Mr. Mime (Pokémon)/Generation VII learnset: Difference between revisions

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(Created page with "{{pokelinkback|122|Mr. Mime|7}} ====Pokémon Sun, Moon, Ultra Sun and Ultra Moon==== =====By Level|leveling...")
 
 
(7 intermediate revisions by 3 users not shown)
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{{learnlist/levelf/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/levelf/7|Mr. Mime|Psychic|Fairy|1}}


=====By [[TM]]/[[HM]]=====
=====By [[TM]]=====
{{learnlist/tmh/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tmh/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm7|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm7|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm7|TM20|Safeguard|Normal|Status|||25}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm7|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/tm7|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm7|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm7|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tm7|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm7|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status||90|20}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm7|TM83|Infestation|Bug|Special|20|100|20}}
{{learnlist/tm7|TM83|Infestation|Bug|Special|20|100|20}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM92|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm7|TM92|Trick Room|Psychic|Status|||5}}
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10||'''}}
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10||'''}}
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tmf/7|Mr. Mime|Psychic|Fairy|1}}


=====By {{pkmn|breeding}}=====
=====By {{pkmn|breeding}}=====
{{learnlist/breedh/7|Mr. Mime|Psychic|Fairy|2}}
{{learnlist/breedh/7|Mr. Mime|Psychic|Fairy|2}}
{{learnlist/breed7|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Charm|Fairy|Status|—|100|20|†}}
{{learnlist/breed7|{{MSP/6|427|Buneary}}{{MSP/6|428|Lopunny}}{{MSP/6|574|Gothita}}{{MSP/6|575|Gothorita}}{{MSP/6|576|Gothitelle}}|Charm|Fairy|Status||100|20|†|grid=7}}
{{learnlist/breed7|{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|302|Sableye}}{{MSP|313|Volbeat}}|Confuse Ray|Ghost|Status|—|100|10}}
{{learnlist/breed7|{{MSP/6|126|Magmar}}{{MSP/6|467|Magmortar}}{{MSP/6|302|Sableye}}{{MSP/6|313|Volbeat}}|Confuse Ray|Ghost|Status||100|10|grid=7}}
{{learnlist/breed7|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10}}
{{learnlist/breed7|{{MSP/6|296|Makuhita}}{{MSP/6|297|Hariyama}}{{MSP/6|302|Sableye}}{{MSP/6|619|Mienfoo}}{{MSP/6|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10|grid=7}}
{{learnlist/breed7|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}<br>{{MSP|576|Gothitelle}}|Future Sight|Psychic|Special|120|100|10||'''}}
{{learnlist/breed7|{{MSP/6|064|Kadabra}}{{MSP/6|065|Alakazam}}{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|574|Gothita}}{{MSP/6|575|Gothorita}}{{MSP/6|576|Gothitelle}}|Future Sight|Psychic|Special|120|100|10||'''|grid=7}}
{{learnlist/breed7|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|Healing Wish|Psychic|Status|&mdash;|&mdash;|10|†}}
{{learnlist/breed7|{{MSP/6|427|Buneary}}{{MSP/6|428|Lopunny}}|Healing Wish|Psychic|Status|||10|†|grid=7}}
{{learnlist/breed7|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|Hypnosis|Psychic|Status|&mdash;|60|20}}
{{learnlist/breed7|{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|327|Spinda}}|Hypnosis|Psychic|Status||60|20|grid=7}}
{{learnlist/breed7|{{MSP|327|Spinda}}|Icy Wind|Ice|Special|55|95|15|*}}
{{learnlist/breed7|{{MSP/6|327|Spinda}}|Icy Wind|Ice|Special|55|95|15|*|grid=7}}
{{learnlist/breed7|{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Magic Room|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|574|Gothita}}{{MSP/6|575|Gothorita}}{{MSP/6|576|Gothitelle}}|Magic Room|Psychic|Status|||10|grid=7}}
{{learnlist/breed7|{{MSP|122|Mr. Mime}}|Mimic|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|122|Mr. Mime}}|Mimic|Normal|Status|||10|grid=7}}
{{learnlist/breed7|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&mdash;|&mdash;|20}}
{{learnlist/breed7|{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|390|Chimchar}}{{MSP/6|453|Croagunk}}{{MSP/6|454|Toxicroak}}|Nasty Plot|Dark|Status|||20|grid=7}}
{{learnlist/breed7|{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Power Split|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed7|{{MSP/6|605|Elgyem}}{{MSP/6|606|Beheeyem}}|Power Split|Psychic|Status|||10|grid=7}}
{{learnlist/breed7|{{MSP|606|Beheeyem}}|Psychic Terrain|Psychic|Status|—|—|10|†{{sup/7|USUM}}}}
{{learnlist/breed7|{{MSP/6|606|Beheeyem}}|Psychic Terrain|Psychic|Status|—|—|10|†{{sup/7|USUM}}|grid=7}}
{{learnlist/breed7|{{MSP|327|Spinda}}|Teeter Dance|Normal|Status|&mdash;|100|20}}
{{learnlist/breed7|{{MSP/6|327|Spinda}}|Teeter Dance|Normal|Status||100|20|grid=7}}
{{learnlist/breed7|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}|Trick|Psychic|Status|&mdash;|100|10}}
{{learnlist/breed7|{{MSP/6|064|Kadabra}}{{MSP/6|065|Alakazam}}{{MSP/6|122|Mr. Mime}}|Trick|Psychic|Status||100|10|grid=7}}
{{learnlist/breed7|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|296|Makuhita}}<br>{{MSP|297|Hariyama}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|70|100|10}}
{{learnlist/breed7|{{MSP/6|066|Machop}}{{MSP/6|067|Machoke}}{{MSP/6|068|Machamp}}{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|296|Makuhita}}{{MSP/6|297|Hariyama}}{{MSP/6|532|Timburr}}{{MSP/6|533|Gurdurr}}{{MSP/6|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|70|100|10|grid=7}}
{{learnlist/breedf/7|Mr. Mime|Psychic|Fairy|2}}
{{learnlist/breedf/7|Mr. Mime|Psychic|Fairy|2}}


