Pokémon Medallion Battle

Pokémon Medallion Battle
Pokémon Medallion Battle

Pokémon Medallion Battle logo
Basic info
Platform: Facebook
Category: Card Battle / Strategy
Players: 1v1
Connectivity: Online Play
Developer: GC Turbo
Publisher: The Pokémon Company
Part of: Generation VIII spin-off
Ratings
CERO: N/A
ESRB: N/A
ACB: N/A
OFLC: N/A
PEGI: N/A
GRAC: N/A
GSRR: N/A
Release dates
Japan: December 23, 2019
North America: N/A
Australia: N/A
Europe: N/A
South Korea: N/A
Hong Kong: December 23, 2019
Taiwan: December 23, 2019
Websites
Japanese: N/A
English: Facebook

Pokémon Medallion Battle (Japanese: Pokémon Medallion Battle) was a spin-off Pokémon game on Facebook Gaming developed by GC Turbo. It was released in selected Asian countries on December 23, 2019 following an open beta in the Philippines beginning on November 20, 2019.[1] It became available in six languages: English, Japanese, Malaysian, Indonesian, Thai, and Traditional Chinese. The game reached its end of service on February 29, 2024 at 23:59:59 JST.[2]

Blurb

Fight live head-to-head battles with your favorite Pokémon! Build your dream team in this card game based in the Pokémon universe!

Gameplay

Pokémon Medallion Battle is a game where players can face each other to increase their Rating, participate in Raids, and collect Pokémon.

When starting the game, the player is given a random first partner Pokémon; if desired, they can click "try again" to get a new one. This is followed by a tutorial, starting with a guided battle against a CPU opponent. After the battle, the player is prompted to evolve a Pokémon and then start another battle to try out their new Pokémon, this time against a human opponent.

Most battles in Pokémon Medallion Battle are against human opponents. Duels can be played against CPU opponents with Quick Match, and Raids are group fights of multiple players against a Boss Pokémon (a Legendary or Mythical Pokémon).

Pokémon are gained by opening different types of Medals and Medal Packs or through the Shop's Exchange.

Battle format

A battle in the Champion's Cup

In Pokémon Medallion Battle, two players face off with teams consisting of six Pokémon. Up to two of these Pokémon may either be Great Ball or Ultra Ball tier; this amount increases as players progress through the various Gyms. In addition, no two Pokémon from the same evolutionary line may be used simultaneously, and no more than two Legendary Pokémon (as indicated by a Crown at the top of each medal) per team.

Players take turns playing Pokémon from their Bench face down; Pokémon are ordered left to right from lowest CP to highest and their tier is visible on the back of the medallion, putting the player who goes first at a disadvantage. On the first turn, the player with the higher Rating goes first; otherwise, the winner of the previous turn goes first. After both medallions are played, they are turned face up and any applicable powers activate. Once a power is activated, it cannot be used again for the remainder of the match.

The Pokémon with the higher CP wins the fight, scoring their side a point. The player who goes first wins any tie. The first player to score 3 points wins the match.

Defeating Pokémon earns the player PokéCoins and Stars. After the battle, the game may prompt the player to send a Candy or Star Medal gift to a friend.

Rating

The player's main progress in Pokémon Medallion Battle is measured by their Rating and the Gym they're currently in. Each Gym requires a certain Rating in order to obtain its Badge and advance to the next Gym. The player starts with a Rating of 1150 after the tutorial and gains or loses Rating by winning or losing battles. Duels and Raids do not affect Rating. The player's Rating also will not fall below the required amount for the last Badge they earned. When the player earns all Badges, they advance to the Champion's Cup where they can attempt to reach a high rank on country-based or global leaderboards.

At the end of a season, the player can earn Medal Packs if they were a high rank:

  • Global rank...
    • 1-10: Gold League Pack
    • 11-50: Silver League Pack
    • 51-100: League Pack
  • Country rank...
    • 1-50: Silver League Pack
    • 51-100: League Pack

Gym requirements

Earning a Badge unlocks the next Gym and additional Pokémon that can be obtained from Medals and Packs.

# Gym name Badge Req. Rating
1 Trainer Town Trainee 1200
2 Greenwood Grove Grass 1400
3 Scorchfire Summit Fire 1600
4 Clearwater Coast Water 1800
5 Power Plant Lightning 2200
6 Dustrock Dojo Fighting 2600
7 Shadowmoss Shrine Psychic 3000
8 Dragon's Den Dragon 3600
9 Silverglade Safari Jungle 4200
10 Mistwreath Mountains Geyser 5000
11 Mooncrest Meadow Fairy 6000

After earning the Fairy Badge, the player advances to the Champion's Cup.

Pokémon

Pokémon are represented in medallion form with several properties shown.

Pokémon have one of seven types, indicated by an icon at the top-right of the Pokémon's image. The types are based on the original Pokémon TCG types: Colorless, Grass, Fire, Water, Lightning, Fighting, or Psychic. The Pokémon's tier is indicated by the pattern at the top of the medallion: Poké Ball, Great Ball, or Ultra Ball (lowest to highest). A team is limited in the number of Pokémon of higher tiers it can have.

In the bottom-right corner of the Pokémon's image is an icon indicating the Pokémon's power. For Super Effective powers, this is accompanied by a CP value that shows the Pokémon's CP if its effect is triggered. Some Pokémon also have a Dual power, in which case two icons appear here.

At the bottom of the medallion is a Pokémon's CP, indicating its strength. Base CP currently ranges from 150 to 1300 in increments of 50. IVs range from 0-31 and apply a flat bonus to CP (for example, base 150 CP and a 31 IV would result in 181 CP total). Pokémon with perfect 31 IVs are "Shiny Pokémon", indicated by a gold tint to the medallion.

Rarity appears as red stars on the left side of the medallion. Pokémon can have 1 to 5 stars. Only Legendary and Mythical Pokémon have 4 or 5 stars; they are also marked with a crown above their name. Only two Legendary or Mythical Pokémon can be used in any team.

Powers

Most Pokémon have one or two possible powers; only a few Pokémon have no possible powers. Some Pokémon will always have their power (such as Metapod and Harden), but for others it's random.

There are eight broad types of powers, as denoted by the icon on the Pokémon's medallion.

  • Arena: increases the CP of any Pokémon of a certain type or tier (until the end of the Battle); marked by a field on a green background
  • Clearance: removes all Entry and Support powers from the field; marked by a fan on a teal background
  • Entry: decreases the CP of the next opponents for a time; marked by an exclamation point on an orange background
  • Priority: the Pokémon attacks before other powers activate; marked by a double arrow on a purple background
  • Protect: if the Pokémon is weaker than its opponent, both Pokémon are sent back to their Benches and the player whose Pokémon used Protect goes first on the next turn; marked by a shield on a blue background
  • Reveal: reveals a random Pokémon on the opponent's Bench; marked by a Poké Ball with a magnifying glass on a purple background
  • Super Effective: boosts the CP of the Pokémon if it is facing an opponent of a certain type or tier; marked by a "VS" and a type or tier icon
  • Support: increases the CP of the player's next Pokémon for a time; marked by a plus sign on a red background

Some Pokémon also have Dual powers, which are combinations of any of the types above (including the same power, such as Ho-Oh's Dual power that combines Super Effective powers against Grass and Water). If one component of a Dual power activates, the other component is automatically activated at the same time.

If a Pokémon has a power and it is evolved, its new power will be the same type (unless it is a first partner Pokémon who can have a Priority power or a Pokémon with branched Evolutions, such as Eevee); otherwise, whether it gains one of its Evolution's powers is random chance. For example, if a Bulbasaur with Vine Whip (a Super Effective Power) is evolved, it will have Power Whip (and if evolved again, Solar Beam); but if a Bulbasaur does not have a power, it may evolve into an Ivysaur with Leech Seed (a Support power), in which case, if it is evolved again, it will still have Leech Seed.

Some Pokémon will always gain a power when they are acquired or evolved into. These include the final Evolutions of the first partner Pokémon, Eevee's Evolutions, and Legendary or Mythical Pokémon.

In battle, Pokémon can only use a power once. After it is used, the power disappears from the Pokémon for the remainder of the battle.

Activation order
  1. Clearance
  2. Priority
  3. Arena
  4. Entry
  5. Super Effective
  6. Reveal
  7. Protect

Evolution

Evolving a Pokémon requires Candy. The amount of Candy required is based on their rarity and the tier of the Pokémon they will evolve into, as shown in the table below. Pokémon with branching Evolutions (such as Eevee) will evolve to a random branch.

