Double Battle: Difference between revisions

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m (I am assuming the first one is 1vs2, this is wild double and that one below is 2vs2.)
(→‎In other languages: Added Czech from the anime)
 
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{{search|battle variation|the battle mode found in the Pokémon Cable Club in Generation III or the Pokémon Communication Club Colosseum in Generation IV|Double Battle (Battle Mode)}}
{{search|battle variation|the battle mode found in the Pokémon Cable Club in Generation III or the Pokémon Communication Club Colosseum in Generation IV|Double Battle (Battle Mode)}}
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{{bad image|article|should be replaced with Gen V images <!--- or VI if possible !--->}}
[[File:Double Battle VI.png|thumb|A Double Battle in Generation VI]]
[[File:Wild double battle Pt2.png|220px|thumb|right|A Double Battle]]
A '''Double Battle''' (Japanese: '''ダブルバトル''' ''Double Battle''), also known as a '''two-on-two battle''', is a [[Pokémon battle]] with each side featuring two {{OBP|Pokémon|species}} at once. Debuting in the games in [[Generation III]], and featuring occasionally in the anime prior to this, they may feature up to four [[Pokémon Trainer]]s. A Double Battle with two Trainers per side who each control one Pokémon is called a [[Multi Battle]].
A '''Double Battle''' (Japanese: '''ダブルバトル''' ''Double Battle''), also known as a '''2-on-2 battle''', is a [[Pokémon battle]] featuring up to four {{OBP|Pokémon|species}} actively participating at once. Debuting in the games in [[Generation III]], and featuring occasionally in the anime prior to this, they may feature anywhere between two and four [[Pokémon Trainer]]s. A battle in which either side has more than one Trainer is a [[Tag Battle]].


==In the games==
==In the games==
[[File:Wild double battle BW.png|220px|thumb|right|A wild Double Battle]]
[[File:Wild double battle BW.png|thumb|220px|A Double Battle in Black and White]]
In a Double Battle, each Pokémon is part of a duo, meaning that the battle takes place between two teams of two. The number of Trainers participating can be two, in which case each would use two Pokémon; three, in which case a pair of Trainers each sends out one Pokémon each against a single Trainer using two; or four, in which each Trainer sends out one Pokémon. At first, only specific Trainer classes, such as {{tc|Sis and Bro}} and {{tc|Sr. and Jr.}}, would engage the player in Double Battles; however, from {{game|Emerald}} onwards, two Trainers who see the player at the same time will be engaged in a Tag Battle. If the player has only one conscious Pokémon, Trainer classes who will only engage the player in Double Battles will ignore the player and comment that the player should bring two Pokémon to battle them with; two Trainers who see the player at the same time will take turns battling the player in two Single Battles, with the second Trainer walking up to and battling the player right after the first one.
In a Double Battle, two teams of two Pokémon face each other in battle. One Trainer may control both Pokémon on either side of the battle, or two Trainers may cooperate on one or both sides of the battle, each controlling their own Pokémon (meaning that anywhere from two to four Trainers may take part in a Double Battle).


[[File:Col Battle.png|thumb|left|A Pokémon battle against a Trainer in Pokémon Colosseum]]
Some {{cat|Double Battle Trainer classes|specific Trainer classes}}, such as {{tc|Sis & Bro|Sis and Bro}} and {{tc|Teammates|Sr. and Jr.}}, automatically engage the player in Double Battles; in [[Generation III]], they will only battle if the player steps on the tile directly in front of them; from [[Generation IV]] to {{gen|VI}}, they can move towards the player to initiate such battles; and in [[Generation VII]], they can battle the player from afar but remain stationary (like all other Trainer classes in those games). If the player has only one conscious Pokémon, Trainer classes who will only engage the player in Double Battles will ignore the player and comment that the player should bring two Pokémon to battle them with.
In {{g|Colosseum}} all battles are battled as Double Battles, without exception. The only way to engage in a Single Battle in this game is to do so in battle mode. In {{Pokémon XD}}, however, the first two battles to be had in the game, as well as one optional battle at the entrance to the [[Pokémon HQ Lab]], are Single Battles, as are all wild battles.


[[File:Battle Commanders.png|thumb|220px|right|Trainer Double Battle]]
From {{game|Emerald}} to [[Generation V]] (as well as in {{g|Brilliant Diamond and Shining Pearl}}), two independent Trainers who see the player at the same time will engage the player in a Double Battle. If the player has only one conscious Pokémon, the two Trainers who see the player at the same time will take turns battling the player in two Single Battles, with the second Trainer approaching and battling the player immediately after the first Trainer is defeated.
In [[Generation IV]], there are [[stat Trainers|five situations]] where the player is accompanied by an [[non-player character|NPC]]. In these situations, all wild Pokémon encounters will be Double Battles against two Pokémon. In such situations, it is impossible to use a [[Poké Ball]] to capture a Pokémon unless the other is knocked out first. The NPC Trainer will heal the player's team after every battle.


Generation IV also changes around the order of events slightly. Moves that target multiple Pokémon now resolve in order of the Pokémon's respective Speed stats. Pokémon are also now switched in to replace KO'd Pokémon at the end of a round of combat rather than immediately after a Pokémon is knocked out. While this affects Single Battles, the effect is more noticeable in Double Battles where it is now possible for a Pokémon's move to fail due to a lack of target if both of the opposing Pokémon are knocked out before the attacking Pokémon's turn comes.
[[File:Double Battle Colo.png|thumb|220px|A Double Battle in Pokémon Colosseum]]
[[File:Double Battle XD.png|thumb|220px|A Double Battle in Pokémon XD]]
In {{g|Colosseum}}, all battles that the player participates in are Double Battles. The only way to engage in a Single Battle in Pokémon Colosseum is to do so in battle mode. However, the player does watch a Single Battle between [[Eagun]] and [[Skrub]].
 
In {{Pokémon XD}}, the majority of battles are Double Battles, similar to Colosseum. However, the first two battles in the game—against [[Chobin]] and [[Naps]]—are Single Battles, as are all wild battles and one optional battle against a {{tc|Supertrainer}} at the entrance to the [[Pokémon HQ Lab]]. Some Trainers in [[Mt. Battle]] only use one Pokémon, so it is possible to battle them in a Single Battle. The player also watches two Single Battles involving [[Zook]]—one with [[Ardos]] and one with [[Biden]].
 
From Generation IV onward, moves that target multiple Pokémon resolve in order of the target's respective Speed stats. If a Pokémon faints, it is not replaced until the end of the turn, rather than immediately after the Pokémon is knocked out, making it possible for a Pokémon's move to fail due to a lack of target if both of the opposing Pokémon are knocked out before it attacks.
 
In [[Generation IV]] and {{gen|V}}, some [[non-player character|NPC]]s (most notably the [[stat Trainers]] in {{game2|Diamond|Pearl|Platinum}}) accompany the player while they explore certain areas. In these situations, all wild Pokémon encounters are Double Battles against two Pokémon. In such situations, it is impossible to use a [[Poké Ball]] to capture a Pokémon unless the other is knocked out first. The NPC Trainer will heal the player's team after every battle. The player cannot use movement-based [[field move]]s such as {{m|Surf}} or {{m|Rock Climb}} while accompanied by an NPC.


In [[Generation V]], many routes contain {{DL|Tall grass|dark grass}}, in which the player has the ability to encounter two wild Pokémon at a time, initiating a wild Double Battle. Similar to the wild Double Battles of Generation IV, it is impossible to use a [[Poké Ball]] to catch a Pokémon unless the other Pokémon is knocked out first.
In [[Generation V]], many routes contain {{DL|Tall grass|dark grass}}, in which the player has the ability to encounter two wild Pokémon at a time, initiating a wild Double Battle. Similar to the wild Double Battles of Generation IV, it is impossible to use a [[Poké Ball]] to catch a Pokémon unless the other Pokémon is knocked out first.


The HP of Pokémon will not be displayed numerically on the player's side in Generation III and Generation IV—only the bar will be shown to save screen space. The numeric amount of HP can be toggled with the Start button.
In {{g|Scarlet and Violet}}, every Trainer at [[Blueberry Academy]] (excluding the {{DL|League Club Room|Special Coaches}}, aside from [[Ryme]]) is exclusively fought in a Double Battle.
 
