Geodude (Pokémon)

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Geodude
イシツブテ Ishitsubute

Artwork from FR/LG
National Dex #074
Johto Dex #034
Hoenn Dex #057
Sinnoh Dex #031
Fiore Browser R-064
Almia Browser R-041
Type Rock / Ground
Species Rock Pokémon
Height 1′04″ (0.4m)
Weight 44.1 lbs. (20.0kg)
Abilities Rock Head
Sturdy
Egg group Mineral
Time to hatch 3,840 steps
Effort yield 1 Def
Exp. yield 73 base exp.
Lv100 at 1,059,860 exp.
Gender 50% ♀ / 50% ♂
Pokédex color Brown
Catch rate 255

Geodude (Japanese: イシツブテ Ishitsubute) is a Rock/Ground-type. It was introduced in Generation I and has been available in every game since.

Geodude comes with one of two abilities: Sturdy, which prevents One-Hit KO attacks from having any effect; or Rock Head, which eliminates the recoil from certain attacks -- for instance, Double-Edge.

Geodude evolves via level, starting at level 25, into Graveler, and then into Golem at any time via link trade.

Contents

Biology

Physiology

Geodude basically looks like a gray rock with arms and a face.

Gender differences

None.

Special abilities

It has a hard head and a sturdy body.

Behavior

Geodude usually sit still on mountain paths or in caves, which is why they are often mistaken for rocks.

Habitat

Geodude can be most often found on mountain trails under rocks or in caves.

Diet

Main article: Pokémon food

In the anime

Brock had a Geodude that he used in Kanto and Johto before giving it to his brother, Forrest, on his departure to Hoenn.

Other Gym Leaders have also used Geodudes:

Danny, the Naval Island Gym Leader, used one to help create and ride a sledge as part of the challenges in Navel Maneuvers.

Roxanne used one in her battle with Ash in Winner by a Nosepass.

Geodude and its evolved forms were the loyal subjects of King Onix in Hooked on Onix.

Roark used his Geodude against Paul in Shapes of Things to Come and Ash in O'er the Rampardos we Watched.

In the manga

In the Pokémon Special manga

Geodude makes cameos in the Red, Green & Blue chapter in Onix is On! standing next to Brock, suggesting that he is its owner and in Raging Rhydon as a wild Pokémon.

Brock is seen with no less than eight Geodude on the jacket of Volume 8. The Geodude octet is later seen in Volume 14, attempting to halt the Magnet Train with a combined Magnitude.

In the TCG

Main article: Geodude (TCG)

Other appearances

Super Smash Bros. Melee

Geodude is the final Pokéfloat to appear. As the Unown float around the top half of the screen, Geodude floats across the bottom with its arms outstretched, providing a solid base for fighting. After it leaves the screen, there will be no Pokéfloats on the screen for a few seconds, before Squirtle pops up and restarts the cycle.

Game data

Pokédex entries

Gen Game Pokédex entry
I Red Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.
Blue
Yellow Commonly found near mountain trails, etc. If you step on one by accident, it gets angry.
Stadium When traveling uphill, if it encounters a raised step, it cleverly hoists itself up and over using its two arms.
II Gold Most people may not notice, but a closer look should reveal that there are many Geodude around.
Silver It uses its arms to steadily climb steep mountain paths. It swings its fists around if angered.
Crystal Proud of their sturdy bodies, they bash against each other in a contest to prove whose is harder.
Stadium 2 Most people may not notice, but a closer look should reveal that there are many Geodude around.
III Ruby The longer a Geodude lives, the more its edges are chipped and worn away, making it more rounded in appearance. However, this Pokémon's heart will remain hard, craggy, and rough always.
Sapphire When Geodude sleeps deeply, it buries itself halfway into the ground. It will not awaken even if hikers step on it unwittingly. In the morning, this Pokémon rolls downhill in search of food.
Emerald It climbs mountain paths using only the power of its arms. Because they look just like boulders lining paths, hikers may step on them without noticing.
FireRed Its round form makes it easy to pick up. Some people have used them to hurl at each other in a snowball fight.
LeafGreen Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.
IV Diamond Many live on mountain trails and remain half buried while keeping an eye on climbers.
Pearl It is impossible to distinguish from rocks. It slams against others in contests of hardness.

Game locations

Gen Game Rarity Location
I Pokémon Red and Blue Common Mt. Moon, Rock Tunnel, and Victory Road
Pokémon Yellow Common Mt. Moon, Rock Tunnel, and Victory Road
II Pokémon Gold and Silver Common Mt. Mortar, Union Cave, Routes 45, 46, Mt. Moon, Rock Tunnel
Pokémon Crystal Common Mt. Mortar, Union Cave, Routes 45, 46, Mt. Moon, Rock Tunnel
III Pokémon Ruby and Sapphire Common Routes 111, 114, Victory Road, Safari Zone, Granite Cave
Pokémon Emerald Common Routes 111, 114, Granite Cave, Magma Hideout, Victory Road, Safari Zone
Pokémon FireRed and LeafGreen Common One Island, Seven Island, Victory Road, Mt. Moon, Rock Tunnel
Pokémon Colosseum None Trade
Pokémon XD: Gale of Darkness None Trade
IV Pokémon Diamond and Pearl Common Oreburgh Gate, Routes 207, 213, Ruin Maniac Cave, Oreburgh Mine, Mt. Coronet
Pal Park Mountain


In side games

Game Location
Pokémon Channel Viridian Forest
Pokémon Pinball: Ruby & Sapphire Wilderness (Sapphire Field)
Pokémon Trozei! Phobos Drill
Endless Level 24
Forever Level 24
Mr. Who's Den
Pokémon Mystery Dungeon Mt. Steel (5F-8F)
Buried Relic (16F-20F)
Wish Cave (12F-14F)
Southern Cavern (1F-6F)
Pokémon Ranger Krokka Tunnel
Pokémon Ranger Batonnage The Beach Cave
Inochi Cliff

Base stats

HP: 40
 
Attack: 80
 
Defense: 100
 
Special: 30
 
SpAtk: 30
 
SpDef: 30
 
Speed: 20
 

The Special stat was used only in Generation I; it was later split into Special Attack and Special Defense.

Type effectiveness

Weakness Resistance

Learnset

Geodude is capable of learning the following moves.
Moves in bold are damage moves to which STAB apply.


By leveling up

Generation I
Level Move Type
Start Tackle Normal
6 Defense Curl Normal
16 Rock Throw Rock
21 Selfdestruct Normal
26 Harden normal
31 Earthquake Ground
36 Explosion Normal
Generation II
Level Move Type
Start Tackle Normal
6 Defense Curl Normal
11 Rock Throw Rock
16 Magnitude Ground
21 Selfdestruct Normal
26 Harden normal
31 Rollout Rock
36 Earthquake Ground
41 Explosion Normal
Generation III
Level Move Type
Start Tackle Normal
Defense Curl Normal
6 Mud Sport Ground
11 Rock Throw Rock
16 Magnitude Ground
21 Selfdestruct Normal
26 Rollout rock
31 Rock Blast Rock
36 Earthquake Ground
41 Explosion Normal
46 Double-Edge Normal
Generation IV
Level Move Type Cat.
Start Tackle Normal Physical
Defense Curl Normal Status
4 Mud Sport Ground Status
8 Rock Polish Rock Status
11 Rock Throw Rock Physical
15 Magnitude Ground Physical
18 Selfdestruct Normal Physical
22 Rollout rock Physical
25 Rock Blast Rock Physical
29 Earthquake Ground Physical
32 Explosion Normal Physical
36 Double-Edge Normal Physical
39 Stone Edge Rock Physical