Rarity To Poké To Great To Ultra
50 100 200
★★ 100 200 400
★★★ 200 400 800

A Pokémon's Evolution will have higher CP. As described above, if a Pokémon has a power, it will usually have a version of that same power after evolving.

Pokémon with multiple branching Evolutions (such as Eevee) will randomly evolve into one of the possible options.

Main interface

The main interface contains several buttons.

  • Duel
  • Battle: begins a battle against a live opponent with the player's Rating at stake
  • Tasks
  • Mail: this is where the player receives Raid rewards and end-of-season League rewards
  • Shop
  • Bag: contains all of the player's Pokémon; Candy can be used to purchase more slots (5 at a time), up to a maximum capacity of 300
  • Pokédex: shows all species the player has obtained and information about them, such as their available powers and the artist that drew their image

Medals

There are four basic types of medals: Poké Medals, Star Medals, Raid Medals, and League Medals. Claiming or buying a medal immediately gives the player a Pokémon. Each medal type also has a pack version (such as Poké Pack) that gives the player five Pokémon at once, usually with some minor benefit like guaranteeing at least a 2-star Pokémon.

Most medals can give any Pokémon from any Gym up to the player's current Gym. Star and League Medals can also give other special Pokémon outside of Gym Pokémon (largely consisting of first partner Pokémon).

Poké Medal

Poké Medals and Packs only give Pokémon from the player's unlocked Gyms. A Poké Pack guarantees at least one 2-star Pokémon.

Poké Medals and Packs can be obtained from the Shop and as rewards for Tasks (Daily and Achievements).

Star Medal

Star Medals and Packs can give Pokémon from the player's unlocked Gyms and special Pokémon.

Star Medals and Packs can be obtained from the Shop, by earning Stars from Battles (one Star is earned per Pokémon defeated; 20 Stars make one Star Pack, once per day), from Duels, or from gifts from friends.

Raid Medal

Raid Medals and Packs contain Raid-exclusive Pokémon, as well as special Pokémon like first partners. A Raid Medal or Pack earned from a given Raid can give any Raid Pokémon from the current or previous Raids, except previous Raid headliners. Medals and Packs from higher stages have a greater chance of giving rare Pokémon.

Raid Packs are earned by dealing enough damage to a Raid Boss. Raid Medals are earned for Total Damage (top three players, with the top player earning two Medals) and High Score (top two players).

League Medals

There are three types of League Medals (and Packs): League (featuring a 6-colored rainbow emblem), Silver League (featuring a silver Poké Ball emblem), and Gold League Medals (featuring a gold Poké Ball emblem). The latter may also be called simply Silver Medals and Silver Packs and Gold Medals and Gold Packs.

All varieties of League Packs contain one first partner Pokémon, two 3-star Pokémon, and two 2-star Pokémon, including special Pokémon. In addition, Silver League Packs guarantee IVs of at least 16 for their Pokémon and Gold League Packs guarantee perfect (31) IVs.

League Packs can be obtained by having Rank 1-100 in a country or globally in the Champion's Cup at the end of a season, from some Achievement Tasks, from the Shop (Silver Pack), or by inviting a friend to the game (Silver Pack).

Raids

A raid battle against Suicune

Raids are events where players work together in parties to defeat Bosses. Each Raid lasts a week and challenging a stage costs a Raid Pass. Raid Passes are generated over time, but the player can only hold a maximum of six.

Raid parties can contain up to 6 players. The leader of a Raid party can invite other players to help. They may also expel players that have not dealt any damage to the Boss. A player can only join one Raid party every 24 hours.

Raids are made up of stages, with battles growing more difficult with higher stages. The difficulty caps after stage 15, but play can still continue. The opposing team for each stage is randomly selected, consisting of five other Pokémon and a Boss (either a first partner Pokémon or a Legendary or Mythical Pokémon), with all members drawing from specific pools depending on the Raid stage. The lists of possible opponents in each Raid can be seen in the following sections.

Unlike in normal Battles, the Boss always plays first, and if one of the player's Pokémon loses, the battle ends. When the first Pokémon is defeated, the player is offered the chance to revive the Pokémon by watching an ad (the opponent does not return to the Raid Boss's Bench, but the player's Pokémon does return to their Bench). The player earns points during the battle according to the difference in CP when they defeat a Pokémon. At the end of the battle, the points become damage to the Boss's HP. Early stages are designed to be clearable by a single player, but higher stages require multiple players in the party to deplete the Boss's HP.

Players can earn a Raid Pack by dealing damage worth at least 1/8th of the Boss's HP. The two players with high scores and the three players with the top damage also receive a Raid Medal (two Raid Medals for the player with the top damage). These rewards have better chances to contain rare Pokémon in higher stages (up to stage 15).

Raid Boss characteristics

The stage number determines how much HP the Boss has. The stage also influences what Pokémon the Boss can be: a first partner Pokémon, a 4-star Pokémon, or a 5-star Pokémon (broadly, Legendary or Mythical Pokémon). The specific possible Bosses for each Raid can be seen in the lists of Raid opponents following this section.

# Boss HP First partner ★★★★ ★★★★★
1 500 Yes No No
2 1,000
3 2,000
4 20,000 Yes Yes No
5 40,000
6 60,000
7 80,000 Yes Yes Yes
8 100,000
9 120,000
10 140,000 Yes Yes Yes
11 160,000
12 200,000
13 240,000 Yes Yes Yes
14 280,000
15+ 320,000

Raid 1: The Molten Monument

#
4-6
GrowlitheShiinoticVolcarona ExeggutorCameruptTurtonator MoltresMachampTyphlosion
7-10
GrowlitheShiinoticVolcarona ExeggutorQuilavaCameruptTurtonator MoltresMachampTyphlosionLugia
11-14
RhydonBreloomShiinoticVolcarona ArcanineQuilavaCameruptTurtonatorTropius MoltresRhyperiorTyphlosionLugia
15+
RhydonBreloomShiinoticVolcarona ArcanineQuilavaTurtonatorDonphanTropius MoltresRhyperiorTyphlosionLugia

Raid 2: The Shuttered Station

#
4-6
MaractusElectabuzzAriados RaichuMukSlowbro TorterraMagnezoneZapdos
7-10
MaractusAriadosManectric RaichuMukSlowbroGrotle TorterraElectivireZapdosLugia
11-14
MaractusAriadosZebstrikaManectric RaichuMukForretressSlowbroGrotle TorterraElectivireZapdosLugia
15+
MaractusAriadosZebstrikaManectric MukForretressSlowbroJolteonGrotle TorterraElectivireZapdosLugia

Raid 3: The Icebound Inlet

#
4-6
QuagsireDelibirdWeavile GyaradosCloysterLapras PoliwrathEmpoleonArticuno
7-10
QuagsireDelibirdWeavile CloysterLaprasPrinplupFroslass PoliwrathEmpoleonArticunoLugia
11-14
QuagsireDelibirdWeavileDragonair CloysterLaprasPrinplupFroslassMismagius EmpoleonArticunoLugiaDragonite
15+
QuagsireDelibirdWeavileDragonair CloysterSteelixLaprasPrinplupMismagius EmpoleonArticunoLugiaDragonite

Raid 4: The Lakeside Labyrinth

#
4-6
SwannaFarfetch'dGolduck CrobatWobbuffetVaporeon MewtwoMachampGreninja
7-10
SwannaFarfetch'dGolduck CrobatWobbuffetVaporeonFrogadier MewtwoMewMachampGreninja
11-14
SwannaFarfetch'dGolduckChansey ClefableCrobatWobbuffetFrogadierMalamar GalladeMewtwoMewGreninja
15+
SwannaFarfetch'dGolduckChansey ClefableCrobatSlowkingFrogadierMalamar GalladeMewtwoMewGreninja

Raid 5: The Thundering Tempest

#
4-6
HelioliskQuagsirePelipper GyaradosSlowkingLudicoloRaikou DecidueyeAmpharos
7-10
HelioliskQuagsirePelipper RaichuSlowkingLudicoloDartrixRaikou DecidueyeAmpharosHo-Oh
11-14
QuagsireSwannaPelipperManectric RaichuSlowkingLudicoloDartrixTropiusRaikou DecidueyeAmpharosHo-Oh
15+
QuagsireSwannaPelipperManectric SlowkingLudicoloDartrixTropiusRaikou DecidueyeAmpharosHo-Oh