The HP of Pokémon is not displayed numerically on the player's side in Generation III and Generation IV handheld games—only the bar will be shown to save screen space. The numeric amount of HP can be toggled with the Start button.


===Effects on moves===
===Effects on moves===
Several different [[move]]s are made specifically for Double Battles, such as {{m|Helping Hand}}. Some others, such as {{m|Surf}}, can have noticeably different effects. Moves that hit multiple Pokémon have their damage reduced by 25%, unless all other Pokémon have fainted at that point.
Several different [[move]]s are made specifically for Double Battles, such as {{m|Helping Hand}}. Some others, such as {{m|Surf}}, can have noticeably different effects. In Generation III, if there is more than one target, moves that can hit both foes (but not moves that hit all Pokémon on the field, such as {{m|Earthquake}}) have their damage reduced by 50%. In subsequent games, if there is more than one target, any move that can hit multiple Pokémon has its damage reduced by 25%. This damage reduction only takes effect if there are multiple targets when the move is executed; only a slot with no Pokémon in it does not count as a target. For instance, a Pokémon with the Ability {{a|Levitate}} counts as a target for {{m|Magnitude}}, even though they cannot be hit by the move under normal circumstances.


The moves {{m|Quash}}, {{m|Helping Hand}}, {{m|Ally Switch}}, {{m|Follow Me}}, and {{m|Rage Powder}} <!--maybe others--> will have no effect if not used in a Double or Triple Battle.
The moves {{m|After You}}, {{m|Quash}}, {{m|Helping Hand}}, {{m|Ally Switch}}, {{m|Follow Me}}, {{m|Rage Powder}}, {{m|Aromatic Mist}}, {{m|Hold Hands}}, and {{m|Spotlight}}<!--maybe others--> have no effect in Single Battles, but do in Double Battles.


The move {{m|Flame Burst}} takes away 1/16th of the maximum HP of the other Pokémon on the same team as the target Pokémon. This damage is not treated as an attack.
The move {{m|Flame Burst}} takes away 1/16th of the maximum HP of the other Pokémon on the same team as the target Pokémon. This damage is not treated as an attack.
The move {{m|Acupressure}}, while in a Double Battle, can target the ally instead of the user.
The moves {{m|Outrage}}, {{m|Petal Dance}}, {{m|Thrash}}, {{m|Uproar}}, and {{m|Raging Fury}} target the user when selected, but are used against one random foe when executed.


This chart displays all moves that work differently in Double Battles.
This chart displays all moves that work differently in Double Battles.


