The Fast Ball (Japanese: スピードボール Speed Ball) is a type of Poké Ball introduced in Generation II. It can be used to catch a wild Pokémon, being more likely to succeed against Pokémon that are fast or quick to flee.
In the core series games
The Fast Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present or against a trial Pokémon. If used in a Trainer battle, the opposing Trainer will bat the ball away, wasting the item.
While it is intended to be more effective against all Pokémon that can flee, due to a glitch, it is only effective against the first three Pokémon in the list of Pokémon that have a 10% chance of fleeing (these three being Magnemite, Grimer, and Tangela). The code was intended to instead check the three tables of Pokémon that have a chance of fleeing (Pokémon that have a 10% chance to flee, Pokémon that have a 50% chance to flee, and Pokémon that always flee).
Generation IV onward
If used on an Ultra Beast, the catch rate modifier is instead always set to 410/4096× (~0.1×).
Fling fails if the user is holding a Fast Ball.
|In-battle sprite in
|Summary sprite from
Generations IV and V
|In-battle sprite in
|In-battle sprite in|
|In-battle model from
X, Y, Omega Ruby,
Alpha Sapphire, Sun, Moon,
Ultra Sun, and Ultra Moon
In the anime
In Going Apricorn!, Ash, Brock, and Misty each received a Fast Ball from Kurt. Brock used his Fast Ball to catch a Pineco later in the same episode; Ash and Misty's Fast Balls have not been seen or mentioned since, although Ash's Fast Ball makes a cameo appearance in the fifth Japanese opening theme, Ready Go!, and the dub opening theme for Pokémon: Master Quest, Believe in Me.
In the manga
Pokémon Gold & Silver: The Golden Boys
In the TCG
- Main article: Fast Ball (Skyridge 124)
The Fast Ball allows the player to go through their deck, turning over cards one at a time until they find the first evolution card, and then taking that into their hand, shuffling afterward. It debuted in Skyridge.
- In official artwork and in-battle from Generation V onward, the Fast Ball is shown to be red. However, its Bag sprite and Pokémon Global Link artwork are orange, and it appears orange in-battle in Pokémon HeartGold and SoulSilver.
- The Fast Ball includes a stylized S in its design. This is a reference to its Japanese name, Speed Ball.
- In Generation II, despite the Fast Ball's intended effect to be more effective against Pokémon that can run away from battle, its item description in Generation II instead implies that it is more effective against fast Pokémon in that generation. Conversely, from Generation V onward, its description implies it is more effective against Pokémon that can run away, when in fact it is more effective against fast Pokémon in those generations.
In other languages
|This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.|