Detect (move): Difference between revisions
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jtrans=All-Seeing | | jtrans=All-Seeing | | ||
jtranslit=Mikiri | | jtranslit=Mikiri | | ||
gameimage=Detect | gameimage=Detect.png | | ||
gameimagewidth=300px | | |||
type=Fighting | | type=Fighting | | ||
damagecategory=Status | | damagecategory=Status | | ||
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power=— | | power=— | | ||
accuracy=— | | accuracy=— | | ||
priority=+4{{tt|*|+3 | priority=+4{{tt|*|+3 in Generations II-IV}} | | ||
gen=II | | gen=II | | ||
category=Cool | | category=Cool | | ||
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appealsc=0 | | appealsc=0 | | ||
scdesc=Raises the score if the Voltage is low. | | scdesc=Raises the score if the Voltage is low. | | ||
appeal6=1| | |||
jam6=0| | |||
cdesc6=Prevents the user from being startled until the turn ends.| | |||
pokefordex=detect | | pokefordex=detect | | ||
touches=no | | touches=no | | ||
Line 38: | Line 42: | ||
==Effect== | ==Effect== | ||
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. If it or other protection moves are used consecutively, its success rate decreases. | |||
Detect's technical mechanics, including formulas, glitches, and exceptions, function identically to [[Protect (move)#Effect|Protect]] in all generations. | |||
<!-- If displaying text like this in the article is undesired, put the text in a template or something. Repeated copy+paste of all the glitches that have been and/or will be discovered is unsustainable, and leads to articles becoming badly outdated and filled with wrong info. --> | |||
==Description== | ==Description== | ||
{{movedesc|Fighting}} | {{movedesc|Fighting}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Evades attack that turn. It may fail.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 205: | Line 65: | ||
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17|17}} | {{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17|17}} | ||
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51|50}} | {{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51|50}} | ||
{{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41|41}} | {{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41|{{tt|41|XY}}<br>{{tt|33|ORAS}}}} | ||
{{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47|47}} | {{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47|{{tt|47|XY}}<br>{{tt|38|ORAS}}}} | ||
{{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51|51}} | {{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51|{{tt|51|XY}}<br>{{tt|39|ORAS}}}} | ||
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22|22}} | {{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22|{{tt|22|XY}}<br>{{tt|14|ORAS}}}} | ||
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11|11}} | {{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11|{{tt|11|XY}}<br>{{tt|9|ORAS}}}} | ||
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no| | {{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|1, 12|1, 11|1, 11|{{tt|1, 11|XY}}<br>{{tt|1, 9|ORAS}}}} | ||
{{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40|B2W2=33|33}} | {{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40|B2W2=33|{{tt|33|XY}}<br>{{tt|36|ORAS}}}} | ||
{{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49|B2W2=44| | {{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49|B2W2=44|{{tt|1, 44|XY}}<br>{{tt|33|ORAS}}}} | ||
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no| | {{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|1|1|1}} | ||
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17|17}} | {{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17|17}} | ||
{{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16|16}} | {{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16|16}} | ||
Line 222: | Line 82: | ||
{{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23|23}} | {{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23|23}} | ||
{{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9|9}} | {{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9|9}} | ||
{{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no| | {{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no|1, 9|1, 9}} | ||
{{Moveentry/Level2|701|Hawlucha|2|Fighting|Flying|no|no|no|no| | {{Moveentry/Level2|701|Hawlucha|2|Fighting|Flying|no|no|no|no|1}} | ||
{{Movefooter|Fighting|2}} | {{Movefooter|Fighting|2}} | ||
Line 352: | Line 212: | ||
{{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''||Defense}} | {{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''||Defense}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Fighting}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=fighting|exp=yes|gen=It enables the user to evade all attacks.|image1=Maylene Meditite Detect.png|image1p=Maylene's Meditite|image2=Tyson Sceptile Detect.png|image2p=Sceptile|image3=Tyson Sceptile Detect dodge.png|image3p=Sceptile dodging|image4=Shauna Meditite Detect.png|image4p=Shauna's Meditite}} | {{moveanime|type=fighting|exp=yes|gen=It enables the user to evade all attacks.|image1=Maylene Meditite Detect.png|image1p=Maylene's Meditite|image2=Tyson Sceptile Detect.png|image2p=Sceptile|image3=Tyson Sceptile Detect dodge.png|image3p=Sceptile dodging|image4=Shauna Meditite Detect.png|image4p=Shauna's Meditite}} | ||