{| style="margin:auto; {{roundy}}; background: #{{cynthia color light}}; text-align:center; border: 3px solid #{{cynthia color dark}}"
{| class="roundy" style="margin:auto; clear:both; background: #{{cynthia color light}}; text-align:center; border: 3px solid #{{cynthia color dark}}"
! colspan=8 style="{{roundytop|5px}}; background:#{{cynthia color}}" | Move targets
|- style="background:#{{cynthia color light}}; vertical-align:top"
! width=12% |
{| width="100%" style="border-collapse:collapse"
| style="background: #FF4500; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #FF4500; border: 1px solid #000; line-height:6px" | &nbsp;
|-
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
|}
Any foe
! width=12% |
{| width="100%" style="border-collapse:collapse"
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
|-
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
|}
All foes
! width=12% |
{| width="100%" style="border-collapse:collapse"
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
|-
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
|}
All other Pokémon
! width=12% |
{| width="100%" style="border-collapse:collapse"
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
|-
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
|}
All Pokémon
! width=12% |
{| width="100%" style="border-collapse:collapse"
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
|-
|-
! colspan=8 style="{{roundytop|5px}}; background:#{{cynthia color}};" | Move targets
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
|- style="background:#{{cynthia color light}}"
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
! width=12% | Any foe
|}
! width=12% | All foes
Self
! width=12% | All other Pokémon
! width=12% |
! width=12% | All Pokémon
{| width="100%" style="border-collapse:collapse"
! width=12% | Self
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
! width=12% | Self or ally
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
! width=12% | Ally
|-
! width=12% | Team
| style="background: #FF4500; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #FF4500; border: 1px solid #000; line-height:6px" | &nbsp;
|}
Self or ally
! width=12% |
{| width="100%" style="border-collapse:collapse"
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
|-
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
|}
Ally
! width=12% |
{| width="100%" style="border-collapse:collapse"
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #709AD1; border: 1px solid #000; line-height:6px" | &nbsp;
|-
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
| style="background: #ED1C24; border: 1px solid #000; line-height:6px" | &nbsp;
|}
Team
|-
|-
| style="background:#{{normal color}}" | {{mcolor|Me First|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Me First|f8f8f8}}
| style="background:#{{poison color}}" | {{mcolor|Acid|f8f8f8}}
| style="background:#{{poison color}}" | {{mcolor|Acid|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Bulldoze|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Boomburst|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Gravity|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Court Change|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Ally Switch|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Ally Switch|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Acupressure|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Acupressure|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Helping Hand|f8f8f8}}
| style="background:#{{fairy color}}" | {{mcolor|Aromatic Mist|f8f8f8}}
| style="background:#{{grass color}}" | {{mcolor|Aromatherapy|f8f8f8}}
| style="background:#{{grass color}}" | {{mcolor|Aromatherapy|f8f8f8}}
|-
|-
| style="background:#{{dragon color}}" | {{mcolor|Outrage|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Struggle|f8f8f8}}
| style="background:#{{flying color}}" | {{mcolor|Air Cutter|f8f8f8}}
| style="background:#{{flying color}}" | {{mcolor|Air Cutter|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Bulldoze|f8f8f8}}
| style="background:#{{electric color}}" | {{mcolor|Electric Terrain|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Follow Me|f8f8f8}}
|
| style="background:#{{fighting color}}" | {{mcolor|Coaching|f8f8f8}}
| style="background:#{{ice color}}" | {{mcolor|Aurora Veil|f8f8f8}}
|-
| style="background:#{{normal color}}" | {{mcolor|Doodle|f8f8f8}}
| style="background:#{{ice color}}" | {{mcolor|Blizzard|f8f8f8}}
| style="background:#{{dark color}}" | {{mcolor|Brutal Swing|f8f8f8}}
| style="background:#{{fairy color}}" | {{mcolor|Fairy Lock|f8f8f8}}
| style="background:#{{bug color}}" | {{mcolor|Rage Powder|f8f8f8}}
|
| style="background:#{{normal color}}" | {{mcolor|Helping Hand|f8f8f8}}
| style="background:#{{fairy color}}" | {{mcolor|Crafty Shield|f8f8f8}}
|-
|
| style="background:#{{dragon color}}" | {{mcolor|Breaking Swipe|f8f8f8}}
| style="background:#{{poison color}}" | {{mcolor|Corrosive Gas|f8f8f8}}
| style="background:#{{fairy color}}" | {{mcolor|Flower Shield|f8f8f8}}
|
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| style="background:#{{normal color}}" | {{mcolor|Hold Hands|f8f8f8}}
| style="background:#{{steel color}}" | {{mcolor|Gear Up|f8f8f8}}
|-
|
| style="background:#{{water color}}" | {{mcolor|Bubble|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Earthquake|f8f8f8}}
| style="background:#{{grass color}}" | {{mcolor|Grassy Terrain|f8f8f8}}
|
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| style="background:#{{normal color}}" | {{mcolor|Heal Bell|f8f8f8}}
|-
|
| style="background:#{{fire color}}" | {{mcolor|Burning Jealousy|f8f8f8}}
| style="background:#{{electric color}}" | {{mcolor|Discharge|f8f8f8}}
| style="background:#{{electric color}}" | {{mcolor|Discharge|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Gravity|f8f8f8}}
|
|
|
| style="background:#{{normal color}}" | {{mcolor|Happy Hour|f8f8f8}}
|-
|
| style="background:#{{normal color}}" | {{mcolor|Captivate|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Explosion|f8f8f8}}
| style="background:#{{ice color}}" | {{mcolor|Hail|f8f8f8}}
| style="background:#{{ice color}}" | {{mcolor|Hail|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Follow Me|f8f8f8}}
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| style="background:#{{normal color}}" | {{mcolor|Heal Bell|f8f8f8}}
|
| style="background:#{{normal color}}" | {{mcolor|Howl|f8f8f8}} {{tt2|*|Generation VIII onward|f8f8f8}}
|-
|-
| style="background:#{{grass color}}" | {{mcolor|Petal Dance|f8f8f8}}
|
| style="background:#{{ice color}}" | {{mcolor|Blizzard|f8f8f8}}
| style="background:#{{dragon color}}" | {{mcolor|Clanging Scales|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Earthquake|f8f8f8}}
| style="background:#{{fire color}}" | {{mcolor|Lava Plume|f8f8f8}}
| style="background:#{{ice color}}" | {{mcolor|Haze|f8f8f8}}
| style="background:#{{ice color}}" | {{mcolor|Haze|f8f8f8}}
| style="background:#{{bug color}}" | {{mcolor|Rage Powder|f8f8f8}}
|
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| style="background:#{{psychic color}}" | {{mcolor|Light Screen|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Light Screen|f8f8f8}}
|-
|-
| style="background:#{{normal color}}" | {{mcolor|Thrash|f8f8f8}}
|
| style="background:#{{water color}}" | {{mcolor|Bubble|f8f8f8}}
| style="background:#{{dragon color}}" | {{mcolor|Core Enforcer|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Explosion|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Magnitude|f8f8f8}}
| style="background:#{{electric color}}" | {{mcolor|Ion Deluge|f8f8f8}}
|
|
|
| style="background:#{{water color}}" | {{mcolor|Life Dew|f8f8f8}}
|-
|
| style="background:#{{grass color}}" | {{mcolor|Cotton Spore|f8f8f8}} {{tt2|*|Generation VI onward|f8f8f8}}
| style="background:#{{fairy color}}" | {{mcolor|Misty Explosion|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Magic Room|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Magic Room|f8f8f8}}
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| style="background:#{{normal color}}" | {{mcolor|Lucky Chant|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Lucky Chant|f8f8f8}}
|-
|-
| style="background:#{{normal color}}" | {{mcolor|Uproar|f8f8f8}}
|
| style="background:#{{normal color}}" | {{mcolor|Captivate|f8f8f8}}
| style="background:#{{dark color}}" | {{mcolor|Dark Void|f8f8f8}}
| style="background:#{{fire color}}" | {{mcolor|Lava Plume|f8f8f8}}
| style="background:#{{electric color}}" | {{mcolor|Parabolic Charge|f8f8f8}}
| style="background:#{{fairy color}}" | {{mcolor|Misty Terrain|f8f8f8}}
|
|
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| style="background:#{{electric color}}" | {{mcolor|Magnetic Flux|f8f8f8}}
|-
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| style="background:#{{fairy color}}" | {{mcolor|Dazzling Gleam|f8f8f8}}
| style="background:#{{grass color}}" | {{mcolor|Petal Blizzard|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Mud Sport|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Mud Sport|f8f8f8}}
|
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|
| style="background:#{{fighting color}}" | {{mcolor|Mat Block|f8f8f8}}
|-
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| style="background:#{{fairy color}}" | {{mcolor|Disarming Voice|f8f8f8}}
| style="background:#{{fire color}}" | {{mcolor|Searing Shot|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Perish Song|f8f8f8}}
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|-
|-
|
|
| style="background:#{{dark color}}" | {{mcolor|Dark Void|f8f8f8}}
| style="background:#{{electric color}}" | {{mcolor|Electroweb|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Magnitude|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Self-Destruct|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Perish Song|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Psychic Terrain|f8f8f8}}
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|-
|-
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| style="background:#{{electric color}}" | {{mcolor|Electroweb|f8f8f8}}
| style="background:#{{fire color}}" | {{mcolor|Eruption|f8f8f8}}
| style="background:#{{fire color}}" | {{mcolor|Searing Shot|f8f8f8}}
| style="background:#{{poison color}}" | {{mcolor|Sludge Wave|f8f8f8}}
| style="background:#{{water color}}" | {{mcolor|Rain Dance|f8f8f8}}
| style="background:#{{water color}}" | {{mcolor|Rain Dance|f8f8f8}}
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| style="background:#{{fire color}}" | {{mcolor|Eruption|f8f8f8}}
| style="background:#{{psychic color}}" | {{mcolor|Expanding Force|f8f8f8}} {{tt2|*|Only under Psychic Terrain|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Selfdestruct|f8f8f8}}
| style="background:#{{water color}}" | {{mcolor|Sparkling Aria|f8f8f8}}
| style="background:#{{rock color}}" | {{mcolor|Sandstorm|f8f8f8}}
| style="background:#{{ground color}}" | {{mcolor|Rototiller|f8f8f8}}
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| style="background:#{{ice color}}" | {{mcolor|Glaciate|f8f8f8}}
| style="background:#{{ice color}}" | {{mcolor|Glaciate|f8f8f8}}
| style="background:#{{poison color}}" | {{mcolor|Sludge Wave|f8f8f8}}
| style="background:#{{water color}}" | {{mcolor|Surf|f8f8f8}} {{tt2|*|Generation IV onward|f8f8f8}}
| style="background:#{{fire color}}" | {{mcolor|Sunny Day|f8f8f8}}
| style="background:#{{rock color}}" | {{mcolor|Sandstorm|f8f8f8}}
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| style="background:#{{normal color}}" | {{mcolor|Growl|f8f8f8}}
| style="background:#{{normal color}}" | {{mcolor|Growl|f8f8f8}}
| style="background:#{{water color}}" | {{mcolor|Surf|f8f8f8}} {{tt2|*|Generation IV onward|f8f8f8}}
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===Effects on Abilities===
===Effects on Abilities===
Five [[Ability|Abilities]] are also adapted especially for Double Battles. These Abilities are:
Many [[Ability|Abilities]] are also adapted especially for Double Battles. These Abilities are:
* {{a|Lightning Rod}} - If a single-target {{type|Electric}} move is used, it will be forced to strike the Pokémon with this Ability, regardless of the Pokémon originally selected as the target and regardless of the move's accuracy. Moves that target multiple Pokémon cannot be redirected. In Generation V and beyond, the move will raise the {{stat|Special Attack}} stat of the Pokémon and deal no damage to it, unless the Pokémon is immune to the attack by nature of being a {{type|Ground}}.
* {{a|Plus}} - If a Pokémon with Plus is in battle on the same side of the field as a Pokémon with Minus, its {{stat|Special Attack}} stat will be boosted by 50%. In Generation V and beyond, the effect is also present if another Pokémon on the same side has Plus.
* {{a|Minus}} - If a Pokémon with Minus is in battle on the same side of the field as a Pokémon with Plus, its {{stat|Special Attack}} stat will be boosted by 50%. In Generation V and beyond, the effect is also present if another Pokémon on the same side has Minus.
* {{a|Storm Drain}} - If a single-target {{type|Water}} move is used, it will be forced to strike the Pokémon with this Ability, regardless of the Pokémon originally selected as the target and regardless of the move's accuracy. Moves which target multiple Pokémon cannot be redirected. In Generation V and beyond, the move will raise the {{stat|Special Attack}} stat of the Pokémon and deal no damage to it.
* {{a|Flower Gift}} - The physical {{stat|Attack}} and {{stat|Special Defense}} stats of Pokémon with this Ability and their ally are increased by 50% during [[harsh sunlight]].
* {{a|Healer}} - At the end of each turn, an ally's [[status condition]] has a 30% chance of being cured.
* {{a|Friend Guard}} - Damage done to allies is reduced by 25%.
* {{a|Telepathy}} - A Pokémon with this Ability will avoid damage from any moves used by its ally, whether they directly target it or target it as well as opponents.
* {{a|Victory Star}} - The accuracy of moves used by Pokémon with this ability and their ally are increased by 10%.
* {{a|Aroma Veil}} - Pokémon with this Ability and their ally cannot be afflicted by {{m|Taunt}}, {{m|Torment}}, {{m|Encore}}, {{m|Disable}}, nor by {{a|Cursed Body}}, {{m|Heal Block}}, and {{status|infatuation}}.
* {{a|Flower Veil}} - Prevents stat drops and status conditions for Pokémon with this Ability (if {{type|Grass}}) and a Grass-type ally.
* {{a|Sweet Veil}} - Pokémon with this Ability and their ally cannot fall {{status|asleep}}.
* {{a|Queenly Majesty}}, {{a|Dazzling}}, {{a|Armor Tail}} - Prevents opponents from using [[priority]] moves against the Pokémon or its allies.
* {{a|Battery}} - The base power of allies' [[special move]]s is increased by 30%.
* {{a|Receiver}} - If an ally faints in battle, Receiver will be replaced by the fainted Pokémon's Ability.
* {{a|Power of Alchemy}} - If an ally faints in battle, Power of Alchemy will be replaced by the fainted Pokémon's Ability.
* {{a|Power Spot}} - The base power of allies' moves is increased by 30%.
* {{a|Steely Spirit}} - The base power of {{type|Steel}} moves used by the Pokémon and its allies is increased by 50%.
* {{a|Commander}} - When a {{p|Tatsugiri}} with this Ability is on the same side of the field as a {{p|Dondozo}}, it will enter the Dondozo's mouth and the latter will have its {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} raised by two stages each, at the cost of being unable to switch out. No moves can hit Tatsugiri while it is inside Dondozo's mouth, but the Trainer cannot select any moves for it to execute.
* {{a|Costar}} - When the Pokémon enters a battle, it copies an ally's stat changes.
 
==In the anime==
[[File:Double Battle anime.png|thumb|250px|A Double Battle in the {{pkmn|anime}}]]
While {{TRT}} had conducted "illegal" Double Battles since [[EP003|the third episode]], the first official Double Battle occurred in ''[[EP108|Pokémon Double Trouble]]''. In order to win the {{badge|Jade Star}}, Ash had to defeat [[Luana]]'s {{p|Marowak}} and {{p|Alakazam}} in a Double Battle at the [[Kumquat Gym]]. Though [[Ash's Pikachu]] and {{AP|Charizard}} were initially unwilling to cooperate, they eventually overcame their differences in order to win the battle. A notable difference about this Double Battle compared to the ones introduced [[Generation III|later]] is that winning the match requires only defeating one of the opposing Trainer's two Pokémon.
 
After the release of {{2v2|Ruby|Sapphire}}, Double Battles were seen in the anime more often. The first took place in ''[[AG014|All in a Day's Wurmple]]''. [[Forrester Franklin]] introduced the concept to Ash, and they had a battle that Ash won. As in the games, Ash's [[Gym]] {{pkmn|battle}} against [[Tate and Liza]] was a Double Battle. Additionally, in order to qualify for the finals of the [[Ever Grande Conference]], competitors must win three Double Battles in the preliminaries.
 
Ash had a Double Battle against [[Tucker]] at the [[Battle Dome]] in ''[[AG153|Tactics Theatrics!!]]''. He used his {{AP|Corphish}} and {{AP|Swellow}} against the [[Frontier Brain]]'s {{p|Swampert}} and {{p|Arcanine}} and was able to win the battle, earning the Tactics Symbol, his third [[Symbol]] overall.
 
From ''[[AG072|The Bicker the Better]]'' onwards, Ash teamed up with other Trainers to conduct [[Multi Battle|Tag Battle]]s.


* {{a|Plus}} - If a Pokémon with Plus is in battle on the same side of the field as a Pokémon with Minus, its {{stat|Special Attack}} will be boosted by 50%. In Generation V and beyond, the effect is also present if another Pokémon on the same side has Plus.
A Double Battle can also be conducted under [[Contest Battle]] rules; more specifically, the battling stage of every [[Grand Festival]] uses the Double Battle style. Additionally, with the introduction of [[Double Performance]]s in ''[[Pokémon the Series: Diamond and Pearl]]'', {{pkmn|Coordinator}}s have to use two Pokémon in both the Performance Stage and the Battle Stage of [[Pokémon Contest]]s following the format.
* {{a|Minus}} - If a Pokémon with Minus is in battle on the same side of the field as a Pokémon with Plus, its {{stat|Special Attack}} will be boosted by 50%. In Generation V and beyond, the effect is also present if another Pokémon on the same side has Minus.
* {{a|Lightningrod}} - If a single-target {{type|Electric}} move is used, it will be forced to strike the Pokémon with this Ability, regardless of the Pokémon originally selected as the target and regardless of the move's accuracy. Moves which target multiple Pokémon cannot be redirected. In Generation V and beyond, the move will raise the {{stat|Special Attack}} of the Pokémon and deal no damage to it, unless the Pokémon is immune to the attack by nature of being a {{type|Ground}}.
* {{a|Storm Drain}} - If a single-target {{type|Water}} move is used, it will be forced to strike the Pokémon with this Ability, regardless of the Pokémon originally selected as the target and regardless of the move's accuracy. Moves which target multiple Pokémon cannot be redirected. In Generation V and beyond, the move will raise the {{stat|Special Attack}} of the Pokémon and deal no damage to it.
* {{a|Telepathy}} - A Pokémon with this Ability will avoid damage from any moves used by its allies, whether they directly target it or target it as well as opponents.


==In the anime==
In ''[[DP138|Strategy Begins at Home!]]'', {{an|Dawn}} challenged her [[mother]], [[Johanna]], to a Double Battle. Despite having developed a strategy which her {{TP|Dawn|Piplup}} and {{TP|Dawn|Pachirisu}} managed to pull off during battle, Dawn still had trouble dealing with Johanna's skills as a [[Top Coordinator]] and her well-trained {{TP|Johanna|Glameow}} and {{p|Umbreon}}. As a result, she lost the battle. In ''[[DP155|Double-Time Battle Training!]]'', Dawn faced off against [[Zoey]] in a Double Battle, using her {{TP|Dawn|Mamoswine}} and {{TP|Dawn|Cyndaquil}} against her [[rival]]'s {{p|Kirlia}} and {{p|Leafeon}}. During the battle, Dawn attempted to use a newly developed [[Contest combination|combination]], but it failed and Zoey emerged victorious.
[[File:Double Battle anime.png|thumb|190px|A Double Battle in the anime]]
 
While [[Team Rocket trio|Team Rocket]] had conducted "illegal" Double Battles since [[EP003|the third episode]], the first official Double Battle occurred in ''[[EP108|Pokémon Double Trouble]]''. In order to win the {{badge|Jade Star}}, Ash had to defeat [[Luana]]'s {{p|Marowak}} and {{p|Alakazam}} in a Double Battle. While [[Ash's Pikachu]] and {{AP|Charizard}} were initially unwilling to cooperate, they eventually overcame it to win the battle.
In ''[[BW065|Battling the Bully!]]'', there was a pretend Double Battle between {{OBP|Mick|BW065}} and [[Glenn]], both using borrowed Pokémon.
 
Ash battled [[Shamus]], {{AP|Tepig}}'s [[original Trainer]], in a Double Battle in ''[[BW077|Evolution by Fire!]]''. During the battle, Tepig [[Evolution|evolved]], giving him enough power to earn victory for his new Trainer.
 
{{an|Serena}} battled {{an|Aria}} in a Double Battle in ''[[XY064|Battling with Elegance and a Big Smile!]]''. During the battle, Serena's {{p|Fennekin}} evolved into {{TP|Serena|Braixen}}, allowing her and {{TP|Serena|Pancham}} to even the playing field. However, Aria had to cancel the battle because of an urgent phone call.
 
Ash battled [[Olympia]] in a Double Battle in ''[[XY093|All Eyes on the Future!]]'' at the [[Anistar Gym]]. The battle ended in Ash's victory, earning him the {{badge|Psychic}}.
 
In ''[[SM036|Trials and Determinations!]]'', Ash's [[Island challenge|grand trial]] battle against [[Olivia]] was a Double Battle. The battle eventually ended in Ash's victory, earning him a [[Rockium Z]].


After the release of Ruby and Sapphire, Double Battles were seen in the anime more often. The first took place in ''[[AG014|All in a Day's Wurmple]]''. [[Forrester Franklin]] introduced the concept to Ash, and they had a battle that Ash won. As in the games, Ash's Gym Battle against [[Tate and Liza]] was a Double Battle. The Double Battle style has been used in Contests; more specifically, all four battle rounds of the Grand Festival. Additionally, in order to qualify for the finals of the [[Ever Grande Conference]], competitors must win three Double Battles in the preliminaries. Double Battles also appeared in the seventh movie, ''[[M07|Destiny Deoxys]]''.
{{an|Gladion}} battled {{an|Faba}} in a Double Battle in ''[[SM049|Mission: Total Recall!]]'' at a motel. The battle ended in Faba's victory after he defeated both of Gladion's Pokémon and put him asleep with his {{p|Hypno}}'s {{m|Hypnosis}}.


''[[AG072|The Bicker the Better]]'', ''[[AG177|Grating Spaces]]'', ''[[DP029|The Champ Twins!]]'', and ''[[DP147|Bagged Then Tagged!]]'' all featured Tag Battles; Double Battles with two Trainers on each side, using one Pokémon each Trainer.
Ash battled {{an|Kiawe}} in a Double Battle in ''[[SM062|Acting True to Form!]]'' at [[Pokémon School]]. However, the battle was called off after [[Ash's Pikachu]] discovered {{MTR}} trying to steal [[Ash's Rowlet]].


''[[DP050|Tag! We're It...!]]'', ''[[DP051|Glory Blaze!]]'' and ''[[DP052|Smells Like Team Spirit!]]'' featured a [[Hearthome City Tag Battle Competition|Tag Battle tournament]] in which two Trainers group up to participate. Each Trainer could only use one Pokémon in a battle.
Ash battled [[Ryuki]] in a Double Battle in ''[[SM118|Aiming for the Top Floor!]]'' at the [[Kantonian Gym]], eventually emerging victorious.


In ''[[BW065|Battling the Bully!]]'', there was a pretend Double Battle between {{an|Mick}} and [[Glenn]], both using borrowed Pokémon.
In ''[[JN044|Sword and Shield: "From Here to Eternatus!"]]'', Ash engaged [[Rose|Chairman Rose]] in a Double Battle at [[Hammerlocke Stadium]] while {{an|Leon}} left to confront {{TP|Goh|Eternatus}}. The battle concluded in [[JN045|the next episode]], with Ash winning thanks to his newly evolved {{AP|Lucario}}.


Ash battled [[Shamus]], {{AP|Tepig|Pignite}}'s former Trainer, in a Double Battle in ''[[BW077|Evolution by Fire!]]''.
In ''[[JN103|The Future is Now, Thanks to Strategy!]]'', Ash had a Double Battle with {{an|Clemont}} at the [[Lumiose Gym]] to try out his {{AP|Sirfetch'd}}'s newly learned {{m|Meteor Assault}}. During the battle, [[Ash's Dracovish]] also ended up learning {{m|Dragon Rush}}, earning Ash a swift victory over his former {{ashfr|traveling companion}}.


While not counting as official battles, battles with Team Rocket are usually two-on-two, as has been the case since ''[[EP003|Ash Catches a Pokémon]]''. In that episode, Ash complained that it was against the rules. Perhaps to account for this, [[Forrester]] stated that Double Battles are accepted under [[Hoenn]]'s official Pokémon League rules.
In ''[[HZ019|The Bittersweet Truth]]'', [[Liko]] and [[Murdock]] had a two-on-one Double Battle against {{OBP|Mitchell|HZ019}} at the [[Motostoke]] [[Battle Café]], with Liko and Murdock using one Pokémon each against Mitchell's two. The battle ended without a clear winner, as Murdock and Mitchell started a bake-off in the middle of the match without ever finishing the battle.


==In the manga==
==In the manga==
{{incomplete|section|The Electric Tale of Pikachu, images}}
===The Electric Tale of Pikachu===
Doubles battles have been present in the manga long before the games. They have appeared several times in [[The Electric Tale of Pikachu]] and in the [[Pokémon Adventures]]' later arcs.  
Similar to the {{pkmn|anime}}, Double Battles appeared in [[The Electric Tale of Pikachu]] before they were formally introduced in the games.
 
[[File:Double Battle Adventures.png|thumb|230px|A Double Battle in [[Pokémon Adventures]]]]
===Pokémon Adventures===
===={{MangaArc|Ruby & Sapphire}}====
In ''[[PS198|Adding It Up with Plusle & Minun I]]'', {{adv|Ruby}} challenged a {{TP|Ruby|Plusle}} and a {{TP|Sapphire|Minun}} aboard the [[Abandoned Ship]].
 
In ''[[PS207|On the Loose and Hyper With Zangoose and Seviper I]]'', Ruby and {{adv|Jack|Swimmer Jack}} battled a wild {{p|Seviper}} and {{p|Zangoose}}.
 
In ''[[PS258|Rayquaza Redemption I]]'', {{adv|Wally}} faced [[Norman]] in a Double Battle during his training.
 
In ''[[PS229|You Can Fight Day or Night With Lunatone & Solrock]]'', [[Tate and Liza]] explicitly stated Double Battle tactics during their battle with [[Blaise]], but were overwhelmed by their opponent's illusions.
 
===={{MangaArc|FireRed & LeafGreen}}====
In ''[[PS273|Red and Blue Make Purple Opponents]]'' and ''[[PS274|Double Dealing with Deoxys]]'', {{adv|Red}} and {{adv|Blue}} were pitted against each other in a Double Battle by [[Ultima]] as her final trial for the two before they could learn her ultimate [[move]]s. While battling, the two Trainers had to travel through a corridor, which had two independently moving sides that changed speed and even direction depending on how much [[damage]] each of them dealt on their opponents. However, Red and Blue managed to reach the end of the corridor simultaneously, meaning the battle ended in a tie.
 
===={{MangaArc|Emerald}}====
In ''[[PS308|As Luck Would Have It, Kirlia]]'' and ''[[PS309|Moving Past Milotic]]'', {{adv|Emerald}} faced several Double Battles against virtual Trainers during his [[Battle Pike]] challenge.
 
===={{MangaArc|Diamond & Pearl}}====
In ''[[PS347|Ring Around the Roserade II]]'', {{adv|Platinum}} faced [[Gardenia]] in a Double Battle.
 
In ''[[PS352|Crowded by Croagunk & Advanced on by Abra I]]'', [[Paka and Uji]] fought in a Double Battle against [[Saturn]]'s Pokémon.
 
In ''[[PS361|Bombastic Bibarel & Heroic Hippopotas]]'', {{adv|Diamond}} and {{adv|Pearl}} challenged two {{pkmn|Trainers}} in a Double Battle at the [[Seven Stars Restaurant]] in order to win [[prize money]].
 
In ''[[PS363|Dramatic Drapion & Crafty Kricketune II]]'', Diamond battled two {{tc|Scientist}}s at [[Lake Valor]] to follow through on the promise he made to Paka and Uji to protect Platinum.
 
===={{MangaArc|Omega Ruby & Alpha Sapphire}}====
In [[PS608]] and [[PS609]], {{adv|Sapphire}} briefly engaged [[Zinnia]] in a Double Battle.


===In the Pokémon Adventures manga===
In [[PS615]], Ruby and Sapphire faced Zinnia in a Double Battle, with [[Zinnia's Salamence]] teaming up with [[Aster]]'s {{p|Noivern}}.
Double Battles were (formally) introduced into [[Pokémon Adventures]] in the {{chap|Ruby & Sapphire}}, though multiple Trainers or Pokémon teaming up were common before. They first appeared in ''[[PS198|VS Plusle & Minun I]]'', when {{adv|Ruby}} challenges a {{p|Plusle}} and a {{p|Minun}}. They later appear in ''[[PS207|VS Zangoose and Seviper I]]'' when Ruby and the {{tc|Swimmer}} are spotted by a {{p|Seviper}} and a {{p|Zangoose}}. In ''[[PS233|VS Kyogre & Groudon I]]'' to ''[[PS252|VS Kyogre & Groudon XIV]]'', {{p|Kyogre}} and {{p|Groudon}} are fought in a Double Battle by several people as they try to calm down the storm that they created.


In the {{Chap|FireRed & LeafGreen}}, two of the three returning lead characters fight between themselves in a Double Battle for the first time in the Battle Path of [[Kimberly]], and eventually result in a tie when they reach the destination at the same time (the platforms they fight on may push them forward or back depending on whether they're attacking or taking one).
==In the TCG==
A 2­-on-­2 Battle format used to be listed in the [[Pokémon Trading Card Game]] ruleset during the EX Series as an unofficial game mode [https://web.archive.org/web/20091007030111/http://www.go-pokemon.com/op/tournaments/docs/2009-2010/Official_Formats.pdf ]. Players could have up to two Active Pokémon in play (and four in the Bench), and should have the maximum number of Active Pokémon whenever possible. Only one Pokémon could attack during a player's turn, and players would choose which Active Pokémon would attack, defend or receive the effects of cards that targetted the Active spot. Some cards printed during this period also had effects that targetted both of a player's Active Pokémon for this format.