Raid 6: The Blazing Balefire

#
4-6
HaunterMagmarFletchinder EnteiHoundoomTorkoalPyroar DusknoirDelphox
7-10
HaunterChanseyMagmar OnixEnteiHoundoomTorkoalBraixen Ho-OhDusknoirDelphox
11-14
HaunterChanseyMagmarMimikyu OnixHoundoomEnteiTorkoalMismagiusBraixen Ho-OhDusknoirDelphox
15+
HaunterChanseyMagmarMimikyu OnixHoundoomEnteiMismagiusBraixen Ho-OhDusknoirDelphox

Raid 7: The Dismal Downpour

#
4-6
PoliwhirlMetangDuosion SuicuneMedichamBronzongDiggersby GengarSwampert
7-10
PoliwhirlDragonairXatu SuicuneMarshtompMedichamBronzongDiggersby Ho-OhSwampertMetagross
11-14
PoliwhirlDragonairXatuQuagsire SteelixSuicuneMarshtompMedichamBronzongDiggersby Ho-OhSwampertMetagross
15+
PoliwhirlDragonairXatuQuagsire SteelixSuicuneMarshtompMedichamBronzong Ho-OhSwampertMetagross

Raid 8: The Insidious Invasion

#
4-6
ShuckleBreloomSableye BellossomClaydolAmbipom MachampSceptileDeoxys
7-10
ShuckleBreloomSableye BellossomGrovyleClaydolJirachiAmbipom MachampSceptileDeoxys
11-14
ShuckleBreloomSableyeShiinotic BellossomForretressGrovyleClaydolJirachiAmbipom SceptileDeoxysGallade
15+
ShuckleBreloomSableyeShiinotic BellossomForretressGrovyleJirachiAmbipom SceptileDeoxysGallade

Raid 9: The Primal Portal: Land

#
4-6
StunfiskShuckleKricketune RampardosBastiodonHeracross TyrantrumGroudonCharizard
7-10
StunfiskShuckleKricketune RampardosBastiodonHeracrossCharmeleon RayquazaTyrantrumGroudonCharizard
11-14
StunfiskShuckleKricketuneMarowak RampardosAerodactylBastiodonHeracrossCharmeleon RayquazaTyrantrumGroudonCharizard
15+
MeowthShuckleKricketuneMarowak RampardosAerodactylBastiodonHeracrossCharmeleon RayquazaTyrantrumGroudonCharizard

Raid 10: The Primal Portal: Sea

#
4-6
StunfiskQuagsireCarracosta GyaradosOmastarLapras AurorusFeraligatrKyogre
7-10
StunfiskQuagsireCarracosta GyaradosOmastarLaprasCroconaw AurorusFeraligatrKyogre
11-14
StunfiskQuagsireCarracostaSalazzle AerodactylOmastarCloysterLaprasCroconaw RayquazaAurorusFeraligatrKyogre
15+
QuagsireSolrockCarracostaSalazzle AerodactylOmastarCloysterLaprasCroconaw RayquazaAurorusFeraligatrKyogre

Raid 11: The Silent Song

#
4-6
VigorothQuagsireJynx VileplumeSharpedoAzumarillCelebi PolitoedSerperior
7-10
VigorothQuagsireJynx VileplumeSharpedoAzumarillCelebiServine PolitoedSerperior
11-14
VigorothQuagsireShiinoticJynx SteelixSharpedoCelebiServineTropiusSlaking PolitoedSerperiorKyurem
15+
QuagsireShiinoticJynxDragonair SteelixSharpedoCelebiServineTropiusSlaking PolitoedSerperiorKyurem

Raid 12: The Ancient Altar: Life

#
4-6
ClefairyBreloomCradily ScizorVileplumeTogekiss GengarXerneasMeganium
7-10
ClefairyBreloomCradily ScizorBellossomBayleefTogekiss GengarXerneasMeganium
11-14
ClefairyPinsirBreloomCradily ScizorClefableBellossomBayleefTogekiss GalladeXerneasMeganiumVolcanion
15+
ClefairyPinsirCradilyMimikyu ScizorClefableSlowkingBayleefTogekiss GalladeXerneasMeganiumVolcanion

Raid 13: The Frozen Fortress

#
4-6
StunfiskStarmieMarowak OnixWailordAlomomolaRegice PolitoedSamurott
7-10
StunfiskStarmieMarowak OnixWailordAlomomolaRegiceDewott PolitoedSamurott
11-14
UrsaringStunfiskCarbinkStarmie SteelixWailordAlomomolaLaprasRegiceDewott PolitoedSamurottGenesect
15+
UrsaringStunfiskCarbinkSwanna SteelixWailordAlomomolaLaprasRegiceDewott PolitoedSamurottGenesect

Raid 14: The Ancient Altar: Death

#
4-6
Farfetch'dGolduckArcheops OnixPidgeotAltaria BlastoiseSalamenceYveltal
7-10
Farfetch'dGolduckArcheops OnixSlowkingAltariaWartortle BlastoiseSalamenceYveltal
11-14
SwannaFarfetch'dGolduckArcheops OnixSlowkingAltariaWartortleDonphan BlastoiseSalamenceYveltalVolcanion
15+
SwannaFarfetch'dGolduckArcheops SlowkingSteelixAltariaWartortleDonphan BlastoiseSalamenceYveltalVolcanion

Raid 15: The Crumbling Citadel

#
4-6
RhydonMarowakPupitar OnixGolemGliscorRegirock MachampIncineroar
7-10
UrsaringRhydonPupitar SteelixGolemGliscorRegirockTorracat MachampIncineroar
11-14
UrsaringRhydonCarbinkChansey SteelixGolemGliscorDonphanRegirockTorracat TyranitarIncineroarGenesect
15+
MeowthRhydonCarbinkChansey SteelixGolemGliscorDonphanRegirockTorracat TyranitarIncineroarGenesect

Raid 16: The Ancient Altar: Order

#
4-6
GabiteShiinoticArmaldo OnixKabutopsDiggersby RhyperiorVenusaurZygarde
7-10
GabiteShiinoticArmaldo OnixKabutopsDiggersbyIvysaur RhyperiorVenusaurZygarde
11-14
GabiteShiinoticArmaldoDragonair PersianSteelixKabutopsIvysaurDonphan GarchompVenusaurZygardeVolcanion
15+
GabiteShiinoticArmaldoDragonair PersianSteelixKabutopsIvysaurDonphan GarchompVenusaurZygardeVolcanion

Raid 17: The Steel Stronghold

#
4-6
SlugmaMagmarPorygon2 PyroarAggronSkarmoryRegisteel MagnezoneBlaziken
7-10
SlugmaShuckleMagmar AggronSteelixSkarmoryCombuskenRegisteel BlazikenPorygon-Z
11-14
SlugmaShuckleMagmarSalazzle AggronSteelixSkarmoryHeatmorCombuskenRegisteel BlazikenPorygon-ZGenesect
15+
SlugmaBreloomMagmarSalazzle AggronSkarmoryForretressHeatmorCombuskenRegisteel BlazikenPorygon-ZGenesect

Obtainable Pokémon

Each Gym the player advances to unlocks additional Pokémon that the player can obtain from Medals and Packs. Each Gym unlocks six Pokémon (not counting any Pokémon that can be obtained by evolving those). Raids also have exclusive Pokémon that can be obtained from Raid Medals and Packs. In addition, Star, Raid, and League Medals can give special Pokémon (largely consisting of first partner Pokémon).

Special Pokémon

These Pokémon can only be obtained through Star, Raid, and League Packs. One of the first partner Pokémon can also be chosen at the start of the game.