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent's attacks. Sometimes, its eyes glow green.}} | {{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times the move may sometimes fail.}} | ||
{{movemid|type=fighting|user=Shauna ( | {{movemid|type=fighting|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}} | ||
{{movemid|type=fighting|user=Maylene|user1=Maylene's Meditite|startcode=DP067|startname=Crossing the Battle Line!}} | {{movemid|type=fighting|user=Maylene|user1=Maylene's Meditite|startcode=DP067|startname=Crossing the Battle Line!}} | ||
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.}} | {{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.}} | ||
{{movebtm|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Sceptile|startcode=AG128|startname=Shocks and Bonds}} | {{movebtm|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Sceptile|startcode=AG128|startname=Shocks and Bonds}} | ||
*In ''[[M08|Lucario and the Mystery of Mew]]'', it was mentioned that [[Lucario (M08)]] knew Detect. He has never been seen using the move though. | |||
==In the manga== | ==In the manga== | ||
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===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile}} | {{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile|image3=Platinum Empoleon Aqua Jet.png|image3p=Zangoose}} | ||
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}} | {{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}} | ||
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}} | {{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}} | ||
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}} | {{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}} | ||
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname= | {{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname=Gotcha Where I Wantcha, Glalie}} | ||
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}} | {{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}} | ||
{{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}} | {{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}} | ||
===In the Pokémon Battle Frontier manga=== | |||
{{movemanga|type=fighting|exp=yes|gen=The user moves out of the way of an attack.|image1=Enta Zangoose Detect CBF.png|image1p=Zangoose}} | |||
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose swiftly dodges an attack from the opponent.}} | |||
{{movebtmManga|type=fighting|user=Enta (CBF)|user1=Enta's Zangoose|startcode=CBF5|startname=The Predestined Battle!|notes=Debut}} | |||
===In the Pokémon Diamond and Pearl Adventure! manga=== | ===In the Pokémon Diamond and Pearl Adventure! manga=== | ||
Line 387: | Line 260: | ||
genIII=Detect III| | genIII=Detect III| | ||
genIV=Detect IV| | genIV=Detect IV| | ||
genV=Detect V| | |||
}} | |||
{{Movegen| | |||
type=Fighting| | |||
PMDRB=Detect PMD RB| | |||
}} | }} | ||
{{Movegen| | {{Movegen| | ||
type=fighting| | type=fighting| | ||
Stad2=Detect Stad2| | Stad2=Detect Stad2| | ||
Colo=Detect Colo| | |||
XD=Detect XD| | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] | * In [[Generation II]], after the appearance of the '''"[Pokémon's name] <sc>Protecting</sc> itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]]. | ||
* Detect is the only {{type|Fighting}} [[status move]] introduced in Generation II. | * Detect is the only {{type|Fighting}} [[status move]] introduced in Generation II. | ||
** Detect is also the first Fighting-type status move ever introduced, due to Generation I having none. | ** Detect is also the first Fighting-type status move ever introduced, due to Generation I having none. | ||
Line 415: | Line 293: | ||
|sr=Otkrivanje | |sr=Otkrivanje | ||
|es_la= Detección | |es_la= Detección | ||
|es_eu=Detección}} | |es_eu=Detección | ||
|pl=Wykrywanie}} | |||
{{-}} | {{-}} | ||
{{Detect}} | {{Detect}} | ||
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[[Category:Increased priority moves]] | [[Category:Increased priority moves]] | ||
[[Category:Protection moves]] | |||
[[de:Scanner]] | [[de:Scanner]] | ||
Line 429: | Line 310: | ||
[[ja:みきり]] | [[ja:みきり]] | ||
[[pl:Detect]] | [[pl:Detect]] | ||
[[zh:先决(招式)]] | |||
[[zh: |
Revision as of 14:47, 7 June 2016
Detect みきり All-Seeing | ||||||||||||||
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Target
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Availability
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Detect (Japanese: みきり All-Seeing) is a non-damaging Fighting-type move introduced in Generation II. It was TM43 in Generation II.
Effect
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. If it or other protection moves are used consecutively, its success rate decreases.
Detect's technical mechanics, including formulas, glitches, and exceptions, function identically to Protect in all generations.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
107 | Hitmonchan | Fighting | 44 | 44 | 46 | 51 | 50 | |||||||
145 | Zapdos | Electric | Flying | 35 | 37 | 15 | 15 | 15 | ||||||
193 | Yanma | Bug | Flying | 25 | 25 | 28 | 17 | 17 | 17 | |||||
237 | Hitmontop | Fighting | 43 | 43 | 46 | 51 | 50 | |||||||
252 | Treecko | Grass | 41 | 41 | 41 | 41 33 | ||||||||
253 | Grovyle | Grass | 47 | 47 | 47 | 47 38 | ||||||||
254 | Sceptile | Grass | 51 | 51 | 51 | 51 39 | ||||||||
302 | Sableye | Dark | Ghost | 25 | 22 | 22 | 22 14 | |||||||
307 | Meditite | Fighting | Psychic | 12 | 11 | 11 | 11 9 | |||||||
308 | Medicham | Fighting | Psychic | 1, 12 | 1, 11 | 1, 11 | 1, 11 1, 9 | |||||||
335 | Zangoose | Normal | 46 | 40 | 40 | 33 | 33 36 | |||||||
359 | Absol | Dark | 49 | 49 | 44 | 1, 44 33 | ||||||||
448 | Lucario | Fighting | Steel | 1 | 1 | 1 | ||||||||
469 | Yanmega | Bug | Flying | 17 | 17 | 17 | ||||||||
482 | Azelf | Psychic | 49 | 16 | 16 | |||||||||
504 | Patrat | Normal | 11 | 11 | ||||||||||
505 | Watchog | Normal | 11 | 11 | ||||||||||
519 | Pidove | Normal | Flying | 22 | 22 | |||||||||
520 | Tranquill | Normal | Flying | 23 | 23 | |||||||||
521 | Unfezant | Normal | Flying | 23 | 23 | |||||||||
619 | Mienfoo | Fighting | 9 | 9 | ||||||||||
620 | Mienshao | Fighting | 1, 9 | 1, 9 | ||||||||||
701 | Hawlucha | Fighting | Flying | 1 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
104 | Cubone | Ground | ||||||||||||
133 | Eevee | Normal | ||||||||||||
296 | Makuhita | Fighting | ||||||||||||
396 | Starly | Normal | Flying | |||||||||||
447 | Riolu | Fighting | ||||||||||||
501 | Oshawott | Water | ||||||||||||
532 | Timburr | Fighting | ||||||||||||
559 | Scraggy | Dark | Fighting | |||||||||||
570 | Zorua | Dark | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
Special move
Generation IV
|
In other games
Description
|
In the anime
It enables the user to evade all attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times the move may sometimes fail. | |||
Shauna's Meditite | A Meditite Fight! | Debut | |
Maylene's Meditite | Crossing the Battle Line! | None | |
Sceptile's eyes glow light blue and it dodges all of the opponent's attacks. | |||
Tyson's Sceptile | Shocks and Bonds | None |
- In Lucario and the Mystery of Mew, it was mentioned that Lucario (M08) knew Detect. He has never been seen using the move though.
In the manga
In the Phantom Thief Pokémon 7 manga
The user dodges an attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Lucario moves back to dodge an attack. | |||
Hiori's Lucario | Challenge From A Rival | Debut |
In the Pokémon Adventures manga
The user jumps out of the way of an attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Poliwrath jumps out of the way of the opponent's attack. | |||
Chuck's Poliwrath | Scrappy Skarmory | Debut | |
Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it. | |||
Emerald's Sceptile | Gotcha Where I Wantcha, Glalie | None | |
Zangoose quickly dodges the opponent's attack when it is about to get hit. | |||
The Battle Castle's Zangoose | Getting the Drop on Gallade I | None |
In the Pokémon Battle Frontier manga
The user moves out of the way of an attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Zangoose swiftly dodges an attack from the opponent. | |||
Enta's Zangoose | The Predestined Battle! | Debut |
In the Pokémon Diamond and Pearl Adventure! manga
The user jumps out of the way of an attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Absol quickly jumps out of the way before an attack hits. | |||
Koya's Absol | Hareta's Heart Desire | Debut |
In other generations
Trivia
- In Generation II, after the appearance of the "[Pokémon's name] Protecting itself!" message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in Generation III.
- Detect is the only Fighting-type status move introduced in Generation II.
- Detect is also the first Fighting-type status move ever introduced, due to Generation I having none.
In other languages
|
Variations of the move Protect | ||
---|---|---|
|
Generation II TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |