Fake Out (move): Difference between revisions
(Undo revision 2723630 by Lord Felidae (talk) If you're referring to the move effect listed at http://bit.ly/2CzJzTj , that's not Fake Out, it's just a flinch move.) |
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==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|image1=Zoey Glameow Fake Out | {{moveanime|type=normal|exp=yes|gen=The user makes the foe flinch as it claps its hands together sending a wave of air.|image1=Zoey Glameow Fake Out.png|image1p=Glameow|image2=Hala Hariyama Fake Out.png|image2p=Hariyama|image3=Zoey Glameow Fake Out close.png|image3p=Glameow gets right near the opponent}} | ||
{{movep|type=normal|ms=431|pkmn=Glameow|method=Glameow runs up to the opponent and claps its paws together. When it claps, a large shockwave of air comes out of them and pushes the opponent back.}} | {{movep|type=normal|ms=431|pkmn=Glameow|method=Glameow runs up to the opponent and claps its paws together. When it claps, a large shockwave of air comes out of them and pushes the opponent back.}} | ||
{{movemid|type=normal|user=Zoey's Glameow|startcode=DP177|startname=A Grand Fight for Winning!|notes=Debut}} | {{movemid|type=normal|user=Zoey's Glameow|startcode=DP177|startname=A Grand Fight for Winning!|notes=Debut}} |
Revision as of 03:11, 16 February 2018
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Fake Out ねこだまし Slap Hands | ||||||||||||||
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Range
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Availability
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Fake Out (Japanese: ねこだまし Slap Hands) is a damage-dealing Normal-type move introduced in Generation III.
Effect
Generations III and IV
Fake Out inflicts damage and always makes the target flinch, unless it has the Ability Inner Focus or Shield Dust. It has a priority of +1, so is used before all moves that do not have increased priority.
Fake Out will fail if not used on the first turn the user is out.
In Generation III only, this move will not trigger effects involving contact.
Fake Out can also be used as part of a Pokémon Contest combination, with certain moves (Arm Thrust, Faint Attack, Knock Off, Seismic Toss and Vital Throw) having their base appeal points doubled if they are used in the next turn.
Generation V onward
Fake Out now has +3 priority. In a Rotation Battle, Fake Out can be used on the first turn the Pokémon is rotated in—being out of its Poké Ball but currently rotated out does not affect a Pokémon's ability to use Fake Out.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0052 | Field | 50RSE 43FRLG |
9 | 9 | 9 | 9 | ||||||
052A | Meowth
Alola Form |
Field | 9 | |||||||||
0053 | Field | 59RSE 55FRLG |
1, 9 | 1, 9 | 1, 9 | 1, 9 | ||||||
053A | Persian
Alola Form |
Field | 1, 9 | |||||||||
0115 | Monster | 19 | 7 | 7 | 7 | 7 | ||||||
0236 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | 1 | 1 | 1 | ||||||
0271 | |
Water 1 | Grass | 19 | 11 | 11 | 11XY 16ORAS |
16 | ||||
0274 | |
Field | Grass | 19 | 19 | 19 | 19XY 12ORAS |
12 | ||||
0296 | Human-Like | 19 | 13 | 13 | 13XY 10ORAS |
10 | ||||||
0297 | Human-Like | 19 | 13 | 13 | 13XY 10ORAS |
10 | ||||||
0300 | Field | Fairy | 1 | 1 | 1 | 1 | ||||||
0301 | Field | Fairy | 1 | 1 | 1 | 1 | ||||||
0302 | |
Human-Like | 21 | 18 | 18 | 18XY 21ORAS |
21 | |||||
0431 | Field | 1 | 1 | 1 | 1 | |||||||
0432 | Field | 1 | 1 | 1 | 1 | |||||||
0509 | Field | 21 | 21 | 21 | ||||||||
0510 | Field | 22 | 22 | 22 | ||||||||
0619 | Field | Human-Like | 13 | 13 | 13 | |||||||
0620 | Field | Human-Like | 1, 13 | 1, 13 | 1, 13 | |||||||
0677 | Field | 19 | 19 | |||||||||
0678 | Meowstic
Male |
Field | 19 | 19 | ||||||||
678F | Meowstic
Female |
Field | 19 | 19 | ||||||||
0807 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 22USUM | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0007 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ||||||
0086 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0122 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0172 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ||||||
0190 | Field | ✔ | ✔ | ✔ | ✔ | |||||||
0215 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0225 | |
Water 1 | Field | ✔HGSS | ✔ | ✔ | ✔ | |||||
0238 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0300 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ||||||
0307 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0327 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0352 | Field | ✔ | ✔ | ✔ | ✔ | |||||||
0390 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0427 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0439 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0453 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0559 | |
Field | Dragon | ✔ | ✔ | ✔ | ||||||
0725 | Field | ✔ | ||||||||||
0757 | |
Monster | Dragon | ✔ | ||||||||
0777 | |
Field | Fairy | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
# | Pokémon | Types | Egg Groups | Game | ||
---|---|---|---|---|---|---|
XD | ||||||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | Pokéwalker - Yellow Forest | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0190 | Field | Dream World - Dream Park | ||||
0327 | Field | Human-Like | Dream World - Rugged Mountain | |||
0427 | Field | Human-Like | Dream World - Pleasant Forest | |||
0559 | |
Field | Dragon | Dream World - Dream Park | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0461 | |
Field | 2009 World Championships Weavile | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0237 | Human-Like | Do Heun's Hitmontop | ||||
0390 | Field | Human-Like | Walmart Chimchar | |||
0510 | LiepardLv. 20
|
Field | Se Jun's Liepard | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | PGL Pikachu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0758 | |
Monster | Dragon | Clovis Salazzle | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Fake Out hits a target up to 2 tiles from user. It will cringe a target that's a tile away.
Description
|
In the anime
The user makes the foe flinch as it claps its hands together sending a wave of air. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Glameow runs up to the opponent and claps its paws together. When it claps, a large shockwave of air comes out of them and pushes the opponent back. | |||
Zoey's Glameow | A Grand Fight for Winning! | Debut | |
Johanna's Glameow | SS024 | None | |
Hariyama's hands glow orange as it claps them together. When it claps, a large shockwave of air comes out of them, stopping the opponent's attack. | |||
Hala's Hariyama | Trial and Tribulation! | None |
In the manga
In the Pokémon Adventures manga
The user claps its hands together and fires a beam from them at the opponent, causing it to flinch. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hariyama claps its hands together and a beam of energy comes out of them and hits the opponent, causing it to flinch. | |||
Brawly's Hariyama | The Beginning of the End with Kyogre & Groudon IX | Debut |
- In the X & Y arc, Shauna told her Skitty, Kitty, to use Fake Out, but it was unable to hear her and did not perform the move.
In the Pocket Monsters Platinum: Aim to Be Battle King!! manga
Unknown | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Tyrogue | |||
Shin's Tyrogue | PBK7 | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- This move is the first Generation III move in index number order.
- Its Japanese name, ねこだまし Neko Damashi (Slap Hands), refers to a sumo technique used at the start of a match to make the opponent close their eyes. Its wide distribution among catlike Pokémon is likely a play on this name, as it literally translates to cat deception.
- Fake Out has the highest priority of all damage-dealing moves, excluding Pursuit used against a target being switched out.
- Excluding Fling with a King's Rock or Razor Fang, Fake Out is the only move with a 100% chance of causing the target to flinch.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |