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Line 74: |
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| |}{{-}} | | |}{{-}} |
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| [[Legendary Pokémon]] are also more likely to appear the farther the {{player}} gets in Ultra Warp Ride and the rarer the warp hole they eventually enter.<ref>[http://www.extremegamingtips.com/2017/12/31/ultra-wormhole-shiny-rates-and-legendary-rates-datamined/ Ultra Wormhole Shiny Odds and Legendary Odds Datamined]</ref> The Legendary Pokémon that appears is distinguished by its cry and its silhouette before battling it. Legendary Pokémon have only the standard chance of being Shiny, and this chance is not determined upon arrival in the Ultra Space Wilds, but can change between soft resets. | | [[Legendary Pokémon]] are also more likely to appear the farther the {{player}} gets in the Ultra Warp Ride and the rarer the warp hole they eventually enter.<ref>[http://www.extremegamingtips.com/2017/12/31/ultra-wormhole-shiny-rates-and-legendary-rates-datamined/ Ultra Wormhole Shiny Odds and Legendary Odds Datamined]</ref> The Legendary Pokémon that appears is distinguished by its cry and its silhouette before battling it. Legendary Pokémon have only the standard chance of being Shiny, and this chance is not determined upon arrival in the Ultra Space Wilds, but can change between soft resets. |
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| {| class="roundy" style="margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}" cellpadding="3px" | | {| class="roundy" style="margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}" cellpadding="3px" |
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| |}{{-}} | | |}{{-}} |
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| Note that 3-ring "blooming" wormholes are guaranteed to contain Legendary Pokémon (which do not have increased odds of being Shiny), unless all Legendary Pokémon which could be encountered in that color of wormhole have already been caught. If the player has not yet visited [[Ultra Megalopolis]], the selection of random Legendary Pokémon excludes [[Special Pokémon]]. | | Note that 3-ring "blooming" wormholes are guaranteed to contain Legendary Pokémon (which do not have increased odds of being Shiny), unless all Legendary Pokémon which could be encountered in that color of wormhole have already been [[Caught Pokémon|caught]]. If the player has not yet visited [[Ultra Megalopolis]], the selection of random Legendary Pokémon excludes [[Special Pokémon]]. |
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| Any {{p|Pikachu}}, {{p|Cubone}} or {{p|Exeggcute}} that evolves into {{p|Raichu}}, {{p|Marowak}}, or {{p|Exeggutor}} while the player is in the Ultra Space Wilds will evolve into their Kantonian forms rather than their [[Regional form|Alolan forms]].
| | Only one Pokémon will appear per visit. If the Pokémon in question is a Legendary Pokémon, the screen will flash white and a message will be displayed upon entry into that area. Legendary Pokémon found here will respawn indefinitely until caught. |
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| |
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| Only one Pokémon will appear per visit. If the Pokémon in question is a Legendary Pokémon, the screen will flash white and a message will be displayed on screen upon entry into that area within Ultra Space. Legendary Pokémon found here will respawn indefinitely until caught.
| | In addition, all Pokémon found here, Legendary or not, have a perfect 31 in at least three of their [[individual values]]. |
|
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| In addition, all Pokémon found here, Legendary or not, have a perfect 31 in at least three of their [[individual values]].
| | Any {{p|Pikachu}}, {{p|Cubone}}, or {{p|Exeggcute}} that [[Evolution|evolves]] into {{p|Raichu}}, {{p|Marowak}}, or {{p|Exeggutor}} while the player is in the Ultra Space Wilds will evolve into its standard form rather than its [[Regional form|Alolan form]]. |
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| ==Cliff World== | | ==Cliff World== |
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Missing complete layout maps
|
Ultra Space Wilds (Japanese: ウルトラスペースゼロ Ultra Space Zero) is the home of various Pokémon not native to Alola, accessible through warp holes in Ultra Warp Ride, located several thousand light-years from Alola. It only appears in Pokémon Ultra Sun and Ultra Moon.
