User:TehPerson/TM learnlist (Generation VIII)/9

Turtwig

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM49
TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR79
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Turtwig
  • Italic indicates a move that gets STAB only when used by an Evolution of Turtwig
  • Click on the generation numbers at the top to see TM moves from other generations

Grotle

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM49
TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR79
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Grotle
  • Italic indicates a move that gets STAB only when used by an Evolution of Grotle
  • Click on the generation numbers at the top to see TM moves from other generations

Torterra

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49
TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR79
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Torterra
  • Italic indicates a move that gets STAB only when used by an Evolution of Torterra
  • Click on the generation numbers at the top to see TM moves from other generations

Chimchar

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM13
TM13 Fire Spin Fire Special 03535 085}}85% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR41
TR41 Blaze Kick Fire Physical 08585 090}}90% 10
TR43
TR43 Overheat Fire Special 130130 090}}90% 5
TR48
TR48 Bulk Up Fighting Status 0000 —}}—% 20
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Chimchar
  • Italic indicates a move that gets STAB only when used by an Evolution of Chimchar
  • Click on the generation numbers at the top to see TM moves from other generations

Monferno

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM13
TM13 Fire Spin Fire Special 03535 085}}85% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR41
TR41 Blaze Kick Fire Physical 08585 090}}90% 10
TR43
TR43 Overheat Fire Special 130130 090}}90% 5
TR48
TR48 Bulk Up Fighting Status 0000 —}}—% 20
TR53
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR55
TR55 Flare Blitz Fire Physical 120120 100}}100% 15
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Monferno
  • Italic indicates a move that gets STAB only when used by an Evolution of Monferno
  • Click on the generation numbers at the top to see TM moves from other generations

Infernape

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM13
TM13 Fire Spin Fire Special 03535 085}}85% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR41
TR41 Blaze Kick Fire Physical 08585 090}}90% 10
TR43
TR43 Overheat Fire Special 130130 090}}90% 5
TR48
TR48 Bulk Up Fighting Status 0000 —}}—% 20
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR53
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR55
TR55 Flare Blitz Fire Physical 120120 100}}100% 15
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an Evolution of Infernape
  • Click on the generation numbers at the top to see TM moves from other generations

Piplup

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Piplup
  • Italic indicates a move that gets STAB only when used by an Evolution of Piplup
  • Click on the generation numbers at the top to see TM moves from other generations

Prinplup

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Prinplup
  • Italic indicates a move that gets STAB only when used by an Evolution of Prinplup
  • Click on the generation numbers at the top to see TM moves from other generations

Empoleon

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
TR98
TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Empoleon
  • Italic indicates a move that gets STAB only when used by an Evolution of Empoleon
  • Click on the generation numbers at the top to see TM moves from other generations

Starly

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Starly
  • Italic indicates a move that gets STAB only when used by an Evolution of Starly
  • Click on the generation numbers at the top to see TM moves from other generations

Staravia

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Staravia
  • Italic indicates a move that gets STAB only when used by an Evolution of Staravia
  • Click on the generation numbers at the top to see TM moves from other generations

Staraptor

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR53
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Staraptor
  • Italic indicates a move that gets STAB only when used by an Evolution of Staraptor
  • Click on the generation numbers at the top to see TM moves from other generations

Bidoof

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an Evolution of Bidoof
  • Click on the generation numbers at the top to see TM moves from other generations

Bibarel

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR98
TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Bibarel
  • Italic indicates a move that gets STAB only when used by an Evolution of Bibarel
  • Click on the generation numbers at the top to see TM moves from other generations

Kricketune

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM94
TM94 False Swipe Normal Physical 04040 100}}100% 40
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR18
TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR42
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR60
TR60 X-Scissor Bug Physical 08080 100}}100% 15
TR61
TR61 Bug Buzz Bug Special 09090 100}}100% 10
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Kricketune
  • Italic indicates a move that gets STAB only when used by an Evolution of Kricketune
  • Click on the generation numbers at the top to see TM moves from other generations

Cranidos

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR62
TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Cranidos
  • Italic indicates a move that gets STAB only when used by an Evolution of Cranidos
  • Click on the generation numbers at the top to see TM moves from other generations

Rampardos

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR62
TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Rampardos
  • Italic indicates a move that gets STAB only when used by an Evolution of Rampardos
  • Click on the generation numbers at the top to see TM moves from other generations

Shieldon

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR79
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Shieldon
  • Italic indicates a move that gets STAB only when used by an Evolution of Shieldon
  • Click on the generation numbers at the top to see TM moves from other generations

Bastiodon

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR79
TR79 Heavy Slam Steel Physical 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Bastiodon
  • Italic indicates a move that gets STAB only when used by an Evolution of Bastiodon
  • Click on the generation numbers at the top to see TM moves from other generations

Burmy

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Burmy
  • Italic indicates a move that gets STAB only when used by an Evolution of Burmy
  • Click on the generation numbers at the top to see TM moves from other generations

