Icicle Crash (move): Difference between revisions

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m (→‎In other games: Added the Pokémon Masters EX game's version of this move and mentioned its previous description.)
(→‎Pokémon Masters EX: added more users, formatting tweaks)
(42 intermediate revisions by 25 users not shown)
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jtrans=Icicle Drop|
jtrans=Icicle Drop|
jtranslit=Tsurara Otoshi|
jtranslit=Tsurara Otoshi|
gameimage=Icicle Crash VIII.png{{!}}300px|
gameimage=Icicle Crash IX.png{{!}}300px|
gameimage2=Icicle Crash VIII 2.png{{!}}300px|
gameimage2=Icicle Crash IX 2.png{{!}}300px|
type=Ice|
type=Ice|
damagecategory=Physical |
damagecategory=Physical |
Line 37: Line 37:


Icicle Crash can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining extra three appeal points if the move {{m|Hail}} was used in the prior turn.
Icicle Crash can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining extra three appeal points if the move {{m|Hail}} was used in the prior turn.
===Generation VIII===
====Pokémon Legends: Arceus====
Icicle Crash's base power has been lowered to 80. Instead of causing flinching, it lowers the target's action speed.
{{LegendsMove
|type=Ice
|damagecategory=Physical
|basepp=10
|power=80
|power-agile=60
|power-strong=100
|accuracy=90
|accuracy-strong=100
|actionspeed-user=0
|actionspeed-user-agile=0
|actionspeed-user-strong=+5
|actionspeed-target=+3
|actionspeed-target-agile=+5
|effect=Lowers the target's action speed}}


