(Redirected from Flail)
Flail
じたばた Flail
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  1
Jam  0  
The appeal works better the later it is performed.
Condition  Cute
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Cute
Appeal  1
Jamming  0  
Works better the later it is used in a turn.

Flail (Japanese: じたばた Flail) is a damage-dealing Normal-type move introduced in Generation II.

Effect

Flail inflicts damage and has no additional effect. Its power is based on the user's current HP as a percentage of its maximum HP, which is higher the lower the user's HP is.

Power HP%
All other generations Generation IV
20 HP ≥ 68.8% HP ≥ 67.2%
40 35.4% ≤ HP < 68.8% 34.4% ≤ HP < 67.2%
80 20.8% ≤ HP < 35.4% 20.3% ≤ HP < 34.4%
100 10.4% ≤ HP < 20.8% 9.4% ≤ HP < 20.3%
150 4.2% ≤ HP < 10.4% 3.1% ≤ HP < 9.4%
200 HP < 4.2% HP < 3.1%

Generation II

Flail cannot cause a critical hit, and its damage is not varied by a random factor during damage calculation.

Generation III onwards

Flail can now cause a critical hit, and its damage is now varied by a random factor during damage calculation.

Flail can be used as the second move of a Pokémon Contest combination, with the user gaining 1 bonus appeal point if Endure was used in the previous turn.

Flail is also part of a Contest Spectacular combination and will give an extra three appeal points if the move Endure was used in the prior turn.

Description

Games Description
Stad2 An attack that increases in power if the user's HP is low. It could turn the tide in battle.
GSC Stronger if the user's HP is low.
RSEColoXD Inflicts more damage when the user's HP is down.
FRLG A desperate attack that becomes more powerful the less HP the user has.
DPPtHGSSPBR
BWB2W2
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Champs The less HP the user has left, the greater this move's power (ranging between 20 and 200).


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0098 Krabby Water 3 49FRLG 45 45 45 45 29 29
0099 Kingler Water 3 65FRLG 63 63 63 63 31 31
0118 Goldeen Water 2 24 24 21 21 21XY
13ORAS
13 30 30
0119 Seaking Water 2 24 24 21 21 21XY
13ORAS
13 30 30
0129 Magikarp Water 2
Dragon
30 30 30 30 30 30 25 25 25
0130 Gyarados
Water 2
Dragon
1 1 1
0143 Snorlax Monster 1 1 1
0158 Totodile Monster
Water 1
22PtHGSS 22 22 22 22 22
0159 Croconaw Monster
Water 1
24PtHGSS 24 24 24 24 24
0160 Feraligatr Monster
Water 1
24PtHGSS 24 24 24 24 24
0170 Chinchou
Water 2 13 13 9 9 9XY
31ORAS
31 36 36 36
0171 Lanturn
Water 2 13 13 9 9 9XY
33ORAS
33 42 42 42
0185 Sudowoodo Mineral 10 9 1, 6 1, 6BW
1, 5B2W2
1, 5 1, 5 1 1 1
0206 Dunsparce Field 44FRLG 53 63BW
49B2W2
49 48SM
51USUM
1 1 1
0220 Swinub
Field 40B2W2 40 40 10 10 10
0221 Piloswine
Field 1 1 1
0222 Corsola
Water 1
Water 3
52B2W2 50 50 30 30
0231 Phanpy Field 17 17 6 6 6 6 6 6
0232 Donphan Field 17 17 1 1
0263 Zigzagoon Field 33 33 37 37XY
29ORAS
29 30 30
0264 Linoone Field 38 38
0270 Lotad
Water 1
Grass
16 16 16
0271 Lombre
Water 1
Grass
1 1 1
0272 Ludicolo
Water 1
Grass
1 1 Rem.
0287 Slakoth Field 43 43 49 49XY
33ORAS
33 33 33
0288 Vigoroth Field 1
0289 Slaking Field 43 43 49 49XY
39ORAS
39 39 39
0324 Torkoal Field 43 52 52 1, 52XY
42ORAS
42
0327 Spinda Field
Human-Like
49 50 50 50 50 50
0335 Zangoose Field Rem.
0349 Feebas Water 1
Dragon
30 30 30 30 30 25 25 25
0350 Milotic Water 1
Dragon
1 1 1
0369 Relicanth
Water 1
Water 2
1 40 40
0370 Luvdisc Water 2 40 46 31 31XY
27ORAS
26 26 26
0413 Wormadam
Wormadam
All forms

Bug 38 38 38 38 38
0438 Bonsly No Eggs Discovered 6 6BW
5B2W2
5 5 4 4 4
0446 Munchlax No Eggs Discovered 44 44 44
0456 Finneon Water 2 26
0457 Lumineon Water 2 26
0473 Mamoswine
Field 1 1 1
0480 Uxie No Eggs Discovered 61 61 1, 61 1, 61 70 70 70
0535 Tympole Water 1 34 34 34 24
0536 Palpitoad
Water 1 37 37 37 24
0537 Seismitoad
Water 1 39 39 39 24
0540 Sewaddle
Bug 43 43 43 43
0541 Swadloon
Bug 43
0550 Basculin
Basculin
Red- and
Blue-Striped Forms
Water 2 46 1, 46 34 8 8
0550 Basculin
Basculin
White-Striped Form
Water 2 8
0557 Dwebble
Bug
Mineral
41 41 41 16
0558 Crustle
Bug
Mineral
50 50 50 16
0588 Karrablast Bug 49 49 49 24
0589 Escavalier
Bug 1
0613 Cubchoo Field 36 36 36 24 24
0614 Beartic Field 36 36 36 24 24
0618 Stunfisk
Water 1
Amorphous
55 1, 55 1, 55 50
0618 Stunfisk
Stunfisk
Galarian Form

Water 1
Amorphous
50
0659 Bunnelby Field 29 29 15
0660 Diggersby
Field 31 32 15
0661 Fletchling
Flying 16 16 15 15
0662 Fletchinder
Flying 16 16 15 15
0663 Talonflame
Flying 16 16 15 15
0682 Spritzee Fairy 38 38 21
0683 Aromatisse Fairy 38 38 21
0692 Clauncher Water 1
Water 3
16 16 10 10
0693 Clawitzer Water 1
Water 3
16 16 1 1
0703 Carbink
Fairy
Mineral
35 35 15 15
0704 Goomy Dragon 28 28 20 20
0705 Sliggoo Dragon 28 28 20 20
0705 Sliggoo
Sliggoo
Hisuian Form

Dragon 20
0706 Goodra Dragon 28 28 20 20
0706 Goodra
Goodra
Hisuian Form

Dragon 20
0719 Diancie
No Eggs Discovered 35 31 21 21
0759 Stufful
Field 19 28
0760 Bewear
Field 19 30
0761 Bounsweet Grass 29 24 24
0762 Steenee Grass 1 1
0763 Tsareena Grass 1 1
0775 Komala Field 26 26
0776 Turtonator
Monster
Dragon
17 16
0848 Toxel
No Eggs Discovered 1 1
0849 Toxtricity
Toxtricity
All forms

Human-Like 1 1
0902 Basculegion
Basculegion
All forms

Water 2 8
0928 Smoliv
Grass 16
0929 Dolliv
Grass 16
0930 Arboliva
Grass 16
0938 Tadbulb Water 1 25
0939 Bellibolt Water 1 25
0950 Klawf Water 3 37
0974 Cetoddle Field 25
0975 Cetitan Field 25
0977 Dondozo Water 2 10
0982 Dudunsparce
Dudunsparce
All forms
Field 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0007 Squirtle Monster
Water 1
0027 Sandshrew Field
0027 Sandshrew
Sandshrew
Alolan Form

Field
0037 Vulpix Field
0037 Vulpix
Vulpix
Alolan Form
Field
0043 Oddish
Grass
0046 Paras
Bug
Grass
0052 Meowth Field
0052 Meowth
Meowth
Alolan Form
Field
0052 Meowth
Meowth
Galarian Form
Field
0074 Geodude
Mineral
0074 Geodude
Geodude
Alolan Form

