Introduction
Welcome to the Gym Leader Castle. Here you will battle against the eight Pokémon Gyms, the Elite Four, and your Rival.
Basic Information
Each Gym of the Gym Leader Castle is set up with three apprentice trainers and the Gym Leader. At the start of each Gym, you will choose your team of six Pokémon, from prefabricated teams or from Rental Pokémon. In each round, you and the apprentice trainer each will choose three Pokémon to battle with. Each trainer must be defeated to progress to the next. After beating the Gym Leader, the next Gym will become unlocked.
Pewter Gym
Not much of a challenge within the Pewter Gym, as long as you have a good team.
Recommended types: Water, Grass, Flying, Electric.
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
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Reward: N/A
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Round Four
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Reward: N/A
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Cerulean Gym
Not too much to worry about in this gym. Round Two's trainer does like to lower your Pokémon's accuracy.
Recommended types: Electric, Grass, Fighting, Ground.
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
Round Four
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Reward: N/A
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Vermilion Gym
This gym can mostly be beaten with Ground types. However, there are those Pokémon, such as Surge's Pikachu and Raichu, that you need to be careful with.
Recommended types: Ground, Grass.
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
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Reward: N/A
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Round Four
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Reward: N/A
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Celadon Gym
This gym is a lot more tricky that the previous three. A larger distribution of types among the trainers can make the choice of team members more difficult. Watch out when facing Round Three's Chansey and Parasect. Both love to keep your Pokémon asleep.
Recommended types: Flying, Fighting, Electric, Psychic, Fire.
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
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Reward: N/A
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Round Four
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Reward: N/A
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Fuchia Gym
The Poison type gym. As its namesake suggests, expect to be poisoned a lot. Koga also likes to lower your Pokémon's accuracy, put them to sleep, and of course, poison them.
Recommended types: Psychic, Ground, Bug, Grass
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
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Reward: N/A
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Round Four
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Reward: N/A
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Saffron Gym
This gym can be difficult in that Psychic types are powerful. Use caution with Round Three. She likes to confuse and lower the defense level of your Pokémon.
Recommended types: Bug, Psychic, Ground, Flying, Ice
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
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Reward: N/A
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Round Four
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Reward: N/A
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Cinnabar Gym
A great deal of strategy is recommend for this gym. Round One's trainer loves to use Focus Energy. When facing Round Three, the Pokémon that will actually battle should be send out last, as NERD's first two Pokémon will Explode or Selfdestruct.
Recommended Types: Water, Ground, Fighting, Flying
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
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Reward: N/A
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Round Four
Viridian Gym
The final gym. Round Two like to raise his Pokémon's evasiveness. Round Three likes to raise his Pokémon's stats and trap your Pokémon with Wrap and Bind.
Recommended types: Water, Grass, Ice, Fighting
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
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Reward: N/A
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Round Four
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Reward: N/A
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Elite Four
Now, comes the Elite Four and your Rival. A well balanced and diverse team is recommended, especially because your rival's team is different due to the game that is inserted into the Transfer Pack.
Recommended types: Go diverse; play with your favorites.
Round One
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Reward: N/A
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Round Two
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Reward: N/A
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Round Three
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Reward: N/A
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Round Four
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Reward: N/A
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Rival
No game inserted
If no game is inserted:
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Reward: N/A
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Red and Blue
If Red or Blue is inserted and the player chose Bulbasaur:
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Reward: N/A
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If Red or Blue is inserted and the player chose Charmander:
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Reward: N/A
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If Red or Blue is inserted and the player chose Squirtle:
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Reward: N/A
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Yellow
If Yellow Version is inserted and Eevee evolved into Vaporeon:
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Reward: N/A
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If Yellow Version is inserted and Eevee evolved into Flareon:
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Reward: N/A
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If Yellow Version is inserted and Eevee evolved into Jolteon:
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Reward: N/A
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Conclusion
Congratulations! You beat the Gym Leader Castle. The team you used will be introduced into the Hall of Fame. Also, you will receive a random prize Pokémon which can be transfered to Pokémon Red, Blue, or Yellow. The starters are at level 5, the Fossil and Dojo Pokémon are at level 20, and Eevee is at level 25.
Soon, a second round of the Gym Leaders Castle will be unlocked and you can fight new and stronger teams, on a quest to become the Champion.