Pokémon Rarity Type Tier CP Powers
Bulbasaur Bulbasaur ★★★ Grass 450 Vine Whip Gains 1.5× CP against Water Pokémon
Ivysaur Ivysaur ★★★ Grass 650 Power Whip Gains 2× CP against Water Pokémon Leech Seed Your opponent's next 3 Pokémon get -50 CP
Venusaur Venusaur ★★★ Grass 1150 Solar Beam Gains 2.5× CP against Water Pokémon Leech Seed Your opponent's next 3 Pokémon get -50 CP
Charmander Charmander ★★★ Fire 450 Ember Gains 1.5× CP against Grass Pokémon
Charmeleon Charmeleon ★★★ Fire 750 Fire Spin Gains 1.5× CP against Grass Pokémon
Charizard Charizard ★★★ Fire 1250 Fire Spin Gains 1.5× CP against Grass Pokémon
Squirtle Squirtle ★★★ Water 450 Bubble Gains 1.5× CP against Fire Pokémon
Wartortle Wartortle ★★★ Water 650 Bubble Beam Gains 2× CP against Fire Pokémon Rapid Spin Clears Support and Hazard powers before they take effect
Blastoise Blastoise ★★★ Water 1150 Hydro Pump Gains 2.5× CP against Fire Pokémon Rapid Spin Clears Support and Hazard powers before they take effect
Chikorita Chikorita ★★★ Grass 450 Razor Leaf Gains 1.5× CP against Water Pokémon
Bayleef Bayleef ★★★ Grass 650 Solar Beam Gains 2.5× CP against Water Pokémon Aromatherapy Your next 3 Pokémon get +50 CP
Meganium Meganium ★★★ Grass 1150 Solar Beam Gains 2.5× CP against Water Pokémon Aromatherapy Your next 3 Pokémon get +50 CP
Cyndaquil Cyndaquil ★★★ Fire 450 Ember Gains 1.5× CP against Grass Pokémon
Quilava Quilava ★★★ Fire 650 Eruption Gains 2.5× CP against Grass Pokémon Scorcher Fire Pokémon get +50 CP
Typhlosion Typhlosion ★★★ Fire 1150 Eruption Gains 2.5× CP against Grass Pokémon Scorcher Fire Pokémon get +50 CP
Totodile Totodile ★★★ Water 450 Water Gun Gains 1.5× CP against Fire Pokémon
Croconaw Croconaw ★★★ Water 700 Aqua Tail Gains 2× CP against Fire Pokémon Crunch Gains 2× CP against Psychic Pokémon
Feraligatr Feraligatr ★★★ Water 1200 Aqua Tail Gains 2× CP against Fire Pokémon Crunch Gains 2× CP against Psychic Pokémon
Treecko Treecko ★★★ Grass 450 Razor Leaf Gains 1.5× CP against Water Pokémon
Grovyle Grovyle ★★★ Grass 650 Quick Attack Fights before powers are used Grass Knot Gains 2× CP against Pokémon
Sceptile Sceptile ★★★ Grass 1100 Quick Attack Fights before powers are used Grass Knot Gains 2× CP against Pokémon
Torchic Torchic ★★★ Fire 450 Ember Gains 1.5× CP against Grass Pokémon
Combusken Combusken ★★★ Fire 750 Ember Gains 1.5× CP against Grass Pokémon Double Kick Gains 1.5× CP against Colorless Pokémon
Blaziken Blaziken ★★★ Fire 1200 Blaze Kick Gains 2× CP against Grass Pokémon Sky Uppercut Gains 2× CP against Colorless Pokémon
Mudkip Mudkip ★★★ Water 450 Water Gun Gains 1.5× CP against Fire Pokémon
Marshtomp Marshtomp ★★★ Water 700 Muddy Water Gains 2× CP against Fire Pokémon Mud Bomb Gains 2× CP against Lightning Pokémon
Swampert Swampert ★★★ Water 1200 Muddy Water Gains 2× CP against Fire Pokémon Mud Bomb Gains 2× CP against Lightning Pokémon
Turtwig Turtwig ★★★ Grass 450 Razor Leaf Gains 1.5× CP against Water Pokémon
Grotle Grotle ★★★ Grass 700 Leaf Tornado Gains 2× CP against Water Pokémon Earth Power Gains 2× CP against Lightning Pokémon
Torterra Torterra ★★★ Grass 1150 Leaf Storm Gains 2.5× CP against Water Pokémon Earthquake Gains 2.5× CP against Lightning Pokémon
Chimchar Chimchar ★★★ Fire 450 Ember Gains 1.5× CP against Grass Pokémon
Monferno Monferno ★★★ Fire 550 Flare Blitz Gains 1.5× CP against Pokémon
Infernape Infernape ★★★ Fire 850 Flare Blitz Gains 1.5× CP against Pokémon
Piplup Piplup ★★★ Water 450 Bubble Gains 1.5× CP against Fire Pokémon
Prinplup Prinplup ★★★ Water 650 Aqua Jet Fights before powers are used Blizzard Gains 2.5× CP against Grass Pokémon
Empoleon Empoleon ★★★ Water 1100 Aqua Jet Fights before powers are used Blizzard Gains 2.5× CP against Grass Pokémon
Snivy Snivy ★★★ Grass 450 Vine Whip Gains 1.5× CP against Water Pokémon
Servine Servine ★★★ Grass 650 Leaf Storm Gains 2.5× CP against Water Pokémon Wring Out Gains 1.5× CP against Pokémon
Serperior Serperior ★★★ Grass 1150 Leaf Storm Gains 2.5× CP against Water Pokémon Wring Out Gains 1.5× CP against Pokémon
Tepig Tepig ★★★ Fire 450 Ember Gains 1.5× CP against Grass Pokémon
Pignite Pignite ★★★ Fire 650 Nitro Charge Fights before powers are used Heat Crash Gains 2× CP against Pokémon
Emboar Emboar ★★★ Fire 1100 Nitro Charge Fights before powers are used Heat Crash Gains 2× CP against Pokémon
Oshawott Oshawott ★★★ Water 450 Water Gun Gains 1.5× CP against Fire Pokémon
Dewott Dewott ★★★ Water 700 Razor Shell Gains 2× CP against Fire Pokémon X-Scissor Gains 2× CP against Psychic Pokémon
Samurott Samurott ★★★ Water 1150 Hydro Pump Gains 2.5× CP against Fire Pokémon Megahorn Gains 2.5× CP against Psychic Pokémon
Chespin Chespin ★★★ Grass 450 Vine Whip Gains 1.5× CP against Water Pokémon
Quilladin Quilladin ★★★ Grass 550 Take Down Gains 1.5× CP against Pokémon
Chesnaught Chesnaught ★★★ Grass 850 Wood Hammer Gains 1.5× CP against Pokémon
Fennekin Fennekin ★★★ Fire 450 Ember Gains 1.5× CP against Grass Pokémon
Braixen Braixen ★★★ Fire 700 Mystical Fire Gains 1.5× CP against Grass Pokémon or reveals 1 Benched Pokémon
Delphox Delphox ★★★ Fire 1200 Mystical Fire Gains 1.5× CP against Grass Pokémon or reveals 1 Benched Pokémon
Froakie Froakie ★★★ Water 450 Bubble Gains 1.5× CP against Fire Pokémon
Frogadier Frogadier ★★★ Water 700 Water Shuriken Gains 1.5× CP against Fire Pokémon or reveals 1 Benched Pokémon
Greninja Greninja ★★★ Water 1200 Water Shuriken Gains 1.5× CP against Fire Pokémon or reveals 1 Benched Pokémon
Rowlet Rowlet ★★★ Grass 450 Razor Leaf Gains 1.5× CP against Water Pokémon
Dartrix Dartrix ★★★ Grass 700 Leaf Blade Gains 2× CP against Water Pokémon Spirit Shackle Gains 2× CP against Fighting Pokémon
Decidueye Decidueye ★★★ Grass 1200 Leaf Blade Gains 2× CP against Water Pokémon Spirit Shackle Gains 2× CP against Fighting Pokémon
Litten Litten ★★★ Fire 450 Ember Gains 1.5× CP against Grass Pokémon
Torracat Torracat ★★★ Fire 750 Ember Gains 1.5× CP against Grass Pokémon Bite Gains 1.5× CP against Psychic Pokémon
Incineroar Incineroar ★★★ Fire 1200 Fire Fang Gains 2× CP against Grass Pokémon Darkest Lariat Gains 2× CP against Psychic Pokémon
Popplio Popplio ★★★ Water 450 Water Gun Gains 1.5× CP against Fire Pokémon
Brionne Brionne ★★★ Water 650 Hydro Pump Gains 2.5× CP against Fire Pokémon Aqua Ring Your next 3 Pokémon get +50 CP
Primarina Primarina ★★★ Water 1150 Sparkling Aria Gains 2.5× CP against Fire Pokémon Aqua Ring Your next 3 Pokémon get +50 CP
Meowth Meowth ★★★ Colorless 300 Pay Day Gains 2× CP against Pokémon
Persian Persian ★★★ Colorless 550 Pay Day (100%) Gains 2× CP against Pokémon
Eevee Eevee ★★★ Colorless 300 Last Resort Gains 1.5× CP against Pokémon
Vaporeon Vaporeon ★★★ Water 650 Acid Armor (100%) Pokémon is protected from losing for one turn
Jolteon Jolteon ★★★ Lightning 650 Quick Attack (100%) Fights before powers are used
Flareon Flareon ★★★ Fire 650 Fire Blast (100%) Gains 2.5× CP against Grass Pokémon
Espeon Espeon ★★★ Psychic 600 Future Sight (100%) Reveal 2 Benched Pokémon
Umbreon Umbreon ★★★ Colorless 500 Pursuit (100%) Fights before powers are used or gains 1.5× CP against Pokémon
Leafeon Leafeon ★★★ Grass 700 Magical Leaf (100%) Gains 1.5× CP against Water Pokémon or reveals 1 Benched Pokémon
Glaceon Glaceon ★★★ Water 650 Freeze Dry (100%) Gains 2× CP against Water Pokémon or Grass Pokémon
Sylveon Sylveon ★★★ Psychic 700 Disarming Voice (100%) Gains 1.5× CP against Fighting Pokémon or reveals 1 Benched Pokémon
Lunatone Lunatone ★★★ Psychic 400 Moonblast (100%) Gains 2.5× CP against Fighting Pokémon
Solrock Solrock ★★★ Fighting 400 Solar Beam (100%) Gains 2.5× CP against Water Pokémon
Corsola Corsola ★★★ Water 350 Ancient Power (100%) Gains 2× CP against Legendary Pokémon
Togedemaru Togedemaru ★★★ Lightning 400 Electric Terrain Lightning Pokémon get +50 CP

