Growlithe (Pokémon)

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000 #{{{prevnum}}}: Primeape
Pokémon
#{{{nextnum}}}: Arcanine 000
Growlithe
ガーディ Gardie
#058
130
Artwork from FR/LG
Type
Fire '
Category
Puppy Pokémon
Abilities
Intimidate or Flash Fire
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Kanto
#058
Johto
#127
Hoenn
#245
Regional Browser numbers
Height
2′04″
Imperial
0.7 m
Metric
Weight
41.9 lbs.
Imperial
19.0 kg
Metric
Dex color
Brown
Catch rate
190 (24.8%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F058.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 91 Battle Exp.: 911*

Growlithe (Japanese: ガーディ Gardie) is a Fire-type Pokémon.

Biology

Physiology

Growlithe resembles a puppy. It has bright orange fur with black stripes. Its belly, tail, and fluff on top of its head are a cream color.

Gender differences

None.

Special abilities

Growlithe can spit fire.

Behavior

Extremely loyal, this Pokémon fiercely defends its trainer.

Habitat

Growlithe live in active volcanoes, grassy plains, and scorched plains heated by geothermal energy.

Diet

Main article: Pokémon food

In the anime

Growlithe and its evolved form have also been used as police dogs by Officer Jenny.

Growlithe first appeared in The Flame Pokémon-athon. This Puppy Pokémon showed up when Ash was making an attempt to attack a herd of Tauros while at a Pokémon Ranch.

James had a pet Growlithe named Growlie when he was a child. He left it behind when he ran away from home at a young age.

Morrison introduced his Growlithe to Ash and co. in Saved by the Beldum.

In On Cloud Arcanine, Drew and May discovered that an Arcanine that they were trying to catch had a litter of Growlithe to take care of. Because of this, they decided to leave the Arcanine alone.

In the manga

As of Template:PSV of Pokémon Special, Blaine is seen to have a Growlithe.

In the TCG

Main article: Growlithe (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Very protective of its territory. It will bark and bite to repel intruders from its space.
Blue
Yellow A Pokémon with a friendly nature. However, it will bark fiercely at anything invading its territory.
Stadium Friendly and loyal, but also jealously protective of its territory. Carelessly approaching it may result in a bite.
Generation II
Gold It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.
Silver Extremely loyal, it will fearlessly bark at any opponent to protect its own trainer from harm.
Crystal It controls a big territory. If it detects an unknown smell, it roars loudly to force out the intruder.
Stadium 2 It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.
Generation III
Ruby Growlithe has a superb sense of smell. Once it smells anything, this Pokémon won't forget the scent, no matter what. It uses its advanced olfactory sense to determine the emotions of other living things.
Sapphire Growlithe has a superb sense of smell. Once it smells anything, this Pokémon won't forget the scent, no matter what. It uses its advanced olfactory sense to determine the emotions of other living things.
Emerald Its superb sense of smell ensures that this Pokémon won't forget any scent, no matter what. It uses its sense of smell to detect the emotions of others.
FireRed Very friendly and faithful to people. It will try to repel enemies by barking and biting.
LeafGreen It is very protective of its territory. It will bark and bite to repel intruders from its space.
Generation IV
Diamond A Pokémon with a loyal nature. It will remain motionless until it is given an order by its Trainer.
Pearl A Pokémon with a loyal nature. It will remain motionless until it is given an order by its Trainer.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Few Routes 7 and 8, Pokémon Mansion (Red only)
Blue (Japan)
None Trade
Yellow
Few Pokémon Mansion
Generation II
Gold Silver
Common Routes 7, 8, 36, and 37 (Gold only)
Crystal
Common Routes 8, 36, and 37
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Uncommon Routes 7 and 8, Pokémon Mansion (FireRed only)
Colosseum
None Trade
XD
One Cipher Key Lair (Shadow)
Generation IV
Diamond Pearl
Uncommon Routes 201 and 202 (dongle method: FireRed)
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Volcano
Pokémon Trozei Endless Level 55
Endless Level 75
Forever Level 5
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Mt. Thunder (9F-10F)
Mt. Thunder Peak (1F-2F)
Pokémon Ranger Dusk Factory
Pokémon Mystery Dungeon
(Time and Darkness)
Giant Volcano (1F-19F)
Dark Crater (B1-B13)
Pokémon Ranger: Shadows of Almia Pueru City
Union Highway

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
70
67 - 134 130 - 262
45
45 - 106 85 - 207
70
67 - 134 130 - 262
50
49 - 112 94 - 218
60
58 - 123 112 - 240
Total:
350
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 50.

Type effectiveness

Template:DP type effectiveness

Notes:

  1. If Growlithe has the Flash Fire ability, the effectiveness of Fire attacks will be 0×.
  2. In Generation I, the effectiveness of Ice-type moves is 1×.

Learnset

Template:Learnset intro

By leveling up

Generation I
Level Move Type
Start Bite Normal
Roar Normal
18 Ember Fire
23 Leer Normal
30 Take Down Normal
39 Agility Psychic
50 Flamethrower fire
Generation II
Level Move Type
Start Bite dark
Roar Normal
9 Ember Fire
18 Leer Normal
26 Take Down Normal
34 Flame Wheel fire
42 Agility Psychic
50 Flamethrower fire
Generation III
Level Move Type
Start Bite Dark
Roar Normal
7 Ember Fire
13 Leer Normal
19 Odor Sleuth Normal
25 Take Down Normal
31 Flame Wheel fire
37 Helping Hand Normal
43 Agility Psychic
49 Flamethrower fire
Generation IV
Level Move Type Cat.
Start Bite Dark Physical
Roar Normal status
6 Ember Fire special
9 Leer Normal status
14 Odor Sleuth Normal status
17 Helping Hand Normal status
20 Flame Wheel fire physical
25 Reversal Fighting Physical
28 Fire Fang Fire Physical
31 Take Down Normal Physical
34 Flamethrower fire special
39 Agility Psychic status
42 Crunch dark Physical
45 Heat Wave fire special
48 Flare Blitz fire Physical

By TM/HM

Generation I
# Move Type
TM06 Toxic Poison
TM08 Body Slam Normal
TM09 Take Down Normal
TM10 Double-Edge Normal
TM20 Rage Normal
TM23 Dragon Rage Dragon
TM28 Dig Ground
TM31 Mimic Normal
TM32 Double Team Normal
TM33 Reflect Psychic
TM34 Bide Normal
TM38 Fire Blast Fire
TM39 Swift Normal
TM40 Skull Bash Normal
TM44 Rest Psychic
TM50 Substitute Normal
Generation II
# Move Type
TM02 Headbutt normal
TM03 Curse unknown
TM05 Roar Normal
TM06 Toxic poison
TM08 Rock Smash Fighting
TM10 Hidden Power normal
TM11 Sunny Day Fire
TM13 Snore normal
TM17 Protect normal
TM20 Endure normal
TM21 Frustration normal
TM24 DragonBreath Dragon
TM23 Iron Tail steel
TM27 Return normal
TM28 Dig ground
TM32 Double Team normal
TM34 Swagger normal
TM35 Sleep Talk normal
TM38 Fire Blast Fire
TM39 Swift normal
TM44 Rest psychic
TM45 Attract normal
Generation III
# Move Type
TM05 Roar Normal
TM06 Toxic poison
TM10 Hidden Power normal
TM11 Sunny Day Fire
TM17 Protect normal
TM21 Frustration normal
TM23 Iron Tail steel
TM27 Return normal
TM28 Dig ground
TM32 Double Team normal
TM35 Flamethrower Fire
TM38 Fire Blast Fire
TM40 Aerial Ace flying
TM42 Facade normal
TM43 Secret Power normal
TM44 Rest psychic
TM45 Attract normal
TM46 Thief dark
TM50 Overheat Fire
HM04 Strength normal
HM06 Rock Smash Fighting
Generation IV
# Move Type Cat.
TM05 Roar Normal status
TM06 Toxic poison status
TM10 Hidden Power normal special
TM11 Sunny Day Fire status
TM17 Protect normal status
TM21 Frustration normal physical
TM23 Iron Tail steel physical
TM27 Return normal physical
TM28 Dig ground physical
TM32 Double Team normal status
TM35 Flamethrower Fire special
TM38 Fire Blast Fire special
TM40 Aerial Ace flying physical
TM42 Facade normal physical
TM43 Secret Power normal physical
TM44 Rest psychic status
TM45 Attract normal status
TM46 Thief dark physical
TM50 Overheat Fire special
TM58 Endure normal status
TM61 Will-O-Wisp fire status
TM78 Captivate normal status
TM82 Sleep Talk normal status
TM83 Natural Gift normal physical
TM87 Swagger normal status
TM90 Substitute normal status
HM04 Strength normal physical
HM06 Rock Smash Fighting physical

By breeding

Move Type Cat. Father
Body Slam Normal physical Torkoal
Spheal, Sealeo
Walrein
Purugly
Crunch Dark physical Rattata, Raticate
Arbok
Girafarig
Snubbull, Granbull
Houndour, Houndoom
Poochyena
Exploud
Mawile
Seviper
Walrein
Shinx, Luxio, Luxray
Floatzel
Hippopotas, Hippowdon
Double-Edge normal physical Rattata, Raticate
Cyndaquil, Quilava, Typhlosion
Phanpy
Skitty
Numel
Spinda
Hippopotas, Hippowdon
Fire Spin fire Special Vulpix
Ponyta, Rapidash
Flareon
Torchic, Torkoal, Chimchar
Monferno, Infernape
Heat Wave Fire special Torkoal
Howl Normal Status Houndour, Houndoom
Poochyena, Mightyena
Whismur, Loudred, Exploud
Electrike, Manectric
Dugtrio
Meowth, Persian
Farfetch'd
Seviper
Absol
Stunky, Skuntank
Weavile
Safeguard Normal Status Vulpix, Ninetales
Seel, Dewgong
Thrash Normal Physical Nidoking
Mankey, Primeape
Tauros
Teddiursa, Ursaring
Spinda
*Indicates moves only available through chain breeding.

By tutoring

Move Type Cat. Version
Body Slam Normal Physical FR LG E
Double-Edge Normal Physical FR LG E
Mimic Normal Status FR LG E
Substitute Normal Status FR LG E
Endure Normal Status     E
Sleep Talk Normal Status     E
Snore Normal Special     E
Swagger Normal Status     E
Swift Normal Special     E

Special Moves

In Pokémon XD: Gale of Darkness, Growlithe knows Shadow Blitz and Shadow Wave as a Shadow Pokémon, and learns Charm after being purified.

TCG-only Moves

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 058.png Spr 1y 058.png Spr 1g 058.png Spr b g1 058.png
II Gold Silver Crystal   Back
Spr 2g 058.png Spr 2s 058.png Spr 2c 058.png Spr b 2g 058.png
Spr 2g 058 s.png Spr 2s 058 s.png Spr 2c 058 s.png Spr b 2g 058 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 058.png Spr 3e 058.png Spr 3f 058.png Spr b 3r 058.png
Spr 3r 058 s.png Spr 3e 058 s.png Spr 3f 058 s.png Spr b 3r 058 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 058.png Spr 4p 058.png Spr 4h 058.png Spr b 4d 058.png
Spr 4d 058 s.png Spr 4p 058 s.png Spr 4h 058 s.png Spr b 4d 058 s.png
V Black White Black 2 White 2 Back
Spr 5b 058.png Spr 5b2 058.png Spr b 5b 058.png
Spr 5b 058 s.png Spr 5b2 058 s.png Spr b 5b 058 s.png
Growlithe For other sprites and images, please see Growlithe images on Bulbagarden Archives.

Trivia

  • Growlithe's original name was "Flame".

Origin

Growlithe is most likely based on Japanese 獅子 shishi, or 狛犬 koma-inu. They are mythical creatures that share traits with lions, tigers, and dogs. Statues of them in pairs are used as guardians and to invite good luck.

Name origin

Growlithe's name is likely a combination of growl and lithe, meaning limber or flexible. Its Japanese name may simply refer to its abilities as a guard dog.

In other languages

Related articles

External links

000 #{{{prevnum}}}: Primeape
Pokémon
#{{{nextnum}}}: Arcanine 000
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