Mineral
0083 Farfetch'd
Flying
Field
0083 Farfetch'd
Farfetch'd
Galarian Form
Flying
Field
0084 Doduo
Flying
0095 Onix
Mineral
0098 Krabby Water 3
0114 Tangela Grass
0116 Horsea Water 1
Dragon
0127 Pinsir Bug
0133 Eevee Field
0140 Kabuto
Water 1
Water 3
0152 Chikorita Monster
Grass
0170 Chinchou
Water 2
0172 Pichu Field
Fairy
HGSS
0204 Pineco Bug
0211 Qwilfish
Water 2
0211 Qwilfish
Qwilfish
Hisuian Form

Water 2
0214 Heracross
Bug
0223 Remoraid Water 1
Water 2
0270 Lotad
Water 1
Grass
0290 Nincada
Bug
0324 Torkoal Field
0328 Trapinch Bug
Dragon
0335 Zangoose Field
0339 Barboach
Water 2
0393 Piplup Water 1
Field
0417 Pachirisu Field
Fairy
0427 Buneary Field
Human-Like
HGSS
0431 Glameow Field HGSS
0456 Finneon Water 2
0504 Patrat Field
0564 Tirtouga
Water 1
Water 3
0572 Minccino Field
0632 Durant
Bug
0777 Togedemaru
Field
Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0025 Pikachu Field
Fairy
Pokéwalker - Yellow Forest
0417 Pachirisu Field
Fairy
Pokéwalker - Resort
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0084 Doduo
Flying Dream World - Pleasant Forest
0140 Kabuto
Water 1
Water 3
Dream World - Sparkling Sea
0214 Heracross
Bug Dream World - Dream Park
0564 Tirtouga
Water 1
Water 3
Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0041 Zubat
Flying New York Pokémon Center
0086 Seel Water 1
Field
New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IV

# Pokémon Types Egg Groups Obtained with
0133 Eevee Field 2010 World Championships Eevee
Video Game Championships 2010 Eevee
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In Pokémon Champions

# Pokémon Types Compatibility
0009 Blastoise
0025 Pikachu
0026 Raichu
0026 Raichu
Raichu
Alolan Form

0038 Ninetales
0038 Ninetales
Ninetales
Alolan Form

0045 Vileplume
0127 Pinsir
0130 Gyarados
0134 Vaporeon
0135 Jolteon
0136 Flareon
0143 Snorlax
0154 Meganium
0160 Feraligatr
0196 Espeon
0197 Umbreon
0205 Forretress
0208 Steelix
0211 Qwilfish
0214 Heracross
0324 Torkoal
0350 Milotic
0428 Lopunny
0470 Leafeon
0471 Glaceon
0473 Mamoswine
0505 Watchog
0614 Beartic
0618 Stunfisk
0618 Stunfisk
Stunfisk
Galarian Form

0660 Diggersby
0663 Talonflame
0683 Aromatisse
0693 Clawitzer
0700 Sylveon
0706 Goodra
0706 Goodra
Goodra
Hisuian Form

0763 Tsareena
0902 Basculegion
Basculegion
All forms

0904 Overqwil
0939 Bellibolt
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move in Pokémon Champions
in spite of it or its pre-evolution being able to learn it in at least one other game.

In other games

Pokémon Mystery Dungeon series

Flail deals damage. Its power is higher when the user's HP is lower.

In the Rescue Team series, Flail's final damage is multiplied by 2 when at 51-75% HP, 4 when at 26-50% and 8 when at 25% or lower.

In the Explorers series, the damage is multiplied by 1.5 at 26-50% HP and by 2 at 25% or lower.

In Super Mystery Dungeon, the damage calculation is approximately proportional to the user's current HP, with the power multiplier roughly ranging from 0.1x at 100% HP, 0.5x at 83%, 1.0x at 62%, 1.3x at 50%, 2.0x at 20%, and 2.5x at 1 HP.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 2 - 17 - 100% - Front Enemy No
MDTDS 2 - 17 - 100% - Front Enemy No
BSL 2 - 17 - 100% - Front Enemy No
MDGtI - - 15 50 95% 98% Front Enemy No
SMD 8 99 15 30 95% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

Flail
★★★
Attack power 43.1611
Charge time 0.74 seconds
Range type Circular (self)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None

Pokémon UNITE

Flail
Pokémon Move Icon Image Level Learned Cooldown Description

Gyarados
1 or 3 7.5s Has the user flail about, dealing damage to nearby opposing Pokémon. The lower the user's remaining HP, the more damage this move deals.

Snorlax
5 7s Has the user flail about and increases its movement speed for a short time. Increases the user's basic attack damage the lower the user's HP is and decreases the movement speed of opposing Pokémon for a short time when basic attacks hit.
Upgraded to Flail+ when the Pokémon reaches Lv. 11.
Upgrade: Increases the damage of this move. If the user has low HP while using this move, its basic attacks that hit opposing Pokémon will restore the user's HP.

Monopoly: Pokémon Exclusive Kanto Edition

In the exclusive edition of Monopoly: Pokémon Kanto Edition, Flail is the Power Card belonging to Magikarp. Once per game, the player using Magikarp may avoid paying rent on a property, instead receiving Pokémon Dollars equal to half the amount they would have paid from the owner of the property.

Description

Games Description
MDRB Inflicts damage on the target. The lower the user's HP, the greater the damage.
MDTDS Inflicts damage on the target. The lower the user's HP, the greater the damage it inflicts.
BSL てきポケモンに ダメージをあたえる じぶんのHPが のこりすくないほど あたえるダメージが おおきい
MDGtI
SMD
MDRTDX
It damages an enemy. The lower your HP is, the greater the damage it causes.
Monopoly: Pokémon Exclusive Kanto Edition Flail avoids the rent charge! (If the space is a location owned by an opponent, he or she must pay you half the amount of that space's rent.)


In animation

Pokémon animated series


Bonsly

Sudowoodo

Magikarp

Feebas
The user flails about aimlessly to attack.
Pokémon Method
User First Used In Notes
Magikarp Magikarp hits the opponent repeatedly with its tailfin.
A wild Magikarp The Ties That Bind Debut
A wild Magikarp Yo, Ho, Ho! Go, Popplio! None
A wild Magikarp Big Sky, Small Fry! None
Bonsly Bonsly flails around, jumping from one foot to the other quickly.
Brock's Bonsly King and Queen for a Day! None
Sudowoodo Sudowoodo flails around its arms and legs, then throws the opponent, or Sudowoodo runs up to the opponent and flails around its arms and legs, hitting the opponent repeatedly.
Brock's Sudowoodo Leave It To Brocko! None
Feebas Feebas hits the opponent repeatedly with its tailfin.
A wild Feebas HZ137 None

In the manga

Pokémon Adventures


Sudowoodo

Smoliv
The user flails its body around to attack.
Pokémon Method
User First Chapter Used In Notes
Sudowoodo Sudowoodo flails its arms and legs around the opponent, hitting it.
Gold's Sudobo Lugia and Ho-Oh on the Loose, Part 2 Debut
Smoliv Smoliv bounces around the opponent while slamming its body into it.
Violet's Smoliv PASV20 None

In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 抓狂 Jáaukwòhng *
手足慌亂 Sáujūk Fōnglyuhn *
Mandarin 抓狂 Zhuākuáng *
手足慌亂 / 手足慌乱 Shǒuzú Huāngluàn *
Dutch Huppel
Finnish Läpsyttely
French GigotageVIII+
FléauIIVII
German Dreschflegel
Greek Μαστίγωμα Mastígoma
Italian Flagello
Korean 바둥바둥 Badungbadung
Polish Bicz
Brazilian Portuguese Mangual (games, Flashfire–present, manga)
Ataque de Cauda (Base Set,[n 1] Diamond & PearlBoundaries Crossed)
Açoitar (Fossil)[n 1]
Romanian Biciul
Serbian Mlaćenje
Spanish Azote
Swedish Slagattack
Vietnamese Vùng Vẫy

Notes

  1. 1.0 1.1 Prior to the introduction of Flail as a move in core series games.


Variations of the move Flail
FlailReversal
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.