User:TehPerson/TM learnlist (Generation VIII)

Kakuna

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
  • Bold indicates a move that gets STAB when used by Kakuna
  • Italic indicates a move that gets STAB only when used by an Evolution of Kakuna
  • Click on the generation numbers at the top to see TM moves from other generations

Beedrill

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM07
TM07 Pin Missile Bug Physical 02525 095}}95% 20
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM73
TM73 Cross Poison Poison Physical 07070 100}}100% 20
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM82
TM82 Electroweb Electric Special 05555 095}}95% 15
TM94
TM94 False Swipe Normal Physical 04040 100}}100% 40
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR54
TR54 Toxic Spikes Poison Status 0000 —}}—% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR60
TR60 X-Scissor Bug Physical 08080 100}}100% 15
TR87
TR87 Drill Run Ground Physical 08080 095}}95% 10
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an Evolution of Beedrill
  • Click on the generation numbers at the top to see TM moves from other generations

Pidgey

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM95
TM95 Air Slash Flying Special 07575 095}}95% 15
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR89
TR89 Hurricane Flying Special 110110 070}}70% 10
  • Bold indicates a move that gets STAB when used by Pidgey
  • Italic indicates a move that gets STAB only when used by an Evolution of Pidgey
  • Click on the generation numbers at the top to see TM moves from other generations

Pidgeotto

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM95
TM95 Air Slash Flying Special 07575 095}}95% 15
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR89
TR89 Hurricane Flying Special 110110 070}}70% 10
  • Bold indicates a move that gets STAB when used by Pidgeotto
  • Italic indicates a move that gets STAB only when used by an Evolution of Pidgeotto
  • Click on the generation numbers at the top to see TM moves from other generations

Pidgeot

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM95
TM95 Air Slash Flying Special 07575 095}}95% 15
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR89
TR89 Hurricane Flying Special 110110 070}}70% 10
  • Bold indicates a move that gets STAB when used by Pidgeot
  • Italic indicates a move that gets STAB only when used by an Evolution of Pidgeot
  • Click on the generation numbers at the top to see TM moves from other generations

Rattata

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR86
TR86 Wild Charge Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Rattata
  • Italic indicates a move that gets STAB only when used by an Evolution of Rattata
  • Click on the generation numbers at the top to see TM moves from other generations

Alolan Rattata

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM85
TM85 Snarl Dark Special 05555 095}}95% 15
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Rattata
  • Italic indicates a move that gets STAB only when used by an Evolution of Rattata

Raticate

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR53
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR86
TR86 Wild Charge Electric Physical 09090 100}}100% 15
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
TR97
TR97 Psychic Fangs Psychic Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Raticate
  • Italic indicates a move that gets STAB only when used by an Evolution of Raticate
  • Click on the generation numbers at the top to see TM moves from other generations

Alolan Raticate

Generation VIII
Other generations:
VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM85
TM85 Snarl Dark Special 05555 095}}95% 15
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR48
TR48 Bulk Up Fighting Status 0000 —}}—% 20
TR53
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
TR97
TR97 Psychic Fangs Psychic Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Raticate
  • Italic indicates a move that gets STAB only when used by an Evolution of Raticate

Spearow

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM94
TM94 False Swipe Normal Physical 04040 100}}100% 40
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR87
TR87 Drill Run Ground Physical 08080 095}}95% 10
  • Bold indicates a move that gets STAB when used by Spearow
  • Italic indicates a move that gets STAB only when used by an Evolution of Spearow
  • Click on the generation numbers at the top to see TM moves from other generations

Fearow

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM94
TM94 False Swipe Normal Physical 04040 100}}100% 40
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR19
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR36
TR36 Heat Wave Fire Special 09595 090}}90% 10
TR66
TR66 Brave Bird Flying Physical 120120 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR87
TR87 Drill Run Ground Physical 08080 095}}95% 10
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Fearow
  • Italic indicates a move that gets STAB only when used by an Evolution of Fearow
  • Click on the generation numbers at the top to see TM moves from other generations

Ekans

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Ekans
  • Italic indicates a move that gets STAB only when used by an Evolution of Ekans
  • Click on the generation numbers at the top to see TM moves from other generations

Arbok

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM66
TM66 Thunder Fang Electric Physical 06565 095}}95% 15
TM67
TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM68
TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR78
TR78 Sludge Wave Poison Special 09595 100}}100% 10
TR91
TR91 Venom Drench Poison Status 0000 100}}100% 20
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an Evolution of Arbok
  • Click on the generation numbers at the top to see TM moves from other generations

