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Abra (Pokémon)/Generation III learnset

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By leveling up

Generation III
Other generation learnsets: I - II - IV
Level Move Type Pwr. Acc. PP Contest Appeal Jam
Start Teleport Psychic —% 20 Cool 1 0
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By TM/HM

Generation III
Other generation learnsets: I - II - IV
TM Move Type Pwr. Acc. PP Contest Appeal Jam
TM01 Focus Punch Fighting 150 100% 20 Tough 3 ♥♥♥ 0
TM04 Calm Mind Psychic —% 20 Smart 2 ♥♥ 0
TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0
TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0
TM11 Sunny Day Fire —% 5 Beauty 1 0
TM12 Taunt Dark 100% 20 Smart 2 ♥♥ 0
TM16 Light Screen Psychic —% 30 Beauty 1 0
TM17 Protect Normal —% 10 Cute 1 0
TM18 Rain Dance Water —% 5 Tough 1 0
TM20 Safeguard Normal —% 25 Beauty 1 0
TM21 Frustration Normal 100% 20 Cute 1 0
TM23 Iron Tail Steel 100 75% 15 Cool 1 4 ♥♥♥♥
TM27 Return Normal 100% 20 Cute 1 0
TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0
TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0
TM33 Reflect Psychic —% 20 Smart 1 0
TM34 Shock Wave Electric 60 —% 20 Cool 2 ♥♥ 0
TM41 Torment Dark 100% 15 Tough 2 ♥♥ 0
TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0
TM43 Secret Power Normal 70 100% 20 Smart 1 0
TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0
TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0
TM46 Thief Dark 40 100% 10 Tough 1 0
TM48 Skill Swap Psychic —% 10 Smart 1 0
TM49 Snatch Dark —% 10 Smart 2 ♥♥ 1
HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By breeding

Generation III
Other generation learnsets: II - IV
Father Move Type Pwr. Acc. PP Contest Appeal Jam
Mr. Mime Barrier Psychic —% 30 Cool 1 0
Mr. Mime Encore Normal 100% 5 Cute 2 ♥♥ 0
Medicham
Magmar
Hitmonchan
Fire Punch Fire 75 100% 15 Beauty 4 ♥♥♥♥ 0
Medicham
Hitmonchan
Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0
Medicham
Electabuzz
Hitmonchan
ThunderPunch Electric 75 100% 15 Cool 4 ♥♥♥♥ 0
Makuhita, Hariyama
Sableye
Knock Off Dark 20 100% 20 Smart 1 4 ♥♥♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB from an evolution of this Pokémon
*Indicates a move only available by chain breeding

By tutoring

Generation III
Other generation learnsets: II - IV
Game Move Type Pwr. Acc. PP Contest Appeal Jam
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Counter Fighting 100% 20 Tough 2 ♥♥ 0
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0
FR LG E XD Dream Eater Psychic 100 100% 15 Smart 2 ♥♥ 2 ♥♥
FR LG E XD DynamicPunch Fighting 100 50% 5 Cool 2 ♥♥ 1
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0
FR LG E XD Fire Punch Fire 75 100% 15 Beauty 4 ♥♥♥♥ 0
FR LG E XD Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0
FR LG E XD Mega Kick Normal 120 75% 5 Cool 4 ♥♥♥♥ 0
FR LG E XD Mega Punch Normal 80 85% 20 Tough 4 ♥♥♥♥ 0
FR LG E XD Metronome Normal —% 10 Cute 3 ♥♥♥ 0
FR LG E XD Mimic Normal —% 10 Cute 1 0
FR LG E XD Nightmare Ghost 100% 15 Smart 1 3 ♥♥♥
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0
FR LG E XD Seismic Toss Fighting 100% 20 Tough 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0
FR LG E XD ThunderPunch Electric 75 100% 15 Cool 4 ♥♥♥♥ 0
FR LG E XD Thunder Wave Electric 100% 20 Cool 2 ♥♥ 1
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
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