- This article is about the Poké Ball made from a Black Apricorn. For the Poké Ball from Legends: Arceus, see Heavy Ball (Hisui).
In the core series games
The Heavy Ball is more effective against heavier Pokémon and less effective against lighter Pokémon, varying based on several discrete weight groups. The modifiers used are listed below.
|-20||225.5 lbs. (102.3 kg) or less||451.3 lbs. (204.7 kg) or less||220.2 lbs. (99.9 kg) or less|
|±0||225.8 lbs. (102.4 kg) – 451.3 lbs. (204.7 kg)||N/A||220.5 lbs. (100.0 kg) – 440.7 lbs. (199.9 kg)|
|+20||451.5 lbs. (204.8 kg) – 677.0 lbs. (307.1 kg)||451.5 lbs. (204.8 kg) – 677.0 lbs. (307.1 kg)||440.9 lbs. (200.0 kg) – 661.2 lbs. (299.9 kg)|
|+30||677.3 lbs. (307.2 kg) – 902.8 lbs. (409.5 kg)||677.3 lbs. (307.2 kg) – 902.8 lbs. (409.5 kg)||661.4 lbs. (300.0 kg) or more|
|+40||903.0 lbs. (409.6 kg) or more||903.0 lbs. (409.6 kg) or more||N/A|
If the modified catch rate exceeds 255, it is instead set to 255.
If used on an Ultra Beast, the catch rate modifier is instead always set to 410/4096× (~0.1×). The catch rate used in the calculation is still modified as normal by the Heavy Ball, however.
In Pokémon Crystal only, there is a glitch that causes the retrieved weights of Pokémon whose index numbers are divisible by 64 (Kadabra, Tauros, and Sunflora) to become junk data that are, in turn, interpreted as massive weights, causing these particular Pokémon to receive the +40 capture modifier. In Gold and Silver, these Pokémon's weights are retrieved correctly, giving them a -20 catch modifier.
In Pokémon HeartGold and SoulSilver, the ±0 and -20 modifiers were supposed to work like Generation II's, but the -20's modifier instead checks if the catch rate is less than 1024, rather than the weight (internally, weights are stored as tenths of kilograms), which is always true, so when the ±0's "less than 204.8 kg" check is passed, -20's will always be as well.
In all games except Pokémon Sun and Moon, if using the Heavy Ball would cause the wild Pokémon's catch rate to become negative, it is instead set to 1. In Pokémon Sun and Moon, it is instead set to 0, making it impossible to successfully catch such a Pokémon with a Heavy Ball in those games.
The Heavy Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present or against a trial Pokémon. If used in a Trainer battle, the opposing Trainer will bat the ball away, wasting the turn (as well as the ball prior to Generation IV).
Fling fails if the user is holding a Heavy Ball.
Scarlet and Violet
|In-battle sprite in
|Summary sprite from
Generations IV and V
|In-battle sprite in
|In-battle sprite in|
|In-battle model from
X, Y, Omega Ruby,
Alpha Sapphire, Sun, Moon,
Ultra Sun, and Ultra Moon
In the anime
In the manga
In Teddiursa's Picnic, Silver received a Heavy Ball from Kurt, crafted from a Black Apricorn he had given to the man earlier. He used the Ball in the next chapter to catch a wild Ursaring that was attacking Gold and Maizie.
Pokémon Gold & Silver: The Golden Boys
Pokémon HeartGold SoulSilver: Pokédex Completion Comic
Pokémon Pocket Monsters
A Heavy Ball in Pokémon Adventures
A Heavy Ball in Pokémon Gold & Silver: The Golden Boys
A Heavy Ball in Pokémon Pocket Monsters
In the TCG
- Main article: Heavy Ball (Next Destinies 88)
The Heavy Ball is an Item card in the Pokémon Trading Card Game introduced during the English Black & White Series (the Japanese BW Era). First released in the Next Destinies expansion, it was reprinted in the Japanese Master Deck Build Box EX before being reprinted worldwide for the BREAKthrough expanstion. This version was included in the Japanese The Best of XY compilation.
When a player uses a Heavy Ball, they are allowed to search their deck for a Pokémon with a Retreat Cost of 3 or more, reveal it, and put it into their hand. The user shuffles their deck afterward.
- In Pokémon Sun and Moon only, a Heavy Ball will always fail to catch a Pokémon whose weight is less than 220.46 lbs (100.0 kg) and whose catch rate is less than or equal to 20. This is because the game will set the catch rate to 0 when the catch rate becomes negative due to the -20 modifier that is applied. The only catchable Pokémon that this affects are Beldum and the guardian deities.
- Starting in Generation VI, the Heavy Ball gained two extra blue protrusions on its back, mirroring the two featured on its front.
In other languages
|This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.|