Paras

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM73
TM73 Cross Poison Poison Physical 07070 100}}100% 20
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TM94
TM94 False Swipe Normal Physical 04040 100}}100% 40
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR18
TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR60
TR60 X-Scissor Bug Physical 08080 100}}100% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Paras
  • Italic indicates a move that gets STAB only when used by an Evolution of Paras
  • Click on the generation numbers at the top to see TM moves from other generations

Parasect

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM73
TM73 Cross Poison Poison Physical 07070 100}}100% 20
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TM94
TM94 False Swipe Normal Physical 04040 100}}100% 40
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR18
TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR60
TR60 X-Scissor Bug Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Parasect
  • Italic indicates a move that gets STAB only when used by an Evolution of Parasect
  • Click on the generation numbers at the top to see TM moves from other generations

Venonat

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR18
TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR54
TR54 Toxic Spikes Poison Status 0000 —}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR91
TR91 Venom Drench Poison Status 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Venonat
  • Italic indicates a move that gets STAB only when used by an Evolution of Venonat
  • Click on the generation numbers at the top to see TM moves from other generations

Venomoth

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR18
TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR54
TR54 Toxic Spikes Poison Status 0000 —}}—% 20
TR61
TR61 Bug Buzz Bug Special 09090 100}}100% 10
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR91
TR91 Venom Drench Poison Status 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Venomoth
  • Italic indicates a move that gets STAB only when used by an Evolution of Venomoth
  • Click on the generation numbers at the top to see TM moves from other generations

Mankey

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR43
TR43 Overheat Fire Special 130130 090}}90% 5
TR48
TR48 Bulk Up Fighting Status 0000 —}}—% 20
TR53
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Mankey
  • Italic indicates a move that gets STAB only when used by an Evolution of Mankey
  • Click on the generation numbers at the top to see TM moves from other generations

Primeape

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM37
TM37 Beat Up Dark Physical 0000 100}}100% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM42
TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM56
TM56 U-turn Bug Physical 07070 100}}100% 20
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM78
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
TR13 Focus Energy Normal Status 0000 —}}—% 30
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR21
TR21 Reversal Fighting Physical 0000 100}}100% 15
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR43
TR43 Overheat Fire Special 130130 090}}90% 5
TR48
TR48 Bulk Up Fighting Status 0000 —}}—% 20
TR53
TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR75
TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Primeape
  • Italic indicates a move that gets STAB only when used by an Evolution of Primeape
  • Click on the generation numbers at the top to see TM moves from other generations

Bellsprout

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM10
TM10 Magical Leaf Grass Special 06060 —}}—% 20
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM46
TM46 Weather Ball Normal Special 05050 100}}100% 10
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR18
TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR72
TR72 Power Whip Grass Physical 120120 085}}85% 10
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Bellsprout
  • Italic indicates a move that gets STAB only when used by an Evolution of Bellsprout
  • Click on the generation numbers at the top to see TM moves from other generations

Weepinbell

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM10
TM10 Magical Leaf Grass Special 06060 —}}—% 20
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM12
TM12 Solar Blade Grass Physical 125125 100}}100% 10
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM46
TM46 Weather Ball Normal Special 05050 100}}100% 10
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR18
TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR72
TR72 Power Whip Grass Physical 120120 085}}85% 10
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Weepinbell
  • Italic indicates a move that gets STAB only when used by an Evolution of Weepinbell
  • Click on the generation numbers at the top to see TM moves from other generations

Victreebel

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM10
TM10 Magical Leaf Grass Special 06060 —}}—% 20
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM12
TM12 Solar Blade Grass Physical 125125 100}}100% 10
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM46
TM46 Weather Ball Normal Special 05050 100}}100% 10
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM74
TM74 Venoshock Poison Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM88
TM88 Grassy Terrain Grass Status 0000 —}}—% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR18
TR18 Leech Life Bug Physical 08080 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR22
TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR30
TR30 Encore Normal Status 0000 100}}100% 5
TR50
TR50 Leaf Blade Grass Physical 09090 100}}100% 15
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR72
TR72 Power Whip Grass Physical 120120 085}}85% 10
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Victreebel
  • Italic indicates a move that gets STAB only when used by an Evolution of Victreebel
  • Click on the generation numbers at the top to see TM moves from other generations

See also