Tailwind (move)

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Tailwind
おいかぜ Tailwind
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Battles
Type  Flying
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user and ally
Availability
Introduced  Generation IV
Contests
Category  Smart
Appeal  2 ♥♥
Jam  0
Appeals first in the next turn
Super Contests
Category  Smart
Appeal  2 ♥♥
Enables the user to perform first in the next turn.

Tailwind (Japanese: おいかぜ Tailwind) is a Flying-type move introduced in Generation IV.

Contents

Effect

Tailwind doubles the Speed stat of the user and all other Pokémon in the player's party for three turns.

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
012 Butterfree Bug Flying 30
016 Pidgey Normal Flying 41
017 Pidgeotto Normal Flying 47
018 Pidgeot Normal Flying 50
144 Articuno Ice Flying 64
178 Xatu Psychic Flying 27
245 Suicune Water 57
279 Pelipper Water Flying 50
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Trivia

  • Suicune is the only non-Flying-type Pokémon to learn this move. This may be because it is the embodiment of the North Wind.
  • No Generation IV Pokémon can learn this move, despite its introducion in that generation.

In other languages

  • Spanish: Viento Afín
  • Italian: Ventoincoda
  • German: Rückenwind


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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In other languages