Mr. Mime (Pokémon)/Generation VI learnset: Difference between revisions

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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/6|Mr. Mime|Psychic|Fairy|1|xy=n}}
{{learnlist/levelh/6|Mr. Mime|Psychic|Fairy|1|xy=n}}
{{learnlist/level6|1|Misty Terrain|Fairy|Status|—|—|10|||Beautiful|3|0}}
{{learnlist/level6|1|Misty Terrain|Fairy|Status|||10|||Beautiful|3|0}}
{{learnlist/level6|1|Magical Leaf|Grass|Special|60|—|20|||Beautiful|2|0}}
{{learnlist/level6|1|Magical Leaf|Grass|Special|60||20|||Beautiful|2|0}}
{{learnlist/level6|1|Quick Guard|Fighting|Status|—|—|15|||Cool|2|0}}
{{learnlist/level6|1|Quick Guard|Fighting|Status|||15|||Cool|2|0}}
{{learnlist/level6|1|Wide Guard|Rock|Status|—|—|10|||Tough|1|0}}
{{learnlist/level6|1|Wide Guard|Rock|Status|||10|||Tough|1|0}}
{{learnlist/level6|1|Power Swap|Psychic|Status|—|—|10|||Clever|1|0}}
{{learnlist/level6|1|Power Swap|Psychic|Status|||10|||Clever|1|0}}
{{learnlist/level6|1|Guard Swap|Psychic|Status|—|—|10|||Clever|1|0}}
{{learnlist/level6|1|Guard Swap|Psychic|Status|||10|||Clever|1|0}}
{{learnlist/level6|1|Barrier|Psychic|Status|—|—|20|||Cool|1|0}}
{{learnlist/level6|1|Barrier|Psychic|Status|||20|||Cool|1|0}}
{{learnlist/level6|1|Confusion|Psychic|Special|50|100|25||'''|Clever|4|0}}
{{learnlist/level6|1|Confusion|Psychic|Special|50|100|25||'''|Clever|4|0}}
{{learnlist/level6|4|Copycat|Normal|Status|—|—|20|||Cute|1|0}}
{{learnlist/level6|4|Copycat|Normal|Status|||20|||Cute|1|0}}
{{learnlist/level6|8|Meditate|Psychic|Status|—|—|40|||Beautiful|1|0}}
{{learnlist/level6|8|Meditate|Psychic|Status|||40|||Beautiful|1|0}}
{{learnlist/level6|11|Double Slap|Normal|Physical|15|85|10|||Cute|1|0}}
{{learnlist/level6|11|Double Slap|Normal|Physical|15|85|10|||Cute|1|0}}
{{learnlist/level6|15|Mimic|Normal|Status|—|—|10|||Cute|1|0}}
{{learnlist/level6|15|Mimic|Normal|Status|||10|||Cute|1|0}}
{{learnlist/level6|15|Psywave|Psychic|Special|—|100|15|||Clever|1|0}}
{{learnlist/level6|15|Psywave|Psychic|Special||100|15|||Clever|1|0}}
{{learnlist/level6|18|Encore|Normal|Status|—|100|5|||Cute|2|0}}
{{learnlist/level6|18|Encore|Normal|Status||100|5|||Cute|2|0}}
{{learnlist/level6|22|Light Screen|Psychic|Status|—|—|30|||Beautiful|2|0}}
{{learnlist/level6|22|Light Screen|Psychic|Status|||30|||Beautiful|2|0}}
{{learnlist/level6|22|Reflect|Psychic|Status|—|—|20|||Clever|2|0}}
{{learnlist/level6|22|Reflect|Psychic|Status|||20|||Clever|2|0}}
{{learnlist/level6|25|Psybeam|Psychic|Special|65|100|20||'''|Beautiful|3|0}}
{{learnlist/level6|25|Psybeam|Psychic|Special|65|100|20||'''|Beautiful|3|0}}
{{learnlist/level6|29|Substitute|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/level6|29|Substitute|Normal|Status|||10|||Cute|2|0}}
{{learnlist/level6|32|Recycle|Normal|Status|—|—|10|||Clever|1|0}}
{{learnlist/level6|32|Recycle|Normal|Status|||10|||Clever|1|0}}
{{learnlist/level6|36|Trick|Psychic|Status|—|100|10|||Clever|2|1}}
{{learnlist/level6|36|Trick|Psychic|Status||100|10|||Clever|2|1}}
{{learnlist/level6|39|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/level6|39|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/level6|43|Role Play|Psychic|Status|—|—|10|||Cute|1|0}}
{{learnlist/level6|43|Role Play|Psychic|Status|||10|||Cute|1|0}}
{{learnlist/level6|46|Baton Pass|Normal|Status|—|—|40|||Cute|1|0}}
{{learnlist/level6|46|Baton Pass|Normal|Status|||40|||Cute|1|0}}
{{learnlist/level6|50|Safeguard|Normal|Status|—|—|25|||Beautiful|2|0}}
{{learnlist/level6|50|Safeguard|Normal|Status|||25|||Beautiful|2|0}}
{{learnlist/levelf/6|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/levelf/6|Mr. Mime|Psychic|Fairy|1}}


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{{learnlist/tmh/6|Mr. Mime|Psychic|Fairy|1|xy=n}}
{{learnlist/tmh/6|Mr. Mime|Psychic|Fairy|1|xy=n}}
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||'''|Beautiful|1|4}}
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||'''|Beautiful|1|4}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|—|—|20|||Clever|1|0}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|||20|||Clever|1|0}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10|||Clever|3|0}}
{{learnlist/tm6|TM06|Toxic|Poison|Status||90|10|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|—|—|5|||Beautiful|1|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM12|Taunt|Dark|Status|—|100|20|||Clever|2|1}}
{{learnlist/tm6|TM12|Taunt|Dark|Status||100|20|||Clever|2|1}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|—|—|30|||Beautiful|2|0}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|||30|||Beautiful|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|—|—|5|||Beautiful|1|0}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|—|—|25|||Beautiful|2|0}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|||25|||Beautiful|2|0}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20|||Cute|2|3}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical||100|20|||Cute|2|3}}
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10|||Cool|1|0}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10|||Cool|1|0}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20|||Cute|4|0}}
{{learnlist/tm6|TM27|Return|Normal|Physical||100|20|||Cute|4|0}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15|||Cool|4|0}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15|||Cool|4|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15|||Cool|1|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|||15|||Cool|1|0}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20|||Clever|2|0}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|||20|||Clever|2|0}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|—|20|||Cool|2|0}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60||20|||Cool|2|0}}
{{learnlist/tm6|TM41|Torment|Dark|Status|—|100|15|||Tough|2|0}}
{{learnlist/tm6|TM41|Torment|Dark|Status||100|15|||Tough|2|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10|||Cute|1|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15|||Cute|2|0}}
{{learnlist/tm6|TM45|Attract|Normal|Status||100|15|||Cute|2|0}}
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25|||Tough|1|0}}
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25|||Tough|1|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5|||Cool|4|0}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5|||Cool|4|0}}
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10|||Beautiful|4|0}}
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10|||Beautiful|4|0}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10|||Cute|3|0}}
{{learnlist/tm6|TM56|Fling|Dark|Physical||100|10|||Cute|3|0}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}
{{learnlist/tm6|TM70|Flash|Normal|Status|—|100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM70|Flash|Normal|Status||100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20|||Cool|1|3}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status||100|20|||Cool|1|3}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|—|—|10|||Clever|2|0}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|||10|||Clever|2|0}}
{{learnlist/tm6|TM83|Infestation|Bug|Special|20|100|20|||Cute|3|0}}
{{learnlist/tm6|TM83|Infestation|Bug|Special|20|100|20|||Cute|3|0}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||'''|Clever|2|0}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||'''|Clever|2|0}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20|||Cute|1|0}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special||100|20|||Cute|1|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15|||Cute|3|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status||90|15|||Cute|3|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|—|—|10|||Cute|1|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|—|—|5|||Clever|3|0}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|||5|||Clever|3|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20|||Tough|1|0}}
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20|||Tough|1|0}}
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10||'''|Beautiful|4|0}}
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10||'''|Beautiful|4|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|—|—|20|||Cute|3|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|||20|||Cute|3|0}}
{{learnlist/tmf/6|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tmf/6|Mr. Mime|Psychic|Fairy|1}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/6|Mr. Mime|Psychic|Fairy|2|xy=n}}
{{learnlist/breedh/6|Mr. Mime|Psychic|Fairy|2|xy=n}}
{{learnlist/breed6|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Charm|Fairy|Status|—|100|20|†||Cute|2|1}}
{{learnlist/breed6|{{MSP/6|427|Buneary}}{{MSP/6|428|Lopunny}}{{MSP/6|574|Gothita}}{{MSP/6|575|Gothorita}}{{MSP/6|576|Gothitelle}}|Charm|Fairy|Status||100|20|†||Cute|2|1|grid=8}}
{{learnlist/breed6|{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|302|Sableye}}{{MSP|313|Volbeat}}|Confuse Ray|Ghost|Status|—|100|10|||Clever|2|1}}
{{learnlist/breed6|{{MSP/6|126|Magmar}}{{MSP/6|467|Magmortar}}{{MSP/6|302|Sableye}}{{MSP/6|313|Volbeat}}|Confuse Ray|Ghost|Status||100|10|||Clever|2|1|grid=8}}
{{learnlist/breed6|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10|||Cute|2|3}}
{{learnlist/breed6|{{MSP/6|296|Makuhita}}{{MSP/6|297|Hariyama}}{{MSP/6|302|Sableye}}{{MSP/6|619|Mienfoo}}{{MSP/6|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10|||Cute|2|3|grid=8}}
{{learnlist/breed6|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}<br>{{MSP|576|Gothitelle}}|Future Sight|Psychic|Special|120|100|10||'''|Clever|2|0}}
{{learnlist/breed6|{{MSP/6|064|Kadabra}}{{MSP/6|065|Alakazam}}{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|574|Gothita}}{{MSP/6|575|Gothorita}}{{MSP/6|576|Gothitelle}}|Future Sight|Psychic|Special|120|100|10||'''|Clever|2|0|grid=8}}
{{learnlist/breed6|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|Healing Wish|Psychic|Status|&mdash;|&mdash;|10|†||Beautiful|8|0}}
{{learnlist/breed6|{{MSP/6|427|Buneary}}{{MSP/6|428|Lopunny}}|Healing Wish|Psychic|Status|||10|†||Beautiful|8|0|grid=8}}
{{learnlist/breed6|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|Hypnosis|Psychic|Status|&mdash;|60|20|||Clever|1|3}}
{{learnlist/breed6|{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|327|Spinda}}|Hypnosis|Psychic|Status||60|20|||Clever|1|3|grid=8}}
{{learnlist/breed6|{{MSP|327|Spinda}}|Icy Wind|Ice|Special|55|95|15|*||Beautiful|4|0}}
{{learnlist/breed6|{{MSP/6|327|Spinda}}|Icy Wind|Ice|Special|55|95|15|*||Beautiful|4|0|grid=8}}
{{learnlist/breed6|{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Magic Room|Psychic|Status|&mdash;|&mdash;|10|||Clever|3|0}}
{{learnlist/breed6|{{MSP/6|574|Gothita}}{{MSP/6|575|Gothorita}}{{MSP/6|576|Gothitelle}}|Magic Room|Psychic|Status|||10|||Clever|3|0|grid=8}}
{{learnlist/breed6|{{MSP|122|Mr. Mime}}|Mimic|Normal|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/breed6|{{MSP/6|122|Mr. Mime}}|Mimic|Normal|Status|||10|||Cute|1|0|grid=8}}
{{learnlist/breed6|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|453|Croagunk}}<br>{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&mdash;|&mdash;|20|||Clever|1|0}}
{{learnlist/breed6|{{MSP/6|096|Drowzee}}{{MSP/6|097|Hypno}}{{MSP/6|390|Chimchar}}{{MSP/6|391|Monferno}}{{MSP/6|392|Infernape}}{{MSP/6|453|Croagunk}}{{MSP/6|454|Toxicroak}}|Nasty Plot|Dark|Status|||20|||Clever|1|0|grid=8}}
{{learnlist/breed6|{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Power Split|Psychic|Status|&mdash;|&mdash;|10|||Clever|1|0}}
{{learnlist/breed6|{{MSP/6|605|Elgyem}}{{MSP/6|606|Beheeyem}}|Power Split|Psychic|Status|||10|||Clever|1|0|grid=8}}
{{learnlist/breed6|{{MSP|327|Spinda}}|Teeter Dance|Normal|Status|&mdash;|100|20|||Cute|4|4}}
{{learnlist/breed6|{{MSP/6|327|Spinda}}|Teeter Dance|Normal|Status||100|20|||Cute|4|4|grid=8}}
{{learnlist/breed6|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}|Trick|Psychic|Status|&mdash;|100|10|||Clever|2|1}}
{{learnlist/breed6|{{MSP/6|064|Kadabra}}{{MSP/6|065|Alakazam}}{{MSP/6|122|Mr. Mime}}|Trick|Psychic|Status||100|10|||Clever|2|1|grid=8}}
{{learnlist/breed6|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}<br>{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|70|100|10|||Tough|3|0}}
{{learnlist/breed6|{{MSP/6|066|Machop}}{{MSP/6|067|Machoke}}{{MSP/6|068|Machamp}}{{MSP/6|296|Makuhita}}{{MSP/6|297|Hariyama}}{{MSP/6|532|Timburr}}{{MSP/6|533|Gurdurr}}{{MSP/6|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|70|100|10|||Tough|3|0|grid=8}}
{{learnlist/breedf/6|Mr. Mime|Psychic|Fairy|2}}
{{learnlist/breedf/6|Mr. Mime|Psychic|Fairy|2}}


Line 105: Line 105:
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20|||no|yes|Tough|2|0}}
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20|||no|yes|Tough|2|0}}
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||no|yes|Clever|4|0}}
{{learnlist/tutor6|Helping Hand|Normal|Status|||20|||no|yes|Clever|4|0}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Iron Defense|Steel|Status|||15|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|||no|yes|Beautiful|2|0}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|||15|||no|yes|Beautiful|2|0}}
{{learnlist/tutor6|Magic Room|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Magic Room|Psychic|Status|||10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Recycle|Normal|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Role Play|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Cute|1|0}}
{{learnlist/tutor6|Role Play|Psychic|Status|||10|||no|yes|Cute|1|0}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&mdash;|20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60||20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Snatch|Dark|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Snatch|Dark|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Trick|Psychic|Status|&mdash;|100|10|||no|yes|Clever|2|1}}
{{learnlist/tutor6|Trick|Psychic|Status||100|10|||no|yes|Clever|2|1}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|||10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutorf/6|Mr. Mime|Psychic|Fairy|2}}
{{learnlist/tutorf/6|Mr. Mime|Psychic|Fairy|2}}
Line 126: Line 126:
====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{learnlist/prevoh/6|Mr. Mime|Psychic|Fairy|4|xy=n}}
{{learnlist/prevoh/6|Mr. Mime|Psychic|Fairy|4|xy=n}}
{{learnlist/prevo6|439|Mime Jr.|||||Tickle|Normal|Status|&mdash;|100|20||Cute|3|0}}
{{learnlist/prevo6|439|Mime Jr.|||||Tickle|Normal|Status||100|20||Cute|3|0}}
{{learnlist/prevo6|439|Mime Jr.|t||||Uproar|Normal|Special|90|100|10||Cute|2|1|ORAS}}
{{learnlist/prevo6|439|Mime Jr.|t||||Uproar|Normal|Special|90|100|10||Cute|2|1|ORAS}}
{{learnlist/prevof/6|Mr. Mime|Psychic|Fairy|4}}
{{learnlist/prevof/6|Mr. Mime|Psychic|Fairy|4}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/6|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/prevgen6|Mr. Mime|1|Body Slam|Normal|Physical|85|100|15|||Tough|1|4|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Captivate|Normal|Status|—|100|20|||Cute|4|0|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Mr. Mime|1|Counter|Fighting|Physical|—|100|20|||Tough|2|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Double-Edge|Normal|Physical|120|100|15|||Tough|6|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Endure|Normal|Status|—|—|10|||Tough|3|0|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Mr. Mime|1|Follow Me|Normal|Status|—|—|20|||Cute|3|0|III=event<!--XD-->}}
{{learnlist/prevgen6|Mr. Mime|1|Headbutt|Normal|Physical|70|100|15|||Tough|4|0|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Mega Kick|Normal|Physical|120|75|5|||Cool|1|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Mega Punch|Normal|Physical|80|85|20|||Tough|3|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Metronome|Normal|Status|—|—|10|||Cute|1|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Mud-Slap|Ground|Special|20|100|10|||Cute|3|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Natural Gift|Normal|Physical|—|100|15|||Clever|1|0|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Mr. Mime|1|Nightmare|Ghost|Status|—|100|15|||Clever|1|3|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Seismic Toss|Fighting|Physical|—|100|20|||Tough|3|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Mr. Mime|1|Telekinesis|Psychic|Status|—|—|15|||Clever|2|0|V=yes<!--TM-->}}
{{learnlist/prevgenf/6|Mr. Mime|Psychic|Fairy|1}}
[[it:Mr. Mime/Mosse apprese in sesta generazione]]
[[zh:魔墙人偶/第六世代招式表]]

Latest revision as of 20:15, 22 November 2023

← Mr. Mime Mr. Mime

By leveling up

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Misty Terrain Fairy Status 0000 00——% 10 Beautiful 3 ♥♥♥ 0  
011 Magical Leaf Grass Special 06060 00——% 20 Beautiful 2 ♥♥ 0  
011 Quick Guard Fighting Status 0000 00——% 15 Cool 2 ♥♥ 0  
011 Wide Guard Rock Status 0000 00——% 10 Tough 1 0  
011 Power Swap Psychic Status 0000 00——% 10 Clever 1 0  
011 Guard Swap Psychic Status 0000 00——% 10 Clever 1 0  
011 Barrier Psychic Status 0000 00——% 20 Cool 1 0  
011 Confusion Psychic Special 05050 100100% 25 Clever 4 ♥♥♥♥ 0  
044 Copycat Normal Status 0000 00——% 20 Cute 1 0  
088 Meditate Psychic Status 0000 00——% 40 Beautiful 1 0  
1111 Double Slap Normal Physical 01515 08585% 10 Cute 1 0  
1515 Mimic Normal Status 0000 00——% 10 Cute 1 0  
1515 Psywave Psychic Special 0000 100100% 15 Clever 1 0  
1818 Encore Normal Status 0000 100100% 5 Cute 2 ♥♥ 0  
2222 Light Screen Psychic Status 0000 00——% 30 Beautiful 2 ♥♥ 0  
2222 Reflect Psychic Status 0000 00——% 20 Clever 2 ♥♥ 0  
2525 Psybeam Psychic Special 06565 100100% 20 Beautiful 3 ♥♥♥ 0  
2929 Substitute Normal Status 0000 00——% 10 Cute 2 ♥♥ 0  
3232 Recycle Normal Status 0000 00——% 10 Clever 1 0  
3636 Trick Psychic Status 0000 100100% 10 Clever 2 ♥♥ 1
3939 Psychic Psychic Special 09090 100100% 10 Clever 4 ♥♥♥♥ 0  
4343 Role Play Psychic Status 0000 00——% 10 Cute 1 0  
4646 Baton Pass Normal Status 0000 00——% 40 Cute 1 0  
5050 Safeguard Normal Status 0000 00——% 25 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM03Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM04Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM06Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM12Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
TM15Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM20Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22Bag TM Grass Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM24Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM25Bag TM Electric Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10 Cool 1 0  
TM27Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM29Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM30Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM31Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM40Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM41Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15 Tough 2 ♥♥ 0  
TM42Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46Bag TM Dark Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM52Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM53Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM56Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM57Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10 Beautiful 1 0  
TM66Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM68Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM73Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20 Cool 1 3 ♥♥♥
TM77Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM83Bag TM Bug Sprite.png TM83 Infestation Bug Special 02020 100}}100% 20 Cute 3 ♥♥♥ 0  
TM85Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15 Clever 2 ♥♥ 0  
TM86Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM92Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5 Clever 3 ♥♥♥ 0  
TM94Bag TM Normal Sprite.png TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
TM99Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
XTM100Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
BunearyLopunnyGothitaGothoritaGothitelle
Charm Fairy Status 100% 20 Cute 2 ♥♥ 1
MagmarMagmortarSableyeVolbeat
Confuse Ray Ghost Status 100% 10 Clever 2 ♥♥ 1
MakuhitaHariyamaSableyeMienfooMienshao
Fake Out Normal Physical 40 100% 10 Cute 2 ♥♥ 3 ♥♥♥
KadabraAlakazamDrowzeeHypnoGothitaGothoritaGothitelle
Future Sight Psychic Special 120 100% 10 Clever 2 ♥♥ 0  
BunearyLopunny
Healing Wish Psychic Status —% 10 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
DrowzeeHypnoSpinda
Hypnosis Psychic Status 60% 20 Clever 1 3 ♥♥♥
Spinda
Icy Wind* Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
GothitaGothoritaGothitelle
Magic Room Psychic Status —% 10 Clever 3 ♥♥♥ 0  
Mr. Mime
Mimic Normal Status —% 10 Cute 1 0  
DrowzeeHypnoChimcharMonfernoInfernapeCroagunkToxicroak
Nasty Plot Dark Status —% 20 Clever 1 0  
ElgyemBeheeyem
Power Split Psychic Status —% 10 Clever 1 0  
Spinda
Teeter Dance Normal Status 100% 20 Cute 4 ♥♥♥♥ 4 ♥♥♥♥
KadabraAlakazamMr. Mime
Trick Psychic Status 100% 10 Clever 2 ♥♥ 1
MachopMachokeMachampMakuhitaHariyamaTimburrGurdurrConkeldurr
Wake-Up Slap Fighting Physical 70 100% 10 Tough 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Mr. Mime in Generation VI
  • Moves marked with a dagger (†) can only be bred onto Mr. Mime if it hatches as a Mime Jr., and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mr. Mime in that game.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Covet Normal Physical 60 100% 25 Cute 1 0  
X Y OR AS Drain Punch Fighting Physical 75 100% 10 Tough 1 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Foul Play Dark Physical 95 100% 15 Clever 1 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Magic Coat Psychic Status —% 15 Beautiful 2 ♥♥ 0  
X Y OR AS Magic Room Psychic Status —% 10 Clever 3 ♥♥♥ 0  
X Y OR AS Recycle Normal Status —% 10 Clever 1 0  
X Y OR AS Role Play Psychic Status —% 10 Cute 1 0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Skill Swap Psychic Status —% 10 Clever 1 0  
X Y OR AS Snatch Dark Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Trick Psychic Status 100% 10 Clever 2 ♥♥ 1
X Y OR AS Wonder Room Psychic Status —% 10 Clever 3 ♥♥♥ 0  
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Mr. Mime can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mr. Mime cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Mime Jr. (Pokémon)/Generation VI learnset Tickle Normal Status 100% 20 Cute 3 ♥♥♥ 0  
Mime Jr. (Pokémon)/Generation VI learnset* UproarORAS Normal Special 90 100% 10 Cute 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
I - II - IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Follow Me Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mega Kick Normal Physical 120120 075}}75% 5 Cool 1 0  
III IV V Mega Punch Normal Physical 08080 085}}85% 20 Tough 3 ♥♥♥ 0  
III IV V Metronome Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Nightmare Ghost Status 0000 100}}100% 15 Clever 1 3 ♥♥♥
III IV V Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥ 0  
III IV V Telekinesis Psychic Status 0000 00—}}—% 15 Clever 2 ♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see transfer-only moves for other generations