User:TehPerson/TM learnlist (Generation VIII)/8

Castform

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM32
TM32 Sandstorm Rock Status 0000 —}}—% 10
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM46
TM46 Weather Ball Normal Special 05050 100}}100% 10
TM61
TM61 Guard Swap Psychic Status 0000 —}}—% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM77
TM77 Hex Ghost Special 06565 100}}100% 10
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR44
TR44 Cosmic Power Psychic Status 0000 —}}—% 20
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
TR89
TR89 Hurricane Flying Special 110110 070}}70% 10
  • Bold indicates a move that gets STAB when used by Castform
  • Italic indicates a move that gets STAB only when used by an Evolution of Castform
  • Click on the generation numbers at the top to see TM moves from other generations

Kecleon

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM71
TM71 Wonder Room Psychic Status 0000 —}}—% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM79
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR15
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR31
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR85
TR85 Work Up Normal Status 0000 —}}—% 30
  • Bold indicates a move that gets STAB when used by Kecleon
  • Italic indicates a move that gets STAB only when used by an Evolution of Kecleon
  • Click on the generation numbers at the top to see TM moves from other generations

Shuppet

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM72
TM72 Magic Room Psychic Status 0000 —}}—% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM77
TM77 Hex Ghost Special 06565 100}}100% 10
TM86
TM86 Phantom Force Ghost Physical 09090 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an Evolution of Shuppet
  • Click on the generation numbers at the top to see TM moves from other generations

Banette

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM23
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM38
TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM44
TM44 Imprison Psychic Status 0000 —}}—% 10
TM57
TM57 Payback Dark Physical 05050 100}}100% 10
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM72
TM72 Magic Room Psychic Status 0000 —}}—% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM77
TM77 Hex Ghost Special 06565 100}}100% 10
TM86
TM86 Phantom Force Ghost Physical 09090 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR14
TR14 Metronome Normal Status 0000 —}}—% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR73
TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR81
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Banette
  • Italic indicates a move that gets STAB only when used by an Evolution of Banette
  • Click on the generation numbers at the top to see TM moves from other generations

Tropius

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06
TM06 Fly Flying Physical 09090 095}}95% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM10
TM10 Magical Leaf Grass Special 06060 —}}—% 20
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM28
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM30
TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM50
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM81
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM95
TM95 Air Slash Flying Special 07575 095}}95% 15
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
TR00 Swords Dance Normal Status 0000 —}}—% 20
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR10
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR24
TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR50
TR50 Leaf Blade Grass Physical 09090 100}}100% 15
TR51
TR51 Dragon Dance Dragon Status 0000 —}}—% 20
TR59
TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR62
TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR71
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Tropius
  • Italic indicates a move that gets STAB only when used by an Evolution of Tropius
  • Click on the generation numbers at the top to see TM moves from other generations

Chimecho

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
TM41 Helping Hand Normal Status 0000 —}}—% 20
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR42
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR44
TR44 Cosmic Power Psychic Status 0000 —}}—% 20
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR92
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Chimecho
  • Italic indicates a move that gets STAB only when used by an Evolution of Chimecho
  • Click on the generation numbers at the top to see TM moves from other generations

Clamperl

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR45
TR45 Muddy Water Water Special 09090 085}}85% 10
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR84
TR84 Scald Water Special 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Clamperl
  • Italic indicates a move that gets STAB only when used by an Evolution of Clamperl
  • Click on the generation numbers at the top to see TM moves from other generations

Huntail

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM16
TM16 Screech Normal Status 0000 085}}85% 40
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM26
TM26 Scary Face Normal Status 0000 100}}100% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM52
TM52 Bounce Flying Physical 08585 085}}85% 5
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM67
TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM76
TM76 Round Normal Special 06060 100}}100% 15
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR32
TR32 Crunch Dark Physical 08080 100}}100% 15
TR45
TR45 Muddy Water Water Special 09090 085}}85% 10
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR84
TR84 Scald Water Special 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an Evolution of Huntail
  • Click on the generation numbers at the top to see TM moves from other generations

Gorebyss

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM52
TM52 Bounce Flying Physical 08585 085}}85% 5
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM87
TM87 Draining Kiss Fairy Special 05050 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR29
TR29 Baton Pass Normal Status 0000 —}}—% 40
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR45
TR45 Muddy Water Water Special 09090 085}}85% 10
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR84
TR84 Scald Water Special 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Gorebyss
  • Italic indicates a move that gets STAB only when used by an Evolution of Gorebyss
  • Click on the generation numbers at the top to see TM moves from other generations

Luvdisc

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM29
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
TM31 Attract Normal Status 0000 100}}100% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM35
TM35 Hail Ice Status 0000 —}}—% 10
TM36
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM45
TM45 Dive Water Physical 08080 100}}100% 10
TM52
TM52 Bounce Flying Physical 08585 085}}85% 5
TM55
TM55 Brine Water Special 06565 100}}100% 10
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM87
TM87 Draining Kiss Fairy Special 05050 100}}100% 10
TR03
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
TR04 Surf Water Special 09090 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
TR06 Blizzard Ice Special 110110 070}}70% 5
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR16
TR16 Waterfall Water Physical 08080 100}}100% 15
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR84
TR84 Scald Water Special 08080 100}}100% 15
TR98
TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Luvdisc
  • Italic indicates a move that gets STAB only when used by an Evolution of Luvdisc
  • Click on the generation numbers at the top to see TM moves from other generations

Deoxys

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
TM17 Light Screen Psychic Status 0000 —}}—% 30
TM18
TM18 Reflect Psychic Status 0000 —}}—% 20
TM19
TM19 Safeguard Normal Status 0000 —}}—% 25
TM21
TM21 Rest Psychic Status 0000 —}}—% 10
TM22
TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24
TM24 Snore Normal Special 05050 100}}100% 15
TM25
TM25 Protect Normal Status 0000 —}}—% 10
TM27
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM33
TM33 Rain Dance Water Status 0000 —}}—% 5
TM34
TM34 Sunny Day Fire Status 0000 —}}—% 5
TM39
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
TM40 Swift Normal Special 06060 —}}—% 20
TM43
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48
TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM59
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM64
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM70
TM70 Trick Room Psychic Status 0000 —}}—% 5
TM71
TM71 Wonder Room Psychic Status 0000 —}}—% 10
TM75
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
TM76 Round Normal Special 06060 100}}100% 15
TM97
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR07
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
TR09 Thunder Electric Special 110110 070}}70% 10
TR11
TR11 Psychic Psychic Special 09090 100}}100% 10
TR12
TR12 Agility Psychic Status 0000 —}}—% 30
TR17
TR17 Amnesia Psychic Status 0000 —}}—% 20
TR20
TR20 Substitute Normal Status 0000 —}}—% 10
TR23
TR23 Spikes Ground Status 0000 —}}—% 20
TR25
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
TR26 Endure Normal Status 0000 —}}—% 10
TR27
TR27 Sleep Talk Normal Status 0000 —}}—% 10
TR33
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
TR38 Trick Psychic Status 0000 100}}100% 10
TR39
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR40
TR40 Skill Swap Psychic Status 0000 —}}—% 10
TR44
TR44 Cosmic Power Psychic Status 0000 —}}—% 20
TR46
TR46 Iron Defense Steel Status 0000 —}}—% 15
TR49
TR49 Calm Mind Psychic Status 0000 —}}—% 20
TR57
TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR58
TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR64
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR65
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR68
TR68 Nasty Plot Dark Status 0000 —}}—% 20
TR69
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR70
TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR76
TR76 Stealth Rock Rock Status 0000 —}}—% 20
TR77
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR83
TR83 Ally Switch Psychic Status 0000 —}}—% 15
TR95
TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an Evolution of Deoxys
  • Click on the generation numbers at the top to see TM moves from other generations

See also