Dark Void (move)
From Bulbapedia, the community-driven Pokémon encyclopedia.
- This article is about the move Dark Void. For the field move Dark Power, see Field Move.
| Dark Void ダークホール Dark Hole | ||||||||||||
| The foe is dragged into a world of total darkness that puts it to sleep. | ||||||||||||
Battles
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Target
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Availability
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Super Contests
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Dark Void (Japanese: ダークホール Dark Hole) is a non-damaging Dark-type move introduced in Generation IV. It is Darkrai's signature move.
Contents |
Effect
The foe is put to sleep. In a double battle, Dark Void will hit both foes, and the accuracy of said move is dependent upon the Pokémon that is targeted.
In Pokémon Battle Revolution, if the Sleep clause is active in a double battle, if Dark Void hits one foe, it will be forced to miss the other.
In the anime
Darkrai preparing Dark Void |
Pokémon
- Darkrai. Darkrai gathers a ball of crimson red and black energy between its hands, and raises it into the air. Several smaller balls of violet and black energy shoot from it, engulfing the target upon contact and causing sleep. Bad Dreams promptly takes effect.
- Used by Darkrai in The Rise of Darkrai. Debut.
Learnset
Generation IV
By leveling up
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By event
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In other languages
- Italian: Vuototetro
- Dutch: Donkere Ruimte
- Spanish: Brecha Negra
- Latinamerican Spanish: Abismo Negro
| | This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move. |


