Abra (Pokémon)

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Poliwrath #062: Poliwrath
Pokémon
#064: Kadabra Kadabra
This article is about the species. For a specific instance of this species, see Abra (disambiguation).
Abra
ケーシィ Casey
#063
063Abra.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Psychic '
Category
Psi Pokémon
Abilities
Synchronize or Inner Focus Magic Guard
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#063
Johto
#089
Hoenn
#039
Sinnoh
#020
Regional Browser numbers
Fiore
R-029
Almia
R-183
Height
2'11"
Imperial
0.9 m
Metric
Weight
43.0 lbs.
Imperial
19.5 kg
Metric
Dex color
Brown
Catch rate
200 (26.1%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F063.png   F487O.png
Blue-Striped
Gender ratio
75% male, 25% female
Breeding
Human-Like group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 75 Battle Exp.: Unknown

Abra (Japanese: ケーシィ Casey) is a Psychic-type Pokémon.

It evolves into Kadabra starting at level 16, which evolves into Alakazam when traded.

Biology

Physiology

Abra is a bipedal, tailed Pokémon that loosely resembles a fox. It has two short, fox-like ears on the top of its head, and in the middle of its face, it has two eyes that are usually seen shut. It has a somewhat lighter color around its nose and mouth. Abra looks like it is wearing armor, as it has two pauldron-shaped pieces on its shoulders and a fauld-like piece around its chest. It, like its evolutionary relatives, has three fingers on each hand, although much stubbier, and three toes, two in the front on either side, and one in the back near the ankle. Its tail is thick and is the same gold color as the rest of its body, except for the brown band that is located around the top of the tail.

Gender differences

None.

Special abilities

Possessing the ability to read minds, Abra can sense danger. When it does, it usually teleports in order to escape danger. It has been observed that once every hour, it will teleport to another location. By hypnotizing itself, it can send itself into sleep and be able to teleport while doing so. If it decides to teleport randomly, it creates the illusion of multiple copies. However, it can sometimes know some of the attacks its evolved forms know (although, they would not be as strong). It also has the ability to levitate over water (though it cannot avoid moves like Earthquake), shown in the Mystery Dungeon games. Although Abra will usually flee when it is in apparent danger, they do have the ability to learn many attacks, both physical and special.

Behavior

Abra spend 18 hours a day sleeping. If they do not obtain enough sleep, they are unable to utilize its teleportation and telekinetic abilities. Despite this, Abra is capable of attacking while asleep; however, Abra usually avoid fighting by using Teleport to escape.

Habitat

Abra live in urban areas, close to humans. Mostly they are found in abandoned buildings left to disrepair. Due to these habits, they are very widespread, found in Kanto, Johto, Hoenn, and Sinnoh.

Diet

Main article: Pokémon food

In the anime

Abra in the anime

Major appearances

Sabrina's Abra

Sabrina, the Gym Leader of Saffron City, had an Abra that eventually evolved into a Kadabra in Abra and the Psychic Showdown.

Other

In The Psychic Sidekicks!, one of the citizens of Len Town, Mrs. Bellows owned an Abra which kept teleporting itself onto other people's heads.

In Fear Factor Phony, an Abra was among the group of Psychic Pokémon living in an abandoned mining town. The little Psi Pokémon was asleep the whole episode in a sound-proof force-field.

An Abra appeared under the ownership Mira in Sandshrew's Locker!.

Minor appearances

An Abra briefly appeared in Lights, Camera, Quack-tion.

An Abra was one of the stars of the Pokémon Showboat in Stage Fight.

An Abra was one of Lucy's pets.

An Abra is owned by one of the students of Snowpoint Trainers' School in Classroom Training!.

Pokédex entries

Episode Pokémon Source Entry
EP022 Abra Ash's Pokédex Abra, a Psychic Power Pokémon. It sleeps eighteen hours a day, but employs telekinesis even while sleeping.
Episode Pokémon Source Entry
DP047 Abra Dawn's Pokédex Abra, the Psi Pokémon. When Abra senses an imminent attack, it escapes by teleporting.

In the manga

In The Electric Tale of Pikachu manga

Main article: Sabrina's Kadabra

Sabrina uses her Abra in a Gym match against Ash in the chapter Haunting My Dreams. Later in the same chapter, Abra helps Brock and Ash rescue Sabrina from a giant Haunter known as the Black Fog.

In the Pokémon Adventures manga

Abra makes a cameo in Danger: High Voltorb as the stolen Pokémon of the Pokémon Fan Club President. While undergoing hardship in S.S. Anne in Lt. Surge's ownership, it evolved all the way into an Alakazam, which the president almost fainted upon seeing.

Green is seen to have an Abra as of Volume 13, using its Teleport attack to transport Silver away to a safer location. The boy was able to take this opportunity to seize a Flower Mail from the Pokémon with his Sneasel though, and appear in Ilex Forest to participate in the last battle with the Masked Man.

Saturn also has an Abra that he used against Paka and Uji, but after putting up a tough fight, lost along with his Croagunk.

Pokédex entries

Manga Chapter Entry
The Electric Tale of Pikachu ET04 This strange fellow sleeps 16 hours a day.

In the TCG

Main article: Abra (TCG)

In the TFG

One Abra figure has been released.

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Using its ability to read minds, it will sense impending danger and teleport to safety.
Blue
Yellow Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
Stadium Even while asleep, it can sense enemies approaching. It teleports itself to a distant spot if there is any danger.
Generation II
Gold It senses impending attacks and teleports away to safety before the actual attacks can strike.
Silver If it decides to teleport randomly, it creates the illusion that it has created copies of itself.
Crystal It hypnotizes itself so that it can teleport away when it senses danger, even if it is asleep.
Stadium 2 It senses impending attacks and teleports away to safety before the actual attacks can strike.
Generation III
Ruby Abra sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokémon immediately teleports to safety.
Sapphire Abra needs to sleep for eighteen hours a day. If it doesn't, this Pokémon loses its ability to use telekinetic powers. If it is attacked, Abra escapes using Teleport while it is still sleeping.
Emerald A Pokémon that sleeps 18 hours a day. Observation revealed that it uses Teleport to change its location once every hour.
FireRed It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.
LeafGreen Using its ability to read minds, it will sense impending danger and Teleport to safety.
Generation IV
Diamond It sleeps for 18 hours a day. Even when awake, it teleports itself while remaining seated.
Pearl Even while asleep, it maintains a telepathic radar. It teleports when it is threatened.
Platinum Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
HeartGold It senses impending attacks and teleports away to safety before the actual attacks can strike.
SoulSilver If it decides to teleport randomly, it evokes the illusion that it has created copies of itself.
Generation V
Black Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
White
Black 2 超能力を 使った後は 脳みそが 疲れてしまうので 1日 18時間も 眠るのだ。
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Rare Routes 24 and 25
Rocket Game Corner
Blue (Japan)
None Trade
Yellow
Rare Routes 5, 6, 7, and 8
Rocket Game Corner
Generation II
Gold Silver
Uncommon
Prize
Routes 5, 6, 8, 24, 25, 34, and 35
Goldenrod Game Corner
Crystal
Uncommon
Prize
Routes 5, 6, 8, 24, 25, 34, and 35
Goldenrod Game Corner
Generation III
Ruby Sapphire
Uncommon Granite Cave
Emerald
Uncommon Route 116, Granite Cave
FireRed LeafGreen
Uncommon
Prize
Routes 24 and 25
Rocket Game Corner
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Routes 203 and 215, trade Machop in Oreburgh City
Platinum
Uncommon Routes 203 and 215, trade Machop in Oreburgh City
HeartGold SoulSilver
Uncommon
Prize
Routes 5, 6, 8, 24, 25, 34, 35, and Safari Zone
Goldenrod Game Corner
Pal Park
Field
Pokéwalker
Town Outskirts
Generation V
Black White
Unknown White Forest (White only)
Black 2 White 2
None Trade
Dream World
Spooky Manor
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball Cerulean City
Celadon City
Pokémon Pinball:
Ruby & Sapphire
Cave
Pokémon Trozei! Huge Storage 5
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Buried Relic (10F,20F,30F)
Wish Cave (38F-42F)
Solar Cave (1F-8F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Lost Wilderness (B1-B17)
Pokémon Ranger Kisara Plains
Pokémon Ranger:
Shadows of Almia
Chroma Highlands
Pokémon Rumble Eternal Tower
Pokémon Rumble Blast Tower: Challenger's Ground
PokéPark Wii: Pikachu's Adventure Haunted Zone, Meeting Place *

