Grimsley (Masters)
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Grimsley ギーマ Giima | |
Grimsley's model | |
No. | 73 |
---|---|
English voice actor | Greg Chun[1] |
Japanese voice actor | Unknown |
Description | As an elegant member of the Elite Four and user of Dark-type Pokémon, this risk taker has a good attitude about winning and losing. |
Grimsley (Japanese: ギーマ Giima) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Liepard. The sync pair can be obtained through the sync pair scout.
Grimsley is also available in his sygna suit, alongside his sync pair Sharpedo, which is capable of Mega Evolving. The sync pair can also be obtained through the sync pair scout.
Liepard
Type | Dark | ||||||
---|---|---|---|---|---|---|---|
Move type | Dark | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★ | ||||||
Liepard ♀ | Weakness | Bug | |||||
Their beautiful form comes from the muscles they have developed. They run silently in the night. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 484 | 228 | 187 | 136 | 187 | 420 | |
Lv. 140, Max Potential | 584 | 268 | 227 | 176 | 227 | 460 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Night Slash | Dark |
Physical | 2 | 40 | 48 | 100% | An opponent | Critical hits land more easily. |
Snatch | Dark |
Status | 0 (2 uses) |
— | — | — | Self | Returns the target's raised stats to normal and raises the user's stats by that amount. |
All or Nothing! | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's critical-hit rate. Drastically raises the user's evasiveness. Drastically lowers the user's Defense. |
Dark Pulse | Dark |
Special | 3 | 95 | 114 | 100% | An opponent | Has a small chance of making the target flinch. |
Sync moves | ||||||||
Card Shark Night Slash | Dark |
Physical | — | 200 | 240 | — | An opponent | The power of this move is increased if none of the opponent's stats are raised. |
Skills
Name | Description |
---|---|
Passive Skills | |
Lithe | Prevents the Pokémon from getting paralyzed. |
Theme Skills | |
Dark Tech | Raises allies' Attack and Sp. Atk by 12 when using Dark-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Unova Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Elite Four Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Scarf Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Sync Grid
Grimsley and Liepard's sync grid is an expanded grid, made available on March 6, 2020.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 5 | 60 | 2 |
Attack +10 | Attack +10 | 5 | 60 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 2 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Night Slash: Power +5 | Night Slash: Power ↑ +5 | 4 | 48 | 1 |
Night Slash: Power +5 | Night Slash: Power ↑ +5 | 4 | 48 | 2 |
Night Slash: Power +5 | Night Slash: Power ↑ +5 | 4 | 48 | 3 |
Night Slash: Power +5 | Night Slash: Power ↑ +5 | 4 | 48 | 3 |
Night Slash: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 4 | 48 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 4 | 48 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 4 | 48 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 4 | 48 | 2 |
Dark Pulse: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Snatch: Move Gauge Refresh 4 | Has a good chance of charging the user's move gauge by one when a move is successful. | 5 | 60 | 3 |
Snatch: Move Gauge Refresh 4 | Has a good chance of charging the user's move gauge by one when a move is successful. | 5 | 60 | 3 |
Snatch: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 5 | 60 | 2 |
Snatch: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 5 | 60 | 2 |
Snatch: Catalytic Cure 4 | Has a good chance of restoring the user's HP when a move is successful. | 7 | 84 | 2 |
Snatch: Catalytic Cure 4 | Has a good chance of restoring the user's HP when a move is successful. | 7 | 84 | 3 |
Snatch: Propulsion 4 | Has a good chance of reducing the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 2 |
All or Nothing!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Bounce Back 5 | Has a very good chance of raising the user's Attack if any of the user's stats have been lowered. | 9 | 108 | 1 |
Ridicure 2 | Has a moderate chance of restoring the user's HP when an opponent's attack move targeting the user misses. | 10 | 120 | 1 |
On the Run 6 | Once per battle, radically raises the user's evasiveness in a pinch. | 8 | 96 | 2 |
Indomitable 5 | Has a very good chance of raising the user's Sp. Atk if any of the user's stats have been lowered. | 9 | 108 | 3 |
Supercharger 2 | Has a moderate chance of raising the user's Attack or Sp. Atk—or both—when a move targeting an opponent is successful. | 9 | 108 | 3 |
Card Shark Night Slash: Power +25 | Card Shark Night Slash: Power ↑ +25 | 5 | 60 | 3 |
Card Shark Night Slash: Power +25 | Card Shark Night Slash: Power ↑ +25 | 5 | 60 | 3 |
Sharpedo
Sygna Suit Grimsley マジコスギーマ Serious Cosplay Giima | |
Sygna Suit Grimsley's model | |
No. | 73 |
---|---|
English voice actor | Greg Chun |
Japanese voice actor | Unknown |
Description | Grimsley is back in his brand-new, crisp blue sygna suit! His sharp instincts honed by the raging seas, this thrill seeker has set his sights on riding a wave to victory. |
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Sharpedo ♂ | Weakness | Fairy | |||||
People believe that carrying one of its discarded fangs will prevent mishaps at sea, so the fangs are made into accessories. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 613 | 331 | 144 | 331 | 144 | 366 | |
Lv. 140, Max Potential | 713 | 371 | 184 | 371 | 184 | 406 | |
Mega Sharpedo | |||||||
Lv. 140, Base Potential | 613 | 364 | 144 | 331 | 144 | 475 | |
Lv. 140, Max Potential | 713 | 404 | 184 | 371 | 184 | 515 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Waterfall | Water |
Physical | 2 | 45 | 54 | 100% | An opponent | Has a small chance of making the target flinch. (Only before Mega Evolving) |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Attack. |
Liquidation | Water |
Physical | 3 | 99 | 118 | 100% | An opponent | Has a small chance of lowering the target's Defense. |
Sink or Swim! | None | Status | 0 (1 use) |
— | — | — | Self | Removes all status conditions from the user. Drastically raises the user's evasiveness and critical-hit rate. The user takes damage equal to 90% of its remaining HP. If used by Mega Sharpedo, also radically raises the user's Attack. |
Aqua Jet | Water |
Physical | 0 (3 uses) |
75 | 90 | 100% | An opponent | No additional effect. (Only after Mega Evolving) |
Sync moves | ||||||||
High-Stakes Liquidation | Water |
Physical | — | 160 | 192 | — | An opponent | Become Mega Sharpedo until the end of battle. |
Skills
Name | Description |
---|---|
Passive Skills | |
Fast-Track 2 | Has a moderate chance of raising the Pokémon's Speed after it uses a move. |
Power Flux 5 | The fuller the move gauge, the more this powers up moves. |
Double Down 5 | Powers up sync moves that are super effective. |
Theme Skills | |
Water Strike | Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks. |
Unova Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Cape Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Sygna Suit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Sync Grid
Grimsley and Sharpedo's sync grid is an expanded grid, made available since the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
HP +50 | HP +50 | 10 | 120 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +20 | Attack +20 | 10 | 120 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Waterfall: Power +5 | Waterfall: Power ↑ +5 | 3 | 36 | 1 |
Waterfall: Power +5 | Waterfall: Power ↑ +5 | 3 | 36 | 1 |
Waterfall: Power +5 | Waterfall: Power ↑ +5 | 3 | 36 | 2 |
Waterfall: Power +5 | Waterfall: Power ↑ +5 | 3 | 36 | 2 |
Waterfall: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Waterfall: Shifty Striker 2 | Has a moderate chance of raising the user's evasiveness when the user's Pokémon uses a move. | 7 | 84 | 2 |
Waterfall: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 2 |
Liquidation: Power +5 | Liquidation: Power ↑ +5 | 4 | 48 | 1 |
Liquidation: Power +5 | Liquidation: Power ↑ +5 | 4 | 48 | 2 |
Liquidation: Power +5 | Liquidation: Power ↑ +5 | 4 | 48 | 2 |
Liquidation: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Liquidation: On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 10 | 120 | 3 |
Aqua Jet: Power +8 | Aqua Jet: Power ↑ +8 | 3 | 36 | 1 |
Aqua Jet: Power +8 | Aqua Jet: Power ↑ +8 | 3 | 36 | 2 |
Aqua Jet: Power +8 | Aqua Jet: Power ↑ +8 | 3 | 36 | 2 |
X Attack: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 6 | 72 | 1 |
Sink or Swim!: Slippery 1 | Raises the user's evasiveness when a move is successful. | 8 | 96 | 1 |
Speedy Entry 2 | Sharply raises the user's Speed when the Pokémon enters a battle. | 8 | 96 | 1 |
Stamina Reserves 3 | Once per battle, charges the user's move gauge by three when the user is in a pinch. | 10 | 120 | 2 |
Inertia | The higher the user's Speed, the more it powers up sync moves. | 8 | 96 | 3 |
Power Reserves 2 | Powers up moves in a pinch. | 10 | 120 | 3 |
Pressure Cooker 4 | Once per battle, has a good chance of reducing the user's sync move countdown by one when in a pinch. | 10 | 120 | 3 |
Head Start 1 | Reduces the sync move countdown by 1 when the Pokémon enters a battle for the first time. | 10 | 120 | 3 |
First Aid 4 | Restores a bit of the Pokémon's HP once during battle when the Pokémon is in a pinch. | 10 | 120 | 3 |
High-Stakes Liquidation: Power +25 | High-Stakes Liquidation: Power ↑ +25 | 5 | 60 | 3 |
High-Stakes Liquidation: Power +25 | High-Stakes Liquidation: Power ↑ +25 | 5 | 60 | 3 |
High-Stakes Liquidation: Power +25 | High-Stakes Liquidation: Power ↑ +25 | 5 | 60 | 3 |
High-Stakes Liquidation: Power +25 | High-Stakes Liquidation: Power ↑ +25 | 5 | 60 | 3 |
Availability
Grimsley and Liepard can be battled against in:
- Main Story Chapter 15: Dubious Duo
- Main Story (Co-op) Chapter 15: Dubious Duo
- Bug-type Training Event (Co-op) (April 6 to 20, 2020)
Sync Pair Stories
Grimsley and Liepard:
- A Day with Grimsley
Sygna Suit Grimsley and Sharpedo:
- A Day with Sygna Suit Grimsley
Quotes
- Main article: Grimsley/Quotes → Pokémon Masters EX
In the anime
Pokémon Masters Animated Trailer
Grimsley briefly appeared in the Pokémon Masters Animated Trailer as part of a team with Nanu.
Pokémon
Liepard is Grimsley's only known Pokémon.
None of Liepard's moves are known.
Gallery
Grimsley
VS model from Pokémon Masters EX |
Grimsley and Liepard on Pokémon Masters EX Dream Team Maker |
Grimsley's sync move mindscape (Pokémon League, Grimsley's room) |
Artwork of Chapter 15: Dubious Duo | ||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Artwork of Chapter 25: A Glorious Gambit |
Sygna Suit Grimsley
Sygna Suit Grimsley and Sharpedo on Pokémon Masters EX Dream Team Maker |
Sygna Suit Grimsley's sync move mindscape (Pokémon League, Grimsley's room) |
Artwork of Chapter 25: A Glorious Gambit | ||||||||||
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | |||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |