Pokémon UNITE
Pokémon UNITE Pokémon UNITE | |
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Logo of Pokémon UNITE | |
Basic info
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Platform: | Nintendo Switch, iOS, iPadOS, Android |
Category: | Multiplayer online battle arena, Real-time strategy |
Players: | 1‒10 |
Connectivity: | N/A |
Developer: | TiMi Studio Group |
Publisher: | The Pokémon Company |
Part of: | Generation VIII - IX spin-off |
Ratings
| |
CERO: | A |
ESRB: | E10+ |
ACB: | PG |
OFLC: | N/A |
PEGI: | 7 |
GRAC: | ALL |
GSRR: | 7+ (IARC) |
Release dates
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Japan: | July 21, 2021 (Nintendo Switch) September 22, 2021 (iOS, iPadOS, Android) |
North America: | July 21, 2021 (Nintendo Switch) September 22, 2021 (iOS, iPadOS, Android) |
Australia: | July 21, 2021 (Nintendo Switch) September 22, 2021 (iOS, iPadOS, Android) |
Europe: | July 21, 2021 (Nintendo Switch) September 22, 2021 (iOS, iPadOS, Android) |
South Korea: | July 21, 2021 (Nintendo Switch) September 22, 2021 (iOS, iPadOS, Android) |
Mainland China: | TBA |
Hong Kong: | July 21, 2021 (Nintendo Switch) September 22, 2021 (iOS, iPadOS, Android) |
Taiwan: | January 20, 2022 (iOS, iPadOS, Android) |
Websites
| |
Japanese: | Official website |
English: | Official website Pokémon.com |
Pokémon UNITE (Japanese: Pokémon UNITE) is a free-to-start online only spin-off Pokémon game for the Nintendo Switch, iOS, iPadOS, and Android. It is developed by TiMi Studio Group, a subsidiary of Tencent Games. The game was released on July 21, 2021 on the Nintendo Switch[1] and it was released on September 22, 2021 for mobile devices.[2] It is playable in fifteen languages, with Japanese, English, Korean, Simplified Chinese, and Traditional Chinese having been available since launch, German, Spanish, French, and Italian added on September 22, 2021[3], and Brazilian Portuguese, Hindi, Indonesian, Russian, Thai, and Turkish added on January 20, 2022.[4][5]
It was announced during Pokémon Presents on June 24, 2020. A closed beta test occurred in mainland China beginning in January 2021, and a regional beta test on Android devices occurred in Canada in March 2021.[6] A network test was held for the Nintendo Switch version in Japan from June 24 to June 26, 2021.[7]
Pokémon UNITE was nominated for the Best Mobile Game in The Game Awards 2021.[8]
A closed beta test on Android devices for a new version of the game for release in mainland China occurred beginning in August 2023. This version has many differences from the version available internationally, such as various gameplay mechanic changes, different modes, and a hub world rather than a main menu. It is currently unknown if any of these differences will be applied to the international release at a later date.
Blurb
Experience a new kind of Pokémon battle in Pokémon UNITE. Team up and face off in 5-on-5 team battles to see who can score the most points within the allotted time. Work together with your fellow Trainers to catch wild Pokémon, level up and evolve your partner Pokémon, and defeat the opposing team’s Pokémon to prevent them from scoring points. Put your teamwork to the test, and take home the win!
Gameplay
Players compete in Unite Battles, where two teams attempt to score points in the opposing team's goals while guarding their own. To score, players collect Aeos energy by defeating wild Pokémon or members of the enemy team, which they must then bring to an opposing goal. The team with the highest score after ten minutes wins; if there is a tie, the team that reached the tied score first wins.
Pokémon begin a match at level one in their least evolved form (discounting baby Pokémon) and gain experience gradually over time, a process which is sped up by defeating wild Pokémon. As Pokémon gain experience and level up, they learn new moves that they then have access to for the rest of the battle, and Pokémon with evolutions (besides Pikachu and Duraludon) evolve as well, much like in the core series. Initially, a Pokémon has two moves and the player chooses which one to keep; the move that they did not choose is then unlocked at Level 2 or 3. These moves are upgraded at proceeding levels with the player choosing one of two moves to replace the move with. When the Pokémon reaches Level 8, 9, or 10, it unlocks its Unite Move, a separate, powerful attack that must charge over time.
Participating in Unite Battles will earn the player Battle Points, Aeos coins, and (after reaching Trainer Level 6) Aeos energy.
Plot
Pokémon UNITE takes place on Aeos Island, a mythical island said to be on the ocean’s unexplored frontier. On Aeos Island, the Unite Battle Committee (UBC) runs a series of Unite Battle tournaments, utilising a mysterious new form of energy known as Aeos energy. These Unite Battles have passionate fans all over the world, and Trainers everywhere long to join in on the action. Before every Unite Battle, participating Pokémon are returned to Lv. 1 through the power of Aeos energy. Aeos energy can also be used in Unite Battles to level and re-evolve Pokémon.
The player takes on the role of a rookie Trainer who’s come to Aeos to take part in these battles.[9]
Game modes
Standard Battle
Standard Battle is the default game mode and has three types of matches within its umbrella: Random Match, CPU Match, and Friendly Match. They are all 10 minute 5-on-5 matches that take place in either Remoat Stadium or Theia Sky Ruins. Players may play solo or form in groups of any size.
Random Matches will randomly match players of comparable skill into two teams. CPU Matches will randomly match one team of five against a team of CPUs. Friendly Matches allow up to 10 players to join two teams, with CPUs filling in any empty spots. Rewards such as Aeos coins and Battle Points are not awarded in Friendly Matches.
Ranked Battle
Ranked Battles are unlocked at Trainer level 6. Ranked mode can be entered with at least 5 Pokémon Unite Licenses. They are 10 minute 5-on-5 matches that take place in Theia Sky Ruins (formerly Remoat Stadium prior to Theia Sky Ruins' addition). Players may play solo or form in groups of two, three, or five. Team members must be within similar ranks to each other.
Ranked Closet Rewards
No Suit Rewards For Season 5, 7
Suit Male Season 1 | Suit Female Season 1 | Suit Male Season 2 | Suit Female Season 2 | Suit Male Season 3 | Suit Female Season 3 | Suit Male Season 4 | Suit Female Season 4 |
Suit Male Season 6 | Suit Female Season 6 | Suit Male Season 8 | Suit Female Season 8 | Suit Male Season 9 | Suit Female Season 9 | Suit Male Season 10 | Suit Female Season 10 |
File:UNITE Suit male Rank SS14.png | File:UNITE Suit female Rank SS14.png | ||||||
Suit Male Season 11 | Suit Female Season 11 | Suit Male Season 12 | Suit Female Season 12 | Suit Male Season 13 | Suit Female Season 13 | Suit Male Season 14 | Suit Female Season 14 |
Quick Battle
Quick battles are unlocked at level 8. They are shorter than Standard Battles at 5 minutes with 4 vs 4 or 3 vs 3 matches and take place in either Mer Stadium, Shivre City, or Auroma Park. The Quick Battles' maps rotate periodically, allowing players to only choose from one available Quick Battle map at a time. Each map has different rules.
Boss Rush
Boss Rush is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. They are the same time length as regular Quick Battles at 5 minutes, however instead of facing other players, 5 players are pitted against 3 boss Pokémon from various other maps in the game. The first two are selected from a pool of 2 or 3 different possible bosses, while the last one is always the same boss. The boss Pokémon in question vary each time the event is brought back. The player Pokémon level up as each boss reaches a certain health threshold. The goal of Boss Rush is to defeat each boss before time runs out. There are also 4 difficulty options, each harder than the last. The easiest difficulty is the Casual difficulty, the following difficulties, Intermediate, Expert, and Extreme all make the bosses harder by increasing the boss Pokémon's health and making the boss Pokémon more aggressive.
Panic Parade
Panic Parade is a limited-time event mode that is treated as a type of Quick Battle but plays very differently from the other Quick Battle maps. Unlike any other mode in the game, there is no time limit at all, this is due to the fact that instead of facing other players, 5 players are tasked with defending Tinkaton from various waves of wild Pokémon. Tinkaton starts off as a Tinkatink and evolves as more waves are cleared alongside the players. If Tinkaton faints, the match ends. The number of waves depends on the difficulty chosen, with there being only 5 waves in the Casual difficulty, 10 waves in the Intermediate difficulty, 12 waves in the Expert difficulty, and 15 waves in the Extreme difficulty.
All waves have a predetermined set of Wild Pokémon that appear, though there are also certain playable Pokémon that appear as wild Pokémon, while some of these are also predetermined per wave, others are randomly determined, some of which when defeated, will replace the player's currently held battle item and can be summoned to assist the player by using their Unite Move. The player cannot choose their own battle item in this mode, as special battle items can instead be obtained by defeating Delibird that appear during most waves that do not count towards the wave's completion.
This mode also features a unique upgrade system known as the Aeos Shooter. During the event's duration, a special Event Point Shop is added to the menu in which the player can buy various upgrades that increase the power of the player's Pokémon, these include an Attack Boost, a Sp. Attack Boost, an Attack Speed Boost, a Critical-Hit Rate and Damage Boost, a Recovery Effect Boost, Move Cooldown Reduction, an HP Boost, and a Movement Speed Boost. These upgrades are bought using Event Points that are obtained through playing the mode, with more points being given out the more waves are cleared. Each upgrade has 5 levels that upgrade the stat further, however the price increases the higher the level, going from 50 points to 100 points, then 200, to 400, then finally 600 points.
Beginner bonuses
New accounts receive bonuses for a time, such as additional Battle Points for completing matches and gifts for logging in for the first two weeks. At Trainer level five, players also unlock the Beginner Challenge, a set of missions that are only available for 30 days.
Login Bonuses
Reward | ||||||
---|---|---|---|---|---|---|
Day 1 | Day 2 | Day 3 | Day 4 | Day 5 | Day 6 | Day 7 |
680 Aeos Coins |
Alolan Ninetales Unite License* |
Beach Style: Venusaur |
600 Aeos Tickets |
Sporty Set: Headwear | Sporty Set: Innerwear | 880 Aeos Coins |
Day 8 | Day 9 | Day 10 | Day 11 | Day 12 | Day 13 | Day 14 |
Cinderace Unite License* |
700 Aeos Tickets |
Sporty Set: Bottoms | 700 Aeos Tickets |
Sporty Set: Shoes | 800 Aeos Tickets |
Greninja Unite License* |
Beginner Challenge
Day | Challenge | Challenge Reward | Day Reward |
---|---|---|---|
Day 1 | Complete the Tutorial (Basics 1 and 2) |
Muscle Band | Crustle Set: Headwear |
Complete the Advanced 1 tutorial | 400 Aeos Coins | ||
Obtain 3 Unite licenses | 500 Aeos Coins | ||
Participate in a Standard Battle four times | 800 Aeos Coins | ||
Day 2 | Complete the Advanced 2 tutorial | Wise Glasses | Crustle Set: Innerwear |
Score a total of 50 points | 400 Aeos Coins | ||
Deal damage to Rotom and defeat it once, with you or one of your teammates dealing the final blow | 500 Aeos Coins | ||
Deal damage to Zapdos and defeat it once, with you or one of your teamates dealing the final blow | 800 Aeos Coins | ||
Day 3 | Reach Trainer level 9 | 400 Aeos Coins | Crustle Set: Bottoms |
Participate in 1 ranked match | 400 Aeos Coins | ||
Score three goals in a single battle | 500 Aeos Coins | ||
Knockout a total of 10 opponent Pokémon | 800 Aeos Coins | ||
Day 4 | Participate in 1 battle with a Held Item | Exp. Share | Crustle Set: Back Item |
Participate in 1 battle with a Battle Item (Except Potion) |
20 Item Enhancers | ||
Score 50 or more points in a single battle | 30 Item Enhancers | ||
Make a total of 10 assists | 40 Item Enhancers | ||
Day 5 | Participate in 1 Ranked Match | Shell Bell | Crustle Set: Accessory |
Score a total of 150 points in Ranked Matches | 20 Item Enhancers | ||
Obtain one Fashion Item | 30 Item Enhancers | ||
Score a single goal worth 30 or more points in a battle | 40 Item Enhancers | ||
Day 6 | Reach Trainer level 13 | Assault Vest | Crustle Set: Shoes |
Participate in 1 battle as: Attacker | 20 Item Enhancers | ||
Participate in 3 Ranked Matches | 30 Item Enhancers | ||
Deal damage to Drednaw and defeat it once, with you or one of your teammates dealing the final blow | 40 Item Enhancers | ||
Day 7 | Block one goal | 30 Item Enhancers | Crustle Unite License |
Reach Great rank (Rank level) |
30 Item Enhancers | ||
Complete all beginner challenges up through day 6 | 50 Item Enhancers | ||
Become the MVP one time | 50 Item Enhancers |
Stages
Unite Battles take place in various places on Aeos Island due to the Aeos energy that is found there. The Aeos Research Institute studies Aeos energy and is headed by Professor Phorus with help from her research partner, Erbie, who organizes the battles.