By TM/HM

Generation I
# Move Type
TM01 Mega Punch Normal
TM06 Toxic Poison
TM08 Body Slam Normal
TM09 Take Down Normal
TM10 Double-Edge Normal
TM17 Submission Fighting
TM18 Counter Fighting
TM19 Seismic Toss Fighting
TM20 Rage Normal
TM26 Earthquake Ground
TM27 Fissure Ground
TM28 Dig Ground
TM31 Mimic Normal
TM32 Double Team Normal
TM34 Bide Normal
TM36 Selfdestruct Normal
TM38 Fire Blast Fire
TM44 Rest Psychic
TM47 Explosion Normal
TM48 Rock Slide Rock
TM50 Substitute Normal
HM04 Strength Normal
Generation II
# Move Type
TM01 Mega Punch Normal
TM02 Headbutt Normal
TM03 Curse unknown
TM04 Rollout Rock
TM05 Roar Normal
TM06 Toxic Poison
TM08 Rock Smash Fighting
TM10 Hidden Power Normal
TM11 Sunny Day Fire
TM13 Snore Normal
TM17 Protect normal
TM20 Endure Normal
TM21 Frustration Normal
TM26 Earthquake Ground
TM27 Return Normal
TM28 Dig Ground
TM31 Mud Slap Ground
TM32 Double Team Normal
TM34 Swagger Normal
TM35 Sleep Talk Normal
TM37 Sandstorm Rock
TM38 Fire Blast Fire
TM40 Defense Curl Normal
TM44 Rest Psychic
TM45 Attract Normal
TM48 Fire Punch Fire
TM49 Fury Cutter Bug
HM04 Strength Normal
Generation III
# Move Type
TM01 Focus Punch fighting
TM06 Toxic Poison
TM10 Hidden Power Normal
TM11 Sunny Day Fire
TM17 Protect normal
TM21 Frustration Normal
TM26 Earthquake Ground
TM27 Return Normal
TM28 Dig Ground
TM31 Brick Break Fighting
TM32 Double Team Normal
TM35 Flamethrower Fire
TM37 Sandstorm Rock
TM38 Fire Blast Fire
TM39 Rock Tomb Rock
TM42 Facade Normal
TM43 Secret Power Normal
TM44 Rest Psychic
TM45 Attract Normal
HM04 Strength Normal
HM06 Rock Smash fighting
Generation IV
# Move Type Cat.
TM01 Focus Punch fighting Physical
TM06 Toxic Poison Status
TM10 Hidden Power Normal Special
TM11 Sunny Day Fire Status
TM17 Protect normal Status
TM21 Frustration Normal Physical
TM26 Earthquake Ground Physical
TM27 Return Normal Physical
TM28 Dig Ground Physical
TM31 Brick Break Fighting Physical
TM32 Double Team Normal Status
TM35 Flamethrower Fire Special
TM37 Sandstorm Rock Status
TM38 Fire Blast Fire Special
TM39 Rock Tomb Rock Physical
TM42 Facade Normal Physical
TM43 Secret Power Normal Physical
TM44 Rest Psychic Status
TM45 Attract Normal Status
TM56 Fling dark Physical
TM58 Endure Normal Status
TM64 Explosion Normal Physical
TM69 Rock Polish rock Status
TM71 Stone Edge rock Physical
TM74 Gyro Ball steel Physical
TM76 Stealth Rock rock Status
TM78 Captivate Normal Status
TM80 Rock Slide rock Physical
TM82 Sleep Talk Normal Status
TM83 Natural Gift Normal Physical
TM87 Swagger Normal Status
TM90 Substitute Normal Status
HM04 Strength Normal Physical
HM06 Rock Smash fighting Physical
HM08 Rock Climb Normal Physical

By breeding

In Generation IV only:

By tutoring

Move Type Cat. Version
Body Slam Normal Physical FR LG E
Counter Fighting Physical FR LG E
Double-Edge Normal Physical FR LG E
Explosion Normal Physical FR LG E
Mega Punch Normal Physical FR LG E
Metronome Normal status FR LG E
Mimic Normal Status FR LG E
Rock Slide Rock Physical FR LG E
Seismic Toss Fighting Physical FR LG E
Substitute Normal Status FR LG E
Defense Curl Normal Status     E
DynamicPunch Fighting Physical     E
Endure Normal Status     E
Fire Punch Fire Physical     E
Mud-Slap Ground Special     E
Rollout Rock Physical     E
Sleep Talk Normal Status     E
Snore Normal Physical     E
Swagger Normal Status     E

Side game data

Pokémon Pinball
Image:Pin074.png Acquisition: Catch Image:Pin074.gif
Pokémon Pinball: Ruby & Sapphire
Image:PinRS074.png Acquisition: Catch Image:PinRS074.gif
Pokémon Trozei!
Image:Trozeiani074.gif Rarity: Common Image:Trozeiani074.gif
Pokémon Mystery Dungeon
Body size: 1 Recruit Rate: 9.1% Friend Area: Mt. Deepgreen
Phrases
51%-100% HP My control's great for picking up and pitching rocks!
26%-50% HP My HP's gone down halfway...
1%-25% HP I'm bushed... I can't throw rocks with any power...
Level Up All right! Leveled up!
Pokémon Ranger
Group: Ground Loops: 8 Minimum Experience: -
Poké Assist: Rock Field Move: Crush Maximum Experience: -
Geodude may be found lying on the ground. It has the power to crush small rocks.
Pokémon Ranger Batonnage
Group: Rock Poké Assist: Rock Field Move: Crush


Evolution

Basic
Image:074.png
Geodude
Level 25
Image:075.png
Trade
Image:076.png

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Image:Spr_1b_074.png Image:Spr_1y_074.gif Image:Spr_1g_074.png Image:Spr_b_g1_074.png
II Gold Silver Crystal   Back
Image:Spr_2g_074.png Image:Spr_2s_074.png Image:Spr 2c 074.gif Image:Spr_b_g2_074.png
Image:Spr_2g_074_s.png Image:Spr_2s_074_s.png Image:Spr 2c 074 s.gif Image:Spr b g2 074 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Image:Spr 3r 074.png Image:Spr_3e_074.gif Image:Spr 3f 074.png Image:Spr_b_g3_074.png
Image:Spr 3r 074 s.png Image:Spr 3e 074 s.gif Image:Spr 3f 074 s.png Image:Spr b g3 074 s.png