Headbutt (move)
Headbutt ずつき Headbutt | ||||||||||||
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Range
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Availability
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Headbutt (Japanese: ずつき Headbutt) is a damage-dealing Normal-type move introduced in Generation I. It was TM02 in Generation II.
Effect
In battle
Headbutt does damage and has a 30% chance of causing the target to flinch.
Outside of battle
- Main article: Headbutt tree
Generation II
Headbutt became a move which can be used outside of battle, allowing the player to shake small trees, sometimes causing a wild Pokémon to drop out. Depending on the time of day, the Pokémon which falls out may be asleep. Some Pokémon can only be caught by this method (e.g., Pineco, Heracross).
Generation III
Headbutt is no longer a field move.
Generation IV
In Pokémon Diamond, Pearl, and Platinum, Headbutt is not a field move.
In Pokémon HeartGold and SoulSilver, Headbutt can again be used on trees in the field. However, now it can be used on all trees, but only some will yield Pokémon; trees that can yield Pokémon will always yield Pokémon when headbutted. Also, Pokémon will not be asleep when they are encountered this way, regardless of the time of day.
Furthermore, categories of trees have been abandoned, in favor of unique wild Pokémon for each location. There are also now special trees, which in each area yield a Pokémon not normally encountered by using Headbutt in that area. After the National Pokédex is acquired, non-regional Pokémon from Hoenn or Sinnoh can also be found using this method.
Generation V
Headbutt is no longer a field move.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
079 | Slowpoke | Water | Psychic | 22 | 34 | 34 | 29 | 25 | 25 | 23 | ||||||
080 | Slowbro | Water | Psychic | 1, 22 | 34 | 34 | 29 | 25 | 25 | 23 | ||||||
086 | Seel | Water | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||
087 | Dewgong | Water | Ice | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
096 | Drowzee | Psychic | 24 | 25 | 25 | 17 | 15, 32 | 13, 29 | 13, 29 | |||||||
097 | Hypno | Psychic | 24 | 25 | 25 | 17 | 15, 38 | 13, 29 | 13, 29 | |||||||
104 | Cubone | Ground | 18 | 13 | 13 | 11 | 11 | 11 | ||||||||
105 | Marowak | Ground | 18 | 1, 13 | 1, 13 | 1, 11 | 1, 11 | 1, 11 | ||||||||
143 | Snorlax | Normal | 1 | 29 | 19 | 17 | ' | |||||||||
199 | Slowking | Water | Psychic | 34 | 34 | 29 | 25 | 25 | 23 | |||||||
209 | Snubbull* | Fairy | 19 | 19 | 19 | |||||||||||
210 | Granbull* | Fairy | 19 | 19 | 19 | |||||||||||
226 | Mantine | Water | Flying | 13 | 13 | 16 | 16 | |||||||||
263 | Zigzagoon | Normal | 9 | 9 | 9 | 9 11 | ||||||||||
264 | Linoone | Normal | 1, 9 | 1, 9 | 1, 9 | 1, 9 11 | ||||||||||
285 | Shroomish | Grass | 22 | 21 | 21 | 21 15 | ||||||||||
286 | Breloom | Grass | Fighting | 22 | 21 | 21 | 21 15 | |||||||||
304 | Aron | Steel | Rock | 10 | 11 | 11 | 8 | 8 7 | ||||||||
305 | Lairon | Steel | Rock | 1, 10 | 1, 11 | 1, 11 | 1, 8 | 1, 8 1, 7 | ||||||||
306 | Aggron | Steel | Rock | 1, 10 | 1, 11 | 1, 11 | 1, 8 | 1, 8 1, 7 | ||||||||
351 | Castform | Normal | 20 | 15 | 15 | |||||||||||
361 | Snorunt | Ice | 19 | 19 | 19 | 19 28 | ||||||||||
362 | Glalie | Ice | 19 | 19 | 19 | 19 28 | ||||||||||
371 | Bagon | Dragon | 17 | 16 | 16 | 16 17 | ||||||||||
372 | Shelgon | Dragon | 1, 17 | 1, 16 | 1, 16 | 1, 16 17 | ||||||||||
373 | Salamence | Dragon | Flying | 1, 17 | 1, 16 | 1, 16 | 1, 16 17 | |||||||||
399 | Bidoof | Normal | 17 | 17 | 17 | |||||||||||
400 | Bibarel | Normal | Water | 18 | 18 | 18 | ||||||||||
408 | Cranidos | Rock | 1 | 1 | 1 | |||||||||||
409 | Rampardos | Rock | 1 | 1 | 1 | |||||||||||
458 | Mantyke | Water | Flying | 13 | 13 | 16 | 16 | |||||||||
494 | Victini | Psychic | Fire | 17 | 17 | |||||||||||
524 | Roggenrola | Rock | 10 | 10 | ||||||||||||
525 | Boldore | Rock | 1 | 1, 10 | ||||||||||||
526 | Gigalith | Rock | 1 | 1, 10 | ||||||||||||
550 | Basculin | Water | 7 | 7 | ||||||||||||
554 | Darumaka | Fire | 14 | 14 | ||||||||||||
555 | Darmanitan | Fire | 14 | 14 | ||||||||||||
559 | Scraggy | Dark | Fighting | 12 | 12 | |||||||||||
560 | Scrafty | Dark | Fighting | 12 | 12 | |||||||||||
588 | Karrablast | Bug | 20 | 20 | ||||||||||||
589 | Escavalier | Bug | Steel | 20 | 20 | |||||||||||
603 | Eelektrik | Electric | 1 | 1 | ||||||||||||
604 | Eelektross | Electric | 1 | 1 | ||||||||||||
605 | Elgyem | Psychic | 18 | 18 | ||||||||||||
606 | Beheeyem | Psychic | 18 | 18 | ||||||||||||
633 | Deino | Dark | Dragon | 12 | 12 | |||||||||||
634 | Zweilous | Dark | Dragon | 12 | 12 | |||||||||||
635 | Hydreigon | Dark | Dragon | 12 | 12 | |||||||||||
667 | Litleo | Fire | Normal | 11 | ||||||||||||
668 | Pyroar | Fire | Normal | 11 | ||||||||||||
676 | Furfrou | Normal | 12 | |||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
050 | Diglett | Ground | ||||||||||||
185 | Sudowoodo | Rock | ||||||||||||
206 | Dunsparce | Normal | ||||||||||||
309 | Electrike | Electric | ||||||||||||
357 | Tropius | Grass | Flying | |||||||||||
410 | Shieldon | Rock | Steel | |||||||||||
418 | Buizel | Water | ||||||||||||
438 | Bonsly | Rock | ||||||||||||
453 | Croagunk | Poison | Fighting | |||||||||||
624 | Pawniard | Dark | Steel | |||||||||||
626 | Bouffalant | Normal | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
By Move Tutor
By event
Generation V
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In other games
Pokémon Mystery Dungeon series
Headbutt has a 25% chance to make its target cringe.