Gameplay
By traveling through the Ultra Space Wilds, the player has a chance of encountering 20 species of non-Legendary Pokémon not native to Alola, as well as Ultra Beasts and Legendary Pokémon from previous generations. Pokémon encountered through the Ultra Warp Ride (excluding Legendary Pokémon and Ultra Beasts) have a chance to be forced Shiny. The Shininess of these Pokémon is determined when the player arrives at the Ultra Space Wilds, and soft resetting after saving in the Ultra Space Wilds will not change it. The probability that a non-Legendary Pokémon encountered this way will be Shiny depends on the rarity of the wormhole and the distance traveled, but is always at least 1%, making it significantly more likely than the usual rate.[1]
Distance (ly)
|
0 rings
|
1 ring
|
2 rings
|
3 rings
|
0–999
|
1%
|
N/A
|
N/A
|
N/A
|
1000–1499
|
2%
|
3%
|
1500–1999
|
3%
|
5%
|
2000–2499
|
4%
|
7%
|
2500–2999
|
5%
|
9%
|
16%
|
3000–3499
|
6%
|
11%
|
20%
|
3500–3999
|
7%
|
13%
|
24%
|
4000–4499
|
8%
|
15%
|
28%
|
4500–4999
|
9%
|
17%
|
32%
|
5000+
|
10%
|
19%
|
36%
|
Legendary Pokémon are also more likely to appear the farther the player gets in the Ultra Warp Ride and the rarer the warp hole they eventually enter.[2] The Legendary Pokémon that appears is distinguished by its cry and its silhouette before battling it. Legendary Pokémon have only the standard chance of being Shiny, and this chance is not determined upon arrival in the Ultra Space Wilds, but can change between soft resets.
Distance (ly)
|
0 rings
|
1 ring
|
2 rings
|
3 rings
|
0–999
|
3%
|
N/A
|
N/A
|
N/A
|
1000–1499
|
4%
|
10%
|
1500–1999
|
5%
|
13%
|
2000–2499
|
6%
|
16%
|
2500–2999
|
7%
|
19%
|
100%
|
3000–3499
|
8%
|
22%
|
3500–3999
|
9%
|
25%
|
4000–4499
|
10%
|
28%
|
4500–4999
|
11%
|
31%
|
5000+
|
12%
|
34%
|
Note that 3-ring "blooming" wormholes are guaranteed to contain Legendary Pokémon (which do not have increased odds of being Shiny), unless all Legendary Pokémon which could be encountered in that color of wormhole have already been caught. If the player has not yet visited Ultra Megalopolis, the selection of random Legendary Pokémon excludes Special Pokémon.
Only one Pokémon will appear per visit. If the Pokémon in question is a Legendary Pokémon, the screen will flash white and a message will be displayed upon entry into that area. Legendary Pokémon found here will respawn indefinitely until caught.
In addition, all Pokémon found here, Legendary or not, have a perfect 31 in at least three of their individual values.
Any Pikachu, Cubone, or Exeggcute that evolves into Raichu, Marowak, or Exeggutor while the player is in the Ultra Space Wilds will evolve into its standard form rather than its Alolan form.
Cliff World
Ultra Space Wilds (Cliff World) (Japanese: ウルトラスペースゼロ(がけの世界) Ultra Space Zero (Cliff World)) can be reached through red warp holes. When a Legendary Pokémon is encountered in this area, it is first seen flying in the sky where only its shadow is seen.
Geography
The Cliff World consists of a simple path on top of a cliff or mountain of some sort. The pathway leads from the red warp hole to where the Pokémon is located as a shadow in the sky.
Items
Dropped after ambush encounters
Sometimes, after a flying Pokémon from a shadow is defeated or caught, it will drop an item.
Pokémon
Pokémon
|
Allies
|
Games
|
Location
|
Levels
|
Rate
|
Regular encounters
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
Rare encounters
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Water World
Ultra Space Wilds (Water World) (Japanese: ウルトラスペースゼロ(水の世界) Ultra Space Zero (Water World)) can be reached through blue warp holes. When a Legendary Pokémon is encountered in this area, its silhouette is first seen above the player behind a waterfall.
Geography
The Water World features a path bordered by rocks in a cave-like area filled with water. Plenty of waterfalls surround the area. The pathway leads from the blue warp hole to where the Pokémon is located as a water splash on the floor surface.
Items
Dropped after ambush encounters
Sometimes, after a Pokémon from a water splash is defeated or caught, it will drop an item.
Pokémon
Pokémon
|
Allies
|
Games
|
Location
|
Levels
|
Rate
|
Regular encounters
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
Rare encounters
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Rocky World
Ultra Space Wilds (Rocky World) (Japanese: ウルトラスペースゼロ(平地の世界) Ultra Space Zero (Plains World)) can be reached through green warp holes. When a Legendary Pokémon is encountered in this area, its silhouette is first seen on top of a large rock.
Geography
The Rocky World features a dirt path bordered by heaps of rock and small patches of plant-life. The pathway leads from the green warp hole to where the Pokémon is located as a dirt cloud on the ground surface.
Items
Dropped after ambush encounters
Sometimes, after a Pokémon from a dirt cloud is defeated or caught, it will drop an item.
Pokémon
Pokémon
|
Allies
|
Games
|
Location
|
Levels
|
Rate
|
Regular encounters
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
Rare encounters
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Cave World
Ultra Space Wilds (Cave World) (Japanese: ウルトラスペースゼロ(洞窟の世界) Ultra Space Zero (Cave World)) can be reached through yellow warp holes. When a Legendary Pokémon is encountered in this area, its silhouette is first seen in a cave entryway above the player.
Geography
The Cave World features a path surrounded by large cave walls sloped towards an area seemingly seeped with light. The pathway leads from the yellow warp hole to where the Pokémon is located as a dirt cloud on the ground surface.
Items
Dropped after ambush encounters
Sometimes, after a Pokémon from a dirt cloud is defeated or caught, it will drop an item.
Pokémon
Pokémon
|
Allies
|
Games
|
Location
|
Levels
|
Rate
|
Regular encounters
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
60
|
Once per visit
|
Rare encounters
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
One
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Ultra Beast Worlds
Ultra Beast Worlds can be reached through white warp holes. Once the player has entered a white wormhole, he or she will land in one of seven different worlds, which are each home to a different Ultra Beast. The world of each beast is designed to reflect its typing and/or appearance. The chart below displays the Ultra Beasts found in Ultra Space with their respective worlds and the odds of encountering each world.
Pokémon
Pokémon
|
Allies
|
Games
|
Location
|
Levels
|
Rate
|
Regular Encounters
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
Once per visit
|
|
N/A
|
US
|
UM
|
|
Only one
|
|
60
|
Once per visit
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
The odds of encountering each of the Ultra Beast worlds through a white wormhole depends on the number of rings surrounding the wormhole.
0 rings
1 ring
2 rings
3 rings
Trivia
- The music for the Ultra Space Wilds is a reversed arrangement of the "Alola Region Theme".
- The music for the different Legendary Pokémon encounters are generally re-arranged versions of their original encounter themes.
References
In other languages
Language
|
Title
|
Chinese
|
Cantonese
|
究極空間零地帶 Gaugihk Hūnggāan Lìhngdeihdaai
|
Mandarin
|
究極空間零地帶 / 究极空间零地带 Jiūjí Kōngjiān Língdìdài
|
French
|
Ultra-Dimension Zéro
|
German
|
Ultradimension Zero
|
Italian
|
Ultramondo Ignoto
|
Korean
|
울트라스페이스제로 Ultra Space Zero
|
Spanish
|
Ultraespacio Cero
|
|
|