In events

Games Event Language Location Level Distribution period
List of Nintendo event Pokémon in Generation II#Abra Gotta Catch 'Em All Station! United States 2002 5 Never

Held items

Game Held Item(s)
Red* Blue* TM Normal TM09 (Psych Up) (100%)
Yellow*
Ruby Sapphire TwistedSpoon TwistedSpoon (5%)
Emerald
FireRed LeafGreen TwistedSpoon TwistedSpoon (5%)
Diamond Pearl TwistedSpoon TwistedSpoon (5%)
Platinum
HeartGold SoulSilver TwistedSpoon TwistedSpoon (5%)
Black White TwistedSpoon TwistedSpoon (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
25
85 - 132 160 - 254
20
22 - 79 40 - 152
15
18 - 73 31 - 141
105
99 - 172 193 - 339
55
54 - 117 103 - 229
90
85 - 156 166 - 306
Total:
310
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 105.

Pokéathlon stats

Speed
1/5 ☆☆☆☆
Power
1/1
Skill
4/5 ★★★★
Stamina
1/4 ☆☆☆
Jump
3/5 ★★★☆☆
Total
10/20 ★★☆☆


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Teleport Psychic Status 0000 —% 20
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an Evolution of Abra
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Psychic Sprite.png TM51 Ally Switch Psychic Status 0000 —}}—% 15
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an Evolution of Abra
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Mr. Mime
Barrier Psychic Status —% 30
Mr. Mime
Encore Normal Status 100% 5
HitmonchanElectivireMagmarMagmortarMedicham
Fire Punch Fire Physical 75 100% 15
ElgyemBeheeyem
Guard Split Psychic Status —% 10
Mr. Mime
Guard Swap Psychic Status —% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MakuhitaHariyamaSableye
Knock Off Dark Physical 20 100% 20
MedititeMedicham
Power Trick Psychic Status —% 10
AbraKadabraAlakazamDrowzeeHypnoMr. Mime
Spinda
Skill Swap Psychic Status —% 10
HitmonchanElectabuzzElectivireMagmortarMedicham
ThunderPunch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Abra in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Abra in that game.
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an Evolution of Abra
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Drain Punch Fighting Physical 75 100% 15
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Abra can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Abra cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an Evolution of Abra
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World-only moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream World Skill Swap Psychic Status —% 10
Dream World Gravity Psychic Status —% 5
  • A superscript level indicates that Abra can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Abra
  • Italic indicates a move that gets STAB only when used by an Evolution of Abra
  • Click on the generation numbers at the top to see event moves from other generations

TCG-only moves

Move Card
Confuse Ray Abra (Expedition 93)
Pound Abra (Totodile Side Deck)
Sabrina's Abra (Gym Challenge 93)
Scratch Abra (Expedition 93)