Pokémon Conquest
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Stars: ★★★
Power: 39
Accuracy: 100%
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Effect: Has a 30% chance of making the target flinch. |
Users: |
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Description
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In the anime
The user sticks its head out and rams straight forward. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Seel repeatedly slams its head into the opponent. | |||
Cerulean Gym's Seel | The Misty Mermaid | Debut | |
Snorlax slams its head into the opponent. | |||
Ash's Snorlax | Snack Attack! | None | |
Mareep slams its head into the opponent. | |||
Mary's Fluffy | Mild 'n Wooly | None | |
Flaaffy jumps up and hits its opponent with its head. | |||
Molly Hale's Flaaffy | Spell of the Unown: Entei | None | |
Kingdra slams its head into the opponent. | |||
Molly Hale's Kingdra | Spell of the Unown: Entei | None | |
Alakazam floats into the air and flies towards the opponent with its head out. | |||
Alex Davis's Alakazam | Power Play! | None | |
Hypno slams its head into the opponent. | |||
Mickey's Hypno | Ariados, Amigos | None | |
Arbok slams its head onto the opponent. | |||
Jessie's Arbok | Trouble's Brewing | None | |
Poliwhirl slams its head into its opponent. | |||
Misty's Poliwhirl | The Kecleon Caper | None | |
Charmeleon slams its head into the opponent. | |||
Sammy Oak's Charmeleon | Celebi: Voice of the Forest | None | |
Totodile slams its head into the opponent. | |||
Ash's Totodile | A Corsola Caper! | None | |
Politoed slams its head into the opponent. | |||
Misty's Politoed | I Politoed Ya So! | None | |
Misdreavus slams its head into its opponent. | |||
Nelson's Misdreavus | Entei At Your Own Risk | None | |
Houndoom slams its head into the opponent. | |||
Harrison's Houndoom | Pop Goes The Sneasel | None | |
Furret slams its head into the opponent. | |||
Salvador's Furret | A Claim to Flame! | None | |
Bayleef slams its head into the opponent. | |||
Ash's Bayleef | Playing with Fire! | None | |
Gyarados slams its head into the opponent. | |||
Misty's Gyarados | Cerulean Blues! | None | |
Zigzagoon slams its head into the opponent. | |||
Gym Badge thief's Zigzagoon | The Blue Badge of Courage! | None | |
Bagon slams its head into the opponent. | |||
Michelle's Bagon | Let Bagons Be Bagons | None | |
A Coordinator's Bagon | New Plot, Odd Lot! | None | |
A Bagon Matt was Pokésitting | Pinch Healing | None | |
Sawyer's Bagon | A Fashionable Battle! | None | |
Typhlosion tackles the opponent. | |||
Mr. Moore's Typhlosion | Poetry Commotion! | Referred as Tackle in the English dub Typhlosion cannot legally know Headbutt in Generation III | |
Snorunt slams its head into the opponent. | |||
Ash's Snorunt | Let it Snow, Let it Snow, Let it Snorunt | None | |
Marowak jumps behind the opponent, holds it in place using its bone, and slams its head repeatedly into the opponent. | |||
Gavin's Marowak | From Brags to Riches | None | |
Glalie slams its head into the opponent. | |||
Ash's Glalie | Shocks and Bonds | None | |
Morana's Glalie | Survival of the Striaton Gym! | None | |
Cranidos slams its head into the opponent. | |||
Roark's Cranidos | Shape of Things to Come! | None | |
Rampardos slams its head into the opponent. | |||
Roark's Rampardos | O'er the Rampardos We Watched! | None | |
Scraggy rears its head back and slams it into the opponent. | |||
Ash's Scraggy | Scraggy-Hatched to be Wild! | None | |
Scrafty floats into the air and flies towards the opponent. When it reaches the opponent, it floats higher into the air and rears its head back. It then slams its forehead into the opponent. | |||
A wild Scrafty | Meowth's Scrafty Tactics! | None | |
Deino lowers its head and charges, slamming its head into the opponent. | |||
Unknown Trainer's Deino | The Lonely Deino! | None | |
Unknown Trainer's Deino | The Lonely Deino! | None | |
Piplup slams its head into the opponent. | |||
Dawn's Piplup | Expedition to Onix Island! | None | |
Breloom slams its head into the opponent. | |||
A wild Breloom | A Windswept Encounter! | None |
In the manga
- Main article: Headbutt (move)/In the manga
In other generations
In battle
Outside of battle
In other languages
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Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Pages with broken file links
- Generation II TM moves
- HeartGold and SoulSilver tutor moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Tough moves
- Physical moves
- Generation I moves
- Moves in Pokémon Conquest
- Machine moves
- Moves that can cause flinching
- Moves usable outside of battle
- Moves that can jam