Jacq (Masters): Difference between revisions
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{{MastersInfobox | {{MastersInfobox | ||
|type=Psychic | |type=Psychic | ||
Line 9: | Line 8: | ||
|caption=Jacq's model | |caption=Jacq's model | ||
|num=200 | |num=200 | ||
|enva= | |enva=Ricco Fajardo<ref>https://x.com/RiccoFajardo/status/1772876530223386883?s=20</ref> | ||
|java= | |java=Yūki Uehara | ||
|desc= | |desc=This teacher from the [[Paldea]] region teaches biology at an [[Naranja Academy|academy]] and does things at his own pace. He developed a [[Pokédex]] app for [[Rotom Phone]]s. | ||
}} | }} | ||
'''Jacq''' (Japanese: '''ジニア''' ''Zinnia'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Jacq|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Farigiraf}}. | '''Jacq''' (Japanese: '''ジニア''' ''Zinnia'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Jacq|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Farigiraf}}. This pair can be obtained through a Poké Fair {{DL|Sync pair|sync pair scout}} beginning on March 31, 2024. This pair can be raised to {{6EX}} since it first released. | ||
==Farigiraf== | ==Farigiraf== | ||
Line 26: | Line 25: | ||
|base=6 | |base=6 | ||
|weakness=Bug | |weakness=Bug | ||
|description= | |description=Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than {{p|Girafarig}}’s. | ||
|hp=|atk=|def=|spatk=|spdef=|spe= | |hp=710|atk=312|def=172|spatk=468|spdef=172|spe=312 | ||
|hp2=|atk2=|def2=|spatk2=|spdef2=|spe2= | |hp2=870|atk2=352|def2=252|spatk2=508|spdef2=252|spe2=352 | ||
}} | }} | ||
===Availability=== | ===Availability=== | ||
Jacq is exclusive to Poké Fair scouts. He was available in the following sync pair scout banners: | |||
* (Debut) Jacq Poké Fair Scout (March 31 to April 18, 2024) | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | |||
|- style="background: #{{psychic color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Twin Beam}} | |||
|{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|2 | |||
|25 | |||
|30 | |||
|100% | |||
|An opponent | |||
|Attacks twice in a row. | |||
|- style="background:#fff" | |||
|[[Lum Berry]] | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(3 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Removes all status conditions from an ally. | |||
|- style="background:#fff" | |||
|Experimental {{m|Stored Power}} | |||
|{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|2 | |||
|150 | |||
|180 | |||
|— | |||
|An opponent | |||
|Activation Condition: When the user’s stats are raised by a total of ten stat ranks or more. Deactivation Condition: When the user’s stats are raised by a total of 9 stat ranks or less.<br>Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The more the user’s stats are raised, the greater the power of this attack. Removes all of the user’s stat increases. | |||
|- style="background:#fff" | |||
|There You Have It! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Self | |||
|If the user’s stats are raised, the amount of increase is doubled. Applies the Gradual Healing effect to the user. Applies the Supereffective ↑ Next effect to the user. | |||
|- style="background:#{{psychic color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Laid-Back Biology Teacher {{mcolor|Twin Beam|000}} | |||
|{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|200 | |||
|240 | |||
|— | |||
|An opponent | |||
|The more the user’s stats are raised, the greater the power of this attack. <br>''(6★ EX effect: Power of sync move increases 50%)''<br>''(EX Role effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | |||
|- style="background: #{{psychic color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{psychic color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Jacq’s Lesson | |||
|Reduces MP by 1 for the user’s moves that have the Berry effect tag and raises its Sp. Atk and Sp. Def by 2 stat ranks when its attack move is successful. | |||
|-style="background:#fff" | |||
|S-Move: Restore “Berry” MP 3 | |||
|Restores 3 MP of the user’s moves that have the Berry effect tag after using its sync move. | |||
|-style="background:#fff" | |||
|Strike: Stat ↑2 9 | |||
|Raises one of the user’s following stats by 2 stat ranks at random when its attack move hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, raises one of the user’s following stats by 2 stat ranks at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | |||
|- style="background:#{{psychic color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Psychic Tech | |||
|Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Paldea Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Knowledgeable Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Gadgeteer Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Free Spirit Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|- style="background: #{{psychic color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | ===Sync grid=== | ||
The [[sync grid]] for Jacq and Farigiraf is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | |||
|- style="background: #{{psychic color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +10 | |||
| Sp. Atk +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Atk +10 | |||
| Sp. Atk +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Twin Beam: Power +3 | |||
| Twin Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Twin Beam: Power +3 | |||
| Twin Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Twin Beam: Power +3 | |||
| Twin Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Twin Beam: Power +3 | |||
| Twin Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Twin Beam: Power +3 | |||
| Twin Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Twin Beam: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Twin Beam: Superduper Effective 9 | |||
| Powers up moves that are super effective. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Twin Beam: Strike: Flinch 1 | |||
| Has a chance (20%) of making the target flinch when the user’s attack move hits. If the move has the multistrike effect tag, has a chance (20%) of making the target flinch for each hit. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Experimental Stored Power: Power +3 | |||
| Experimental Stored Power: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Experimental Stored Power: Power +3 | |||
| Experimental Stored Power: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Experimental Stored Power: Power +3 | |||
| Experimental Stored Power: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Experimental Stored Power: Power +3 | |||
| Experimental Stored Power: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Experimental Stored Power: Power +3 | |||
| Experimental Stored Power: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Experimental Stored Power: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| There You Have It!: Precision 1 | |||
| Raises the user’s accuracy by 1 stat rank when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| There You Have It!: Brain Gain 9 | |||
| Increases the user’s Special Moves ↑ Next effect by 1 rank when its move is successful. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| Unflappable | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Superduper Effective 3 | |||
| Powers up moves that are super effective. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Quick Cure | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Natural Remedy | |||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| On the Run 1 | |||
| Raises the user’s evasiveness by 1 stat rank the first time it is in a pinch each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Grass Guard | |||
| Reduces damage when the user is attacked by Grass-type moves. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Ghost Guard | |||
| Reduces damage when the user is attacked by Ghost-type moves. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Adrenaline 1 | |||
| Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Rising Tide | |||
| The more the user’s stats are raised, the more it powers up the user’s sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Trainer Sync Redemption 1 | |||
| Restores 1 MP for the user’s Trainer the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Sync Damage Guard | |||
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Stacking Strike 9 | |||
| Raises the user’s critical-hit rate by 1 stat rank when its attack move hits. If the move has the multistrike effect tag, raises the user’s critical-hit rate by 1 stat rank for each hit. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Unfortunate Strike 9 | |||
| Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target’s following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Vigilance | |||
| Protects the user against critical hits. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Soften Up 1 | |||
| Critical hits land more easily when the user attacks with a sync move. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| Strike: Sp. Def ↓ 9 | |||
| Lowers the target’s Sp. Def by 1 stat rank when the user’s attack move against it hits. If the move has the multistrike effect tag, lowers the target’s Sp. Def by 1 stat rank for each hit. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| S-Move: 7 Stats ↑ 1 | |||
| Raises the user’s Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank after using its sync move. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| Laid-Back Biology Teacher Twin Beam: Power +25 | |||
| Laid-Back Biology Teacher Twin Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Laid-Back Biology Teacher Twin Beam: Power +25 | |||
| Laid-Back Biology Teacher Twin Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Appearances== | ==Appearances== | ||
===Story appearances=== | |||
Jacq appears in his normal outfit in the following story areas: | |||
* {{DL|Pokémon Masters EX|Mysterious Stones Chapter}} | |||
* [[Story event]]: [[Researcher and Seeker]] | |||
===Sync | ===Sync pair stories=== | ||
A Day with Jacq | * A Day with Jacq | ||
==Quotes== | ==Quotes== | ||
{{main|Jacq/Quotes#Pokémon Masters EX|Jacq/Quotes → Pokémon Masters EX}} | |||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:VSJacq Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Spr Masters Jacq 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Spr Masters Jacq EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:VSJacq EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Jacq Mindscape.png|x200px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Jacq's sync move mindscape<br>({{color2|000|Naranja Academy}}, Classroom 1-A) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Jacq Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Jacq Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Jacq Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Jacq Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 1-Star Researcher and Seeker.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 2-Star Researcher and Seeker.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal 3-Star Researcher and Seeker.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{psychic color dark}}; background:#{{psychic color light}}" | [[File:Masters Medal Excited for the Complete Pokédex.png|120px]] | |||
|- | |||
| Medal<br>1★ Researcher and Seeker | |||
| Medal<br>2★ Researcher and Seeker | |||
| Medal<br>3★ Researcher and Seeker | |||
| Medal<br>Excited for the Complete Pokédex | |||
|} | |||
==Trivia== | ==Trivia== | ||
* All versions of Jacq use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Nemona}}. | |||
===Origin=== | ===Origin=== | ||
Jacq's design is based on his appearance in {{g|Scarlet and Violet}}. Farigiraf is | Jacq's design is based on his appearance in {{g|Scarlet and Violet}}. Farigiraf is Jacq's signature Pokémon in the [[core series]] games. Farigiraf's {{mas|Dex}} entry comes from Pokémon Scarlet. | ||
==In other languages==-- | ==In other languages== | ||
{| style="float:left" | |||
{{ | |- | ||
| style="vertical-align:top" | | |||
''Experimental Stored Power'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=プロトアシストパワー ''{{tt|Puroto Ashisuto Pawā|Proto Stored Power}}'' | |||
|zh_cmn=原型輔助力量 ''{{tt|Yuánxíng Fǔzhù Lìliàng|Proto Stored Power}}'' | |||
|fr=Force Ajoutée prototypique | |||
|de=Kraftvorrat der Experimentierfreude | |||
|ko=프로토어시스트파워 ''{{tt|Peuroto Eosiseuteu Pawo|Proto Stored Power}}'' | |||
|it=Veicolaforza sperimentale | |||
|es=Poder Reserva Experimental | |||
}} | |||
| style="vertical-align:top" | | |||
''There You Have It!'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=注ぎこみまあす ''{{tt|Sosogikomimāsu|Pour It In}}'' | |||
|zh_cmn=我將注入能量~ ''{{tt|Wǒ jiāng Zhùrù Néngliàng~|Pour It All In~}}'' | |||
|fr=Ajoutons-y e un peu d'énergie ! | |||
|de=Hier kommt eine Ladung Energie! | |||
|ko=주입하겠어 ''{{tt|Ju-iphagess-eo|Pour It In}}'' | |||
|it=Un po'di energia! | |||
|es=Un poco de energía... ¡Pam! | |||
}} | |||
| style="vertical-align:top" | | |||
''Laid-Back Biology Teacher Twin Beam'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=マイペースな生物教師の ツインビーム ''{{tt|Mai-Pēsu-na Seibutsu Kyōshi no Tsuin Bīmu|Laid-Back Biology Teacher Twin Beam}}'' | |||
|zh_cmn=我行我素的生物老師之 雙光束 ''{{tt|Wǒxíngwǒsù de Shēngwù Lǎoshī zhī Shuāng Guāngshù|Laid-Back Biology Teacher Twin Beam}}'' | |||
|fr=Professeur de biologie tête en l'air ! Double Laser ! | |||
|de=Doppelstrahl des lässigen Biologielehrers | |||
|ko=마이페이스 생물 교사의 트윈빔 ''{{tt|Mai-Peiseu Saengmul Gyosa-ui Teuwin Bim|Laid-Back Biology Teacher Twin Beam}}'' | |||
|it=Doppioraggio del distratto Docente di biologia | |||
|es=Láser Doble del Profesor que Vive en su Mundo | |||
}} | |||
|} | |||
{{-}} | {{-}} | ||
==References== | |||
{{reflist}} | |||
{{masterscharacters|psychic}} | {{masterscharacters|psychic}} | ||
{{-}} | {{-}} | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Teachers]] | |||
[[de:Jim#Pokémon Masters EX]] | |||
[[es:Cinio (Masters EX)]] | |||
[[ja:ジニア (ポケモンマスターズ)]] | |||
[[zh:吉尼亞#Masters]] |
Latest revision as of 08:05, 2 April 2024
Jacq ジニア Zinnia | |
Jacq's model | |
No. | 200 |
---|---|
English voice actor | Ricco Fajardo[1] |
Japanese voice actor | Yūki Uehara |
Description | This teacher from the Paldea region teaches biology at an academy and does things at his own pace. He developed a Pokédex app for Rotom Phones. |
Jacq (Japanese: ジニア Zinnia) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Farigiraf. This pair can be obtained through a Poké Fair sync pair scout beginning on March 31, 2024. This pair can be raised to 6★ EX since it first released.
Farigiraf
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Farigiraf ♀ | Weakness | Bug | |||||
Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than Girafarig’s. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 710 | 312 | 172 | 468 | 172 | 312 | |
Lv. 140, Max Potential | 870 | 352 | 252 | 508 | 252 | 352 |
Availability
Jacq is exclusive to Poké Fair scouts. He was available in the following sync pair scout banners:
- (Debut) Jacq Poké Fair Scout (March 31 to April 18, 2024)
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Twin Beam | Psychic |
Special | 2 | 25 | 30 | 100% | An opponent | Attacks twice in a row. |
Lum Berry | None | Status | 0 (3 uses) |
— | — | — | An ally | Removes all status conditions from an ally. |
Experimental Stored Power | Psychic |
Special | 2 | 150 | 180 | — | An opponent | Activation Condition: When the user’s stats are raised by a total of ten stat ranks or more. Deactivation Condition: When the user’s stats are raised by a total of 9 stat ranks or less. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The more the user’s stats are raised, the greater the power of this attack. Removes all of the user’s stat increases. |
There You Have It! | None | Status | 0 (2 uses) |
— | — | — | Self | If the user’s stats are raised, the amount of increase is doubled. Applies the Gradual Healing effect to the user. Applies the Supereffective ↑ Next effect to the user. |
Sync moves | ||||||||
Laid-Back Biology Teacher Twin Beam | Psychic |
Special | — | 200 | 240 | — | An opponent | The more the user’s stats are raised, the greater the power of this attack. (6★ EX effect: Power of sync move increases 50%) (EX Role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Jacq’s Lesson | Reduces MP by 1 for the user’s moves that have the Berry effect tag and raises its Sp. Atk and Sp. Def by 2 stat ranks when its attack move is successful. |
S-Move: Restore “Berry” MP 3 | Restores 3 MP of the user’s moves that have the Berry effect tag after using its sync move. |
Strike: Stat ↑2 9 | Raises one of the user’s following stats by 2 stat ranks at random when its attack move hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, raises one of the user’s following stats by 2 stat ranks at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. |
Theme Skills | |
Psychic Tech | Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Paldea Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Knowledgeable Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Gadgeteer Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Free Spirit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
The sync grid for Jacq and Farigiraf is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 2 |
Twin Beam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Twin Beam: Superduper Effective 9 | Powers up moves that are super effective. | 8 | 96 | 2 |
Twin Beam: Strike: Flinch 1 | Has a chance (20%) of making the target flinch when the user’s attack move hits. If the move has the multistrike effect tag, has a chance (20%) of making the target flinch for each hit. | 8 | 96 | 3 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 1 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 1 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 1 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 1 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 2 |
Experimental Stored Power: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
There You Have It!: Precision 1 | Raises the user’s accuracy by 1 stat rank when its move is successful. | 7 | 84 | 2 |
There You Have It!: Brain Gain 9 | Increases the user’s Special Moves ↑ Next effect by 1 rank when its move is successful. | 10 | 120 | 4 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Superduper Effective 3 | Powers up moves that are super effective. | 7 | 84 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
On the Run 1 | Raises the user’s evasiveness by 1 stat rank the first time it is in a pinch each battle. | 7 | 84 | 2 |
Grass Guard | Reduces damage when the user is attacked by Grass-type moves. | 7 | 84 | 2 |
Ghost Guard | Reduces damage when the user is attacked by Ghost-type moves. | 7 | 84 | 2 |
Adrenaline 1 | Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Rising Tide | The more the user’s stats are raised, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Trainer Sync Redemption 1 | Restores 1 MP for the user’s Trainer the first time its sync move is used each battle. | 10 | 120 | 3 |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Stacking Strike 9 | Raises the user’s critical-hit rate by 1 stat rank when its attack move hits. If the move has the multistrike effect tag, raises the user’s critical-hit rate by 1 stat rank for each hit. | 10 | 120 | 3 |
Unfortunate Strike 9 | Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target’s following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 4 |
Strike: Sp. Def ↓ 9 | Lowers the target’s Sp. Def by 1 stat rank when the user’s attack move against it hits. If the move has the multistrike effect tag, lowers the target’s Sp. Def by 1 stat rank for each hit. | 10 | 120 | 5 |
S-Move: 7 Stats ↑ 1 | Raises the user’s Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank after using its sync move. | 10 | 120 | 5 |
Laid-Back Biology Teacher Twin Beam: Power +25 | Laid-Back Biology Teacher Twin Beam: Power ↑ +25 | 5 | 60 | 3 |
Laid-Back Biology Teacher Twin Beam: Power +25 | Laid-Back Biology Teacher Twin Beam: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Story appearances
Jacq appears in his normal outfit in the following story areas:
Sync pair stories
- A Day with Jacq
Quotes
- Main article: Jacq/Quotes → Pokémon Masters EX
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Jacq's sync move mindscape (Naranja Academy, Classroom 1-A) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Researcher and Seeker |
Medal 2★ Researcher and Seeker |
Medal 3★ Researcher and Seeker |
Medal Excited for the Complete Pokédex |
Trivia
- All versions of Jacq use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Nemona.
Origin
Jacq's design is based on his appearance in Pokémon Scarlet and Violet. Farigiraf is Jacq's signature Pokémon in the core series games. Farigiraf's Dex entry comes from Pokémon Scarlet.
In other languages
Experimental Stored Power
|
There You Have It!
|
Laid-Back Biology Teacher Twin Beam
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |