From Bulbapedia, the community-driven Pokémon encyclopedia.
Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp.
Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!"
Splash's message was changed to "But nothing happened."
Generation III onward
Splash's message was changed to "But nothing happened!"
Splash cannot be used while Gravity is in effect.
If powered up by a Normalium Z into Z-Splash, the user's Attack stat rises by three stages.
|| A move that involves only flopping and Splashing around in front of the opponent. It has no effect.
|| A move that involves only flopping and Splashing around. It has no effect.
|| Has no effect whatsoever.
|| It's just a splash... Has no effect whatsoever.
|| The user just flops and splashes around without having any effect.
| The user just flops and splashes around to no effect at all...
In other games
In Red and Blue Rescue Team, Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, Splash has 50PP. The user will move to a random adjacent tile, possibly cutting a corner. If the user comes into contact with another Pokémon, both Pokémon receive 5 HP damage and the user returns to the tile it used the move from. This move is affected by Taunt.
In Gates to Infinity, the move has no effect whatsoever.
In Pokémon Super Mystery Dungeon, the users jumps over Pokémon or group of Pokémon directly in front of it, moving to the tile on the other side of the Pokémon. When used by a Gigantic Pokémon, the move has no effect whatsoever.
Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.
| Effect: None
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
- Gyms & Raids
- July 30, 2016
- February 16, 2017
- Energy boost: 10 → 20
- Duration: 1.23 → 1.73 seconds
|| Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.
|| Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.
|| じぶんが はねて いどうする はねたさきに ほかのポケモンが いたら ぶつかってしまい じぶんも あいても ダメージをうける
|| The user just flops and splashes around to no effect at all...
|| It's cute to see you flopping wholeheartedly. It doesn't damage an enemy, nor cause a bad status condition, but it's cute.
|| You flop in wholeheartedly and jump over an enemy or teammate. But it seems the move causes no damage whatsoever, nor does it cause any bad status conditions.
In the anime
In the manga
In the Ash & Pikachu manga
In the Pokémon Adventures manga
In other generations
Core series games
|| This section is incomplete.|
Please feel free to edit this section to add missing information and complete it.
Reason: PE image.
Side series games
Spin-off series games
- While its English name suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop, but usually the latter. This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Its somewhat misleading English name is due to its initial exclusivity to Magikarp.
- In the anime, Splash is the most common result of Metronome.
- Splash and the event-exclusive moves Celebrate and Hold Hands are the only moves in the core series Pokémon games that have no effect whatsoever.
- Splash is the only obtainable move in Pokémon GO to have a different type than in the core series games.
In other languages