Duskull (Pokémon): Difference between revisions
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{{Dex/Header|type=Ghost}} | {{Dex/Header|type=Ghost}} | ||
{{Dex/NA|gen=III}} | {{Dex/NA|gen=III}} | ||
{{Dex/Gen/ | {{Dex/Gen/2|gen=III|reg1=Hoenn|num1=148|reg2=Kanto}} | ||
{{Dex/Entry1|v=Ruby|t=FFF|entry=Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.}} | {{Dex/Entry1|v=Ruby|t=FFF|entry=Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.}} | ||
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.}} | {{Dex/Entry1|v=Sapphire|t=FFF|entry=Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.}} | ||
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{{Dex/Gen/ | {{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=189|label1={{gameabbrev4|Pt}}:|reg2=Johto}} | ||
{{Dex/Entry2|v=Diamond|v2=Pearl|entry=It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.}} | {{Dex/Entry2|v=Diamond|v2=Pearl|entry=It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.}} | ||
{{Dex/Entry1|v=Platinum|entry=It loves the crying of children. It startles bad kids by passing through walls and making them cry.}} | {{Dex/Entry1|v=Platinum|entry=It loves the crying of children. It startles bad kids by passing through walls and making them cry.}} | ||
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{{Dex/Gen|gen=V}} | {{Dex/Gen/1|gen=V|reg1=Unova}} | ||
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It loves the crying of children. It startles bad kids by passing through walls and making them cry.}} | {{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It loves the crying of children. It startles bad kids by passing through walls and making them cry.}} | ||
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It loves the crying of children. It startles bad kids by passing through walls and making them cry.}} | {{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It loves the crying of children. It startles bad kids by passing through walls and making them cry.}} | ||
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{{Dex/Gen/ | {{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn|num2=153}} | ||
{{Dex/Entry1|v=X|t=FFF|entry=It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.}} | {{Dex/Entry1|v=X|t=FFF|entry=It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.}} | ||
{{Dex/Entry1|v=Y|entry=If it finds bad children who won't listen to their parents, it will spirit them away--or so it's said.}} | {{Dex/Entry1|v=Y|entry=If it finds bad children who won't listen to their parents, it will spirit them away--or so it's said.}} | ||
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.}} | {{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.}} | ||
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.}} | {{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.}} | ||
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{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}} | |||
{{Dex/NE|[[Generation VII]]}} | |||
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|field=Psy Power | |field=Psy Power | ||
|fieldpower=1 | |fieldpower=1 | ||
|num=190 | |||
|browser=While protecting itself with {{m|Will-O-Wisp|ghostly fire}}, it attacks with eerie orbs. | |browser=While protecting itself with {{m|Will-O-Wisp|ghostly fire}}, it attacks with eerie orbs. | ||
}} | }} | ||
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|field=Psy Power | |field=Psy Power | ||
|fieldpower=1 | |fieldpower=1 | ||
|num=148 | |||
|pastnum=196 | |||
|browser=It spits out orbs imbued with loathsome emotions that make Pokémon Paused. | |browser=It spits out orbs imbued with loathsome emotions that make Pokémon Paused. | ||
}} | }} |
Revision as of 11:43, 4 May 2019
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Duskull (Japanese: ヨマワル Yomawaru) is a Ghost-type Pokémon introduced in Generation III.
It evolves into Dusclops starting at level 37, which evolves into Dusknoir when traded holding a Reaper Cloth.
Biology
Duskull is a stylized personification of the Grim Reaper. Its body is a black robe with two bones on its back. It has a mask that resembles a skull and has a single eye that floats between the eye sockets.
Duskull is also able to become invisible to sneak up on its prey and go through walls. Duskull is primarily a nocturnal Pokémon and has been shown to live in thick forests. It is said that this Pokémon will spirit away disobedient children, and it has been described to enjoy the crying of children. Once Duskull chooses a target, it will doggedly pursue the intended victim until the break of dawn.
In the anime
Major appearances
Duskull debuted in Camp Pikachu as a friend of a Wynaut aiding the Pichu Brothers. It scared the Pichu Brothers, and later Meowth and Wobbuffet.
Two Duskull appeared in Fear Factor Phony as residents of an abandoned mining colony. When they couldn't stand the partying Psychic-type Pokémon in the nearby town, Team Rocket decided to help the Ghost-type Pokémon because they knew what it was like to "lose sleep over a bunch of twerps."
A Duskull appeared in PK15. It was one of the residents of a spooky house.
Minor appearances
Duskull made its main series debut in Get the Show on the Road!. While May was on her way to Professor Birch, Duskull popped up in front of her and scared her.
It was revealed in a flashback in Disaster of Disguise that Timmy Grimm's Dusclops was originally a Duskull he found alone in a bush.
