Inferno (move): Difference between revisions
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{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
! style="width: 50px"|Category | ! style="width: 50px"|{{color2|000|Damage category|Category}} | ||
! style="width: 50px"|Move Gauge | ! style="width: 50px"|Move Gauge | ||
! style="width: 50px"|MP | ! style="width: 50px"|MP | ||
! style="width: 50px"|Base Power | ! style="width: 50px"|Base {{color2|000|Power}} | ||
! style="width: 50px"|Max Power | ! style="width: 50px"|Max {{color2|000|Power}} | ||
! style="width: 50px"|Accuracy | ! style="width: 50px"|{{color2|000|Accuracy}} | ||
! style="width: 70px"|Target | ! style="width: 70px"|Target | ||
! style="width: | ! style="width: 55px"|Effect Tag | ||
! style="width: 250px"|Description | ! style="width: 250px"|Description | ||
! style="width: 250px"|Users | ! style="width: 250px"|Playable Users | ||
|- style="background:#fff" | |- style="background:#fff" | ||
{{statustable|Special}} | {{statustable|Special}} | ||
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|— | |— | ||
|Leaves the target burned. | |Leaves the target burned. | ||
|{{mas|Leon}} | |{{mas|Leon}} & {{p|Charizard}} | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|} | |} |
Revision as of 07:16, 2 October 2022
Inferno れんごく Purgatory | ||||||||||||
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Range
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Availability
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Inferno (Japanese: れんごく Purgatory) is a damage-dealing Fire-type move introduced in Generation V.
Effect
Inferno deals damage and will always burn the target if it hits.
Inferno can also be used as part of a Contest Spectacular combination, causing Hex to give extra three appeal points if used in the next turn.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0004 | Monster | Dragon | 46 | 46 | 46SMUSUM | 36 | ||||
0005 | Monster | Dragon | 54 | 54 | 54SMUSUM | 48 | ||||
0006 | |
Monster | Dragon | 62 | 62 | 62SMUSUM | 54 | |||
0037 | Field | 44BW 50B2W2 |
50 | 50SMUSUM | 48SwShBDSP | |||||
0038 | Field | 1SwShBDSP | ||||||||
0077 | Field | 33 | 33 | 33SMUSUM | 45SwShBDSP | |||||
0078 | Field | 33 | 33 | 33SMUSUM | 49SwShBDSP | |||||
0155 | Field | 46 | 46 | 46 | 46BDSP | |||||
0156 | Field | 53 | 53 | 53 | 53BDSP | |||||
0157 | Field | 56 | 56 | 56 | 56BDSP | |||||
0228 | |
Field | 56 | 56 | 56 | 56BDSP | ||||
0229 | |
Field | 65 | 1, 65 | 1, 65 | 1, 65BDSP | ||||
0324 | Field | 60 | 1, 60XY 50ORAS |
50 | 56 | |||||
0494 | |
No Eggs Discovered | 57 | 57 | 57 | 49 | ||||
0607 | |
Amorphous | 38 | 38 | 38 | 40 | ||||
0608 | |
Amorphous | 38 | 38 | 38 | 40 | ||||
0609 | |
Amorphous | 1 | |||||||
0631 | Field | 61 | 1, 61 | 66 | 55 | |||||
0851 | |
Bug | 1 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0218 | Amorphous | ✔ | ✔ | ✔ | ✔BDSP | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0200 | Amorphous | Dream World - Spooky Manor | ||||
0218 | Amorphous | Dream World - Rugged Mountain | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0006 | CharizardLv. 36
|
|
Monster | Dragon | CoroCoro Charizardite Y Charizard 2014 Olleh TV Charizardite Y Charizard GAME 2014 Charizardite Y Charizard Infrared Olleh TV Charizardite Y Charizard XY Charizardite Y Charizard GameStop 2014 Charizardite Y Charizard 2015 Olleh TV Charizardite Y Charizard | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Playable Users |
---|---|---|---|---|---|---|---|---|---|
Special | 4 | — | 183 | 228 | 50% | An opponent | — | Leaves the target burned. | Leon & Charizard |
Description
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In the anime
The user attacks by engulfing the target in an intense fire. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Lampent puts its arms together and a light blue and blue flame appear in between its hands. It then pulls its arms next to it, dragging the fire with it. It then leans on its back and throws the fire to the top of its head. When the fire reaches its head, Lampent starts to spin rapidly with the top of its head facing the opponent. A light blue stream of fire with dark blue rings of fire around it then fires from the top of its head at the opponent. | |||
A wild Lampent | Scare at the Litwick Mansion! | Debut | |
A wild Lampent | Climbing the Tower of Success! | None | |
The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent. | |||
Four wild Litwick | Scare at the Litwick Mansion! | None | |
Chandelure lowers its head down and releases a stream of purple and blue fire on the top of its head at the opponent. | |||
A wild Chandelure | Climbing the Tower of Success! | None |
In the manga
Pokémon Adventures
The user attacks by engulfing the target in an intense fire. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Chandelure spins while releasing a large stream of flames from its head and arms at the opponent. | |||
Rood's Chandelure | Deduction Time | Debut | |
Houndoom releases a stream of fire from its mouth at the opponent. | |||
Mable's Houndoom | PS593 | None | |
Mega Houndoom releases a stream of fire from its mouth at the opponent. | |||
Gurkinn's student's Houndoom | PS595 | None |
In other generations
Core series games
Spin-off series games
Trivia
- Inferno is the only non-status move that has a 100% chance of burning the target under normal conditions. The only other move with the same possibility is Fling, but in its case, burn is only achieved if the user is holding a Flame Orb.
- Inferno has the lowest accuracy of all the Fire-type moves.
In other languages
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Variations of the move Dynamic Punch | ||||||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |