Mega Punch (move): Difference between revisions

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'''Mega Punch''' (Japanese: '''メガトンパンチ''' ''Megaton Punch'') is a damage-dealing {{type2|Normal}} [[move]] introduced in [[Generation I]].
'''Mega Punch''' (Japanese: '''メガトンパンチ''' ''Megaton Punch'') is a damage-dealing {{type2|Normal}} [[move]] introduced in [[Generation I]].
It appears to be a [[move variations|counterpart]] to {{m|Mega Kick}}, as the type and names are the same or very similar. Both moves have also had relative exclusivity to the [[Hitmons]].


==Effect==
==Effect==

Revision as of 14:00, 19 June 2011

Mega Punch
メガトンパンチ Megaton Punch
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  80
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  0  
A high appealing move.
Condition  Tough
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Tough
Appeal  0  
Jamming  0  

Mega Punch (Japanese: メガトンパンチ Megaton Punch) is a damage-dealing Template:Type2 move introduced in Generation I.

It appears to be a counterpart to Mega Kick, as the type and names are the same or very similar. Both moves have also had relative exclusivity to the Hitmons.

Effect

Mega Punch deals damage and has no secondary effect.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
107 Hitmonchan Hitmonchan Fighting Fighting 48 38 38 41 46 '
115 Kangaskhan Kangaskhan Normal Normal 36 25 25 19 25 ''''
151 Mew Mew Psychic Psychic 20 20 20 20 10 '
486 Regigigas Regigigas Normal Normal       --   ''''
622 Golett Golett Ground Ghost         21 '
623 Golurk Golurk Ground Ghost         21 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM01

# Pokémon Type Machine
I
TM01
II
--
III
--
IV
--
V
--
VI
TM08
004 Charmander Charmander Fire Fire
005 Charmeleon Charmeleon Fire Fire
006 Charizard Charizard Fire Flying
007 Squirtle Squirtle Water Water
008 Wartortle Wartortle Water Water
009 Blastoise Blastoise Water Water
025 Pikachu Pikachu Electric Electric
026 Raichu Raichu Electric Electric
031 Nidoqueen Nidoqueen Poison Ground
034 Nidoking Nidoking Poison Ground
035 Clefairy Clefairy Normal Normal
036 Clefable Clefable Normal Normal
039 Jigglypuff Jigglypuff Normal Normal
040 Wigglytuff Wigglytuff Normal Normal
054 Psyduck Psyduck Water Water
055 Golduck Golduck Water Water
056 Mankey Mankey Fighting Fighting
057 Primeape Primeape Fighting Fighting
061 Poliwhirl Poliwhirl Water Water
062 Poliwrath Poliwrath Water Fighting
063 Abra Abra Psychic Psychic
064 Kadabra Kadabra Psychic Psychic
065 Alakazam Alakazam Psychic Psychic
066 Machop Machop Fighting Fighting
067 Machoke Machoke Fighting Fighting
068 Machamp Machamp Fighting Fighting
074 Geodude Geodude Rock Ground
075 Graveler Graveler Rock Ground
076 Golem Golem Rock Ground
080 Slowbro Slowbro Water Psychic
094 Gengar Gengar Ghost Poison
096 Drowzee Drowzee Psychic Psychic
097 Hypno Hypno Psychic Psychic
104 Cubone Cubone Ground Ground
105 Marowak Marowak Ground Ground
106 Hitmonlee Hitmonlee Fighting Fighting
107 Hitmonchan Hitmonchan Fighting Fighting
108 Lickitung Lickitung Normal Normal
112 Rhydon Rhydon Rock Ground
113 Chansey Chansey Normal Normal
115 Kangaskhan Kangaskhan Normal Normal
122 Mr. Mime Mr. Mime Psychic Psychic
124 Jynx Jynx Ice Psychic
125 Electabuzz Electabuzz Electric Electric
126 Magmar Magmar Fire Fire
143 Snorlax Snorlax Normal Normal
150 Mewtwo Mewtwo Psychic Psychic
151 Mew Mew Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
074 Geodude Geodude Rock Ground GeodudeGravelerGolem GeodudeGravelerGolem GeodudeGravelerGolem GeodudeGravelerGolem
240 Magby Magby Fire Fire Hitmonchan Hitmonchan Hitmonchan Hitmonchan
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By move tutor

In Pokémon FireRed, LeafGreen, and Emerald

#   Pokémon Type
0004 Charmander Charmander
Fire
0005 Charmeleon Charmeleon
Fire
0006 Charizard Charizard
Fire Flying
0007 Squirtle Squirtle
Water
0008 Wartortle Wartortle
Water
0009 Blastoise Blastoise
Water
0025 Pikachu Pikachu
Electric
0026 Raichu Raichu
Electric
0031 Nidoqueen Nidoqueen
Poison Ground
0034 Nidoking Nidoking
Poison Ground
0035 Clefairy Clefairy
Normal
0036 Clefable Clefable
Normal
0039 Jigglypuff Jigglypuff
Normal
0040 Wigglytuff Wigglytuff
Normal
0054 Psyduck Psyduck
Water
0055 Golduck Golduck
Water
0056 Mankey Mankey
Fighting
0057 Primeape Primeape
Fighting
0061 Poliwhirl Poliwhirl
Water
0062 Poliwrath Poliwrath
Water Fighting
0063 Abra Abra
Psychic
0064 Kadabra Kadabra
Psychic
0065 Alakazam Alakazam
Psychic
0066 Machop Machop
Fighting
0067 Machoke Machoke
Fighting
0068 Machamp Machamp
Fighting
0074 Geodude Geodude
Rock Ground
0075 Graveler Graveler
Rock Ground
0076 Golem Golem
Rock Ground
0080 Slowbro Slowbro
Water Psychic
0094 Gengar Gengar
Ghost Poison
0096 Drowzee Drowzee
Psychic
0097 Hypno Hypno
Psychic
0104 Cubone Cubone
Ground
0105 Marowak Marowak
Ground
0106 Hitmonlee Hitmonlee
Fighting
0107 Hitmonchan Hitmonchan
Fighting
0108 Lickitung Lickitung
Normal
0112 Rhydon Rhydon
Rock Ground
0113 Chansey Chansey
Normal
0115 Kangaskhan Kangaskhan
Normal
0122 Mr. Mime Mr. Mime
Psychic
0125 Electabuzz Electabuzz
Electric
0126 Magmar Magmar
Fire
0143 Snorlax Snorlax
Normal
0150 Mewtwo Mewtwo
Psychic
0151 Mew Mew
Psychic
0157 Typhlosion Typhlosion
Fire
0158 Totodile Totodile
Water
0159 Croconaw Croconaw
Water
0160 Feraligatr Feraligatr
Water
0165 Ledyba Ledyba
Bug Flying
0166 Ledian Ledian
Bug Flying
0172 Pichu Pichu
Electric
0173 Cleffa Cleffa
Normal
0174 Igglybuff Igglybuff
Normal
0175 Togepi Togepi
Normal
0176 Togetic Togetic
Normal Flying
0180 Flaaffy Flaaffy
Electric
0181 Ampharos Ampharos
Electric
0183 Marill Marill
Water
0184 Azumarill Azumarill
Water
0185 Sudowoodo Sudowoodo
Rock
0186 Politoed Politoed
Water
0190 Aipom Aipom
Normal
0195 Quagsire Quagsire
Water Ground
0199 Slowking Slowking
Water Psychic
0209 Snubbull Snubbull
Normal
0210 Granbull Granbull
Normal
0216 Teddiursa Teddiursa
Normal
0217 Ursaring Ursaring
Normal
0225 Delibird Delibird
Ice
0238 Smoochum Smoochum
Ice Psychic
0239 Elekid Elekid
Electric
0240 Magby Magby
Fire
0241 Miltank Miltank
Normal
0242 Blissey Blissey
Normal
0248 Tyranitar Tyranitar
Rock Dark
0252 Treecko Treecko
Grass
0253 Grovyle Grovyle
Grass
0254 Sceptile Sceptile
Grass
0255 Torchic Torchic
Fire
0256 Combusken Combusken
Fire Fighting
0257 Blaziken Blaziken
Fire Fighting
0259 Marshtomp Marshtomp
Water Ground
0260 Swampert Swampert
Water Ground
0272 Ludicolo Ludicolo
Water Grass
0286 Breloom Breloom
Grass Fighting
0287 Slakoth Slakoth
Normal
0288 Vigoroth Vigoroth
Normal
0289 Slaking Slaking
Normal
0293 Whismur Whismur
Normal
0294 Loudred Loudred
Normal
0295 Exploud Exploud
Normal
0296 Makuhita Makuhita
Fighting
0297 Hariyama Hariyama
Fighting
0302 Sableye Sableye
Dark Ghost
0303 Mawile Mawile
Steel
0306 Aggron Aggron
Steel Rock
0307 Meditite Meditite
Fighting Psychic
0308 Medicham Medicham
Fighting Psychic
0311 Plusle Plusle
Electric
0312 Minun Minun
Electric
0313 Volbeat Volbeat
Bug
0314 Illumise Illumise
Bug
0326 Grumpig Grumpig
Psychic
0327 Spinda Spinda
Normal
0331 Cacnea Cacnea
Grass
0332 Cacturne Cacturne
Grass Dark
0335 Zangoose Zangoose
Normal
0352 Kecleon Kecleon
Normal
0356 Dusclops Dusclops
Ghost
0377 Regirock Regirock
Rock
0378 Regice Regice
Ice
0379 Registeel Registeel
Steel
0383 Groudon Groudon
Ground
0386 Deoxys Deoxys
Psychic
0386 Deoxys Deoxys
Psychic
0386 Deoxys Deoxys
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.



In the anime

The user's fist glows and hits the opponent.
Pokémon Method
User First Used In Notes
Raichu Raichu punches the opponent. Somtimes, its paw glows white.
Lt. Surge's Raichu Electric Shock Showdown Debut
Kay's Raichu Stage Fight! None
Slowbro Slowbro's paw glows purple or white. It then punches the opponent.
Professor Westwood V's Slowbro The Evolution Solution! None
Prima's Slowbro The Mandarin Island Miss Match None
Drowzee Drowzee's fist glows white and it punches the opponent.
Cassidy's Drowzee Pikachu Re-Volts None
Snorlax Snorlax's paw glows white and it punches the opponent.
Ash's Snorlax Bound For Trouble None
Roman's Snorlax A Full Course Tag Battle! None
Nidoqueen Nidoqueen punches the opponent with great force.
Gary's Nidoqueen A Tent Situation None
Poliwrath Poliwrath punches the opponent with great force.
Andreas's Poliwrath Hook, Line, and Stinker None
Poliwhirl Poliwhirl punches the opponent with great force.
Misty's Poliwhirl Hook, Line, and Stinker None
Hitmonchan Hitmonchan punches the opponent with great force. The punch leaves behind a white trail of energy.
Kiyo's Hitmonchan A Tyrogue Full of Trouble None
Unknown Trainer's Hitmonchan Saved by the Beldum None
Geodude Geodude punches the opponent with great force, or Geodude's fist glows white and it punches the opponent.
Brock's Geodude The Ice Cave! None
Roxanne's Geodude A Winner by a Nosepass None
Loudred Loudred's whole arm glows white and it punches the opponent.
Mitch Mitchum's Loudred Rough, Tough Jigglypuff None
Mewtwo Mewtwo's fist becomes surrounded in a white aura and it punches the opponent.
A mirage Mewtwo The Mastermind of Mirage Pokémon None
Aggron Aggron's fist becomes surrounded in a white aura. It then punches the opponent.
James's Aggron Grating Spaces! None


In the manga

Pokémon Adventures


In other generations

Trivia

  • Prior to Generation IV, only Generation I Pokémon are able to learn Mega Punch by leveling up.
    • Similarly, since the breeding method's debut, Geodude and Magby are the only Pokémon that learn this move via breeding.
  • Geodude's family is unable to learn Mega Punch through breeding directly. It is possible to transfer another of Geodude's family that knows Mega Punch via TM in Generation I to Generation II games to breed with it, in order to obtain a Geodude with Mega Punch. This move is accessible again in Generation III by move tutor, and this method can be used again from Generation IV onwards.

In other languages

Language Title
Mandarin Chinese 百萬噸拳擊 Bǎiwàn-dùn Quánjí
The Netherlands Flag.png Dutch Megaslag
France Flag.png French Ultimapoing
Germany Flag.png German Megahieb
Greece Flag.png Greek Μεγαγροθιά
India Flag.png Hindi Maha Mucca
Italy Flag.png Italian Megapugno
South Korea Flag.png Korean 메가톤펀치 Megaton Punch
Portugal Flag.png Portuguese Mega Soco
Serbia Flag.png Serbian Mega Pesnica
Spain Flag.png Spanish Megapuño


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
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