Side game data

Pokémon Pinball
 Pin063.png Pinani063.png 
Acquisition: Catch
Pokémon Pinball RS
 PinRS063.png PinRSani063.png 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani063.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 063.png Body size: 1
Recruit rate: 10.4%
Friend Area: Decrepit Lab
Phrases
51%-100% HP Zzz... Zzz...
26%-50% HP Zzz... HP... Half...
1%-25% HP Zzz... HP almost gone...
Level up Zzz... Level up... Zzz...
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Zzz... Level up... Zzz...
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 063.png Body size: 1
Recruit rate: 8.2%
IQ group: F
Pokémon Ranger
Group:  Psychic  Poké Assist: Psychic PA.png
( Psychic )
Field move: None
Loops: 4 Min. exp.: N/A Max. exp.: N/A
Browser entry  
Using teleportation, Abra moves about while keeping itself levitated.
Pokémon Ranger: Shadows of Almia
Group:  Psychic  Poké Assist: Psychic PA.png
( Psychic )
Field move: Tackle 1 field move.png
(Tackle ×1)
Browser entry  
It warps around to evade capture. Listen for its cries for your chance to catch it.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
Attack ●●●●
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●●●
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW063.png PokéPark Pad entry:
Abra likes to take naps in the Haunted Zone and the Tree House. But you won't catch him napping at Rotom's Spooky Shoot-'em-Up!
PokéPark 2: Wonders Beyond
PP2063.png Strong: Weak:
PokéPark Pad entry:
He has slept in many Areas, but now he loves to sleep in the Tech Area the most.
PCP063.png HP: Move: Teleport
Attack: ★★★ Ability 1: Instinct
Defense: Ability 2: Life Force
Speed: ★★★★ Ability 3: Share
Evolves into Kadabra when Attack reaches 83
Range: 4 Perfect Links: Takahiro

Evolution

Abra
Unevolved
Abra
 Psychic 
Rare Candy
Level 16


Kadabra
First Evolution
Kadabra
 Psychic 
Pal Pad
Trade


Alakazam
Second Evolution
Alakazam
 Psychic 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 063.png Spr 1y 063.png Spr 1g 063.png Spr b g1 063.png
II Gold Silver Crystal   Back
Spr 2g 063.png Spr 2s 063.png Spr 2c 063.png Spr b 2g 063.png
Spr 2g 063 s.png Spr 2s 063 s.png Spr 2c 063 s.png Spr b 2g 063 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 063.png Spr 3e 063.png Spr 3f 063.png Spr b 3r 063.png
Spr 3r 063 s.png Spr 3e 063 s.png Spr 3f 063 s.png Spr b 3r 063 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 063.png Spr 4p 063.png Spr 4h 063.png Spr b 4d 063.png
Spr 4d 063 s.png Spr 4p 063 s.png Spr 4h 063 s.png Spr b 4d 063 s.png
V Black White Black 2 White 2 Back
Spr 5b 063.png Spr 5b2 063.png Spr b 5b 063.png
Spr 5b 063 s.png Spr 5b2 063 s.png Spr b 5b 063 s.png
Abra For other sprites and images, please see Abra images on Bulbagarden Archives.

Trivia

Origin

It is likely based on a mystic or psychic. It also has similarities to goats and foxes, both animals with ties to magic.

Name origin

Abra is part of an incantation used in stage magic, Abracadabra. It may also derive from the Spanish word cabra (goat).

Casey is a reference to Edgar Cayce, a purported psychic famous for entering self-induced trances, as the Japanese names of the Abra line are based on famous mystics.

In other languages

Language Title Meaning
Japan Flag.png Japanese ケーシィ Casey After Edgar Cayce, a purported psychic famous for entering self-induced trances.
France Flag.png French Abra Same as English name
Spain Flag.png Spanish Abra Same as English name
Germany Flag.png German Abra Same as English name
Italy Flag.png Italian Abra Same as English name
South Korea Flag.png Korean 캐이시 Kaeishi Transliteration of Japanese name
China and Taiwan Flags.png Mandarin Chinese 凱西 / 凯西 Kǎixī Transliteration of Japanese name. May also refer to 愛德加·凱西 Àidéjiā Kǎixi.
Hong Kong Flag.png Cantonese Chinese 卡斯 Kāsī Transliteration of Japanese Casey


External links

Notes


Poliwrath #062: Poliwrath
Pokémon
#064: Kadabra Kadabra


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.