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Entrainment (Japanese: なかまづくり Befriend) is a non-damaging Normal-type move introduced in Generation V. It is the inverse of Role Play.
Entrainment temporarily changes the target's Ability to match the user's. It does not work on targets with the Truant, Zen Mode, Multitype, or Stance Change Abilities.
| The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
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