A Duskull appeared in a flashback in A Six Pack Attack!.
A Duskull appeared in Who's Flying Now? as one of the Pokémon featured in the Fortree City Feather Festival.
A Duskull appeared in the opening sequence of Lucario and the Mystery of Mew.
A Duskull appeared in Dawn Of A New Era!.
A Duskull briefly appeared in Pokémon Mystery Dungeon: Explorers of Time & Darkness.
A Coordinator's Duskull appeared in Dawn's Early Night!, where it was seen participating in a required Double Performance alongside a Psyduck during the Hearthome Contest.
A Duskull appeared in Ghoul Daze!, where it, a Banette, and a Shuppet scared off Meowth.
A Coordinator's Duskull appeared in Another One Gabites the Dust!, where it was seen participating in the Performance Stage of the Chocovine Contest.
A Duskull appeared in A Haunted House for Everyone! as an illusion created by a Mismagius.
In the manga
In the Pokémon Adventures manga
A Duskull first appeared in Creeping Past Cacnea.
A Duskull appeared in Dreadful Dealing with Dusclops, attacking Wally inside the Sky Pillar.
A Team Aqua Grunt's Duskull appeared in No Armaldo Is an Island.
Duskull is one of the Pokémon Fantina uses in her Gym battle against Platinum. However, she was easily defeated by the Normal-type Lax and his Ghost-type Lick. She first appeared in Problematic Probopass and Mad Magnezone III.
In the TCG
- Main article: Duskull (TCG)
Game data
NPC appearances
- Pokémon Pinball: Ruby & Sapphire: Duskull is featured in Dusclops's bonus stage. Twenty of them must be hit in order to make Dusclops appear.
- Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness: Duskull runs the bank in Treasure Town.
- Pokémon Super Mystery Dungeon: The same Duskull from Explorers of Time and Explorers of Darkness returns as a traveling Pokémon. Upon connecting with him, he will also connect the player's team with Red and Blue Rescue Team's Persian.
Pokédex entries
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Game locations
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In side games
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In events
Games | Event | Language | Location | Level | Distribution period |
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RS | Monster Week 1 Duskull | English | United States | 25 | October 18 to 24, 2003 |
Held items
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Ruby | Sapphire | Spell Tag (5%) | |
Emerald | |||
Diamond | Pearl | Kasib Berry (5%) | |
Platinum | |||
HeartGold | SoulSilver | Kasib Berry (5%) | |
Omega Ruby | Alpha Sapphire | Spell Tag (5%) | |
Pokéwalker | Reaper Cloth (100%) |
Stats
Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 20
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80 - 127 | 150 - 244 | |
40
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40 - 101 | 76 - 196 | |
90
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85 - 156 | 166 - 306 | |
30
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31 - 90 | 58 - 174 | |
90
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85 - 156 | 166 - 306 | |
25
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27 - 84 | 49 - 163 | |
Total: 295
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Pokéathlon stats
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
By breeding
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By tutoring
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TCG-only moves
Move | Card |
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Pound | Duskull (EX Emerald 46) |
Tackle | Duskull (Stormfront 60) |
Side game data
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Evolution
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Level 37 → |
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Trade holding Reaper Cloth → |
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Sprites
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Trivia
- Duskull can be seen as a parallel to Shuppet. Both are Generation III Ghost-type Pokémon. Both evolve into their evolved forms starting at level 37. Both also have the same base stat total.
Origin
Duskull may be based on the Grim Reaper or the bogeyman. The Japanese equivalent of the bogeyman is called the Namahage. Its shape is similar to a Hitodama, the Japanese representation of a human soul.
Name origin
Duskull is a combination of dusk and skull.
Yomawaru is a combination of 妖魔 yōma (ghost) and 悪 waru (bad thing/person). It may also derive from 夜回り yomawari (night watch[man]) or 夜回る yomawaru (night wanderer). It is also similar to Yamawarawa (a hairy, one-eyed spirit, sometimes considered a kappa), present in The Illustrated Night Parade of a Hundred Demons.
In other languages
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External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species. |
- Pokémon
- Generation III Pokémon
- Ghost-type Pokémon
- Single-type Pokémon
- Pokémon with a gender ratio of one male to one female
- Pokémon in the Fast experience group
- Black-colored Pokémon
- Body style 04 Pokémon
- Amorphous group Pokémon
- Pokémon in the Hoenn Pokédex
- Pokémon in the Sinnoh Pokédex
- Pokémon with wild held items
- Pokémon with a base stat total of 295
- Pokémon with 17 max performance stars
- Body size 1 Pokémon
- Pokémon that are part of a three-stage evolutionary line
- Shadow Pokémon in Pokémon XD
- Pokémon that appeared in the anime before their game debut