Image | Stage | Details |
---|---|---|
Remoat Stadium | Duration: 10 Minutes Players: 5 VS 5 Five goals per team Used in Standard Battle* | |
Auroma Park | Duration: 5 Minutes Players: 3 VS 3 Two shared goal zones Used in Quick Battle | |
Shivre City | Duration: 5 Minutes Players: 4 VS 4 One goal zone each Used in Quick Battle | |
Mer Stadium | Duration: 5 Minutes Players: 4 VS 4 Three goal zones per team Used in Quick Battle | |
Theia Sky Ruins | Duration: 10 Minutes Players: 5 VS 5 Five goals per team Used in Standard Battle and Ranked Battle |
Image | Stage | Details | Map available |
---|---|---|---|
Halloween in Mer Stadium | Duration: 5 Minutes Players: 4 VS 4 Three goal zones per team All players are given a special Pumpkin Toss battle item Used in Quick Battle |
October 20, 2021 - November 7, 2021 October 27, 2022 - November 17, 2022 | |
Remoat Stadium (Snow and Ice) |
Duration: 10 Minutes Players: 5 VS 5 Five goals per team Used in Standard Battle |
December 9, 2021 - January 16, 2022 December 1, 2022 - January 2023 | |
Snowball Battle in Shivre City | Duration: 5 Minutes Players: 4 VS 4 One goal zone each Being defeated turns the player into a snowman Used in Quick Battle |
December 15, 2021 - January 16, 2022 December 1, 2022 - December 26, 2022 | |
Full-Fury Battle in Mer Stadium | Duration: 5 Minutes Players: 4 VS 4 Three goal zones per team Move cooldowns are heavily reduced Used in Quick Battle |
Every two weeks on weekends from Saturday to Monday* December 30, 2022 - January 2, 2023 January 13, 2023 - January 16, 2023 January 27, 2023 - January 30, 2023 | |
Catch 'Em in Mer Stadium | Duration: 5 Minutes Players: 4 VS 4 Three goal zones per team Can catch certain wild Pokémon to temporarily play as them Used in Quick Battle |
May 30, 2022 - June 27, 2022* | |
Boss Rush in Auroma Park | Duration: 5 Minutes Players: 5 VS 3 Boss (Araquanid, Avalugg, Drednaw, Zapdos, Articuno, Regigigas)* (Araquanid, Avalugg, Drednaw, Regirock, Regice, Registeel, Zacian)* |
July 21, 2022 - July 24, 2022 July 31, 2022 - August 7, 2022 August 14, 2022 - August 21, 2022 February 26, 2023 - March 5, 2023 March 12, 2023 - March 19, 2023 March 26, 2023 - April 2, 2023 | |
Pika Party in Mer Stadium | Duration: 5 Minutes Players: 4 VS 4 Three goal zones per team Can only play as Pikachu Used in Quick Battle |
August 4, 2022 - September 1, 2022 June 23, 2023 - July 21, 2023 | |
Legacy Trainer Showdown in Theia Sky Ruins | Duration: 10 Minutes Players: 5 VS Leon, Korrina, Cynthia, Raihan, and Green Opponents always use Charizard, Lucario, Garchomp, Duraludon, and Blastoise respectively Five goal zones per team Used in Regular Battle |
September 9, 2022 - October 6, 2022 April 20, 2023 - May 21, 2023 | |
Eevee Appeal-o-rama in Shivre City | Duration: 5 Minutes Players: 4 VS 4 One goal zone each Can only play as Eeveelutions Used in Quick Battle |
May 25, 2023 - June 23, 2023 | |
Panic Parade in Shivre City | Duration: No Time Limit (Match ends when either Tinkaton faints or all waves are cleared) Players: 5 and Tinkaton VS 5 Waves of Wild Pokémon (Casual) 5 and Tinkaton VS 10 Waves of Wild Pokémon (Intermediate) 5 and Tinkaton VS 12 Waves of Wild Pokémon (Expert) 5 and Tinkaton VS 15 Waves of Wild Pokémon (Extreme) |
July 21, 2023 - July 31, 2023 August 4, 2023 - August 6, 2023 August 11, 2023 - August 13, 2023 August 18, 2023 - August 20, 2023 |
Wild Pokémon
Defeating wild Pokémon is the primary way of collecting Aeos energy. They will generally attack Trainers' Pokémon that come near or attack them and chase after them a limited distance. As the Unite Battle progresses, some will despawn while other, more powerful Pokémon will spawn. Pokémon marked with an asterisk (*) only appear at the Final Stretch or at the last minute of the match as the evolved form of previous wild Pokémon, while points marked with an asterisk are increased points during that stage. Pokémon in bold are playable in the Catch 'Em in Mer Stadium stage. The following is a list of wild Pokémon that can appear.
Pokémon | Appeared Stages | Evolves into | Point Value |
---|---|---|---|
Aipom |
Remoat Stadium, Mer Stadium | Ambipom | 2, 5 |
Ambipom* |
Remoat Stadium, Mer Stadium | Does Not Evolve | 3, 7 |
Corphish |
Remoat Stadium, Mer Stadium | Crawdaunt | 3 |
Crawdaunt* |
Remoat Stadium, Mer Stadium | Does Not Evolve | 4 |
Audino |
Remoat Stadium, Mer Stadium | Does Not Evolve | 5, 8* |
Combee |
Remoat Stadium, Panic Parade in Shivre City | Does Not Evolve | 2, 3* |
Vespiquen |
Remoat Stadium, Panic Parade in Shivre City | Does Not Evolve | 4, 6* |
Lillipup |
Remoat Stadium | Herdier | 2 |
Herdier* |
Remoat Stadium | Does Not Evolve | 3 |
Abra |
Auroma Park, Panic Parade in Shivre City | Does Not Evolve | 20, 23* |
Venomoth |
Auroma Park | Does Not Evolve | 5, 8* |
Ledyba |
Auroma Park | Ledian | 2 |
Ledian* |
Auroma Park | Does Not Evolve | 3 |
Sunkern |
Auroma Park | Sunflora | 2 |
Sunflora* |
Auroma Park | Does Not Evolve | 3 |
Dewpider |
Auroma Park, Catch 'Em in Mer Stadium | Does Not Evolve | 2, 3* |
Araquanid |
Auroma Park, Catch 'Em in Mer Stadium | Does Not Evolve | 15, 20* |
Alolan Meowth |
Shivre City, Panic Parade in Shivre City | Alolan Persian | 2 |
Alolan Persian* |
Shivre City, Panic Parade in Shivre City | Does Not Evolve | 3 |
Electrode |
Shivre City, Catch 'Em in Mer Stadium, Panic Parade in Shivre City | Does Not Evolve | 10, 13* |
Snom |
Shivre City | Frosmoth | 3 |
Frosmoth* |
Shivre City | Does Not Evolve | 5 |
Bunnelby |
Theia Sky Ruins | Diggersby | 2, 5 |
Diggersby* |
Theia Sky Ruins, Panic Parade in Shivre City | Does Not Evolve | 2, 7 |
Baltoy |
Theia Sky Ruins, Panic Parade in Shivre City | Claydol | 2 |
Claydol* |
Theia Sky Ruins | Does Not Evolve | 3, 4 |
Indeedee |
Theia Sky Ruins | Does Not Evolve | 5, 7* |
Swablu |
Theia Sky Ruins | Does Not Evolve | 2, 3* |
Altaria |
Theia Sky Ruins | Does Not Evolve | 4, 6* |
Natu* |
Theia Sky Ruins | Does Not Evolve | 1 |
Xatu |
Theia Sky Ruins | Does Not Evolve | 2 |
Special wild Pokémon will give the Pokémon that knocked them out buffs. These buffs include damage shields, increased damage against wild Pokémon with low HP, and decreasing the movement speed of enemies hit by the buffed Pokémon. Other wild Pokémon will assist the Pokémon that knocked them out by lowering the opposing team's goal's defenses. This allows goals to be scored faster. The following is a list of special wild Pokémon that can appear.
Wild Pokémon | Appeared Stages | Point Value | Bonus |
---|---|---|---|
Ludicolo |
Remoat Stadium, Mer Stadium | 4, 7 (Final Stretch) | Higher damage against enemy Pokémon with low health |
Bouffalant |
Remoat Stadium, Mer Stadium* | 4, 7 (Final Stretch) | Normal attack will slow down enemy Pokémon |
Rotom |
Remoat Stadium, Mer Stadium* | 20 | After defeating, it will move to the nearest enemy goal and instantly score a maximum of 20 points and that goal becomes defenseless for 20 seconds. Players who are attempting to score in that goal will score instantly. The more Rotom gets damaged during the attempt, the less it scores and the shorter the defenseless duration. |
Drednaw |
Remoat Stadium, Catch 'Em in Mer Stadium | 20 | After defeating, your team will all receive a shield and get an experience boost |
Zapdos |
Remoat Stadium, Mer Stadium, Panic Parade in Shivre City | 30 (KO Player), 15 (Other Players) | Causes instant scoring of opposing goals for 30 seconds and unleashes thunder on the opponents, causing damage and stunning them for a short time |
Regigigas |
Auroma Park, Catch 'Em in Mer Stadium, Panic Parade in Shivre City | 30, 40 (Last minute) | For a short time, your team's goal scoring speed increases and their goals become unblockable |
Avalugg |
Shivre City, Catch 'Em in Mer Stadium, Panic Parade in Shivre City | 20, 30 (Final Stretch) | After defeating, gives players an ice aura that slows opponents and gives your goal a shield |
Escavalier |
Theia Sky Ruins | 4, 7 (Final Stretch) | Basic attacks deal extra damage and decreases the movement speed of opposing Pokemon |
Accelgor |
Theia Sky Ruins, Panic Parade in Shivre City | 4, 7 (Final Stretch) | Move cooldowns are reduced |
Regieleki |
Theia Sky Ruins | 20 | After defeating, it will move to the nearest enemy goal and instantly score a maximum of 20 points and that goal becomes defenseless for 25 seconds. Players who are attempting to score in that goal will score instantly. The more Regieleki gets damaged during the attempt, the less it scores and the shorter the defenseless duration. |
Regirock |
Theia Sky Ruins, Panic Parade in Shivre City | 20 | After defeating, your team will all receive increased Defense and Sp. Defense for 90 seconds and get an experience boost |
Regice |
Theia Sky Ruins, Panic Parade in Shivre City | 20 | After defeating, your team will all receive increased HP recovery speed for 90 seconds and get an experience boost |
Registeel |
Theia Sky Ruins, Panic Parade in Shivre City | 20 | After defeating, your team will all receive increased Attack and Sp. Attack for 90 seconds and get an experience boost |
Rayquaza |
Theia Sky Ruins | 30 | Grants a shield to your team that protects Pokemon from getting interrupted when scoring and increases scoring speed |
Event Wild Pokémon
Wild Pokémon | Appeared Stages | Evolves into | Point Value | Bonus |
---|---|---|---|---|
Panpour |
Remoat Stadium (Snow and Ice) | Simipour | 2, 5 | |
Simipour* |
Remoat Stadium (Snow and Ice) | Does Not Evolve | 3, 7 | |
Eiscue |
Remoat Stadium (Snow and Ice) | Does Not Evolve | 5, 8* | |
Cubchoo |
Remoat Stadium (Snow and Ice) | Does Not Evolve | 2, 3* | |
Beartic |
Remoat Stadium (Snow and Ice) | Does Not Evolve | 4, 6* | |
Pikachu |
Pika Party in Mer Stadium | Does Not Evolve | 2, 3* | |
Bellibolt |
Panic Parade in Shivre City | Does Not Evolve | N/A | |
Flamigo |
Panic Parade in Shivre City | Does Not Evolve | N/A | |
Paldean Tauros (Combat Breed) |
Panic Parade in Shivre City | Does Not Evolve | N/A | |
Delibird |
Snowball Battle in Shivre City, Panic Parade in Shivre City | Does Not Evolve | 2, 4* | Drops a present that when obtained, provides a special battle item |
Stantler |
Remoat Stadium (Snow and Ice) | Does Not Evolve | 4, 7 (Final Stretch) | Higher damage against enemy Pokémon with low health |
Tauros |
Remoat Stadium (Snow and Ice), Catch 'Em in Mer Stadium | Does Not Evolve | 4, 7 (Final Stretch) | Normal attack will slow down enemy Pokémon |
Surfing Pikachu |
Pika Party in Mer Stadium | Does Not Evolve | 4, 6 (Final Stretch) | Increases move speed and grants hindrance resistance for a short time |
Steely Pikachu |
Pika Party in Mer Stadium | Does Not Evolve | 4, 6 (Final Stretch) | Grants a shield that nullifies a portion of damage received |
Shocking Pikachu |
Pika Party in Mer Stadium | Does Not Evolve | 4, 6 (Final Stretch) | Basic attacks will drop thunderbolts that slow opponents' move speed and attack speed for a short time |
Articuno |
Remoat Stadium (Snow and Ice), Snowball Battle in Shivre City, Catch 'Em in Mer Stadium | Does Not Evolve | 30 (KO Player), 15 (Other Players) | Causes instant scoring of opposing goals for 30 seconds and unleashes a blizzard upon the opponents, causing damage and freezing them for a short time |
Gigantamax Pikachu |
Pika Party in Mer Stadium | Does Not Evolve | 20, 30 (Final Stretch), 15 (Other Players) | Causes instant scoring of opposing goals for 30 seconds and unleashes thunder on the opponents, causing damage and stunning them for a short time |
Gigantamax Eevee |
Eevee Appeal-o-rama in Shivre City | Does Not Evolve | 30 (KO Player), 15 (Other Players) | Instantly fills the Appeal meter to the maximum level, allowing for instant scoring of opposing goals |
Pokémon
- Main article: List of Pokémon (UNITE)
Image | Pokémon | Difficulty | Battle Style | Stats | Evolves |
---|---|---|---|---|---|
Venusaur | Novice | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Bulbasaur File:UNITE002.png Ivysaur | |
Charizard | Novice | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Charmander File:UNITE005.png Charmeleon | |
Blastoise | Novice | Defender / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE007.png Squirtle File:UNITE008.png Wartortle | |
Pikachu | Novice | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Clefable | Novice | Supporter / Melee Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Clefairy | |
Alolan Ninetales | Novice | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE037A.png Alolan Vulpix | |
Wigglytuff | Intermediate | Supporter / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Jigglypuff | |
Machamp | Intermediate | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE066.png Machop File:UNITE067.png Machoke | |
Slowbro | Novice | Defender / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE079.png Slowpoke | |
Dodrio | Expert | Speedster / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE084.png Doduo | |
Gengar | Expert | Speedster / Melee Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE092.png Gastly File:UNITE093.png Haunter | |
Mr. Mime | Intermediate | Supporter / Melee Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Lapras | Intermediate | Defender / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Snorlax | Novice | Defender / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Dragonite | Intermediate | All-Rounder / Ranged Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE147.png Dratini File:UNITE148.png Dragonair | |
Mewtwo | Novice | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE150MX.png Mega Mewtwo X | |
Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Mega Mewtwo Y | |||
Mew | Expert | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Azumarill | Novice | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE183.png Marill | |
Espeon | Intermediate | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE133-Female.png Eevee | |
Umbreon | Novice | Defender / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE133.png Eevee | |
Scizor | Intermediate | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE123.png Scyther* | |
Blissey | Intermediate | Supporter / Melee Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE113.png Chansey | |
Tyranitar | Intermediate | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE246.png Larvitar File:UNITE247.png Pupitar | |
Gardevoir | Intermediate | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE280.png Ralts File:UNITE281.png Kirlia | |
Sableye | Intermediate | Supporter / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Absol | Expert | Speedster / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Garchomp | Intermediate | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE443.png Gible File:UNITE444.png Gabite | |
Lucario | Expert | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Leafeon | Intermediate | Speedster / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE133.png Eevee | |
Glaceon | Intermediate | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE133-Female.png Eevee | |
Mamoswine | Intermediate | Defender / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE220.png Swinub File:UNITE221.png Piloswine | |
Crustle | Intermediate | Defender / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE557.png Dwebble | |
Zoroark | Expert | Speedster / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE570.png Zorua | |
Chandelure | Novice | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE607.png Litwick File:UNITE608.png Lampent | |
Delphox | Intermediate | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE653.png Fennekin File:UNITE654.png Braixen | |
Greninja | Expert | Attacker / Ranged Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE656.png Froakie File:UNITE657.png Frogadier | |
Talonflame | Intermediate | Speedster / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE661.png Fletchling File:UNITE662.png Fletchinder | |
Aegislash | Expert | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE679.png Honedge File:UNITE680.png Doublade | |
Sylveon | Novice | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE133.png Eevee | |
Goodra | Intermediate | Defender / Melee Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE704.png Goomy File:UNITE705.png Sliggoo | |
Trevenant | Intermediate | Defender / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE708.png Phantump | |
Hoopa | Expert | Supporter / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE720Hoopa-Unbound.png Hoopa Unbound* | |
Decidueye | Intermediate | Attacker / Ranged Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE722.png Rowlet File:UNITE723.png Dartrix | |
Tsareena | Expert | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE761.png Bounsweet File:UNITE762.png Steenee | |
Comfey | Novice | Supporter / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Buzzwole | Intermediate | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Zeraora | Intermediate | Speedster / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Cinderace | Novice | Attacker / Ranged Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE813.png Scorbunny File:UNITE814.png Raboot | |
Inteleon | Intermediate | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE816.png Sobble File:UNITE817.png Drizzile | |
Greedent | Expert | Defender / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE819.png Skwovet | |
Eldegoss | Novice | Supporter / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE829.png Gossifleur | |
Cramorant | Expert | Attacker / Ranged Damage type: Special |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Duraludon | Intermediate | Attacker / Ranged Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Dragapult | Intermediate | Attacker / Ranged Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE885.png Dreepy File:UNITE886.png Drakloak | |
Zacian | Intermediate | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
Does Not Evolve | |
Urshifu | Intermediate | All-Rounder / Melee Damage type: Physical |
Offense: Endurance: Mobility: Scoring: Support: |
File:UNITE891.png Kubfu |
Holowear
- Main article: Holowear
Pokémon may change their appearance by wearing Holowear, a type of holographic clothing made from Aeos energy that is created and sold by Zirco.
Items
Held Items
Each Trainer's Pokemon can hold up to 3 held items. These items can be upgraded through grades 1-30. Their upgrade effects increment at grades 1, 10, and 20, while their flat stats increment every grade, or every other grade if they affect two stats. After increasing a held item to Grade 19, the cost per upgrade for that item will increase sharply instead of gradually.
Held Item | Upgrade Effects | |||
---|---|---|---|---|
Grade 1 | Grade 10 | Grade 20 | Grade 30 | |
Aeos Cookie |
When you score a goal, your maximum HP is raised for the rest of the match by 100. (This bonus caps at 6 stacks) HP : +8 |
When you score a goal, your maximum HP is raised for the rest of the match by 150. (This bonus caps at 6 stacks) HP : +80 |
When you score a goal, your maximum HP is raised for the rest of the match by 200. (This bonus caps at 6 stacks) HP : +160 |
When you score a goal, your maximum HP is raised for the rest of the match by 200. (This bonus caps at 6 stacks) HP : +240 |
Attack Weight |
When you score a goal, your Attack is raised by 6 for the rest of the match. (This bonus caps at 6 stacks) Attack : +0.6 |
When you score a goal, your Attack is raised by 9 for the rest of the match. (This bonus caps at 6 stacks) Attack : +6 |
When you score a goal, your Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks) Attack : +12 |
When you score a goal, your Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks) Attack : +18 |
Special Attack Specs |
When you score a goal, your Sp. Attack is raised by 8 for the rest of the match. (This bonus caps at 6 stacks) Sp. Attack : +0.8 |
When you score a goal, your Sp. Attack is raised by 12 for the rest of the match. (This bonus caps at 6 stacks) Sp. Attack : +8 |
When you score a goal, your Sp. Attack is raised by 16 for the rest of the match. (This bonus caps at 6 stacks) Sp. Attack : +16 |
When you score a goal, your Sp. Attack is raised by 16 for the rest of the match. (This bonus caps at 6 stacks) Sp. Attack : +24 |
Shell Bell |
Recover (45 + 35% Sp. Attack) HP when successfully landing a move. (10s Cooldown) Sp. Attack : +1.6 CD Reduction : +0% |
Recover (60 + 40% Sp. Attack) HP when successfully landing a move. (10s Cooldown) Sp. Attack : +8 CD Reduction : +1.5% |
Recover (75 + 45% Sp. Attack) HP when successfully landing a move. (10s Cooldown) Sp. Attack : +16 CD Reduction : +3% |
Recover (75 + 45% Sp. Attack) HP when successfully landing a move. (10s Cooldown) Sp. Attack : +24 CD Reduction : +4.5% |
Float Stone |
Increases movement speed while out of combat by 10%. (5s after leaving combat) Attack : +1.6 Speed : +0 |
Increases movement speed while out of combat by 15%. (5s after leaving combat) Attack : +8 Speed : +50 |
Increases movement speed while out of combat by 20%. (5s after leaving combat) Attack : +16 Speed : +100 |
Increases movement speed while out of combat by 20%. (5s after leaving combat) Attack : +24 Speed: +150 |
Muscle Band |
Deal additional damage with basic attacks by 1% of the targets remaining HP, but no more than 120. 0.35s cooldown for each enemy Attack : +1 Attack Speed : +0% |
Deal additional damage with basic attacks by 2% of the targets remaining HP, but no more than 240. 0.35s cooldown for each enemy Attack : +5 Attack Speed : +2.5% |
Deal additional damage with basic attacks by 3% of the targets remaining HP, but no more than 360. 0.35s cooldown for each enemy Attack : +10 Attack Speed : +5% |
Deal additional damage with basic attacks by 3% of the targets remaining HP, but no more than 360. 0.35s cooldown for each enemy Attack : +15 Attack Speed : +7.5% |
Scope Lens |
Increases the damage of basic attack critical hits by 45% of the user's Attack. Critical-Hit Rate : +0.4% Critical-Hit Damage : +0.8% |
Increases the damage of basic attack critical hits by 60% of the user's Attack. Critical-Hit Rate : +2% Critical-Hit Damage : +4% |
Increases the damage of basic attack critical hits by 75% of the user's Attack. Critical-Hit Rate : +4% Critical-Hit Damage : +8% |
Increases the damage of basic attack critical hits by 75% of the user's Attack. Critical-Hit Rate : +6% Critical-Hit Damage : +12% |
Wise Glasses |
Further increase Sp. Attack by 3%. Sp. Attack : +10 |
Further increase Sp. Attack by 5%. Sp. Attack : +19 |
Further increase Sp. Attack by 7%. Sp. Attack : +29 |
Further increase Sp. Attack by 7%. Sp. Attack : +39 |
Leftovers |
Recovers health over time while out of combat by 1%. (5s after leaving combat) HP : +16 HP Recovery : +0 |
Recovers health over time while out of combat by 1.5%. (5s after leaving combat) HP : +80 HP Recovery : +3 |
Recovers health over time while out of combat by 2%. (5s after leaving combat) HP : +160 HP Recovery : +6 |
Recovers health over time while out of combat by 2%. (5s after leaving combat) HP : +240 HP Recovery : +9 |
Exp Share |
Increases the Pokémon's Passive Exp. Point gain by 3 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points. HP : +16 Speed : +0 |
Increases the Pokémon's Passive Exp. Point gain by 4 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points. HP : +80 Speed : +50 |
Increases the Pokémon's Passive Exp. Point gain by 5 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points. HP : +160 Speed : +100 |
Increases the Pokémon's Passive Exp. Point gain by 5 per second while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points. HP : +240 Speed : +150 |
Focus Band |
While below 25% HP, recover HP each second for 3s by 8% of your missing HP. 100s cooldown. Defense : +2 Sp. Defense : +0 |
While below 25% HP, recover HP each second for 3s by 11% of your missing HP. 90s cooldown. Defense : +10 Sp. Defense : +10 |
While below 25% HP, recover HP each second for 3s by 14% of your missing HP. 80s cooldown. Defense : +20 Sp. Defense : +20 |
While below 25% HP, recover HP each second for 3s by 14% of your missing HP. 80s cooldown. Defense : +30 Sp. Defense : +30 |
Energy Amplifier |
After using your Unite Move, deal increased damage by 7% for a short time. (4s duration - 15s cooldown) Energy Gather Rate : +0.4% Cooldown Reduction : +0% |
After using your Unite Move, deal increased damage by 14% for a short time. (4s duration - 15s cooldown) Energy Gather Rate : +2% Cooldown Reduction : +1.5% |
After using your Unite Move, deal increased damage by 21% for a short time. (4s duration - 15s cooldown) Energy Gather Rate : +4% Cooldown Reduction : +3% |
After using your Unite Move, deal increased damage by 21% for a short time. (4s duration - 15s cooldown) Energy Gather Rate : +6% Cooldown Reduction : +4.5% |
Buddy Barrier |
Grant a shield to you and a nearby ally Pokémon with the lowest HP for 15% max HP when using your Unite Move. (5s duration - 30s cooldown) HP : +15 |
Grant a shield to you and a nearby ally Pokémon with the lowest HP for 20% max HP when using your Unite Move. (5s duration - 30s cooldown) HP : +150 |
Grant a shield to you and a nearby ally Pokémon with the lowest HP for 25% max HP when using your Unite Move. (5s duration - 30s cooldown) HP : +300 |
Grant a shield to you and a nearby ally Pokémon with the lowest HP for 25% max HP when using your Unite Move. (5s duration - 30s cooldown) HP : +450 |
Score Shield |
Shields you while you attempt to score a goal. Shield value is equal to 5% max HP + 15 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown) HP : +15 |
Shields you while you attempt to score a goal. Shield value is equal to 7.5% max HP + 22 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown) HP : +150 |
Shields you while you attempt to score a goal. Shield value is equal to 10% max HP + 30 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown) HP : +300 |
Shields you while you attempt to score a goal. Shield value is equal to 10% max HP + 30 times user's level. Scoring cannot be interrupted while the shield remains active. This shield takes priority over other shields. (20s cooldown) HP : +450 |
Assault Vest |
Gain a shield against Sp. Attack damage while out of combat for 9% max HP. (5s after leaving combat) HP : +18 Sp. Defense : +0 |
Gain a shield against Sp. Attack damage while out of combat for 12% max HP. (5s after leaving combat) HP : +90 Sp. Defense : +17 |
Gain a shield against Sp. Attack damage while out of combat for 15% max HP. (5s after leaving combat) HP : +180 Sp. Defense : +34 |
Gain a shield against Sp. Attack damage while out of combat for 15% max HP. (5s after leaving combat) HP : +270 Sp. Defense : +51 |
Rocky Helmet |
After absorbing enough damage, deal percent damage based on 3% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack) HP : +18 Defense : +0 |
After absorbing enough damage, deal percent damage based on 4% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack) HP : +90 Defense : +17 |
After absorbing enough damage, deal percent damage based on 4% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack) HP : +180 Defense : +34 |
After absorbing enough damage, deal percent damage based on 5% of your max HP to nearby opponents. (2s cooldown - 10% HP damage trigger in a single attack) HP : +270 Defense : +51 |
Razor Claw |
After using a move, user's next basic attack within 3s deals 10 + 40% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown). Attack : +1 Critical-Hit Rate : +0.6% |
After using a move, user's next basic attack within 3s deals 15 + 45% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown). Attack : +5 Critical-Hit Rate : +1.1% |
After using a move, user's next basic attack within 3s deals 20 + 50% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown). Attack : +10 Critical-Hit Rate : +1.6% |
After using a move, user's next basic attack within 3s deals 20 + 50% of Attack of additional damage to a single target. While this item is held by a melee Pokémon, this basic attack also slows enemies by 30% for 1 seconds (1.5s cooldown). Attack : +15 Critical-Hit Rate : +2.1% |
Choice Specs |
Increases the damage of moves by 40 + 30% of Sp. Attack. This applies to only one target and once per 8s. Sp. Attack : +10 |
Increases the damage of moves by 50 + 35% of Sp. Attack. This applies to only one target and once per 8s. Sp. Attack : +19 |
Increases the damage of moves by 60 + 40% of Sp. Attack. This applies to only one target and once per 8s. Sp. Attack : +29 |
Increases the damage of moves by 60 + 40% of Sp. Attack. This applies to only one target and once per 8s. Sp. Attack : +39 |
Weakness Policy |
Upon taking damage, apply a 2% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires. HP : +70 Attack : +0 |
Upon taking damage, apply a 2.5% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires. HP : +110 Attack : +5 |
Upon taking damage, apply a 3% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires. HP : +160 Attack : +10 |
Upon taking damage, apply a 3% Attack buff for up to 3s. Stacks up to 4 times and the duration can be refreshed before it expires. HP : +210 Attack : +15 |
Rapid-Fire Scarf |
After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 15% for 5s (10s cooldown). 0.35s cooldown for applying stacks. Attack +0.8 Basic Attack Speed +0% |
After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 22.5% for 5s (10s cooldown). 0.35s cooldown for applying stacks. Attack +4 Basic Attack Speed +3% |
After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 30% for 5s (10s cooldown). 0.35s cooldown for applying stacks. Attack +8 Basic Attack Speed +6% |
After using a basic attack, a hidden effect stack is applied for 3s. With three stacks, basic attack speed is increased by 30% for 5s (10s cooldown). 0.35s cooldown for applying stacks. Attack +12 Basic Attack Speed +9% |
Drain Crown |
Recovers HP equal to 6% of damage dealt using basic attacks that are Attack-based. HP +8 Attack +0 |
Recovers HP equal to 8% of damage dealt using basic attacks that are Attack-based. HP +40 Attack +6 |
Recovers HP equal to 10% of damage dealt using basic attacks that are Attack-based. HP +80 Attack +12 |
Recovers HP equal to 10% of damage dealt using basic attacks that are Attack-based. HP +120 Attack +18 |
Slick Spoon |
Allows for any Sp. Attack-based damage to ignore 10% of opponents' Sp. Defense. HP +14 Sp. Attack +0 |
Allows for any Sp. Attack-based damage to ignore 15% of opponents' Sp. Defense. HP +70 Sp. Attack +10 |
Allows for any Sp. Attack-based damage to ignore 20% of opponents' Sp. Defense. HP +140 Sp. Attack +20 |
Allows for any Sp. Attack-based damage to ignore 20% of opponents' Sp. Defense. HP +210 Sp. Attack +30 |
Rescue Hood |
Recovery and shield effects granted to ally Pokémon are increased by 5%. Defense +2 Sp. Defense +0 |
Recovery and shield effects granted to ally Pokémon are increased by 7.5%. Defense +10 Sp. Defense +10 |
Recovery and shield effects granted to ally Pokémon are increased by 10%. Defense +20 Sp. Defense +20 |
Recovery and shield effects granted to ally Pokémon are increased by 10%. Defense +30 Sp. Defense +30 |
Rusted Sword |
Is forced to be held by Zacian and can only be held by Zacian. Has no effect. | N/A | N/A | N/A |
Battle Items
Trainer
Players can wear different outfits with the following categories: Bags, Bottoms, Gloves, Hats, Innerwear, Outerwear, Jackets, Sets, Shirts, Shoes, Socks.
As for the highest level at 50, the information is in the table below.
Level
Level | Exp Required | Rewards |
---|---|---|
2 | 100 | Slowbro |
3 | 250 | Aeos coins × 950 |
4 | 450 | Potion |
5 | 700 | Venusaur |
6 | 950 | Unlocked Ranked Mode |
7 | 1,400 | X Attack |
8 | 2,050 | X Speed |
9 | 2,900 | Item Upgrade × 50 |
10 | 3,950 | Fluffy Tail |
11 | 5,200 | Eject Button |
12 | 6,650 | Item Upgrade × 50 |
13 | 8,300 | Slow Smoke |
14 | 10,150 | Full Heal |
15 | 12,200 | Item Upgrade × 50 |
16 | 14,400 | Goal Getter |
17 | 16,750 | Aeos tickets × 300 |
18 | 19,250 | Item Upgrade × 80 |
19 | 21,900 | Item Upgrade × 80 |
20 | 24,700 | Aeos tickets × 300 |
21 | 28,050 | Item Upgrade × 80 |
22 | 31,950 | Item Upgrade × 80 |
23 | 36,400 | Aeos tickets × 300 |
24 | 41,400 | Item Upgrade × 80 |
25 | 46,950 | Aeos coins × 950 |
26 | 52,550 | Aeos tickets × 300 |
27 | 58,200 | Item Upgrade × 80 |
28 | 63,900 | Aeos coins × 950 |
29 | 69,650 | Aeos tickets × 300 |
30 | 75,450 | Item Upgrade × 100 |
31 | 81,350 | Aeos coins × 950 |
32 | 87,350 | Aeos tickets × 300 |
33 | 93,450 | Item Upgrade × 100 |
34 | 99,650 | Aeos coins × 950 |
35 | 105,950 | Aeos tickets × 300 |
36 | 112,300 | Item Upgrade × 100 |
37 | 118,700 | Aeos coins × 950 |
38 | 125,150 | Aeos tickets × 300 |
39 | 131,650 | Item Upgrade × 100 |
40 | 138,600 | Item Upgrade × 100 |
41 | 147,600 | Item Upgrade × 100 |
42 | 158,100 | Item Upgrade × 100 |
43 | 170,100 | Item Upgrade × 100 |
44 | 183,600 | Item Upgrade × 100 |
45 | 198,600 | Item Upgrade × 100 |
46 | 215,100 | Item Upgrade × 100 |
47 | 233,100 | Item Upgrade × 100 |
48 | 252,600 | Item Upgrade × 100 |
49 | 273,600 | Item Upgrade × 100 |
50 | 296,100 | Item Upgrade × 100 |
Badges
After finishing a match, players will receive Badges according to the following conditions:
Battle Pass
- Main article: Battle Pass (UNITE)
Energy Rewards
Available starting at Level 6, players can accumulate 1,400 Energy per week. This energy is obtained by playing matches and can be used to get items listed below when the energy tank is filled, which happens when 100 Aeos energy is collected. More energy can be obtained past the weekly limit by using Extra-Energy Tanks which can be obtained as event rewards and bought from the Aeos Emporium for Aeos gems. One energy reward is given for free every day. Only 30 energy rewards can be received per day. If the energy reward is a clothing item that the player already owns, then the duplicate is converted into Fashion Tickets, the same applies with Holowear and Holowear Tickets.
Rewards | Drop rate |
---|---|
Item Enhancer x 10 | 19.2% |
Aeos Coins x 320 | 7% |
Aeos Ticket x 200 | 4.5% |
Windbreaker (Gray) | 3% |
Windbreaker (Orange) | 3% |
Star Hoodie (Pink) | 3% |
Short Socks (Black) | 3% |
High-Top Sneakers (Red) | 3% |
Varsity Jacket (Green) | 3% |
Three-Quarter-Sleeve Shirt (White) | 2.5% |
Straw Hat (Off-White) | 2.5% |
Leather Lace-Ups (Black) | 2.5% |
Sandals (Green) | 2.5% |
Striped Knee-High Socks (Gray) | 2.5% |
Bulbasaur Set Shoes* | 2.4% |
Hoodie (Gray) | 2.2% |
Denim Jacket (Splash) | 2.2% |
Gradient Board Shorts (Blue) | 2.2% |
Eldegoss Set Headwear* | 2% |
Eldegoss Set Socks* | 2% |
Eldegoss Set Shoes* | 2% |
Pit Crew Set Headwear* | 2% |
Pit Crew Set Gloves* | 2% |
Pit Crew Set Shoes* | 2% |
Denim Pants (Blue) | 2% |
Bulbasaur Set Headwear* | 2% |
Eldegoss Set Bottoms* | 1.8% |
Pit Crew Set Innerwear* | 1.8% |
Pit Crew Set Bottoms* | 1.8% |
Firefighter Set Gloves | 1.8% |
Blissey Set Socks | 1.8% |
Blissey Set Shoes | 1.8% |
Sailor Set Socks | 1.7% |
Holowear Ticket x 10 | 1.5% |
Fashion Ticket x 20 | 1.5% |
Talonflame Set Headwear | 1.5% |
Firefighter Set Headwear | 1.5% |
Blissey Set Headwear | 1.5% |
Stakeout Set Headwear | 1.5% |
Sylveon Set Shoes* | 1.4% |
Sylveon Set Headwear* | 1.3% |
Sailor Set Shoes | 1% |
Sailor Set Headwear | 1% |
Sailor Set Top and Bottom | 1% |
Eldegoss Set Innerwear* | 1% |
Sylveon Set Back Item* | 1% |
Sylveon Set Socks* | 1% |
Bulbasaur Set Back Item* | 1% |
Talonflame Set Innerwear | 1% |
Talonflame Set Bottoms | 1% |
Firefighter Set Back Item | 1% |
Firefighter Set Innerwear | 1% |
Firefighter Set Bottoms | 1% |
Blissey Set Innerwear | 1% |
Blissey Set Bottoms | 1% |
Blissey Set Back Item | 1% |
Stakeout Set Top and Bottom | 1% |
Crustle Shrine Style* | 1% |
Snorlax Berry Style | 0.8% |
Garchomp Stakeout Style | 0.8% |
Sylveon Set Tops and Bottoms* | 0.5% |
Bulbasaur Set Tops and Bottoms* | 0.5% |
Talonflame Pilot Style | 0.5% |
Boost Emblems
- Main article: Boost Emblems (UNITE)
The First Anniversary update of Pokémon UNITE introduces Boost Emblems as a new type of Energy Reward.
Achievement
- Main article: Achievement (UNITE)
Events
- Main article: List of events (UNITE)
Currencies
Items in Pokémon UNITE are bought with three currencies: Aeos coins, Aeos tickets, and Aeos gems. Aeos coins buy Pokémon licenses, battle items, and held items. Aeos tickets buy fashion items, battle and held items, and other items such as boost cards and item enhancers. Aeos gems can buy licenses, fashion items, boost and rename cards, energy tanks, and Holowear. They can also be used in place of Aeos tickets if the player does not have enough. In such cases, an Aeos gem is worth ten Aeos tickets. There are also specific tickets for fashion and Holowear that can only be used for specific items.
Aeos coins are obtained through battles, though are restricted to 2,100 per week. Aeos tickets are obtained as ranked match season rewards. Both can also be given to players through events. Fashion and Holowear tickets can be found in battle pass prize boxes and as energy rewards.
Aeos gems
Aeos gems are a premium currency that can only be obtained by buying them with real money. If this is the first time the player buys a gem bundle (excluding bundles that cost US$39.99 or more), the player will get extra first-time gems as a part of their purchase. From the second time onward, the player will get bonus gems for every purchase (bundles that cost US$3.99 or more). Paid gems and bonus gems are separated currencies. It is not possible to transfer paid gems to devices with different operating systems.
Amount of Aeos gems | Bonus Aeos gems | First Time gems | US | Canada | Eurozone | UK | Australia | Japan | Hong Kong | Taiwan | Thailand |
---|---|---|---|---|---|---|---|---|---|---|---|
60 gems | No Bonus gems | 60 gems | $0.99 | $1.39 | 0.99 € | £0.99 | $1.49 | ¥120 | ฿35 | ||
245 gems | 5 gems | 245 gems | $3.99 | $5.49 | 3.99 € | £3.99 | $5.99 | ¥490 | ฿149 | ||
490 gems | 35 gems | 490 gems | $7.99 | $10.99 | 7.99 € | £7.99 | $12.99 | ¥980 | ฿299 | ||
1,220 gems | 130 gems | 1,220 gems | $19.99 | $27.99 | 19.99 € | £19.99 | $30.99 | ¥2,440 | ฿729 | ||
2,450 gems | 290 gems | No first time gems | $39.99 | $54.99 | 39.99 € | £38.99 | $62.99 | ¥4,900 | ฿1,450 | ||
3,050 gems | 450 gems | No first time gems | $49.99 | $69.99 | 49.99 € | £48.99 | $79.99 | ¥6,100 | ฿1,800 | ||
6,000 gems | 1,100 gems | No first time gems | $99.99 | $139.99 | 99.99 € | £99.99 | $159.99 | ¥12,000 | ฿3,700 |
Public Test Server
On June 30th, 2022, a public test server was released for Pokémon UNITE in the Philippines, Indonesia, Thailand, Malaysia, Singapore, and India.[10] This test server is used to gather data and feedback for new playable Pokémon, balance changes, stages, and other new features, which are added to the server before they are added to the main game. Every playable Pokémon to be added to the game since Glaceon has been added to this server prior to their proper inclusion with the exceptions of Mew and Zacian, the latter of which was not included due to being a Legendary Pokémon. Due to complaints from players about the state of Zacian's balance when it first released, all future Pokémon to be added will first release on the public test server regardless of whether they are a Legendary Pokémon.[11]
Whenever the public test server is updated with new content, a questionnaire is added as well that can be filled out to give feedback on the content added in the update. Filling out this questionnaire will reward the player with a gift code that allows the player to obtain 500 Aeos Tickets and Aeos Coins in the main game.
Staff
- Main article: Staff of Pokémon UNITE
Version history
- Main article: Pokémon UNITE/Version history
For a full history of all content released in Pokémon UNITE, please see Pokémon UNITE/Version history.
Compatibility
Pokémon UNITE will support cross-platform play.
The beta test (March 2021) was played on:
- Android devices: 3 GB of RAM or more and Android Lollipop (5.0) and up. Canada exclusive.
The full release of the game can be played on the following mobile devices:
- Android devices: Android 4.4 (KitKat) and newer.
- iOS devices: iOS 10 and newer, iPadOS 10 and newer.
Trailers
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
Cinematic trailer
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This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
Release
Date | Locations |
---|---|
July 21, 2021 | Nintendo eShop: Argentina, Australia, Austria, Belgium, Brazil, Bulgaria, Canada, Chile, Colombia, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hong Kong, Hungary, Ireland, Italy, Japan, Latvia, Lithuania, Luxembourg, Malta, Mexico, Netherlands, New Zealand, Norway, Peru, Poland, Portugal, Romania, Russia, Slovakia, Slovenia, South Africa, South Korea, Spain, Sweden, Switzerland, United Kingdom, United States |
September 22, 2021 | Mobile version: All locations listed above, Belarus, Brunei, Ecuador, Egypt, Iceland, India, Indonesia, Israel, Kazakhstan, Kuwait, Macau, Malaysia, Morocco, Nigeria, Oman, Pakistan, Panama, Philippines, Qatar, Saudi Arabia, Serbia, Singapore, Thailand, Turkey, Turkmenistan, Ukraine, United Arab Emirates, Venezuela |
January 20, 2022 | Mobile version: Taiwan |
Gallery
Icons
In other languages
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References
- ↑ Pokémon UNITE on Twitter
- ↑ Pokémon UNITE is coming to mobile on September 22!
- ↑ Pokémon UNITE will also be fully playable on both Mobile & Nintendo Switch in French, Italian, German & Spanish from tomorrow too!
- ↑ Pokémon UNITE | An Exciting Update from the Pokémon UNITE Team!
- ↑ New language addition confirmation on Twitter
- ↑ Pokémon UNITE Development Update and Regional Beta Test in Canada for Android Users | Pokemon.com
- ↑ ネットワークテストに参加して、いち早くNintendo Switch版『ポケモンユナイト』を体験しよう! | 『Pokémon UNITE』公式サイト
- ↑ Best Mobile Game | Nominees | The Game Awards.
- ↑ Pokémon UNITE press release
- ↑ https://publictest-pu.com/
- ↑ https://unite.pokemon.com/en-us/news/pokemon-unite-producer-letter-2023-07/
External links
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |