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Bone Club ホネこんぼう Bone Club
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[[File:|300px|center]]
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Target
Foe
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Foe
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Foe
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Self
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Ally
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Ally
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May affect anyone adjacent to the user
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Availability
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Bone Club (Japanese: ホネこんぼう Bone Club) is a damage-dealing Ground-type move introduced in Generation I. It is one of the signature moves of Cubone and Marowak.
Effect
Generations I to VII
Bone Club inflicts damage and has a 10% chance of causing the target to flinch. Bone Club cannot cause a target with a substitute to flinch.
Generation VIII
Bone Club cannot be selected in a battle.
Description
Games
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Description
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StadStad2
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A physical attack using a bone as a club. If it connects, it may cause the target to flinch.
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GSC
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An attack that may cause flinching.
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RSE
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Clubs the foe with a bone. May cause flinching.
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FRLG
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The foe is clubbed with a bone held in hand. It may make the foe flinch.
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Colo.XD
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Clubs target with a bone. May cause flinching.
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DPPtHGSSPBR
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The user clubs the foe with a bone. It may also make the target flinch.
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BWB2W2
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The user clubs the target with a bone. It may also make the target flinch.
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XYORAS SMUSUMPE
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The user clubs the target with a bone. This may also make the target flinch.
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SwSh
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This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
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Learnset
#
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Pokémon
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Types
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Egg Groups
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Level
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I
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II
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III
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IV
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V
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VI
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VII
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VIII
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104
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Cubone
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Monster
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Monster
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1RGB 10Y
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9
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9
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7
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7
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7
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7SMUSUM 12
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105
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Marowak
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Monster
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Monster
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1RGB 1, 10Y
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1, 9
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1, 9
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1, 7
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1, 7
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1, 7
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1, 7SMUSUM 1, 12PE
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105
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Marowak Alolan Form
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Monster
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Monster
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1, 7SMUSUM 1, 12PE
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Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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In other games
In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Bone Club is a move with 12 base power, 88% accuracy, and 15 PP. The user attacks enemy in the front, possibly causing them to cringe.
Updates
- Gyms & Raids
- July 30, 2016
- February 16, 2017
- Power: 25 → 40
- Energy cost: 25 → 33
- Damage window: 1.25 - 1.5 → 1 - 1.4 seconds
Description
Games
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Description
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MDRB
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Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.
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MDTDS
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Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
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BSL
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てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする
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MDGtI
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UNUSED
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SMD
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It damages an enemy. It could also make the enemy flinch.
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In the anime
In the manga
In the Pokémon Adventures manga
In other generations
Core series games
Side series games
Spin-off series games
In other languages