==Description==
==Description==
{{movedesc|ice}}
{{movedesc|ice}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSP}}|The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev8|LA}}|The user attacks by harshly dropping large icicles onto the target.}}
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by crashing large icicles onto the target. This may also make the target flinch.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 47: Line 69:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Ice|5}}
{{Movehead/Games|Ice|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=3}}
{{Moveentry/4|028A|Sandslash|type=Ice|type2=Steel|1|Field|Field|||1|1|STAB='''|form=Alolan Form}}
{{Moveentry/7|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||1|1|||1|STAB='''}}
{{Moveentry/4|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|52|50|50|1|STAB='''}}
{{Moveentry/7|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|52|50|50|1|1||1|STAB='''}}
{{Moveentry/4|555G|Darmanitan|type=Ice|1|Field|Field||||1, {{tt|Evo.|Learned upon evolving}}|STAB='''|form=Galarian Form}}
{{Moveentry/7|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|−|−|−|−|−|18|−|STAB='''}}
{{Moveentry/4|584|Vanilluxe|type=Ice|1|Mineral|Mineral||||1|STAB='''}}
{{Moveentry/7|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field|−|−|−|−|−|18|−|STAB='''}}
{{Moveentry/4|614|Beartic|type=Ice|1|Field|Field|37|37|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/7|0361|Snorunt|type=Ice|2|Fairy|Mineral|−|−|−|−|−|34|−|STAB='''}}
{{Moveentry/4|881|Arctozolt|type=Electric|type2=Ice|1|Undiscovered|Undiscovered||||70|STAB='''}}
{{Moveentry/7|0362|Glalie|type=Ice|2|Fairy|Mineral|−|−|−|−|−|34|−|STAB='''}}
{{Moveentry/4|883|Arctovish|type=Water|type2=Ice|1|Undiscovered|Undiscovered||||70|STAB='''}}
{{Moveentry/7|0459|Snover|type=Grass|type2=Ice|2|Monster|Grass|−|−|−|−|−|18|−|STAB='''}}
{{Moveentry/4|896|Glastrier|type=Ice|1|Undiscovered|Undiscovered||||36|STAB='''}}
{{Moveentry/7|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass|−|−|−|−|−|18|−|STAB='''}}
{{Moveentry/4|898I|Calyrex|type=Psychic|type2=Ice|1|Undiscovered|Undiscovered||||1|STAB='''|form=Ice Rider}}
{{Moveentry/7|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|−|−|−|−|−|18|−|STAB='''}}
{{Movefoot|Ice|4}}
{{Moveentry/7|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|−|−|−|−|−|34|−|STAB='''}}
{{Moveentry/7|0555|formsig=G|Darmanitan|type=Ice|1|Field|Field|form=Galarian Form||||1, {{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/7|0584|Vanilluxe|type=Ice|1|Mineral|Mineral||||1|STAB='''}}
{{Moveentry/7|0614|Beartic|type=Ice|1|Field|Field|37|37|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|||{{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/7|0713|Avalugg|type=Ice|2|Monster|Mineral||−|−|−|||51|STAB='''}}
{{Moveentry/7|0881|Arctozolt|type=Electric|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||||70|STAB='''}}
{{Moveentry/7|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||||70|STAB='''}}
{{Moveentry/7|0896|Glastrier|type=Ice|1|No Eggs Discovered|No Eggs Discovered||||36|||36|STAB='''}}
{{Moveentry/7|0898|formsig=I|Calyrex|type=Psychic|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=Ice Rider||||1|||1|STAB='''}}
{{Moveentry/7|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||48|STAB='''}}
{{Moveentry/7|0997|Arctibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||55|STAB='''}}
{{Moveentry/7|0998|Baxcalibur|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||62|STAB='''}}
{{Moveentry/7|1002|Chien-Pao|type=Dark|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||45|STAB='''}}
{{Movefoot|Ice|7}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Ice|5}}
{{Movehead/Games|Ice|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/4|027A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|||✔||STAB='''|form=Alolan Form}}
{{Moveentry/6|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||✔|−||−|STAB='''}}
{{Moveentry/4|215|Sneasel|type=Dark|type2=Ice|1|Field|Field||✔|✔|✔|STAB='''}}
{{Moveentry/6|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|−|✔|✔|✔|✔|✔|STAB='''}}
{{Moveentry/4|220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔|✔|✔|✔|STAB='''}}
{{Moveentry/6|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|STAB='''}}
{{Moveentry/4|361|Snorunt|type=Ice|2|Fairy|Mineral||||✔|STAB='''}}
{{Moveentry/6|0361|Snorunt|type=Ice|2|Fairy|Mineral|−|−||✔|✔|✔|STAB='''}}
{{Moveentry/4|582|Vanillite|type=Ice|1|Mineral|Mineral||||✔|STAB='''}}
{{Moveentry/6|0582|Vanillite|type=Ice|1|Mineral|Mineral||||✔|STAB='''}}
{{Moveentry/4|875|Eiscue|type=Ice|2|Water 1|Field||||✔|STAB='''}}
{{Moveentry/6|0875|Eiscue|type=Ice|2|Water 1|Field||||✔||✔|STAB='''}}
{{Movefoot|Ice|4}}
{{Moveentry/6|0974|Cetoddle|type=Ice|1|Field|Field||||||✔|STAB='''}}
{{Movefoot|Ice|6}}


===Form change===
===Form change===
====[[Generation VI]]====
====[[Generation VI]]====
{{Movehead/Special|Ice}}
{{Movehead/Special|Ice}}
{{Moveentry/1|025Be|Pikachu|type=Electric|1|Undiscovered|Undiscovered|Upon changing into the [[Cosplay Pikachu|Belle]] costume{{sup/6|ORAS}}|form=[[Cosplay Pikachu|Belle]]}}
{{Moveentry/1|025|formsig=Be|Pikachu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|Upon changing into the [[Cosplay Pikachu|Belle]] costume{{sup/6|ORAS}}|form=[[Cosplay Pikachu|Belle]]}}
{{Movefoot|Ice|1}}
{{Movefoot|Ice|1}}


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====[[Generation VIII]]====
====[[Generation VIII]]====
{{Movehead/Special|Ice}}
{{Movehead/Special|Ice}}
{{Moveentry/1|875|Eiscue|type=Ice|2|Water 1|Field|{{DL|Watchtower Lair|★And603}} Eiscue|STAB='''}}
{{Moveentry/1|0875|Eiscue|type=Ice|2|Water 1|Field|{{DL|Watchtower Lair|★And603}} Eiscue|STAB='''}}
{{Movefoot|Ice|1}}
{{Movefoot|Ice|1}}


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====[[Generation VI]]====
====[[Generation VI]]====
{{Movehead/Special|Ice}}
{{Movehead/Special|Ice}}
{{Moveentry/1|473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|{{DL|List of local event Pokémon distributions in Generation VI|Arash Ommati's Mamoswine}}|STAB='''}}
{{Moveentry/1|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|{{DL|List of local event Pokémon distributions (Generation VI)|Arash Ommati's Mamoswine}}|STAB='''}}
{{Movefoot|Ice|1}}
{{Movefoot|Ice|1}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
Icicle Crash deals damage and may make the enemy {{DL|Status condition (Mystery Dungeon)|flinch}}.
{{Template:MDMoveheader|type=ice}}
{{Template:MDMoveRow|game=GTI|pow=17|powmax=99|pp=13|ppmax=50|acc=85%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=17|powmax=99|pp=13|ppmax=30|acc=85%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=ice|GTI=yes|SMD=yes|RTDX=yes}}
===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
{{Conquestmove
{{Conquestmove
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|users={{CSP|614|Beartic}}
|users={{CSP|614|Beartic}}
}}
}}
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Icicle Crash|type=Ice
|stars=4
|pow=53.19283
|charge=0.74
|range=Circular (ranged)
|hits=1
|projectiles=1
|crit=1.5
|effect=May flinch the foe}}


===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center; width:80%"
|- style="background: #{{ice color light}}"
|- style="background: #{{ice color light}}"
! style="width: 50px"|Category
! style="{{roundytl|5px}}" | Name
! style="width: 50px"|Move Gauge
! {{color2|000|Damage category|Category}}
! style="width: 50px"|MP
! <small>Cost in move-gauge slots</small>
! style="width: 50px"|Base Power
! MP<br>(uses)
! style="width: 50px"|Max Power
! Base {{color2|000|power}}
! style="width: 50px"|Accuracy
! Max {{color2|000|power}}
! style="width: 70px"|Target
! {{color2|000|Accuracy}}
! style="width: 50px"|Effect Tag
! Target
! style="width: 250px"|Description
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|- style="background:#fff"
{{statustable|Physical}}
| rowspan=2 |Icicle Crash
| rowspan=2 align="center" style="background:#{{Physical color}}"|{{color2|{{physical textcolor}}|Physical move|Physical}}
|3
|3
|—
| rowspan=2 |—
|105
|105
|126
|126
|90%
| rowspan=2 |90%
| rowspan=2 |An opponent
| rowspan=2 |—
| rowspan=2 |Has a chance (30%) of making the target flinch.
|{{sync|Steven|Sandslash|Summer 2020}}<hr>{{sync|Nessa|Eiscue|Holiday 2021}}
|- style="background:#{{white color light}}"
|4
|157
|189
|{{sync|Candice|Darmanitan|Palentine's 2024}}
|- style="background:#{{ice color light}}"
! colspan=12 |{{color2|000|List of moves (Masters)#Buddy moves|Buddy move}}
|- style="background:#fff"
|Fighting Spirit Icicle Crash
{{statustable|Physical}}
|1
|2
|180
|216
|100%
|An opponent
|An opponent
|
|Quick Move
| Has a chance (30%) of making the target flinch.  
|'''Activation Condition:''' When the user's Pokémon uses a move once.
 
'''Deactivation Condition:''' When this move is used.
 
The more times Icicle Crash is used before this move is used (up to a maximum of four times), the greater the power of this attack. (This attack powers up by 50% every time the user's Icicle Crash is used. The maximum power-up is 200%.) After using this attack, its power returns to normal. Makes the target flinch.
|{{sync|Candice|Darmanitan|Palentine's 2024}}
|- style="background:#{{ice color dark}}"
! colspan=12 |{{color2|fff|Sync move|Sync move}}
|- style="background: #{{ice color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=3 | Too Cool Icicle Crash
{{statustable|Physical}}
| colspan=2 | Default<hr>'''6★ EX'''
| 250
| 300
| colspan=2 | An opponent<hr>'''All opponents'''
| —
| No additional effect.
| style="{{roundybr|5px}}" rowspan=3 | {{sync|Steven|Sandslash|Summer 2020}}
|}
|}
Notes:
* '''Icicle Crash:'''
** Description prior to Version 2.10.0 (from June 28, 2021): Has a moderate chance of making the target flinch.


====Past Description====
==={{g|UNITE}}===
*'''Prior to Version 2.10.0 (from June 28, 2021):''' Has a moderate chance of making the target flinch.  
In Pokémon UNITE, Icicle Crash is {{p|Mamoswine}}'s first move. It is obtained by evolving into {{p|Piloswine}} at level 5 and upgrading {{m|Ice Shard}} into it instead of {{m|Ice Fang}}. The user drops icicles on the designated location, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time. The final icicle shatters after a set amount of time or when hit by the user's other moves or boosted attacks, dealing damage to enemies in the area of effect and leaving them frozen. If the icicle is shattered by Tackle or High Horsepower, the ground is covered in ice, which increases the movement speed of allies that run over it. At level 11, the final icicle leaves enemies hit unable to act for a short time.  
 
===Description===
===Description===
{{movedesc|ice}}
{{movedesc|ice}}
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==In the anime==
==In the anime==
{{moveanime|type=ice|exp=yes|gen=The user blends and fires icicles that drop on to the opponent.|image1=Georgia Beartic Icicle Crash 1.png|image1p=Beartic|image2=Georgia Beartic Icicle Crash 2.png|image2p=Being hit}}
{{moveanime|type=ice|exp=yes|gen=The user attacks by crashing large icicles onto the target.|image1=Georgia Beartic Icicle Crash 1.png|image1p=Georgia's Beartic|image2=Georgia Beartic Icicle Crash 2.png|image2p=Striking the opponent}}
{{movep|ms=614|type=ice|pkmn=Beartic|method=Beartic takes in a deep breath and releases a wind with light blue sparkles in it from its mouth into the air. Then, small clumps of ice form in the wind and grow longer and larger, forming into sharp icicles. The icicles then rain down over the opponent.}}
{{movep|ms=614|type=ice|pkmn=Beartic|method=Beartic takes in a deep breath and releases a wind with light blue sparkles from its mouth into the air. Then, small clumps of ice form in the wind and grow longer and larger, forming into sharp icicles. The icicles then rain down on the opponent.}}
{{movemid|type=ice|user=Georgia's Beartic|startcode=BW033|startname=Iris and Excadrill Against the Dragon Buster!|notes=Debut}}
{{movemid|type=ice|user=Georgia's Beartic|startcode=BW033|startname=Iris and Excadrill Against the Dragon Buster!|notes=Debut}}
{{movemid|type=ice|user=Brycen|user1=Brycen's Beartic|startcode=BW078|startname=Guarding the Guardian of the Mountain!}}
{{movemid|type=ice|user=Brycen|user1=Brycen's Beartic|startcode=BW079|startname=Caution: Icy Battle Conditions!}}
{{movemid|type=ice|user=Rocket Prize Master|user1=Team Rocket's Beartic|startcode=JN008|startname=The Sinnoh Iceberg Race!}}
{{movemid|type=ice|user=Rocket Prize Master|user1=Team Rocket's Beartic|startcode=JN008|startname=The Sinnoh Iceberg Race!}}
{{movep|ms=025Be|type=ice|pkmn=Pikachu|method=Pikachu Belle releases a wind with light blue sparkles in it from its mouth into the air. Then, small clumps of ice form in the wind and grow longer and larger, forming into sharp icicles. The icicles then rain down over the opponent.}}
{{movep|ms=025Be|type=ice|pkmn=Pikachu|method=Pikachu Belle releases a wind with light blue sparkles from its mouth into the air. Then, small clumps of ice form in the wind and grow longer and larger, forming into sharp icicles. The icicles then rain down on the opponent.}}
{{movebtm|type=ice|user=Cosplay Pikachu|user1=Pikachu Belle|startcode=XY105|notes={{color2|{{ice color dark}}|Poké TV}} segment}}
{{movemid|type=ice|user=Cosplay Pikachu|user1=Pikachu Belle|startcode=XY105|notes={{color2|000|Poké TV}} segment}}
{{movep|type=ice|ms=555G|pkmn=Darmanitan|method=Galarian Darmanitan makes multiple sharp icicles rain down over the opponent.}}
{{movebtm|type=ice|user=Sterling|user1=Sterling's Darmanitan|startcode=JN113|startname=Chasing to the Finish!}}


