

Spr 5b 643.png
Types:
Dragon Fire
Ability:
Turboblaze
Held item:
Noimage.png None Noimage.png
Reshiram Lv.50
DragonBreath
Dragon Special
Slash
Normal Physical
Extrasensory
Psychic Special
Fusion Flare
Fire Special
Spr 5b 644.png
Types:
Dragon Electric
Ability:
Teravolt
Held item:
Noimage.png None Noimage.png
Zekrom Lv.50
DragonBreath
Dragon Special
Slash
Normal Physical
Zen Headbutt
Psychic Physical
Fusion Bolt
Electric Physical


When added to the party, it will always be the lead Pokémon. That way, the first round with N will always be one legendary dragon against the other. Use Ground- and Dragon-type attacks to wear down the opposing dragon. If Reshiram attacks with Fusion Flare after Zekrom uses Fusion Bolt (and vice-versa), the second dragon to attack will inflict double the damage. Usually, your dragon will be slower than his, so use that to your advantage.
As for his other Pokémon, use their weaknesses to gain the upper hand. His Vanilluxe and Klinklang are weak against Fire attacks, while Zoroark, and Carracosta are all vulnerable to Fighting-type attacks. Don't let Zoroark fool you; it will take the form of the last Pokémon N used, so still utilize Fighting and Bug-type moves due to its Dark-type typing. His two Fossil Pokémon (Carracosta and Archeops are also at a disadvantage against Electric-type moves. Almost all of N's team except for the legendary and Archeops are weak to Fighting-type attacks though, so make use of Brick Break, Low Sweep, or Focus Blast. If you started out with Emboar, this fight shouldn't be too hard.






Finally defeated, N is forced to question his convictions. Two heroes at the same time... one that pursues truth, one that pursues ideals... Could they both be right? Ghetsis appears, and yells at N for losing to an ordinary Trainer. His words also imply that N is his son, as they apparently share the surname Harmonia. Ghetsis reveals that he was pulling Team Plasma's strings, and hoped to use his position within the organization to manipulate people into releasing their Pokémon, leaving themselves defenseless against his ambitions. He says that those who get in the way must be eliminated. Alder and Cheren arrive to help, and Ghetsis attacks the player.
His Pokémon have few weaknesses, especially Eelektross, which has none due to its ability, Levitate, although a Pokémon with a ground-type move and Mold Breaker will break through it. Grass-type attacks will inflict four times the damage to his Seismitoad, and Bisharp is doubly vulnerable to Fighting-type moves. Cofagrigus and Bouffalant should be pretty straightforward, but KO Bouffalant quickly to make sure it can't do too much damage.
The real trouble comes when Hydreigon appears. It will destroy any Ice-types with Fire Blast, so don't use pure Ice-types against him. Chances are, if Hydreigon doesn't have anything super-effective against you, it will spam Dragon Pulse, so make sure you can live through at least one hit. A Pokémon with high Special Defense will be useful here. Otherwise, keep on healing and blasting at it until it goes down.





Ghetsis can't believe that he, "the perfect ruler of a perfect new world," was defeated. He laughs evilly and then explains that he told N to become the hero. Ghetsis couldn't meet the Legendary dragon because the dragon will only obey someone with a pure heart. Alder and Cheren take him into custody, and N explains that he wanted to battle you again and again because he couldn't believe that your Pokémon were happy with you. You and him walk to the back of the room, where he releases his dragon through the hole in the wall and bids you farewell.

After the credits roll, a short cutscene shows ZekromB/ReshiramW flying along with N on its back, and using the power in its tail to accelerate across the sky.

When the credits are over, you are back home in Nuvema Town.


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Nuvema Town, The Dreamyard, The Royal Unova, Relic Castle, Nimbasa City Part 13 →


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