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=====By a prior [[evolution]]=====
=====By a prior [[evolution]]=====
{{learnlist/prevoh/7|Mr. Mime|Psychic|Fairy|4}}
{{learnlist/prevoh/7|Mr. Mime|Psychic|Fairy|4}}
{{learnlist/prevo7|439|Mime Jr.|||||Tickle|Normal|Status|&mdash;|100|20}}
{{learnlist/prevo7|439|Mime Jr.|||||Tickle|Normal|Status||100|20}}
{{learnlist/prevo7|439|Mime Jr.|t||||Uproar|Normal|Special|90|100|10||{{sup/7|USUM}}}}
{{learnlist/prevo7|439|Mime Jr.|t||||Uproar|Normal|Special|90|100|10||{{sup/7|USUM}}}}
{{learnlist/prevof/7|Mr. Mime|Psychic|Fairy|4}}
{{learnlist/prevof/7|Mr. Mime|Psychic|Fairy|4}}
=====By [[transfer]] from another generation=====
{{learnlist/prevgenh/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/prevgen7|Mr. Mime|1|Bide|Normal|Physical|—|—|10|I=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Body Slam|Normal|Physical|85|100|15|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Counter|Fighting|Physical|—|100|20|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Curse|Ghost|Status|—|—|10|II=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Double-Edge|Normal|Physical|120|100|15|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Dynamic Punch|Fighting|Physical|100|50|5|II=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Endure|Normal|Status|—|—|10|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Flash|Normal|Status|—|100|20|I=yes<!--TM-->|II=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Follow Me|Normal|Status|—|—|20|III=event<!--XD-->}}
{{learnlist/prevgen7|Mr. Mime|1|Headbutt|Normal|Physical|70|100|15|II=yes<!--TM-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Mega Kick|Normal|Physical|120|75|5|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Mega Punch|Normal|Physical|80|85|20|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Metronome|Normal|Status|—|—|10|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Mud-Slap|Ground|Special|20|100|10|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Nightmare|Ghost|Status|—|100|15|II=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Rage|Normal|Physical|20|100|20|I=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Seismic Toss|Fighting|Physical|—|100|20|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen7|Mr. Mime|1|Skull Bash|Normal|Physical|130|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Submission|Fighting|Physical|80|80|20|I=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Take Down|Normal|Physical|90|85|20|I=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Teleport|Psychic|Status|—|—|20|I=yes<!--TM-->}}
{{learnlist/prevgen7|Mr. Mime|1|Zap Cannon|Electric|Special|120|50|5|II=yes<!--TM-->}}
{{learnlist/prevgenf/7|Mr. Mime|Psychic|Fairy|1}}


====[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]====
====[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]====
Line 151: Line 181:
{{learnlist/levelf/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/levelf/7|Mr. Mime|Psychic|Fairy|1}}