==In the manga==
==In the manga==
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genVII2=Icicle Crash VII 2
genVII2=Icicle Crash VII 2
}}
}}
{{Movegen|
type=Ice|
|genVIII=Icicle Crash VIII
|genVIII2=Icicle Crash VIII 2
|LA=Icicle Crash LA
}}
===Spin-off series games===
===Spin-off series games===
{{Movegen|
{{Movegen|
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|de=Eiszapfhagel
|de=Eiszapfhagel
|it=Scagliagelo
|it=Scagliagelo
|ko=고드름떨구기 ''{{tt|Godureum Thulgoogi|Icicle Dropping}}''
|ko=고드름떨구기 ''{{tt|Godeureumtteolgugi|Icicle Dropping}}''
|pl=Atak Sopli
|pl=Atak Sopli
|pt_br=Choque de Gelo ([[JN008]]-present, manga)<br>Choque de Icelo (TCG)<br>Estaca de Gelo
|pt_br=Choque de Gelo (games, [[JN008]]–present, manga)<br>Choque de Icelo (TCG)<br>Estaca de Gelo ([[BW033]]–[[BW079]])
|pt_eu=Colisão de Gelo<br>Chuva de Gelo
|pt_eu=Chuva de Gelo
|es_la=Carámbano
|es_la=Carámbano
|es_eu=Chuzos
|es_eu=Chuzos
Line 187: Line 301:
[[Category:Moves that can cause flinching]]
[[Category:Moves that can cause flinching]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]
[[Category:Moves in Pokémon Legends: Arceus]]
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Eiszapfhagel]]
[[de:Eiszapfhagel]]

Revision as of 00:08, 16 April 2024

Icicle Crash
つららおとし Icicle Drop
Icicle Crash IX.png
Icicle Crash IX 2.png
Type  Ice
Category  Physical
PP  10 (max. 16)
Power  85
Accuracy  90%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Excites the audience a lot if used last.

Icicle Crash (Japanese: つららおとし Icicle Drop) is a damage-dealing Ice-type move introduced in Generation V.

Effect

Icicle Crash inflicts damage and has a 30% chance of causing the target to flinch.

Icicle Crash can also be used as part of a Contest Spectacular combination, with the user gaining extra three appeal points if the move Hail was used in the prior turn.

Generation VIII

Pokémon Legends: Arceus

Icicle Crash's base power has been lowered to 80. Instead of causing flinching, it lowers the target's action speed.

Category  Physical
PP  10
Agile Strong
Power  80  60  100
Accuracy  90%  90%  100%
Action speed modifier
Self  0  0  +5
Target  +3  +5  +3
Additional effect
   ?  ?
   ?  ?
   ?  ?
Lowers the target's action speed

Description

Games Description
BWB2W2 The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.
XYORAS
SMUSUM
SwShBDSP
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
LA The user attacks by harshly dropping large icicles onto the target.
SV The user attacks by crashing large icicles onto the target. This may also make the target flinch.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0028 Sandslash
Sandslash
Alolan Form
IceIC Big.png
SteelIC Big.png
Field Field 1 1 1
0091 Cloyster WaterIC Big.png
IceIC Big.png
Water 3 Water 3 52 50 50 1 1 1
0220 Swinub IceIC Big.png
GroundIC Big.png
Field Field 18
0221 Piloswine IceIC Big.png
GroundIC Big.png
Field Field 18
0361 Snorunt IceIC Big.png Fairy Mineral 34
0362 Glalie IceIC Big.png Fairy Mineral 34
0459 Snover GrassIC Big.png
IceIC Big.png
Monster Grass 18
0460 Abomasnow GrassIC Big.png
IceIC Big.png
Monster Grass 18
0473 Mamoswine IceIC Big.png
GroundIC Big.png
Field Field 18
0478 Froslass IceIC Big.png
GhostIC Big.png
Fairy Mineral 34
0555 Darmanitan
Darmanitan
Galarian Form
IceIC Big.png Field Field 1, Evo.
0584 Vanilluxe IceIC Big.png Mineral Mineral 1
0614 Beartic IceIC Big.png Field Field 37 37 1, Evo. 1, Evo. Evo.
0713 Avalugg IceIC Big.png Monster Mineral 51
0881 Arctozolt ElectricIC Big.png
IceIC Big.png
No Eggs Discovered No Eggs Discovered 70
0883 Arctovish WaterIC Big.png
IceIC Big.png
No Eggs Discovered No Eggs Discovered 70
0896 Glastrier IceIC Big.png No Eggs Discovered No Eggs Discovered 36 36
0898 Calyrex
Calyrex
Ice Rider
PsychicIC Big.png
IceIC Big.png
No Eggs Discovered No Eggs Discovered 1 1
0996 Frigibax DragonIC Big.png
IceIC Big.png
Dragon Mineral 48
0997 Arctibax DragonIC Big.png
IceIC Big.png
Dragon Mineral 55
0998 Baxcalibur DragonIC Big.png
IceIC Big.png
Dragon Mineral 62
1002 Chien-Pao DarkIC Big.png
IceIC Big.png
No Eggs Discovered No Eggs Discovered 45
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0027 Sandshrew
Sandshrew
Alolan Form
IceIC Big.png
SteelIC Big.png
Field Field
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field
0220 Swinub IceIC Big.png
GroundIC Big.png
Field Field
0361 Snorunt IceIC Big.png Fairy Mineral
0582 Vanillite IceIC Big.png Mineral Mineral
0875 Eiscue IceIC Big.png Water 1 Field
0974 Cetoddle IceIC Big.png Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Form change

Generation VI

# Pokémon Types Egg Groups Obtained with
0025 Pikachu ElectricIC Big.png No Eggs Discovered No Eggs Discovered Upon changing into the Belle costumeORAS
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation VIII

# Pokémon Types Egg Groups Obtained with
0875 Eiscue IceIC Big.png Water 1 Field ★And603 Eiscue
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0473 Mamoswine IceIC Big.png
GroundIC Big.png
Field Field Arash Ommati's Mamoswine
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Icicle Crash deals damage and may make the enemy flinch.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDGtI 17 99 13 50 85% 98% Front Enemy No
SMD 17 99 13 30 85% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

 
>
 
Stars: ★★★★
Power: 45
Accuracy: 90%
Effect: Has a 30% chance of causing the target to flinch.
Users: Beartic
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon Rumble Rush

IceIC RR.png Icicle Crash
★★★★
Attack power 53.19283
Charge time 0.74 seconds
Range type Circular (ranged)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May flinch the foe
Icicle Crash Rumble Rush.png

Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Icicle Crash Physical 3 105 126 90% An opponent Has a chance (30%) of making the target flinch. Steven (Summer 2020) & Sandslash
Nessa (Holiday 2021) & Eiscue
4 157 189 Candice (Palentine's 2024) & Darmanitan
Buddy move
Fighting Spirit Icicle Crash Physical 1 2 180 216 100% An opponent Quick Move Activation Condition: When the user's Pokémon uses a move once.

