Please remember to follow the manual of style and code of conduct at all times.

Espeon (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
(Redirected from Espeon)
Jump to: navigation, search
Quagsire #195: Quagsire
Pokémon
#197: Umbreon Umbreon
This article is about the species. For a specific instance of this species, see Espeon (disambiguation).
Espeon
エーフィ Eifie
#196
196Espeon.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
 Psychic 
Species
Sun Pokémon
Abilities
Synchronize Magic Bounce
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Johto
#188*
Hoenn
#341*
Sinnoh
#167Pt
Regional Browser numbers
Fiore
R-186
Almia
R-101
Oblivia
R-079
Oblivia (past)
N-058
Height
2'11″
Imperial
0.9m
Metric
Weight
58.4lbs
Imperial
26.5kg
Metric
Dex color
Purple
Footprint
 F196.png 
Body style
Body08.png
Catch rate
45
5.9%
Gender ratio
87.5% male, 12.5% female
Breeding
Field group 36 cycles
(9180 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 197 Battle Exp.: 1971*

Espeon (Japanese: エーフィ Eifie) is a Psychic-type Pokémon.

It evolves from Eevee when leveled up with high happiness during the day, or when around a Sun Shard. It is one of Eevee's final forms, the others being Vaporeon, Jolteon, Flareon, Umbreon, Leafeon, and Glaceon.

It is the Starter Pokémon in Pokémon Colosseum alongside the other Generation II Eeveelution, Umbreon.

Contents

Biology

Physiology

Resembling a cat, it has lavender fur, large ears with dark purple or blue ear insides and long tufts of fur below them, a red gem on its forehead and a pair of pupiless eyes with white irises and purple scleras. Espeon has four slim legs and tiny paws. Its slender tail, which is forked into two at the end like a Buizel's, helps it to foresee possible futures. Its catlike appearance and sparkling red gem have caused some to mistake it for a relative of Persian, however, this gem merely augments its psychic powers.

Gender differences

None.

Special abilities

Espeon has developed Psychic powers due to a combination of great loyalty to its trainer and sunlight, with several signature special abilities attributable to its fine, sensitive fur. This very fine fur, which has the look and feel of velvet, is so sensitive, that as air currents pass through it, Espeon is able to sense things such as minute shifts in the air, and predict changes in the weather or the opponent's next move. Like most fully evolved Pokémon, Espeon can learn Hyper Beam or Giga Impact. One would also assume that Espeon can learn Power Gem due to being a gem-bearing Pokémon, but it cannot. Connecting with its affinity to sunlight, it is able to learn the healing move Morning Sun.

Behavior

Espeon are very loyal to their trainers and will protect them from harm. They enjoy basking in full sunlight. The tip of its forked tail quivers when it is predicting its opponent's next move.

Habitat

Espeon are usually found in areas that receive a lot of light, or, more commonly under the care of people.

Diet

Main article: Pokémon food
Espeon in the anime

In the anime

Major appearances

Sakura's Eevee evolved into Espeon at some point between Trouble's Brewing and Espeon, Not Included.

An Espeon was also in Pokémon Heroes under the ownership of Annie.

Lilian Meridian owns an Espeon. It was only seen in The Saffron Con to test the stage's lighting effects.

An Espeon was the third and final Pokémon used by Anabel during her rematch against Ash for the Ability Symbol in Second Time's the Charm. The Sun Pokémon was defeated by Ash's Pikachu.

Minor appearances

In Not On MY Watch ya Don't, Espeon was one of the Pokémon being hypnotized by Psyduck.

Espeon made a small cameo in the beginning of Giratina and the Sky Warrior together with an Eevee and the other six Eeveelutions.

An Espeon appeared in The Saffron Con as a Pokémon owned by a Coordinator.

An Espeon appeared in Hi Ho Silver Wind!

Pokédex entries

Episode Pokémon Source Entry
EP226 Espeon Ash's Pokédex Espeon, the Sun Pokémon. Espeon are able to read air currents allowing it to predict the future as well as its opponents' next moves.
This concludes the entries from the original series.
Episode Pokémon Source Entry
AG170 Espeon May's Pokédex Espeon, the Sun Pokémon. It uses the fine hairs that cover its body to sense air currents and predict an opponent's movement.
This concludes the entries from the Advanced Generation series.

In the manga

Red's Espeon, Vee

Pokémon Adventures

Red's genetically-altered Eevee, Vee, evolved into Espeon permanently after the battle against Elite Four prior to the events of Volume 9.

Pokémon Gold & Silver: The Golden Boys

In The Golden Boys, Bill has both an Espeon and its counterpart, Umbreon.

In the TCG

Main article: Espeon (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red
Blue
{{{redbluedex}}}
Yellow
{{{yellowdex}}}
Stadium
{{{stadiumdex}}}
Generation II
Gold
It uses the fine hair that covers its body to sense air currents and predict its enemy's actions.
Silver
By reading air currents, it can predict things such as the weather or its foe's next move.
Crystal
The tip of its forked tail quivers when it is predicting its opponent's next move.
Generation III
Ruby
Sapphire
Emerald
{{{rsedex}}}
Ruby
Sapphire
Espeon is extremely loyal to any trainer it considers to be worthy. It is said that this Pokémon developed its precognitive powers to protect its trainer from harm.
Ruby
{{{rubydex}}}
Sapphire
{{{sapphiredex}}}
Emerald
An Espeon is extremely loyal to any trainer it considers to be worthy. It is said to have developed precognitive powers to protect its trainer from harm.
FireRed
LeafGreen
{{{frlgdex}}}
FireRed
By reading air currents, it can predict things such as the weather or its foe's next move.
LeafGreen
It uses the fine hair that covers its body to sense air currents and predict its enemy's actions.
Generation IV
Diamond
Pearl
Its fur has the look and feel of velvet. The orb on its forehead glows when it uses psycho-power.
Diamond
Pearl
Platinum
{{{dpptdex}}}
Diamond
{{{diamonddex}}}
Pearl
{{{pearldex}}}
Platinum
Its fur is so sensitive, it can sense minute shifts in the air and predict the weather.
HeartGold
SoulSilver
{{{hgssdex}}}
HeartGold
It uses the fine hair that covers its body to sense air currents and predict its enemy's actions.
SoulSilver
By reading air currents, it can predict things such as the weather or its foe's next move.
Generation V
Black
White
Its fur is so sensitive, it can sense minute shifts in the air and predict the weather.
Black
{{{blackdex}}}
White
{{{whitedex}}}
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Evolve Eevee
Crystal
None Evolve Eevee
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
One Starter Pokémon
XD
None Evolve Eevee
Generation IV
Diamond Pearl
None Evolve Eevee
Platinum
None Evolve Eevee
HeartGold SoulSilver
None Evolve Eevee
Pal Park
Field
Generation V
Black White
None Evolve Dream World Eevee

In side games

Game Location
Pokémon Channel Mt. Snowfall
Pokémon Trozei! Secret Storage 20
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Eevee using a solar ribbon.
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Marine Resort (B1-B19)
Shimmer Hill (1F-17F)
Pokémon Ranger Fiore Temple
Pokémon Ranger:
Shadows of Almia
Hippowdon Temple
Pokémon Ranger:
Guardian Signs
Old Mansion
Dark Temple
Pokémon Rumble Blast Tower: Frozen Tundra
PokéPark Wii: Pikachu's Adventure Haunted Zone

Pokémon Global Link promotions

Event Location Year Level
Global Link Espeon Japanese PGL 2010 10
Global Link Espeon Korean PGL 2011 10
Global Link Espeon International PGL 2011 10

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 65
63 - 128 121 - 251
Defense: 60
58 - 123 112 - 240
Sp.Atk: 130
121 - 200 238 - 394
Sp.Def: 95
90 - 161 175 - 317
Speed: 110
103 - 178 202 - 350
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Pokéathlon stats

Speed
3/3 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/2 ★★
Jump
3/4 ★★★
Total
14/17 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Weak to
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant against
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Unaffected by
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Damaged normally by
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Tail Whip Normal Status 100% 30
Start Tackle Normal Physical 50 100% 35
Start Helping Hand Normal Status —% 20
8 Sand-Attack Ground Status 100% 15
15 Confusion Psychic Special 50 100% 25
22 Quick Attack Normal Physical 40 100% 30
29 Swift Normal Special 60 —% 20
36 Psybeam Psychic Special 65 100% 20
43 Future Sight Psychic Special 100 100% 10
50 Last Resort Normal Physical 140 100% 5
57 Psych Up Normal Status —% 10
64 Psychic Psychic Special 90 100% 10
71 Morning Sun Normal Status —% 5
78 Power Swap Psychic Status —% 10
  • A level of "Start" indicates a move that will be known by a Espeon obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 80 100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status —% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status —% 15
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 80 100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status —% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 70 100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status —% 30
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status —% 5
Bag HM Normal Sprite.png HM01 Cut Normal Physical 50 95% 30
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SnubbullGranbullTeddiursaPhanpySkittyPachirisu
BunearyLopunnyGlameowPuruglyMinccinoDeerling
SawsbuckCubchoo
Charm Normal Status 100% 20
MankeyTeddiursaUrsaringZigzagoonLinooneSlakoth
SlakingSkitty
Covet Normal Physical 60 100% 40
TorkoalBidoofBibarel Curse Ghost Status —% 10
ZangooseAbsolLucarioPatratWatchogMienfoo
Mienshao
Detect Fighting Status —% 5
SwinubPiloswineMamoswinePhanpyVigorothPachirisu
BunearyLopunnyCubchooBeartic
Endure Normal Status —% 10
TeddiursaUrsaringMawileZorua Fake Tears Dark Status 100% 20
DunsparcePhanpyZigzagoonSlakothSlakingTorkoal
SpindaCubchooBeartic
Flail Normal Physical 100% 15
PhanpyPansagePansearPanpour Natural Gift Normal Physical 100% 15
Munna Stored Power Psychic Special 20 100% 10
WhismurLoudredExploudKecleonMunna Synchronoise Psychic Special 70 100% 15
AipomAmbipomMinccinoCinccino Tickle Normal Status 100% 20
PikachuSkitty Wish* Normal Status —% 10
WooperQuagsireDunsparceSlakothSlakingBidoof
BibarelHippopotasHippowdonPansearMunna
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Espeon in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Espeon in that game.
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Espeon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Espeon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see move tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
133 Growl Normal Status 100% 40
133 Bite Dark Physical 60 100% 25
133 Baton Pass Normal Status —% 40
133 Take Down Normal Physical 90 85% 20
133 Trump Card Normal Special —% 5
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani196.gif 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP196.png Body size: 1
Recruit rate: Evolve
Friend Area: Transform Forest
Phrases
51%-100% HP I sense the movements of foes from the flow of air!
26%-50% HP Trouble... My HP's down by half.
1%-25% HP It might be hopeless... I don't have any strength left...
Level up My level went up. My senses grew sharper, too.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up My level went up. My senses grew sharper, too.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP196.png Body size: 1
Recruit rate: -12%
IQ group: F
Pokémon Ranger
Group:  Psychic  Poké Assist: Psychic PA.png
( Psychic )
Field move: None
Loops: 5 Min. exp.: 75 Max. exp.: 89
Browser entry  
Espeon attacks with a ray it emits from its glowing red forehead.
Pokémon Ranger: Shadows of Almia
Group:  Psychic  Poké Assist: Psychic PA.png
( Psychic )
Field move: Teleport - field move.png
(Teleport ×-)
Browser entry  
It spits eerie orbs of energy to attack. It protects itself with a psychic barrier.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Psychic  Psychic Assist.png
( Psychic )
Past
Electric Assist.png
( Normal )
Psy Power 2 field move.png
(Psy Power ×2)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It lets loose psychic orbs that make Pokémon Paused.
PokéPark Wii: Pikachu's Adventure
PPW196.png PokéPark Pad entry:
Espeon went to the Haunted Zone so she could play there! Her favorite Attraction is Dusknoir's Speed Slam, but she also enjoys Absol's Hurdle Bounce!