Wormadam

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR61
TR61 Bug Buzz Bug Special 09090 100}}100% 10
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an Evolution of Wormadam
  • Click on the generation numbers at the top to see TM moves from other generations

Wormadam

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM54
TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR61
TR61 Bug Buzz Bug Special 09090 100}}100% 10
TR67
TR67 Earth Power Ground Special 09090 100}}100% 10
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an Evolution of Wormadam
  • Click on the generation numbers at the top to see TM moves from other generations

Wormadam

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR52
TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR61
TR61 Bug Buzz Bug Special 09090 100}}100% 10
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR74
TR74 Iron Head Steel Physical 08080 100}}100% 15
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an Evolution of Wormadam
  • Click on the generation numbers at the top to see TM moves from other generations

Mothim

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TM95
TM95 Air Slash Flying Special 07575 095}}95% 15
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR61
TR61 Bug Buzz Bug Special 09090 100}}100% 10
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mothim
  • Italic indicates a move that gets STAB only when used by an Evolution of Mothim
  • Click on the generation numbers at the top to see TM moves from other generations

Pachirisu

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM29
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM47
TM47 Fake Tears Dark Status 0000 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM80
TM80 Volt Switch Electric Special 07070 100}}100% 20
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR80
TR80 Electro Ball Electric Special 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Pachirisu
  • Italic indicates a move that gets STAB only when used by an Evolution of Pachirisu
  • Click on the generation numbers at the top to see TM moves from other generations

Buizel

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM84
TM84 Tail Slap Normal Physical 02525 085}}85% 10
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR48
TR48 Bulk Up Fighting Status 0000 —}}—% 20
TR84
TR84 Scald Water Special 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Buizel
  • Italic indicates a move that gets STAB only when used by an Evolution of Buizel
  • Click on the generation numbers at the top to see TM moves from other generations

Floatzel

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM67
TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM84
TM84 Tail Slap Normal Physical 02525 085}}85% 10
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR48
TR48 Bulk Up Fighting Status 0000 —}}—% 20
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR98
TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Floatzel
  • Italic indicates a move that gets STAB only when used by an Evolution of Floatzel
  • Click on the generation numbers at the top to see TM moves from other generations

Ambipom

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM47
TM47 Fake Tears Dark Status 0000 100}}100% 20
TM52
TM52 Bounce Flying Physical 08585 085}}85% 5
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM84
TM84 Tail Slap Normal Physical 02525 085}}85% 10
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Ambipom
  • Italic indicates a move that gets STAB only when used by an Evolution of Ambipom
  • Click on the generation numbers at the top to see TM moves from other generations

Mismagius

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM10
TM10 Magical Leaf Grass Special 06060 —}}—% 20
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM47
TM47 Fake Tears Dark Status 0000 100}}100% 20
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM71
TM71 Wonder Room Psychic Status 0000 —}}—% 10
TM72
TM72 Magic Room Psychic Status 0000 —}}—% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM77
TM77 Hex Ghost Special 06565 100}}100% 10
TM86
TM86 Phantom Force Ghost Physical 09090 100}}100% 10
TM92
TM92 Mystical Fire Fire Special 07575 100}}100% 10
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR42
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR63
TR63 Power Gem Rock Special 08080 100}}100% 20
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mismagius
  • Italic indicates a move that gets STAB only when used by an Evolution of Mismagius
  • Click on the generation numbers at the top to see TM moves from other generations

Honchkrow

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM85
TM85 Snarl Dark Special 05555 095}}95% 15
TM95
TM95 Air Slash Flying Special 07575 095}}95% 15
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR89
TR89 Hurricane Flying Special 110110 070}}70% 10
  • Bold indicates a move that gets STAB when used by Honchkrow
  • Italic indicates a move that gets STAB only when used by an Evolution of Honchkrow
  • Click on the generation numbers at the top to see TM moves from other generations

Glameow

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM29
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM47
TM47 Fake Tears Dark Status 0000 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR42
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR90
TR90 Play Rough Fairy Physical 09090 090}}90% 10
  • Bold indicates a move that gets STAB when used by Glameow
  • Italic indicates a move that gets STAB only when used by an Evolution of Glameow
  • Click on the generation numbers at the top to see TM moves from other generations

Purugly

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM29
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM47
TM47 Fake Tears Dark Status 0000 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR42
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR90
TR90 Play Rough Fairy Physical 09090 090}}90% 10
  • Bold indicates a move that gets STAB when used by Purugly
  • Italic indicates a move that gets STAB only when used by an Evolution of Purugly
  • Click on the generation numbers at the top to see TM moves from other generations

Chingling

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR42
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR44
TR44 Cosmic Power Psychic Status 0000 —}}—% 20
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Chingling
  • Italic indicates a move that gets STAB only when used by an Evolution of Chingling
  • Click on the generation numbers at the top to see TM moves from other generations

See also