=====By [[TM]]/[[HM]]=====
=====By [[TM]]=====
{{learnlist/tmh/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tmh/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tm7|TM01|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/tm7|TM01|Headbutt|Normal|Physical|70|100|15}}
Line 181: Line 211:
{{learnlist/tm7|TM59|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm7|TM59|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tmf/7|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tmf/7|Mr. Mime|Psychic|Fairy|1}}
[[it:Mr. Mime/Mosse apprese in settima generazione]]
[[zh:魔墙人偶/第七世代招式表]]

Latest revision as of 01:28, 25 November 2023

← Mr. Mime Mr. Mime

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 SM   USUM   Move   Type   Cat.   Pwr.   Acc.   PP
0011 0011 Misty Terrain Fairy Status 0000 00—}}—% 10
0011 0011 Magical Leaf Grass Special 06060 00—}}—% 20
0011 0011 Quick Guard Fighting Status 0000 00—}}—% 15
0011 0011 Wide Guard Rock Status 0000 00—}}—% 10
0011 0011 Power Swap Psychic Status 0000 00—}}—% 10
0011 0011 Guard Swap Psychic Status 0000 00—}}—% 10
0011 0011 Barrier Psychic Status 0000 00—}}—% 20
N/AN/A 0011 Pound Normal Physical 04040 100}}100% 35
0011 0011 Confusion Psychic Special 05050 100}}100% 25
0044 0044 Copycat Normal Status 0000 00—}}—% 20
0088 0088 Meditate Psychic Status 0000 00—}}—% 40
01111 01111 Double Slap Normal Physical 01515 085}}85% 10
01515 01515 Mimic Normal Status 0000 00—}}—% 10
01515 01515 Psywave Psychic Special 0000 100}}100% 15
01818 01818 Encore Normal Status 0000 100}}100% 5
02222 02222 Light Screen Psychic Status 0000 00—}}—% 30
02222 02222 Reflect Psychic Status 0000 00—}}—% 20
02525 02525 Psybeam Psychic Special 06565 100}}100% 20
02929 02929 Substitute Normal Status 0000 00—}}—% 10
03232 03232 Recycle Normal Status 0000 00—}}—% 10
03636 03636 Trick Psychic Status 0000 100}}100% 10
03939 03939 Psychic Psychic Special 09090 100}}100% 10
04343 04343 Role Play Psychic Status 0000 00—}}—% 10
04646 04646 Baton Pass Normal Status 0000 00—}}—% 40
05050 05050 Safeguard Normal Status 0000 00—}}—% 25
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53Bag TM Grass VI Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TM83Bag TM Bug VI Sprite.png TM83 Infestation Bug Special 02020 100}}100% 20
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM92Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM99Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
BunearyLopunnyGothitaGothoritaGothitelle
Charm Fairy Status 100% 20
MagmarMagmortarSableyeVolbeat
Confuse Ray Ghost Status 100% 10
MakuhitaHariyamaSableyeMienfooMienshao
Fake Out Normal Physical 40 100% 10
KadabraAlakazamDrowzeeHypnoGothitaGothoritaGothitelle
Future Sight Psychic Special 120 100% 10
BunearyLopunny
Healing Wish Psychic Status —% 10
DrowzeeHypnoSpinda
Hypnosis Psychic Status 60% 20
Spinda
Icy Wind* Ice Special 55 95% 15
GothitaGothoritaGothitelle
Magic Room Psychic Status —% 10
Mr. Mime
Mimic Normal Status —% 10
DrowzeeHypnoChimcharCroagunkToxicroak
Nasty Plot Dark Status —% 20
ElgyemBeheeyem
Power Split Psychic Status —% 10
Beheeyem
Psychic TerrainUSUM Psychic Status —% 10
Spinda
Teeter Dance Normal Status 100% 20
KadabraAlakazamMr. Mime
Trick Psychic Status 100% 10
MachopMachokeMachampDrowzeeHypnoMakuhitaHariyamaTimburrGurdurrConkeldurr
Wake-Up Slap Fighting Physical 70 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Mr. Mime in Generation VII
  • Moves marked with a dagger (†) can only be bred onto Mr. Mime if it hatches as a Mime Jr., and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mr. Mime in that game.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Covet Normal Physical 60 100% 25
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Helping Hand Normal Status —% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Defense Steel Status —% 15
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magic Room Psychic Status —% 10
S M US UM Recycle Normal Status —% 10
