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The Dusk Ball (Japanese: ダークボール Dark Ball) is a type of Poké Ball introduced in Generation IV. It can be used to catch a wild Pokémon, being more likely to succeed if used at night or in a cave.
In the core series games
When used from the Bag in a wild encounter, it attempts to catch the wild Pokémon. If used at evening or night or in a cave, it has an increased catch rate modifier. The catch rate is not boosted inside of buildings, regardless of time.
The Dusk Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present or against a trial Pokémon. If used in a Trainer battle, the opposing Trainer will deflect the ball, wasting the player's turn.
Generation IV to VI
If used in a cave (except Mirage Caves) or at night, the Dusk Ball has a 3.5× catch rate modifier; otherwise, it has a 1× modifier.
In Generation V only, in certain indoor areas (specifically, Strange House and Volcarona's room in Relic Castle), Dusk Balls only have a 1× modifier even at night.
Generation VII onward
If used at night or in a cave, the Dusk Ball has a 3× catch rate modifier; otherwise, it has a 1× modifier. If used on an Ultra Beast, the catch rate modifier is instead always set to 410/4096× (~0.1×).
If used at Newmoon Island or during the Darkest Day, the Dusk Ball has a 3× modifier, even if the time is set to the day.
Fling fails if the user is holding a Dusk Ball.
Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, Punk Guys and Punk Girls keep their Pokémon in Dusk Balls.
Pokémon Sword and Shield
In Pokémon Sword and Shield, the following Trainer classes keep their Pokémon in Dusk Balls:
Additionally, Marnie, AllisterSh, and Piers keep their Pokémon in Dusk Balls.
Scarlet and Violet
|Summary sprite from
Generations IV and V
|In-battle sprite in
|Summary sprite from
|In-battle sprite in|
X, Y, Omega Ruby,
Alpha Sapphire, Sun, Moon,
Ultra Sun, and Ultra Moon
In the anime
A Dusk Ball appeared in Which One ~ Is It?, a Japanese ending theme from Pokémon the Series: Diamond and Pearl.
In A Frenzied Factory Fiasco!, multiple Dusk Balls were seen at the Poké Ball Factory.
In Acting True to Form!, a Dusk Ball appeared as a part of James's Poké Ball collection. It reappeared in Splash, Dash, and Smash for the Crown!.
In the Poké Problem extra scene of SM127, after finding his father's lost Zoroark, Gladion was shown to have caught it in a Dusk Ball. Zoroark's Dusk Ball made its dub debut in Final Rivals!.
In The Arceus Chronicles (Part 1), Saturn used a Dusk Ball to catch a Heatran. In The Arceus Chronicles (Part 2), Heatran went on a rampage and ended up melting its own Dusk Ball.
In Battling Turned Up to Eleven!, Marnie was revealed to keep her Grimmsnarl in a Dusk Ball.
In the manga
Be the Best! Pokémon B+W
In Pokédex Complete!, Monta used a Dusk Ball to catch Kyurem.
Sword & Shield chapter
In Glittering!! The Tapestry in the Vault, Allister was shown to keep his Pokémon in Dusk Balls.
In the TCG
- Main article: Dusk Ball (Mysterious Treasures 110)
The Dusk Ball, debuting in Mysterious Treasures, searches the bottom seven cards of the Deck, and allows a Pokémon found there to be put into the player's hand.
In other languages
|This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.|