Deactivation Condition: When this move is used.

The more times Icicle Crash is used before this move is used (up to a maximum of four times), the greater the power of this attack. (This attack powers up by 50% every time the user's Icicle Crash is used. The maximum power-up is 200%.) After using this attack, its power returns to normal. Makes the target flinch.

Candice (Palentine's 2024) & Darmanitan
Sync move
Name Category State Base power Max power Target Effect tag Description Playable sync pair
Too Cool Icicle Crash Physical Default
6★ EX
250 300 An opponent
All opponents
No additional effect. Steven (Summer 2020) & Sandslash

Notes:

  • Icicle Crash:
    • Description prior to Version 2.10.0 (from June 28, 2021): Has a moderate chance of making the target flinch.

Pokémon UNITE

In Pokémon UNITE, Icicle Crash is Mamoswine's first move. It is obtained by evolving into Piloswine at level 5 and upgrading Ice Shard into it instead of Ice Fang. The user drops icicles on the designated location, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time. The final icicle shatters after a set amount of time or when hit by the user's other moves or boosted attacks, dealing damage to enemies in the area of effect and leaving them frozen. If the icicle is shattered by Tackle or High Horsepower, the ground is covered in ice, which increases the movement speed of allies that run over it. At level 11, the final icicle leaves enemies hit unable to act for a short time.

Description

Games Description
Conq. The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.
MDGtI It damages an enemy. It could also cause the Cringe status condition, which makes the enemy unable to attack or use moves.
SMD It damages an enemy. It could also make the enemy flinch.


In the anime

Georgia Beartic Icicle Crash 1.png
Georgia's Beartic
Georgia Beartic Icicle Crash 2.png
Striking the opponent
The user attacks by crashing large icicles onto the target.
Pokémon Method
User First Used In Notes
Beartic Beartic takes in a deep breath and releases a wind with light blue sparkles from its mouth into the air. Then, small clumps of ice form in the wind and grow longer and larger, forming into sharp icicles. The icicles then rain down on the opponent.
Georgia's Beartic Iris and Excadrill Against the Dragon Buster! Debut
Brycen's Beartic Caution: Icy Battle Conditions! None
Team Rocket's Beartic The Sinnoh Iceberg Race! None
Pikachu Pikachu Belle releases a wind with light blue sparkles from its mouth into the air. Then, small clumps of ice form in the wind and grow longer and larger, forming into sharp icicles. The icicles then rain down on the opponent.
Pikachu Belle XY105 Poké TV segment
Darmanitan Galarian Darmanitan makes multiple sharp icicles rain down over the opponent.
Sterling's Darmanitan Chasing to the Finish! None


In the manga

Pokémon Adventures


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 冰柱墜擊 Bīngchyúh Jeuihgīk *
掉落冰柱 Diuhlohk Bīngchyúh *
Mandarin 冰柱墜擊 / 冰柱坠击 Bīngzhù Zhuìjí / Bīngzhù Zhuìjī *
掉落冰柱 Diàoluò Bīngzhù *
The Netherlands Flag.png Dutch IJspegelkogel
France Flag.png French Chute Glace
Germany Flag.png German Eiszapfhagel
Italy Flag.png Italian Scagliagelo
South Korea Flag.png Korean 고드름떨구기 Godeureumtteolgugi
Poland Flag.png Polish Atak Sopli
Portuguese Brazil Flag.png Brazil Choque de Gelo (games, JN008–present, manga)
Choque de Icelo (TCG)
Estaca de Gelo (BW033BW079)
Portugal Flag.png Portugal Chuva de Gelo
Spanish CELAC Flag.png Latin America Carámbano
Spain Flag.png Spain Chuzos
Vietnam Flag.png Vietnamese Giáng Trụ Đá


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.