Evolution

Eevee
Unevolved
Eevee
 Normal 
Soothe Bell
Happiness
(Daytime)


Espeon
First evolution
Espeon
 Psychic 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Spr 2g 196.png Spr 2s 196.png Spr 2c 196.gif Spr b 2g 196.png
Spr 2g 196 s.png Spr 2s 196 s.png Spr 2c 196 s.gif Spr b 2g 196 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 196.png Spr 3e 196.gif Spr 3r 196.png Spr b 3r 196.png
Spr 3r 196 s.png Spr 3e 196 s.gif Spr 3r 196 s.png Spr b 3r 196 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 196.png Spr 4p 196.png Spr 4h 196.png Spr b 4d 196.png
Spr 4d 196 s.png Spr 4p 196 s.png Spr 4h 196 s.png Spr b 4d 196 s.png
V Black White Back
Spr 5b 196.png Spr b 5b 196.png
Spr 5b 196 s.png Spr b 5b 196 s.png
Espeon For other sprites and images, please see Espeon images on Bulbagarden Archives.

Trivia

Origin

Espeon appears to be based on legend of the nekomata, also known as bake-neko, which are mysterious, intelligent, fork-tailed goblin cats. It additionally resembles a carbuncle, a Latin-American mythological beast which had a jewel on its forehead. It also has traits of caracals, sphynx cats, lynxs, and fennec foxes.

Name origin

Espeon is derived from ESP, or extra-sensory perception, a branch of psychic abilities. The -eon suffix, common to all Eevee evolutions, comes from Eevee's prototype English name, and possibly refers to the ending suffix of evolution itself. Eifie is a combination of エスパー esupaa, literally ESPer, or a person with psychic powers, and フィール fiiru, feel, referring to its extraordinary sensory abilities.

In other languages

Language Name Name Origin
German Psiana From psychic. Ends with -a like every Eeveelution in German.
French Mentali From mental. Ends with -li like every Eeveelution in French.
Korean 에브이 Ebeui Transliteration of its Japanese name.
Chinese (Mandarin) 太陽精靈 / 太阳精灵 Tàiyángjīnglíng Means "Sun spirit". Ends with -精靈 / -精灵 like every Eeveelution in Mandarin.
Chinese (Cantonese) 太陽伊貝 Taaiyèuhngyībui Literally "Sun Eevee". Ends with -伊貝 like every Eeveelution in Cantonese.


Related articles

External links

Notes

Starter Pokémon
Kanto
001
Bulbasaur
004
Charmander
007
Squirtle
Johto
152
Chikorita
155
Cyndaquil
158
Totodile
Hoenn
252
Treecko
255
Torchic
258
Mudkip
Sinnoh
387
Turtwig
390
Chimchar
393
Piplup
Unova
495
Snivy
498
Tepig
501
Oshawott
Yellow
025
Pikachu (Player)
133
Eevee (Rival)


Quagsire #195: Quagsire
Pokémon
#197: Umbreon Umbreon


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
Personal tools