Double Battles also make a few appearances in the {{chap|Diamond & Pearl}}. In ''[[PS364|A Skuffle with Skorupi]]'', the two male main characters battle using a [[Tru|Torterra]] and an [[Chimler|Infernape]], while in ''[[PS374|Brash Bronzong I]]'' and ''[[PS375|Brash Bronzong II]]'', they battle against [[Cyrus]]'s {{p|Probopass}} and {{p|Magnezone}} in [[Mt. Coronet]], but constantly lose the upper hand.
==In other languages==
{{langtable|color={{attack color}}|bordercolor={{attack color dark}}
|zh_yue=雙打對戰 ''{{tt|Sēungdá Deuijin|Double Battle}}'' {{tt|*|Games, Anime (DP162, XY065, XY073 & XY093)}}<br>雙手對戰 ''{{tt|Sēungsáu Deuijin|Double Hand Battle}}'' {{tt|*|Official website (XY093)}}<br>雙人對戰 ''{{tt|Sēungyàhn Deuijin|Two People Battle}}'' {{tt|*|DP155, BW series & XY038}}<br>二對二對戰 ''{{tt|Yih-deui-Yih Deuijin|2 vs 2 Battle}}'' {{tt|*|Movie (M12)}}<br>雙打比賽 ''{{tt|Sēungdá Béichoi|Double Match}}'' {{tt|*|AG127 & Adventures Vol 45}}
|zh_cmn=雙打對戰 / 双打对战 ''{{tt|Shuāngdǎ Duìzhàn|Double Battle}}'' {{tt|*|Games, Anime (Pokémon the Series: XY), & Adventures Vol 47}}<br>二對二對戰 ''{{tt|Èr-duì-Èr Duìzhàn|2 vs 2 Battle}}'' {{tt|*|BW series}}<br>雙人對戰 ''{{tt|Shuāngrén Duìzhàn|Two People Battle}}'' {{tt|*|DP155 & Adventures Vol 46}}<br>雙打比賽 ''{{tt|Shuāngdǎ Bǐsài|Double Match}}'' {{tt|*|AG series & DP162}}<br>雙重戰鬥 ''{{tt|Shuāngchóng Zhàndòu|Dual Fight}}'' {{tt|*|Manga}}
|cs=Dvojitý zápas
|da=Multikamp{{tt|*|Pokémon the Series: XY}}<br>Dobbeltkamp
|nl=Dubbelgevecht<br>Twee-tegen-twee-gevecht{{tt|*|Emerald manual}}
|fi=Tuplaottelu
|fr_ca=Combat double{{tt|*|Diamond manual}}
|fr_eu=Combat Double
|de=Doppelkampf
|it=Lotta in Doppio
|ko=더블배틀 ''Double Battle'' {{tt|*|Games, anime since late AG series}} <br>이중시합 ''Ijung Sihab'' {{tt|*|early AG}}
|no=Dobbeltkamp{{tt|*|Pokémon the Series: XY}}<br>Tag-kamp{{tt|*|DP029}}
|pl=Podwójna Walka{{tt|*|Advanced, DP049, DP162, DP176-DP177, Rival Destinies onwards}}<br>Podwójna Bitwa{{tt|*|Diamond and Pearl series, SM118}}
|pt_br=Batalha em Dupla<br>Batalha Dupla
|pt_eu=Combate Duplo
|ru=Двойная битва ''Dvoynaya bitva''
|es=Combate Doble
|th=ดับเบิ้ลแบทเทิล ''Double Battle''
|sv=Dubbelstrid
|vi=Thi đấu đôi (Manga)<br>Thi đấu cặp (Anime)
}}


===In The Electric Tale of Pikachu manga===
==See also==
Double Battles appeared in [[The Electric Tale of Pikachu]] before they were formally introduced in the games.
* [[Double Performance]]
{{-}}
{{-}}
{{battle}}<br>
{{battle}}<br>
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[[Category:Terminology]]
[[Category:Terminology]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Battle variations]]


[[de:Mehrfachkämpfe#Doppelkampf]]
[[de:Doppelkampf]]
[[fr:Match double]]
[[es:Combate doble]]
[[fr:Combat Duo]]
[[it:Lotta in Doppio]]
[[ja:ダブルバトル]]
[[ja:ダブルバトル]]
[[zh:雙打對戰]]
[[zh:双打对战]]

Latest revision as of 09:16, 1 May 2024

This article is about the battle variation. For the battle mode found in the Pokémon Cable Club in Generation III or the Pokémon Communication Club Colosseum in Generation IV, see Double Battle (Battle Mode).

A Double Battle in Generation VI

A Double Battle (Japanese: ダブルバトル Double Battle), also known as a two-on-two battle, is a Pokémon battle with each side featuring two Pokémon at once. Debuting in the games in Generation III, and featuring occasionally in the anime prior to this, they may feature up to four Pokémon Trainers. A Double Battle with two Trainers per side who each control one Pokémon is called a Multi Battle.

In the games

A Double Battle in Black and White

In a Double Battle, two teams of two Pokémon face each other in battle. One Trainer may control both Pokémon on either side of the battle, or two Trainers may cooperate on one or both sides of the battle, each controlling their own Pokémon (meaning that anywhere from two to four Trainers may take part in a Double Battle).

Some specific Trainer classes, such as Sis and Bro and Sr. and Jr., automatically engage the player in Double Battles; in Generation III, they will only battle if the player steps on the tile directly in front of them; from Generation IV to VI, they can move towards the player to initiate such battles; and in Generation VII, they can battle the player from afar but remain stationary (like all other Trainer classes in those games). If the player has only one conscious Pokémon, Trainer classes who will only engage the player in Double Battles will ignore the player and comment that the player should bring two Pokémon to battle them with.

From Pokémon Emerald to Generation V (as well as in Pokémon Brilliant Diamond and Shining Pearl), two independent Trainers who see the player at the same time will engage the player in a Double Battle. If the player has only one conscious Pokémon, the two Trainers who see the player at the same time will take turns battling the player in two Single Battles, with the second Trainer approaching and battling the player immediately after the first Trainer is defeated.

A Double Battle in Pokémon Colosseum
A Double Battle in Pokémon XD

In Pokémon Colosseum, all battles that the player participates in are Double Battles. The only way to engage in a Single Battle in Pokémon Colosseum is to do so in battle mode. However, the player does watch a Single Battle between Eagun and Skrub.

In Pokémon XD, the majority of battles are Double Battles, similar to Colosseum. However, the first two battles in the game—against Chobin and Naps—are Single Battles, as are all wild battles and one optional battle against a Supertrainer at the entrance to the Pokémon HQ Lab. Some Trainers in Mt. Battle only use one Pokémon, so it is possible to battle them in a Single Battle. The player also watches two Single Battles involving Zook—one with Ardos and one with Biden.

From Generation IV onward, moves that target multiple Pokémon resolve in order of the target's respective Speed stats. If a Pokémon faints, it is not replaced until the end of the turn, rather than immediately after the Pokémon is knocked out, making it possible for a Pokémon's move to fail due to a lack of target if both of the opposing Pokémon are knocked out before it attacks.

In Generation IV and V, some NPCs (most notably the stat Trainers in Pokémon Diamond, Pearl, and Platinum) accompany the player while they explore certain areas. In these situations, all wild Pokémon encounters are Double Battles against two Pokémon. In such situations, it is impossible to use a Poké Ball to capture a Pokémon unless the other is knocked out first. The NPC Trainer will heal the player's team after every battle. The player cannot use movement-based field moves such as Surf or Rock Climb while accompanied by an NPC.

In Generation V, many routes contain dark grass, in which the player has the ability to encounter two wild Pokémon at a time, initiating a wild Double Battle. Similar to the wild Double Battles of Generation IV, it is impossible to use a Poké Ball to catch a Pokémon unless the other Pokémon is knocked out first.

In Pokémon Scarlet and Violet, every Trainer at Blueberry Academy (excluding the Special Coaches, aside from Ryme) is exclusively fought in a Double Battle.

The HP of Pokémon is not displayed numerically on the player's side in Generation III and Generation IV handheld games—only the bar will be shown to save screen space. The numeric amount of HP can be toggled with the Start button.

Effects on moves

Several different moves are made specifically for Double Battles, such as Helping Hand. Some others, such as Surf, can have noticeably different effects. In Generation III, if there is more than one target, moves that can hit both foes (but not moves that hit all Pokémon on the field, such as Earthquake) have their damage reduced by 50%. In subsequent games, if there is more than one target, any move that can hit multiple Pokémon has its damage reduced by 25%. This damage reduction only takes effect if there are multiple targets when the move is executed; only a slot with no Pokémon in it does not count as a target. For instance, a Pokémon with the Ability Levitate counts as a target for Magnitude, even though they cannot be hit by the move under normal circumstances.

The moves After You, Quash, Helping Hand, Ally Switch, Follow Me, Rage Powder, Aromatic Mist, Hold Hands, and Spotlight have no effect in Single Battles, but do in Double Battles.

The move Flame Burst takes away 1/16th of the maximum HP of the other Pokémon on the same team as the target Pokémon. This damage is not treated as an attack.

The move Acupressure, while in a Double Battle, can target the ally instead of the user.

The moves Outrage, Petal Dance, Thrash, Uproar, and Raging Fury target the user when selected, but are used against one random foe when executed.

This chart displays all moves that work differently in Double Battles.

Move targets
   
   

Any foe

   
   

All foes

   
   

All other Pokémon

   
   

All Pokémon

   
   

Self

   
   

Self or ally

   
   

Ally

   
   

Team

Me First Acid Boomburst Court Change Ally Switch Acupressure Aromatic Mist Aromatherapy
Struggle Air Cutter Bulldoze Electric Terrain Follow Me Coaching Aurora Veil
Doodle Blizzard Brutal Swing Fairy Lock Rage Powder Helping Hand Crafty Shield
Breaking Swipe Corrosive Gas Flower Shield Hold Hands Gear Up
Bubble Earthquake Grassy Terrain Heal Bell
Burning Jealousy Discharge Gravity Happy Hour
Captivate Explosion Hail Howl *
Clanging Scales Lava Plume Haze Light Screen
Core Enforcer Magnitude Ion Deluge Life Dew
Cotton Spore * Misty Explosion Magic Room Lucky Chant
Dark Void Parabolic Charge Misty Terrain Magnetic Flux
Dazzling Gleam Petal Blizzard Mud Sport Mat Block
Disarming Voice Searing Shot Perish Song Mist
Electroweb Self-Destruct Psychic Terrain Quick Guard
Eruption Sludge Wave Rain Dance Reflect
Expanding Force * Sparkling Aria Rototiller Safeguard
Glaciate Surf * Sandstorm Tailwind
Growl Synchronoise Shadow Half Wide Guard
Heal Block Teeter Dance Shadow Shed Jungle Healing
Heat Wave Mind Blown Shadow Sky Dragon Cheer
Icy Wind Sunny Day
Hyper Voice Teatime
Incinerate Trick Room
Land's Wrath Water Sport
Leer Wonder Room
Muddy Water Chilly Reception
Origin Pulse Snowscape
Overdrive
Poison Gas *
Powder Snow
Precipice Blades
Razor Leaf
Razor Wind
Relic Song
Rock Slide
Shadow Down
Shadow Hold
Shadow Mist
Shadow Panic
Shadow Rave
Shadow Storm
Shadow Wave
Shell Trap
Snarl
Spikes
Stealth Rock
Sticky Web
String Shot
Struggle Bug
Surf *
Sweet Scent
Swift
Tail Whip
Toxic Spikes
Twister
Water Spout
Astral Barrage
Glacial Lance
Fiery Wrath
Dragon Energy
Springtide Storm
Bleakwind Storm
Wildbolt Storm
Sandsear Storm
Make It Rain
Mortal Spin
Matcha Gotcha
Tera Starstorm *
Aside from moves which only affect the user, all other attacks only target one other Pokémon.

Effects on Abilities

Many Abilities are also adapted especially for Double Battles. These Abilities are:

  • Lightning Rod - If a single-target Electric-type move is used, it will be forced to strike the Pokémon with this Ability, regardless of the Pokémon originally selected as the target and regardless of the move's accuracy. Moves that target multiple Pokémon cannot be redirected. In Generation V and beyond, the move will raise the Special Attack stat of the Pokémon and deal no damage to it, unless the Pokémon is immune to the attack by nature of being a Ground-type.
  • Plus - If a Pokémon with Plus is in battle on the same side of the field as a Pokémon with Minus, its Special Attack stat will be boosted by 50%. In Generation V and beyond, the effect is also present if another Pokémon on the same side has Plus.
  • Minus - If a Pokémon with Minus is in battle on the same side of the field as a Pokémon with Plus, its Special Attack stat will be boosted by 50%. In Generation V and beyond, the effect is also present if another Pokémon on the same side has Minus.
  • Storm Drain - If a single-target Water-type move is used, it will be forced to strike the Pokémon with this Ability, regardless of the Pokémon originally selected as the target and regardless of the move's accuracy. Moves which target multiple Pokémon cannot be redirected. In Generation V and beyond, the move will raise the Special Attack stat of the Pokémon and deal no damage to it.
  • Flower Gift - The physical Attack and Special Defense stats of Pokémon with this Ability and their ally are increased by 50% during harsh sunlight.
  • Healer - At the end of each turn, an ally's status condition has a 30% chance of being cured.
  • Friend Guard - Damage done to allies is reduced by 25%.
  • Telepathy - A Pokémon with this Ability will avoid damage from any moves used by its ally, whether they directly target it or target it as well as opponents.
  • Victory Star - The accuracy of moves used by Pokémon with this ability and their ally are increased by 10%.
  • Aroma Veil - Pokémon with this Ability and their ally cannot be afflicted by Taunt, Torment, Encore, Disable, nor by Cursed Body, Heal Block, and infatuation.
  • Flower Veil - Prevents stat drops and status conditions for Pokémon with this Ability (if Grass-type) and a Grass-type ally.
  • Sweet Veil - Pokémon with this Ability and their ally cannot fall asleep.
  • Queenly Majesty, Dazzling, Armor Tail - Prevents opponents from using priority moves against the Pokémon or its allies.
  • Battery - The base power of allies' special moves is increased by 30%.
  • Receiver - If an ally faints in battle, Receiver will be replaced by the fainted Pokémon's Ability.
  • Power of Alchemy - If an ally faints in battle, Power of Alchemy will be replaced by the fainted Pokémon's Ability.
  • Power Spot - The base power of allies' moves is increased by 30%.
  • Steely Spirit - The base power of Steel-type moves used by the Pokémon and its allies is increased by 50%.
  • Commander - When a Tatsugiri with this Ability is on the same side of the field as a Dondozo, it will enter the Dondozo's mouth and the latter will have its Attack, Defense, Special Attack, Special Defense, and Speed raised by two stages each, at the cost of being unable to switch out. No moves can hit Tatsugiri while it is inside Dondozo's mouth, but the Trainer cannot select any moves for it to execute.
  • Costar - When the Pokémon enters a battle, it copies an ally's stat changes.

In the anime

A Double Battle in the anime

While Team Rocket had conducted "illegal" Double Battles since the third episode, the first official Double Battle occurred in Pokémon Double Trouble. In order to win the Jade Star Badge, Ash had to defeat Luana's Marowak and Alakazam in a Double Battle at the Kumquat Gym. Though Ash's Pikachu and Charizard were initially unwilling to cooperate, they eventually overcame their differences in order to win the battle. A notable difference about this Double Battle compared to the ones introduced later is that winning the match requires only defeating one of the opposing Trainer's two Pokémon.

After the release of Ruby and Sapphire, Double Battles were seen in the anime more often. The first took place in All in a Day's Wurmple. Forrester Franklin introduced the concept to Ash, and they had a battle that Ash won. As in the games, Ash's Gym battle against Tate and Liza was a Double Battle. Additionally, in order to qualify for the finals of the Ever Grande Conference, competitors must win three Double Battles in the preliminaries.

Ash had a Double Battle against Tucker at the Battle Dome in Tactics Theatrics!!. He used his Corphish and Swellow against the Frontier Brain's Swampert and Arcanine and was able to win the battle, earning the Tactics Symbol, his third Symbol overall.

From The Bicker the Better onwards, Ash teamed up with other Trainers to conduct Tag Battles.

A Double Battle can also be conducted under Contest Battle rules; more specifically, the battling stage of every Grand Festival uses the Double Battle style. Additionally, with the introduction of Double Performances in Pokémon the Series: Diamond and Pearl, Coordinators have to use two Pokémon in both the Performance Stage and the Battle Stage of Pokémon Contests following the format.

In Strategy Begins at Home!, Dawn challenged her mother, Johanna, to a Double Battle. Despite having developed a strategy which her Piplup and Pachirisu managed to pull off during battle, Dawn still had trouble dealing with Johanna's skills as a Top Coordinator and her well-trained Glameow and Umbreon. As a result, she lost the battle. In Double-Time Battle Training!, Dawn faced off against Zoey in a Double Battle, using her Mamoswine and Cyndaquil against her rival's Kirlia and Leafeon. During the battle, Dawn attempted to use a newly developed combination, but it failed and Zoey emerged victorious.

In Battling the Bully!, there was a pretend Double Battle between Mick and Glenn, both using borrowed Pokémon.

Ash battled Shamus, Tepig's original Trainer, in a Double Battle in Evolution by Fire!. During the battle, Tepig evolved, giving him enough power to earn victory for his new Trainer.

Serena battled Aria in a Double Battle in Battling with Elegance and a Big Smile!. During the battle, Serena's Fennekin evolved into Braixen, allowing her and Pancham to even the playing field. However, Aria had to cancel the battle because of an urgent phone call.

Ash battled Olympia in a Double Battle in All Eyes on the Future! at the Anistar Gym. The battle ended in Ash's victory, earning him the Psychic Badge.

In Trials and Determinations!, Ash's grand trial battle against Olivia was a Double Battle. The battle eventually ended in Ash's victory, earning him a Rockium Z.

Gladion battled Faba in a Double Battle in Mission: Total Recall! at a motel. The battle ended in Faba's victory after he defeated both of Gladion's Pokémon and put him asleep with his Hypno's Hypnosis.

Ash battled Kiawe in a Double Battle in Acting True to Form! at Pokémon School. However, the battle was called off after Ash's Pikachu discovered Meowth trying to steal Ash's Rowlet.

Ash battled Ryuki in a Double Battle in Aiming for the Top Floor! at the Kantonian Gym, eventually emerging victorious.

In Sword and Shield: "From Here to Eternatus!", Ash engaged Chairman Rose in a Double Battle at Hammerlocke Stadium while Leon left to confront Eternatus. The battle concluded in the next episode, with Ash winning thanks to his newly evolved Lucario.

In The Future is Now, Thanks to Strategy!, Ash had a Double Battle with Clemont at the Lumiose Gym to try out his Sirfetch'd's newly learned Meteor Assault. During the battle, Ash's Dracovish also ended up learning Dragon Rush, earning Ash a swift victory over his former traveling companion.

In The Bittersweet Truth, Liko and Murdock had a two-on-one Double Battle against Mitchell at the Motostoke Battle Café, with Liko and Murdock using one Pokémon each against Mitchell's two. The battle ended without a clear winner, as Murdock and Mitchell started a bake-off in the middle of the match without ever finishing the battle.

In the manga

The Electric Tale of Pikachu

Similar to the anime, Double Battles appeared in The Electric Tale of Pikachu before they were formally introduced in the games.

A Double Battle in Pokémon Adventures

Pokémon Adventures

Ruby & Sapphire arc

In Adding It Up with Plusle & Minun I, Ruby challenged a Plusle and a Minun aboard the Abandoned Ship.

In On the Loose and Hyper With Zangoose and Seviper I, Ruby and Swimmer Jack battled a wild Seviper and Zangoose.

In Rayquaza Redemption I, Wally faced Norman in a Double Battle during his training.

In You Can Fight Day or Night With Lunatone & Solrock, Tate and Liza explicitly stated Double Battle tactics during their battle with Blaise, but were overwhelmed by their opponent's illusions.

FireRed & LeafGreen arc

In Red and Blue Make Purple Opponents and Double Dealing with Deoxys, Red and Blue were pitted against each other in a Double Battle by Ultima as her final trial for the two before they could learn her ultimate moves. While battling, the two Trainers had to travel through a corridor, which had two independently moving sides that changed speed and even direction depending on how much damage each of them dealt on their opponents. However, Red and Blue managed to reach the end of the corridor simultaneously, meaning the battle ended in a tie.

Emerald arc

In As Luck Would Have It, Kirlia and Moving Past Milotic, Emerald faced several Double Battles against virtual Trainers during his Battle Pike challenge.

Diamond & Pearl arc

In Ring Around the Roserade II, Platinum faced Gardenia in a Double Battle.

In Crowded by Croagunk & Advanced on by Abra I, Paka and Uji fought in a Double Battle against Saturn's Pokémon.

In Bombastic Bibarel & Heroic Hippopotas, Diamond and Pearl challenged two Trainers in a Double Battle at the Seven Stars Restaurant in order to win prize money.

In Dramatic Drapion & Crafty Kricketune II, Diamond battled two Scientists at Lake Valor to follow through on the promise he made to Paka and Uji to protect Platinum.

Omega Ruby & Alpha Sapphire arc

In PS608 and PS609, Sapphire briefly engaged Zinnia in a Double Battle.

In PS615, Ruby and Sapphire faced Zinnia in a Double Battle, with Zinnia's Salamence teaming up with Aster's Noivern.

In the TCG

A 2­-on-­2 Battle format used to be listed in the Pokémon Trading Card Game ruleset during the EX Series as an unofficial game mode [1]. Players could have up to two Active Pokémon in play (and four in the Bench), and should have the maximum number of Active Pokémon whenever possible. Only one Pokémon could attack during a player's turn, and players would choose which Active Pokémon would attack, defend or receive the effects of cards that targetted the Active spot. Some cards printed during this period also had effects that targetted both of a player's Active Pokémon for this format.

In other languages

Language Title
Chinese Cantonese 雙打對戰 Sēungdá Deuijin *
雙手對戰 Sēungsáu Deuijin *
雙人對戰 Sēungyàhn Deuijin *
二對二對戰 Yih-deui-Yih Deuijin *
雙打比賽 Sēungdá Béichoi *
Mandarin 雙打對戰 / 双打对战 Shuāngdǎ Duìzhàn *
二對二對戰 Èr-duì-Èr Duìzhàn *
雙人對戰 Shuāngrén Duìzhàn *
雙打比賽 Shuāngdǎ Bǐsài *
雙重戰鬥 Shuāngchóng Zhàndòu *
The Czech Republic Flag.png Czech Dvojitý zápas
Denmark Flag.png Danish Multikamp*
Dobbeltkamp
The Netherlands Flag.png Dutch Dubbelgevecht
Twee-tegen-twee-gevecht*
Finland Flag.png Finnish Tuplaottelu
French Canada Flag.png Canada Combat double*
France Flag.png Europe Combat Double
Germany Flag.png German Doppelkampf
Italy Flag.png Italian Lotta in Doppio
South Korea Flag.png Korean 더블배틀 Double Battle *
이중시합 Ijung Sihab *
Norway Flag.png Norwegian Dobbeltkamp*
Tag-kamp*
Poland Flag.png Polish Podwójna Walka*
Podwójna Bitwa*
Portuguese Brazil Flag.png Brazil Batalha em Dupla
Batalha Dupla
Portugal Flag.png Portugal Combate Duplo
Russia Flag.png Russian Двойная битва Dvoynaya bitva
Spain Flag.png Spanish Combate Doble
Sweden Flag.png Swedish Dubbelstrid
Thailand Flag.png Thai ดับเบิ้ลแบทเทิล Double Battle
Vietnam Flag.png Vietnamese Thi đấu đôi (Manga)
Thi đấu cặp (Anime)

See also


Pokémon battle variations
Double BattleMulti BattleTriple BattleRotation BattleHorde EncounterSOS BattleSupport PlayMax Raid BattleFull Battle
Contest BattleLauncher BattleSky BattleInverse BattleBattle RoyalDynamax AdventureAuto BattleTera Raid Battle
Battle modes


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.