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Wonder Room Psychic Status —% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Mr. Mime can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mr. Mime cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior evolution
Generation VII
Other generations:
IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Mime Jr. (Pokémon)/Generation VII learnset Tickle Normal Status 100% 20
Mime Jr. (Pokémon)/Generation VII learnset* UproarUSUM Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Captivate Normal Status 0000 100}}100% 20
I II III IV V VI Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Flash Normal Status 0000 100}}100% 20
I II III IV V VI Follow Me Normal Status 0000 00—}}—% 20
I II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI Mega Kick Normal Physical 120120 075}}75% 5
I II III IV V VI Mega Punch Normal Physical 08080 085}}85% 20
I II III IV V VI Metronome Normal Status 0000 00—}}—% 10
I II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Nightmare Ghost Status 0000 100}}100% 15
I II III IV V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Teleport Psychic Status 0000 00—}}—% 20
I II III IV V VI Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
011 Barrier Psychic Status 0000 00——% 20
011 Confusion Psychic Special 05050 100100% 25
066 Meditate Psychic Status 0000 00——% 40
1010 Double Slap Normal Physical 01515 08585% 10
1616 Mimic Normal Status 0000 00——% 10
2020 Psywave Psychic Special 0000 100100% 15
2626 Encore Normal Status 0000 100100% 5
3030 Psybeam Psychic Special 06565 100100% 20
3636 Light Screen Psychic Status 0000 00——% 30
3636 Reflect Psychic Status 0000 00——% 20
4040 Substitute Normal Status 0000 00——% 10
4646 Psychic Psychic Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Headbutt Normal Physical 07070 100}}100% 15
TM02Bag TM Dark VI Sprite.png TM02 Taunt Dark Status 0000 100}}100% 20
TM03Bag TM Normal VI Sprite.png TM03 Helping Hand Normal Status 0000 00—}}—% 20
TM04Bag TM Psychic VI Sprite.png TM04 Teleport Psychic Status 0000 00—}}—% 20
TM05Bag TM Psychic VI Sprite.png TM05 Rest Psychic Status 0000 00—}}—% 10
TM06Bag TM Psychic VI Sprite.png TM06 Light Screen Psychic Status 0000 00—}}—% 30
TM07Bag TM Normal VI Sprite.png TM07 Protect Normal Status 0000 00—}}—% 10
TM08Bag TM Normal VI Sprite.png TM08 Substitute Normal Status 0000 00—}}—% 10
TM09Bag TM Psychic VI Sprite.png TM09 Reflect Psychic Status 0000 00—}}—% 20
TM12Bag TM Normal VI Sprite.png TM12 Facade Normal Physical 07070 100}}100% 20
TM13Bag TM Fighting VI Sprite.png TM13 Brick Break Fighting Physical 07575 100}}100% 15
TM15Bag TM Fighting VI Sprite.png TM15 Seismic Toss Fighting Physical 0000 100}}100% 20
TM16Bag TM Electric VI Sprite.png TM16 Thunder Wave Electric Status 0000 090}}90% 20
TM21Bag TM Dark VI Sprite.png TM21 Foul Play Dark Physical 09595 100}}100% 15
TM23Bag TM Electric VI Sprite.png TM23 Thunder Punch Electric Physical 07575 100}}100% 15
TM27Bag TM Poison VI Sprite.png TM27 Toxic Poison Status 0000 090}}90% 10
TM31Bag TM Fire VI Sprite.png TM31 Fire Punch Fire Physical 07575 100}}100% 15
TM32Bag TM Fairy Sprite.png TM32 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM33Bag TM Psychic VI Sprite.png TM33 Calm Mind Psychic Status 0000 00—}}—% 20
TM35Bag TM Ice VI Sprite.png TM35 Ice Punch Ice Physical 07575 100}}100% 15
TM36Bag TM Electric VI Sprite.png TM36 Thunderbolt Electric Special 09090 100}}100% 15
TM38Bag TM Electric VI Sprite.png TM38 Thunder Electric Special 110110 070}}70% 10
TM40Bag TM Psychic VI Sprite.png TM40 Psychic Psychic Special 09090 100}}100% 10
TM43Bag TM Ghost VI Sprite.png TM43 Shadow Ball Ghost Special 08080 100}}100% 15
TM45Bag TM Grass VI Sprite.png TM45 Solar Beam Grass Special 200200 100}}100% 10
TM48Bag TM Normal VI Sprite.png TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM59Bag TM Psychic VI Sprite.png TM59 Dream Eater Psychic Special 100100 100}}100% 15
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see TM moves from other generations