Inferno (move): Difference between revisions
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jtrans=Purgatory | | jtrans=Purgatory | | ||
jtranslit=Rengoku| | jtranslit=Rengoku| | ||
gameimage=Inferno.png| | gameimage=Inferno IX.png | | ||
gameimage2=Inferno IX 2.png | | |||
gameimagewidth=300 | | |||
type=Fire| | type=Fire| | ||
damagecategory=Special | | damagecategory=Special | | ||
Line 12: | Line 14: | ||
power=100 | | power=100 | | ||
accuracy=50 | | accuracy=50 | | ||
gen=V | | gen=V | | ||
category6=Beautiful | | |||
appeal6=1 | | |||
jam6=4 | | |||
cdesc6=Badly startles the last Pokémon to act before the user.| | |||
pokefordex=Inferno | | pokefordex=Inferno | | ||
touches=no | | touches=no | | ||
Line 19: | Line 24: | ||
magiccoat=no | | magiccoat=no | | ||
snatch=no | | snatch=no | | ||
mirrormove=yes | | |||
kingsrock=no | | kingsrock=no | | ||
flag7=no | | flag7=no | | ||
Line 29: | Line 34: | ||
==Effect== | ==Effect== | ||
Inferno deals damage and will always {{status|burn}} the target if it hits. Inferno | Inferno deals damage and will always {{status|burn}} the target if it hits. | ||
Inferno can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing {{m|Hex}} to give extra three appeal points if used in the next turn. | |||
==Description== | ==Description== | ||
{{movedesc|fire}} | {{movedesc|fire}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 39: | Line 47: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Fire|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}} | ||
{{Moveentry/ | {{Moveentry/6|0004|Charmander|type=Fire|2|Monster|Dragon|46|46|46|36|36|36|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0005|Charmeleon|type=Fire|2|Monster|Dragon|54|54|54|48|48|48|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|62|62|62|54|54|54|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0037|Vulpix|type=Fire|1|Field|Field|44{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50|50|48|48|48|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0038|Ninetales|type=Fire|1|Field|Field|−|−|−|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0077|Ponyta|type=Fire|1|Field|Field|33|33|33|45|45|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0078|Rapidash|type=Fire|1|Field|Field|33|33|33|49|49|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0155|Cyndaquil|type=Fire|1|Field|Field|46|46|46||46|46|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0156|Quilava|type=Fire|1|Field|Field|53|53|53||53|53|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0157|Typhlosion|type=Fire|1|Field|Field|56|56|56||56|56|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0157|formsig=H|Typhlosion|type=Fire|type2=Ghost|1|Field|Field|form=Hisuian Form||||||56|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|56|56|56||56|56|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field|65|1, 65|1, 65||1, 65|62|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0324|Torkoal|type=Fire|1|Field|Field|60|1, 60{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50|56|56|56|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0494|Victini|type=Psychic|type2=Fire|1|No Eggs Discovered|No Eggs Discovered|57|57|57|49|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|0607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|38|38|38|40||40|STAB='''}} | ||
{{ | {{Moveentry/6|0608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|38|38|38|40||40|STAB='''}} | ||
{{Moveentry/6|0609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|−|−|−|1||1|STAB='''}} | |||
{{Moveentry/6|0631|Heatmor|type=Fire|1|Field|Field|61|1, 61|66|55|STAB='''}} | |||
{{Moveentry/6|0851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug||||1|STAB='''}} | |||
{{Moveentry/6|1004|Chi-Yu|type=Dark|type2=Fire|1|No Eggs Discovered|No Eggs Discovered||||||65|STAB='''}} | |||
{{Movefoot|Fire|6}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Games|Fire|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}}} | ||
{{Moveentry/ | {{Moveentry/5|0218|Slugma|type=Fire|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|STAB='''}} | ||
{{ | {{Movefoot|Fire|5}} | ||
===Special move=== | |||
====[[Generation V]]==== | |||
{{Movehead/Special|Fire}} | |||
{{Moveentry/1|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}} | |||
{{Moveentry/1|0218|Slugma|type=Fire|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|STAB='''}} | |||
{{Movefoot|Fire|1}} | |||
===By {{pkmn2|event}}=== | ===By {{pkmn2|event}}=== | ||
====[[Generation | ====[[Generation VI]]==== | ||
{{ | {{Movehead/Special|Fire}} | ||
{{ | {{Moveentry/1|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard 2|CoroCoro Charizardite Y Charizard]]<br>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard 2|2014 Olleh TV Charizardite Y Charizard]]<br>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard 2|GAME 2014 Charizardite Y Charizard]]<br>[[List of local event Pokémon distributions in Generation VI#Charizardite Y Charizard|Infrared Olleh TV Charizardite Y Charizard]]<br>[[List of Taiwanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|XY Charizardite Y Charizard]]<br>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|GameStop 2014 Charizardite Y Charizard]]<br>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|2015 Olleh TV Charizardite Y Charizard]]|STAB='''|note=Lv. 36}} | ||
{{ | {{Movefoot|Fire|1}} | ||
{{ | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Inferno deals damage and leaves the target with a {{DL|Status condition (Mystery Dungeon)|burn}}. | |||
{{MDMoveheader|type=fire}} | |||
{{MDMoveRow|game=GTI|pow=30|powmax=99|pp=15|ppmax=50|acc=50%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMoveRow|game=SMD|pow=30|powmax=99|pp=15|ppmax=30|acc=50%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMovefoot|type=fire|GTI=yes|SMD=yes|RTDX=yes}} | |||
==={{g|Rumble Rush}}=== | |||
{{RumbleRushPhysicalAttack|move=Inferno|type=Fire | |||
|stars=5 | |||
|pow=26.54696 | |||
|charge=1.34 | |||
|range=Circular (ranged) | |||
|hits=4 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=May burn the foe}} | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{fire color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge cost | |||
! MP<br>(uses) | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |||
|style="{{roundybl|5px}}"|Inferno | |||
{{statustable|Special}} | |||
|4 | |||
|— | |||
|183 | |||
|228 | |||
|50% | |||
|An opponent | |||
|— | |||
|Leaves the target burned. | |||
|style="{{roundybr|5px}}"|{{sync|Leon|Charizard}}<hr>{{sync|Volo|Togepi}} <small>(via Masterful {{m|Metronome}}; small chance)</small> | |||
|} | |||
===Description=== | |||
{{movedesc|Fire}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It also causes the Burn status condition. With the Burn status, the enemy keeps taking damage, and its Attack also goes down slightly.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It also leaves the enemy with a burn.}} | |||
|} | |||
|}{{left clear}} | |||
==In | ==In animation== | ||
{{moveanime|type=fire|gen=The user attacks by engulfing the target in an intense fire.|image1= | {{moveanime|type=fire|gen=The user attacks by engulfing the target in an intense fire.|image1=Litwick Inferno.png|image1p=Litwick|image2=Chandelure Inferno.png|image2p=Chandelure|image3=Lampent Inferno.png|image3p=Lampent}} | ||
{{movep|type=fire|ms=608|pkmn=Lampent|method=Lampent puts its arms together and a light blue and blue flame appear in between its hands. It then pulls its arms next to it, dragging the fire with it. It then leans on its back and throws the fire to the top of its head. When the fire reaches its head, Lampent starts to spin rapidly with the top of its head facing the opponent. A light blue stream of fire with dark blue rings of fire around it then fires from the top of its head at the opponent.}} | {{movep|type=fire|ms=608|pkmn=Lampent|method=Lampent puts its arms together and a light blue and blue flame appear in between its hands. It then pulls its arms next to it, dragging the fire with it. It then leans on its back and throws the fire to the top of its head. When the fire reaches its head, Lampent starts to spin rapidly with the top of its head facing the opponent. A light blue stream of fire with dark blue rings of fire around it then fires from the top of its head at the opponent.}} | ||
{{movemid|type=fire|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!|notes=Debut}} | {{movemid|type=fire|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!|notes=Debut}} | ||
Line 77: | Line 151: | ||
{{movep|type=fire|ms=607|pkmn=Litwick|method=The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent.}} | {{movep|type=fire|ms=607|pkmn=Litwick|method=The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent.}} | ||
{{movemid|type=fire|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}} | {{movemid|type=fire|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}} | ||
{{movep|type=fire|ms=609|pkmn=Chandelure|method=Chandelure | {{movep|type=fire|ms=609|pkmn=Chandelure|method=Chandelure lowers its head down and releases a stream of purple and blue fire on the top of its head at the opponent.}} | ||
{{movebtm|type=fire|user=Chandelure (Pokémon)|user1=A wild Chandelure|startcode=BW069|startname=Climbing the Tower of Success!}} | {{movebtm|type=fire|user=Chandelure (Pokémon)|user1=A wild Chandelure|startcode=BW069|startname=Climbing the Tower of Success!}} | ||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=fire|exp=yes|gen=The user attacks by engulfing the target in an intense fire.|image1=Rood Chandelure Inferno Adventures.png|image1p=Chandelure|image2=Mable Houndoom Inferno Adventures.png|image2p=Houndoom|image3=Gurkinn student Mega Houndoom Inferno Adventures.png|image3p=Mega Houndoom}} | |||
{{movep|type=fire|ms=609|pkmn=Chandelure|method=Chandelure spins while releasing a large stream of flames from its head and arms at the opponent.}} | |||
{{movemid|type=fire|user=Rood|user1=Rood's Chandelure|startcode=PS545|startname=Deduction Time|notes=Debut}} | |||
{{movep|type=fire|ms=229|pkmn=Houndoom|method=Houndoom releases a stream of fire from its mouth at the opponent.}} | |||
{{movemid|type=fire|user=Mable|user1=Mable's Houndoom|startcode=PS593|startname=Xerneas Gives}} | |||
{{movep|type=fire|ms=229M|pkmn=Houndoom|method=Mega Houndoom releases a stream of fire from its mouth at the opponent.}} | |||
{{movebtmManga|type=fire|user=Gurkinn's students|user1=Gurkinn's student's Houndoom|startcode=PS595|startname=Magearna Moves}} | |||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{movegen| | {{movegen| | ||
type=Fire| | type=Fire| | ||
BW=Inferno BW| | BW=Inferno BW| | ||
B2W2=Inferno B2W2| | |||
genVI=Inferno VI| | |||
genVII=Inferno VII| | |||
genVII2=Inferno VII 2| | |||
}} | |||
{{Movegen | |||
|type=Fire | |||
|genVIII=Inferno VIII | |||
|genVIII2=Inferno VIII 2 | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen| | |||
type=Fire| | |||
PMDGTI=Inferno PMD GTI| | |||
PSMD=Inferno PSMD | |||
|Masters=Inferno Masters | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* {{ | * Inferno is the only non-[[status move]] that has a 100% chance of burning the target under normal conditions. The only other move with the same possibility is {{m|Fling}}, but in its case, burn is only achieved if the user is holding a [[Flame Orb]]. | ||
*Inferno has the lowest [[accuracy]] of all {{type|Fire}} moves. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{fire color}}|bordercolor={{fire color light}} | {{Langtable|color={{fire color}}|bordercolor={{fire color light}} | ||
|zh_cmn=煉獄 ''{{tt|Liànyù|Purgatory}}'' | |zh_yue=煉獄 ''{{tt|Lihnyuhk|Purgatory}}'' | ||
|zh_cmn=煉獄 / 炼狱 ''{{tt|Liànyù|Purgatory}}'' {{tt|*|Games (Traditional; Simplified Pre-BDSP), various media}}<br>烈火深渊 ''{{tt|Lièhuǒ Shēnyuān|Fiery Abyss}}'' {{tt|*|Games (Simplified BDSP onwards)}} | |||
|nl=Inferno | |nl=Inferno | ||
|fr= | |fr=Feu d'Enfer | ||
|de=Inferno | |de=Inferno | ||
|it=Marchiatura | |it=Marchiatura | ||
|pt_br=Inferno | |||
|pl=Inferno | |pl=Inferno | ||
|ko=연옥 '' | |ko=연옥 ''Yeonok'' | ||
| | |es=Infierno | ||
| | |id=Neraka | ||
|vi=Luyện Ngục | |||
}} | }} | ||
{{ | {{Dynamic Punch|Fire}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that can inflict a burn]] | [[Category:Moves that can inflict a burn]] | ||
[[Category:Moves that can jam]] | |||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Inferno]] | [[de:Inferno]] | ||
[[es:Infierno]] | [[es:Infierno]] | ||
[[fr:Feu d'Enfer]] | [[fr:Feu d'Enfer]] | ||
[[it:Marchiatura | [[it:Marchiatura]] | ||
[[ja:れんごく]] | [[ja:れんごく]] | ||
[[zh:炼狱(招式)]] |
Latest revision as of 01:57, 22 September 2024
Inferno れんごく Purgatory | ||||||||||||
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Range
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Availability
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Inferno (Japanese: れんごく Purgatory) is a damage-dealing Fire-type move introduced in Generation V.
Effect
Inferno deals damage and will always burn the target if it hits.
Inferno can also be used as part of a Contest Spectacular combination, causing Hex to give extra three appeal points if used in the next turn.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0004 | Monster | Dragon | 46 | 46 | 46 | 36 | 36 | 36 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0005 | Monster | Dragon | 54 | 54 | 54 | 48 | 48 | 48 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0006 | |
Monster | Dragon | 62 | 62 | 62 | 54 | 54 | 54 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0037 | Field | 44BW 50B2W2 |
50 | 50 | 48 | 48 | 48 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0038 | Field | − | − | − | 1 | 1 | Rem. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0077 | Field | 33 | 33 | 33 | 45 | 45 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0078 | Field | 33 | 33 | 33 | 49 | 49 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0155 | Field | 46 | 46 | 46 | 46 | 46 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0156 | Field | 53 | 53 | 53 | 53 | 53 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0157 | Field | 56 | 56 | 56 | 56 | 56 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0157 | Typhlosion
Hisuian Form |
|
Field | 56 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0228 | |
Field | 56 | 56 | 56 | 56 | 56 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0229 | |
Field | 65 | 1, 65 | 1, 65 | 1, 65 | 62 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0324 | Field | 60 | 1, 60XY 50ORAS |
50 | 56 | 56 | 56 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0494 | |
No Eggs Discovered | 57 | 57 | 57 | 49 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0607 | |
Amorphous | 38 | 38 | 38 | 40 | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0608 | |
Amorphous | 38 | 38 | 38 | 40 | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0609 | |
Amorphous | − | − | − | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0631 | Field | 61 | 1, 61 | 66 | 55 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0851 | |
Bug | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1004 | |
No Eggs Discovered | 65 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0218 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0200 | Amorphous | Dream World - Spooky Manor | ||||
0218 | Amorphous | Dream World - Rugged Mountain | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0006 | CharizardLv. 36
|
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Monster | Dragon | CoroCoro Charizardite Y Charizard 2014 Olleh TV Charizardite Y Charizard GAME 2014 Charizardite Y Charizard Infrared Olleh TV Charizardite Y Charizard XY Charizardite Y Charizard GameStop 2014 Charizardite Y Charizard 2015 Olleh TV Charizardite Y Charizard | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Inferno deals damage and leaves the target with a burn.
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Pokémon Rumble Rush
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) |
---|---|---|---|---|---|---|---|---|---|---|
Inferno | Special | 4 | — | 183 | 228 | 50% | An opponent | — | Leaves the target burned. | Leon & Charizard Volo & Togepi (via Masterful Metronome; small chance) |
Description
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In animation
The user attacks by engulfing the target in an intense fire. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Lampent puts its arms together and a light blue and blue flame appear in between its hands. It then pulls its arms next to it, dragging the fire with it. It then leans on its back and throws the fire to the top of its head. When the fire reaches its head, Lampent starts to spin rapidly with the top of its head facing the opponent. A light blue stream of fire with dark blue rings of fire around it then fires from the top of its head at the opponent. | |||
A wild Lampent | Scare at the Litwick Mansion! | Debut | |
A wild Lampent | Climbing the Tower of Success! | None | |
The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent. | |||
Four wild Litwick | Scare at the Litwick Mansion! | None | |
Chandelure lowers its head down and releases a stream of purple and blue fire on the top of its head at the opponent. | |||
A wild Chandelure | Climbing the Tower of Success! | None |
In the manga
Pokémon Adventures
The user attacks by engulfing the target in an intense fire. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Chandelure spins while releasing a large stream of flames from its head and arms at the opponent. | |||
Rood's Chandelure | Deduction Time | Debut | |
Houndoom releases a stream of fire from its mouth at the opponent. | |||
Mable's Houndoom | Xerneas Gives | None | |
Mega Houndoom releases a stream of fire from its mouth at the opponent. | |||
Gurkinn's student's Houndoom | Magearna Moves | None |
In other generations
Core series games
Spin-off series games
Trivia
- Inferno is the only non-status move that has a 100% chance of burning the target under normal conditions. The only other move with the same possibility is Fling, but in its case, burn is only achieved if the user is holding a Flame Orb.
- Inferno has the lowest accuracy of all Fire-type moves.
In other languages
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Variations of the move Dynamic Punch | ||||||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that can target any adjacent Pokémon
- Fire-type moves
- Special moves
- Generation V moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Moves that can inflict a burn
- Moves that can jam
- Moves usable in Pokémon Sword and Shield
- Moves usable in Pokémon Scarlet and Violet