Gym 1: Trainer Town

Pokémon Rarity Type Tier CP Powers
Pidgey Pidgey Colorless 150
Pidgeotto Pidgeotto Colorless 400 Gust Gains 1.5× CP against Grass Pokémon
Pidgeot Pidgeot Colorless 650 Gust Gains 1.5× CP against Grass Pokémon
Spearow Spearow Colorless 150
Fearow Fearow Colorless 200 Sky Attack (100%) Gains 2× CP against Pokémon
Bunnelby Bunnelby Colorless 200
Diggersby Diggersby Colorless 600 Earth Power Gains 2× CP against Lightning Pokémon
Psyduck Psyduck ★★ Water 250 Foresight Reveals 1 Benched Pokémon
Golduck Golduck ★★ Water 450 Foresight Reveals 1 Benched Pokémon Confusion Gains 1.5× CP against Fighting Pokémon
Magikarp Magikarp ★★ Water 50
Gyarados Gyarados ★★ Water 500 Outrage Gains 1.5× CP against Pokémon
Snorlax Snorlax ★★★ Colorless 700

Gym 2: Greenwood Grove

Pokémon Rarity Type Tier CP Powers
Caterpie Caterpie Grass 150
Metapod Metapod Grass 250 Harden (100%) Pokémon is protected from losing for one turn
Butterfree Butterfree Grass 550 Sleep Powder (100%) Pokémon is protected from losing for one turn
Weedle Weedle Grass 150
Kakuna Kakuna Grass 250 Harden (100%) Pokémon is protected from losing for one turn
Beedrill Beedrill Grass 550 Agility (100%) Fights before powers are used
Hoppip Hoppip Grass 200
Skiploom Skiploom Grass 400 Bullet Seed Gains 1.5× CP against Water Pokémon
Jumpluff Jumpluff Grass 650 Bullet Seed Gains 1.5× CP against Water Pokémon
Oddish Oddish ★★ Grass 200 Razor Leaf Gains 1.5× CP against Water Pokémon
Gloom Gloom ★★ Grass 450 Razor Leaf Gains 1.5× CP against Water Pokémon Acid Gains 1.5× CP against Grass Pokémon
Vileplume Vileplume ★★ Grass 500 Petal Dance Gains 1.5× CP against Pokémon
Bellossom Bellossom ★★ Grass 500 Sunny Day Grass Pokémon get +100 CP
Exeggcute Exeggcute ★★ Grass 250 Bullet Seed Gains 1.5× CP against Water Pokémon
Exeggutor Exeggutor ★★ Grass 650 Seed Bomb Gains 2× CP against Water Pokémon
Heracross Heracross ★★★ Grass 650 Megahorn Gains 2.5× CP against Psychic Pokémon Close Combat Gains 2.5× CP against Colorless Pokémon

Gym 3: Scorchfire Summit

Pokémon Rarity Type Tier CP Powers
Ponyta Ponyta Fire 200
Rapidash Rapidash Fire 350 Quick Attack Fights before powers are used
Fletchling Fletchling Colorless 200
Fletchinder Fletchinder Fire 400 Ember Gains 1.5× CP against Grass Pokémon
Talonflame Talonflame Fire 650 Ember Gains 1.5× CP against Grass Pokémon
Litleo Litleo Fire 200
Pyroar Pyroar Fire 350 Noble Roar Gains 2× CP against Pokémon
Vulpix Vulpix ★★ Fire 250 Ember Gains 1.5× CP against Grass Pokémon
Ninetales Ninetales ★★ Fire 650 Will-o'-the-Wisp Gains 2× CP against Grass Pokémon
Slugma Slugma ★★ Fire 300 Yawn Pokémon is protected from losing for one turn
Magcargo Magcargo ★★ Fire 600 Yawn Pokémon is protected from losing for one turn Lava Plume Gains 2× CP against Grass Pokémon
Magmar Magmar ★★★ Fire 400 Scorcher Fire Pokémon get +50 CP

Gym 4: Clearwater Coast

Pokémon Rarity Type Tier CP Powers
Horsea Horsea Water 200
Seadra Seadra Water 400 Bubble Gains 1.5× CP against Fire Pokémon
Kingdra Kingdra Water 650 Bubble Gains 1.5× CP against Fire Pokémon
Stunfisk Stunfisk Fighting 300 Discharge Pokémon is protected from losing for one turn
Wishiwashi Wishiwashi Water 300 Hydro Pump Gains 2.5× CP against Fire Pokémon
Shellder Shellder ★★ Water 250 Razor Shell Gains 2× CP against Fire Pokémon
Cloyster Cloyster ★★ Water 600 Spike Cannon Gains 2.5× CP against Fire Pokémon Spikes Your opponent's next 2 Pokémon get -100 CP
Feebas Feebas ★★ Water 250 Water Pulse Gains 1.5× CP against Fire Pokémon
Milotic Milotic ★★ Water 650 Waterfall Gains 2× CP against Fire Pokémon
Lapras Lapras ★★★ Water 650 Rain Dance Water Pokémon get +50 CP Ice Beam Gains 2× CP against Grass Pokémon

Gym 5: Power Plant

Pokémon Rarity Type Tier CP Powers
Magnemite Magnemite Lightning 200
Magneton Magneton Lightning 400 Thunderbolt Gains 2× CP against Colorless Pokémon
Magnezone Magnezone Lightning 1050 Zap Cannon Gains 2.5× CP against Colorless Pokémon
Helioptile Helioptile Lightning 200
Heliolisk Heliolisk Lightning 300 Parabolic Charge Gains 1.5× CP against Pokémon
Dedenne Dedenne Lightning 300 Thunder Gains 2.5× CP against Colorless Pokémon
Farfetch'd Farfetch'd ★★ Colorless 400 Baton Pass Your next 1 Pokémon get +100 CP
Electrike Electrike ★★ Lightning 250 Thunder Shock Gains 1.5× CP against Colorless Pokémon
Manectric Manectric ★★ Lightning 450 Thunder Shock Gains 1.5× CP against Colorless Pokémon Odor Sleuth Reveals 1 Benched Pokémon
Pichu Pichu ★★★ Lightning 150 Thunder Shock Gains 1.5× CP against Colorless Pokémon
Pikachu Pikachu ★★★ Lightning 300 Volt Tackle Gains 1.5× CP against Pokémon
Raichu Raichu ★★★ Lightning 550 Volt Tackle Gains 1.5× CP against Pokémon

Gym 6: Dustrock Dojo

Pokémon Rarity Type Tier CP Powers
Machop Machop Fighting 150
Machoke Machoke Fighting 450 Cross Chop Gains 1.5× CP against Colorless Pokémon
Machamp Machamp Fighting 1100 Cross Chop Gains 1.5× CP against Colorless Pokémon
Cubone Cubone Fighting 200
Marowak Marowak Fighting 400 Bonemerang Gains 2× CP against Lightning Pokémon
Maractus Maractus Grass 300 Spiky Shield Pokémon is protected from losing for one turn
Onix Onix ★★ Fighting 550 Stealth Rock Your opponent's next 1 Pokémon get -200 CP Earthquake Gains 2.5× CP against Lightning Pokémon
Steelix Steelix ★★ Colorless 600 Stealth Rock Your opponent's next 1 Pokémon get -200 CP Earthquake Gains 2.5× CP against Lightning Pokémon
Croagunk Croagunk ★★ Psychic 250 Poison Sting Gains 1.5× CP against Grass Pokémon
Toxicroak Toxicroak ★★ Psychic 650 Poison Jab Gains 2× CP against Grass Pokémon
Riolu Riolu ★★★ Fighting 400 Force Palm Gains 2× CP against Colorless Pokémon
Lucario Lucario ★★★ Fighting 700 Aura Sphere Gains 2× CP against Colorless Pokémon

Gym 7: Shadowmoss Shrine

Pokémon Rarity Type Tier CP Powers
Paras Paras Grass 200
Parasect Parasect Grass 350 Spore Pokémon is protected from losing for one turn
Gastly Gastly Psychic 150
Haunter Haunter Psychic 400 Lick Gains 1.5× CP against Psychic Pokémon
Gengar Gengar Psychic 1100 Dream Eater Gains 2× CP against Fighting Pokémon Haze Clears Support and Hazard powers before they take effect
Solosis Solosis Psychic 200
Duosion Duosion Psychic 400 Psywave Gains 1.5× CP against Fighting Pokémon
Reuniclus Reuniclus Psychic 650 Psywave Gains 1.5× CP against Fighting Pokémon
Slowpoke Slowpoke ★★ Psychic 250 Confusion Gains 1.5× CP against Fighting Pokémon
Slowbro Slowbro ★★ Psychic 650 Psychic Gains 2× CP against Fighting Pokémon
Slowking Slowking ★★ Water 600 Heal Pulse Your next 2 Pokémon get +100 CP
Morelull Morelull ★★ Grass 250 Synthesis Your next 2 Pokémon gain 50 CP
Shiinotic Shiinotic ★★ Grass 400 Synthesis Your next 2 Pokémon get +50 CP
Mimikyu Mimikyu ★★★ Psychic 400 Shadow Sneak Fights before powers are used

Gym 8: Dragon's Den

Pokémon Rarity Type Tier CP Powers
Kricketot Kricketot Grass 200
Kricketune Kricketune Grass 400 Fury Cutter Gains 2× CP against Psychic Pokémon
Rhyhorn Rhyhorn ★★ Fighting 250
Rhydon Rhydon ★★ Fighting 350 Take Down Gains 1.5× CP against Pokémon
Rhyperior Rhyperior ★★ Fighting 800 Rock Wrecker Gains 1.5× CP against Pokémon
Natu Natu ★★ Psychic 250 Miracle Eye Reveals 1 Benched Pokémon
Xatu Xatu ★★ Psychic 450 Miracle Eye Reveals 1 Benched Pokémon Psyshock Gains 1.5× CP against Fighting Pokémon
Shuckle Shuckle ★★ Grass 350 Sticky Web Your opponent's next 2 Pokémon get -50 CP
Heatmor Heatmor ★★ Fire 700 Lick Gains 1.5× CP against Fighting Pokémon
Dratini Dratini ★★★ Colorless 250
Dragonair Dragonair ★★★ Colorless 500
Dragonite Dragonite ★★★ Colorless 1300

Gym 9: Silverglade Safari

Pokémon Rarity Type Tier CP Powers
Teddiursa Teddiursa Colorless 200
Ursaring Ursaring Colorless 250 Thrash Gains 2× CP against Pokémon
Pinsir Pinsir ★★ Grass 350 Guillotine Gains 1.5× CP against Pokémon
Pineco Pineco ★★ Grass 250
Forretress Forretress ★★ Grass 600 Rapid Spin Clears Support and Hazard powers before they take effect Spikes Your opponent's next 2 Pokémon get -100 CP
Phanpy Phanpy ★★ Fighting 250 Bulldoze Gains 1.5× CP against Lightning Pokémon
Donphan Donphan ★★ Fighting 700 Bulldoze Gains 1.5× CP against Lightning Pokémon
Blitzle Blitzle ★★ Lightning 250 Spark Gains 2× CP against Water Pokémon
Zebstrika Zebstrika ★★ Lightning 400 Spark Gains 2× CP against Water Pokémon Quick Attack Fights before powers are used
Tropius Tropius ★★★ Grass 700 Synthesis Your next 2 Pokémon get +50 CP Leaf Tornado Gains 2× CP against Water Pokémon

Gym 10: Mistwreath Mountains

Pokémon Rarity Type Tier CP Powers
Wooper Wooper Water 200
Quagsire Quagsire Water 350 Earth Power Gains 2× CP against Lightning Pokémon Yawn Pokémon is protected from losing for one turn
Poliwag Poliwag ★★ Water 200 Bubble Gains 1.5× CP against Fire Pokémon
Poliwhirl Poliwhirl ★★ Water 400 Bubble Beam Gains 2× CP against Fire Pokémon
Poliwrath Poliwrath ★★ Water 1100 Dynamic Punch Gains 2× CP against Colorless Pokémon
Politoed Politoed ★★ Water 1100 Rain Dance Water Pokémon get +50 CP
Misdreavus Misdreavus ★★ Psychic 600 Pain Split (100%) Halves CP against Pokémon
Mismagius Mismagius ★★ Psychic 750 Pain Split (100%) Halves CP against Pokémon
Ducklett Ducklett ★★ Water 250 Brave Bird Gains 1.5× CP against Pokémon
Swanna Swanna ★★ Water 350 Brave Bird Gains 1.5× CP against Pokémon
Salandit Salandit ★★ Fire 250 Fire Lash Gains 2× CP against Grass Pokémon
Salazzle Salazzle ★★ Fire 450 Fire Lash Gains 2× CP against Grass Pokémon Odor Sleuth Reveals 1 Benched Pokémon
Growlithe Growlithe ★★★ Fire 400 Baton Pass Your next 1 Pokémon get +100 CP
Arcanine Arcanine ★★★ Fire 650 Baton Pass Your next 1 Pokémon get +100 CP Extreme Speed Fights before powers are used

Gym 11: Mooncrest Meadow

Pokémon Rarity Type Tier CP Powers
Carbink Carbink Fighting 300 Power Gem Gains 2.5× CP against Lightning Pokémon
Cleffa Cleffa ★★ Psychic 100
Clefairy Clefairy ★★ Psychic 250 Metronome Gains 2× CP against Pokémon
Clefable Clefable ★★ Psychic 500 Metronome Gains 2× CP against Pokémon Moonlight Psychic Pokémon get +100 CP
Happiny Happiny ★★ Colorless 100
Chansey Chansey ★★ Colorless 450 Soft-Boiled Your next Pokémon gains 50 CP
Azurill Azurill ★★ Water 100
Marill Marill ★★ Water 250 Power-Up Punch Gains 1.5× CP against Colorless Pokémon
Azumarill Azumarill ★★ Water 650 Superpower Gains 2× CP against Colorless Pokémon
Shroomish Shroomish ★★ Grass 250 Absorb Gains 1.5× CP against Water Pokémon
Breloom Breloom ★★ Grass 400 Seed Bomb Gains 2× CP against Water Pokémon Mach Punch Fights before powers are used
Ralts Ralts ★★★ Psychic 250 Psybeam Gains 1.5× CP against Fighting Pokémon
Kirlia Kirlia ★★★ Psychic 450 Psychic Gains 2× CP against Fighting Pokémon
Gardevoir Gardevoir ★★★ Psychic 1050 Future Sight Reveals 2 Benched Pokémon
Gallade Gallade ★★★ Fighting 600 Psycho Cut Gains 2× CP against Pokémon

Raid 1: The Molten Monument

Pokémon Rarity Type Tier CP Powers
Numel Numel ★★ Fire 250 Bulldoze Gains 1.5× CP against Lightning Pokémon
Camerupt Camerupt ★★ Fire 650 Earth Power Gains 2× CP against Lightning Pokémon
Larvesta Larvesta ★★ Fire 250 Flame Wheel Gains 1.5× CP against Grass Pokémon
Volcarona Volcarona ★★ Fire 450 Fiery Dance Gains 1.5× CP against Grass Pokémon Absorb Gains 1.5× CP against Water Pokémon
Turtonator Turtonator ★★★ Fire 650 Shell Trap Pokémon is protected from losing for one turn
Moltres Moltres ★★★★ Fire 650 Sky Attack (100%) Gains 2× CP against Pokémon
Lugia Lugia ★★★★★ Colorless 1250 Pressure (100%) Pokémon get -100 CP

Raid 2: The Shuttered Station

Pokémon Rarity Type Tier CP Powers
Grimer Grimer ★★ Psychic 300 Harden Pokémon is protected from losing for one turn
Muk Muk ★★ Psychic 600 Harden Pokémon is protected from losing for one turn Haze Clears Support and Hazard powers before they take effect
Spinarak Spinarak ★★ Grass 250 Sticky Web Your opponent's next 2 Pokémon get -50 CP
Ariados Ariados ★★ Grass 400 Sticky Web Your opponent's next 2 Pokémon get -50 CP Poison Jab Gains 2× CP against Grass Pokémon
Elekid Elekid ★★★ Lightning 150
Electabuzz Electabuzz ★★★ Lightning 400 Thunder Punch Gains 2× CP against Water Pokémon
Electivire Electivire ★★★ Lightning 1150 Thunder Punch Gains 2× CP against Water Pokémon Electric Terrain Lightning Pokémon get +50 CP
Zapdos Zapdos ★★★★ Lightning 1200 Thunderbolt (100%) Gains 2× CP against Colorless Pokémon
Lugia Lugia ★★★★★ Colorless 1250 Pressure (100%) Pokémon get -100 CP

Raid 3: The Icebound Inlet

Pokémon Rarity Type Tier CP Powers
Delibird Delibird ★★ Water 400 Present Your next 1 Pokémon get +100 CP
Snorunt Snorunt ★★ Water 250 Icy Wind Gains 1.5× CP against Grass Pokémon
Glalie Glalie ★★ Water 700 Frost Breath Gains 1.5× CP against Grass Pokémon
Froslass Froslass ★★ Psychic 700 Hex Gains 1.5× CP against Fighting Pokémon
Sneasel Sneasel ★★★ Water 300 Ice Shard Fights before powers are used
Weavile Weavile ★★★ Water 400 Ice Shard Fights before powers are used Beat Up Gains 1.5× CP against Pokémon
Articuno Articuno ★★★★ Water 1250 Ice Beam (100%) Gains 2× CP against Grass Pokémon
Lugia Lugia ★★★★★ Colorless 1250 Pressure (100%) Pokémon get -100 CP

Raid 4: The Lakeside Labyrinth

Pokémon Rarity Type Tier CP Powers
Zubat Zubat ★★ Psychic 200
Golbat Golbat ★★ Psychic 400 Poison Fang Gains 2× CP against Grass Pokémon
Crobat Crobat ★★ Psychic 600 Cross Poison Gains 2.5× CP against Grass Pokémon Quick Attack Fights before powers are used
Wobbuffet Wobbuffet ★★ Psychic 600 Mirror Coat Gains 2.5× CP against Psychic Pokémon Counter Gains 2.5× CP against Fighting Pokémon
Inkay Inkay ★★★ Colorless 350 Topsy-Turvy Gains 1.5× CP against Pokémon
Malamar Malamar ★★★ Colorless 700 Topsy-Turvy Gains 1.5× CP against Pokémon Psybeam Gains 1.5× CP against Fighting Pokémon
Mewtwo Mewtwo ★★★★ Psychic 900 Psystrike (100%) Gains 1.5× CP against Pokémon
Mew Mew ★★★★★ Psychic 1100 Ancient Power (100%) Gains 2× CP against Legendary Pokémon

Raid 5: The Thundering Tempest

Pokémon Rarity Type Tier CP Powers
Lotad Lotad ★★ Water 200
Lombre Lombre ★★ Water 400 Zen Headbutt Gains 2× CP against Fighting Pokémon
Ludicolo Ludicolo ★★ Water 600 Zen Headbutt Gains 2× CP against Fighting Pokémon Grass Knot Gains 2× CP against Pokémon
Wingull Wingull ★★ Water 250 Air Cutter Gains 1.5× CP against Grass Pokémon
Pelipper Pelipper ★★ Water 400 Air Slash Gains 2× CP against Grass Pokémon
Mareep Mareep ★★★ Lightning 250
Flaaffy Flaaffy ★★★ Lightning 400 Discharge Pokémon is protected from losing for one turn
Ampharos Ampharos ★★★ Lightning 1100 Discharge Pokémon is protected from losing for one turn Ion Deluge Fights before powers are used
Raikou Raikou ★★★★ Lightning 750 Rain Dance (100%) Water Pokémon get +50 CP
Ho-Oh Ho-Oh ★★★★★ Fire 1200 Sacred Fire (100%) Gains 2× CP against Grass Pokémon or Water Pokémon

Raid 6: The Blazing Balefire

Pokémon Rarity Type Tier CP Powers
Houndour Houndour ★★ Fire 200 Fire Fang Gains 2× CP against Grass Pokémon
Houndoom Houndoom ★★ Fire 700 Fire Fang Gains 2× CP against Grass Pokémon Crunch Gains 2× CP against Psychic Pokémon
Torkoal Torkoal ★★ Fire 600 Eruption Gains 2.5× CP against Grass Pokémon Rapid Spin Clears Support and Hazard powers before they take effect
Duskull Duskull ★★★ Psychic 250 Shadow Punch Gains 2× CP against Fighting Pokémon
Dusclops Dusclops ★★★ Psychic 450 Shadow Punch Gains 2× CP against Fighting Pokémon
Dusknoir Dusknoir ★★★ Psychic 1200 Shadow Punch Gains 2× CP against Fighting Pokémon Thunder Punch Gains 2× CP against Water Pokémon
Entei Entei ★★★★ Fire 600 Flare Blitz (100%) Gains 1.5× CP against Pokémon
Ho-Oh Ho-Oh ★★★★★ Fire 1200 Sacred Fire (100%) Gains 2× CP against Grass Pokémon or Water Pokémon

Raid 7: The Dismal Downpour

Pokémon Rarity Type Tier CP Powers
Meditite Meditite ★★ Psychic 250 Thunder Punch Gains 2× CP against Water Pokémon
Medicham Medicham ★★ Psychic 650 Thunder Punch Gains 2× CP against Water Pokémon Ice Punch Gains 2× CP against Grass Pokémon
Bronzor Bronzor ★★ Psychic 250 Confusion Gains 1.5× CP against Fighting Pokémon
Bronzong Bronzong ★★ Psychic 650 Extrasensory Gains 2× CP against Fighting Pokémon or Reveals 1 Benched Pokémon
Beldum Beldum ★★★ Colorless 250
Metang Metang ★★★ Colorless 550 Iron Defense (100%) Halves CP against Fire Pokémon
Metagross Metagross ★★★ Colorless 1400 Iron Defense (100%) Halves CP against Fire Pokémon
Suicune Suicune ★★★★ Water 700 Haze (100%) Clears Support and Hazard powers before they take effect
Ho-Oh Ho-Oh ★★★★★ Fire 1200 Sacred Fire (100%) Gains 2× CP against Grass Pokémon or Water Pokémon

Raid 8: The Insidious Invasion

Pokémon Rarity Type Tier CP Powers
Sableye Sableye ★★ Colorless 350 Dark Pulse Gains 2.5× CP against Psychic Pokémon Protect Pokémon is protected from losing for one turn
Aipom Aipom ★★ Colorless 200 Double Hit Gains 2× CP against Pokémon
Ambipom Ambipom ★★ Colorless 400 Double Hit Gains 2× CP against Pokémon
Baltoy Baltoy ★★★ Fighting 400 Earth Power Gains 2× CP against Lightning Pokémon
Claydol Claydol ★★★ Fighting 650 Earthquake Gains 2.5× CP against Lightning Pokémon Rapid Spin Clears Support and Hazard powers before they take effect
Deoxys Deoxys ★★★★ Psychic 1150 Psycho Boost (100%) Gains 2.5× CP against Fighting Pokémon or Psychic Pokémon
Jirachi Jirachi ★★★★★ Colorless 650 Wish (100%) Your next Pokémon gains 200 CP

Raid 9: The Primal Portal: Land

Pokémon Rarity Type Tier CP Powers
Cranidos Cranidos ★★ Fighting 250 Head Smash Gains 2× CP against Pokémon
Rampardos Rampardos ★★ Fighting 400 Head Smash Gains 2× CP against Pokémon
Shieldon Shieldon ★★ Colorless 350 Protect Pokémon is protected from losing for one turn
Bastiodon Bastiodon ★★ Colorless 500 Metal Burst Gains 1.5× CP against Pokémon or Pokémon is protected from losing for one turn
Tyrunt Tyrunt ★★ Fighting 350 Stone Edge Gains 2.5× CP against Colorless Pokémon
Tyrantrum Tyrantrum ★★ Fighting 1050 Stone Edge Gains 2.5× CP against Colorless Pokémon Stealth Rock Your opponent's next 1 Pokémon get -200 CP
Aerodactyl Aerodactyl ★★★ Fighting 550 Take Down Gains 1.5× CP against Prehistoric Call Pokémon get +50 CP
Groudon Groudon ★★★★ Fighting 1150 Precipice Blades (100%) Gains 2.5× CP against Lightning Pokémon or Grass Pokémon
Rayquaza Rayquaza ★★★★★ Colorless 1100 Dragon Ascent (100%) Fights before powers are used or Pokémon is protected from losing for one turn

Raid 10: The Primal Portal: Sea

Pokémon Rarity Type Tier CP Powers
Tirtouga Tirtouga ★★ Water 250 Bite Gains 1.5× CP against Psychic Pokémon
Carracosta Carracosta ★★ Water 450 Bite Gains 1.5× CP against Psychic Pokémon Smack Down Gains 1.5× CP against Colorless Pokémon
Omanyte Omanyte ★★ Water 350 Withdraw Pokémon is protected from losing for one turn
Omastar Omastar ★★ Water 600 Withdraw Pokémon is protected from losing for one turn Haze Clears Support and Hazard powers before they take effect
Amaura Amaura ★★ Water 450 Ice Wind Gains 1.5× CP against Grass Pokémon
Aurorus Aurorus ★★ Water 1100 Aurora Beam Gains 2× CP against Grass Pokémon Hail Non-Water Pokémon get -50 CP
Aerodactyl Aerodactyl ★★★ Fighting 550 Take Down Gains 1.5× CP against Prehistoric Call Pokémon get +50 CP
Kyogre Kyogre ★★★★ Water 1250 Origin Pulse (100%) Gains 2× CP against Fire Pokémon
Rayquaza Rayquaza ★★★★★ Colorless 1100 Dragon Ascent (100%) Fights before powers are used or Pokémon is protected from losing for one turn

Raid 11: The Silent Song

Pokémon Rarity Type Tier CP Powers
Jynx Jynx ★★ Water 400 Ice Punch Gains 2× CP against Grass Pokémon Lovely Kiss Pokémon is protected from losing for one turn
Slakoth Slakoth ★★ Colorless 550 Slack Off (100%) Halves CP against Pokémon
Vigoroth Vigoroth ★★ Colorless 200 Uproar (100%) Gains 2.5× CP against Pokémon
Slaking Slaking ★★ Colorless 1100 Slack Off (100%) Halves CP against Pokémon
Carvanha Carvanha ★★★ Water 250 Ice Fang Fights before powers are used or Pokémon is protected from losing for one turn
Sharpedo Sharpedo ★★★ Water 600 Ice Fang Fights before powers are used or Pokémon is protected from losing for one turn
Celebi Celebi ★★★★ Grass 650 Heal Bell (100%) Your next 2 Pokémon get +100 CP
Kyurem Kyurem ★★★★★ Water 1200 Glaciate (100%) Clears Support and Hazard powers before they take effect

Raid 12: The Ancient Altar: Life

Pokémon Rarity Type Tier CP Powers
Scyther Scyther ★★ Grass 450 Fury Cutter Gains 1.5× CP against Psychic Pokémon
Scizor Scizor ★★ Grass 500 Bullet Punch Fights before powers are used or gains 1.5× CP against Pokémon
Lileep Lileep ★★ Grass 250 Energy Ball Gains 2× CP against Water Pokémon Synthesis Your next 2 Pokémon gain 50 CP
Cradily Cradily ★★ Grass 400 Energy Ball Gains 2× CP against Water Pokémon Synthesis Your next 2 Pokémon gain 50 CP
Togepi Togepi ★★★ Psychic 150
Togetic Togetic ★★★ Psychic 400 Aerial Ace Gains 1.5× CP against Grass Pokémon or reveals 1 Benched Pokémon
Togekiss Togekiss ★★★ Psychic 700 Aerial Ace Gains 1.5× CP against Grass Pokémon or reveals 1 Benched Pokémon
Xerneas Xerneas ★★★★ Psychic 1100 Geomancy (100%) Your next 2 Pokémon get +100 CP
Volcanion Volcanion ★★★★★ Water 1200 Steam Eruption (100%) Gains 2× CP against Fire Pokémon or Grass Pokémon

Raid 13: The Frozen Fortress

Pokémon Rarity Type Tier CP Powers
Staryu Staryu ★★ Water 250 Water Gun Gains 1.5× CP against Fire Pokémon
Starmie Starmie ★★ Water 350 Hydro Pump Gains 2.5× CP against Fire Pokémon Rapid Spin Clears Support and Hazard powers before they take effect
Wailmer Wailmer ★★ Water 250 Dive Gains 1.5× CP against Fire Pokémon or Pokémon is protected from losing for one turn
Wailord Wailord ★★ Water 600 Dive Gains 1.5× CP against Fire Pokémon or Pokémon is protected from losing for one turn
Alomomola Alomomola ★★★ Water 650 Aqua Ring Your next 3 Pokémon get +50 CP
Regice Regice ★★★★ Water 700 Charge Beam (100%) Gains 2× CP against Colorless Pokémon or Water Pokémon
Genesect Genesect ★★★★★ Grass 1200 Techno Blast (100%) Gains 2× CP against Water Pokémon or Fire Pokémon

Raid 14: The Ancient Altar: Death

Pokémon Rarity Type Tier CP Powers
Swablu Swablu ★★ Colorless 250 Peck Gains 1.5× CP against Grass Pokémon
Altaria Altaria ★★ Colorless 600 Fly Gains 1.5× CP against Grass Pokémon or Pokémon is protected from losing for one turn
Archen Archen ★★ Fighting 250 Rock Throw Gains 1.5× CP against Lightning Pokémon
Archeops Archeops ★★ Fighting 450 Rock Throw Gains 1.5× CP against Lightning Pokémon Acrobatics Gains 1.5× CP against Grass Pokémon
Bagon Bagon ★★★ Colorless 250
Shelgon Shelgon ★★★ Colorless 450 Flamethrower Gains 2× CP against Grass Pokémon
Salamence Salamence ★★★ Colorless 1150 Flame Blast Gains 2.5× CP against Grass Pokémon Draco Meteor Gains 2.5× CP against Colorless Pokémon
Yveltal Yveltal ★★★★ Colorless 1150 Oblivion Wing (100%) Gains 2.5× CP against Psychic Pokémon or Grass Pokémon
Volcanion Volcanion ★★★★★ Water 1200 Steam Eruption (100%) Gains 2× CP against Fire Pokémon or Grass Pokémon

Raid 15: The Crumbling Citadel

Pokémon Rarity Type Tier CP Powers
Geodude Geodude ★★ Fighting 200
Graveler Graveler ★★ Fighting 450 Rock Throw Gains 1.5× CP against Lightning Pokémon
Golem Golem ★★ Fighting 650 Rock Slide Gains 2× CP against Lightning Pokémon Magnitude Gains 2× CP against Pokémon
Gligar Gligar ★★ Fighting 250 Fury Cutter Gains 1.5× CP against Psychic Pokémon
Gliscor Gliscor ★★ Fighting 700 Fury Cutter Gains 1.5× CP against Psychic Pokémon Acrobatics Gains 1.5× CP against Grass Pokémon
Larvitar Larvitar ★★★ Fighting 250
Pupitar Pupitar ★★★ Fighting 400 Crunch Gains 2× CP against Psychic Pokémon
Tyranitar Tyranitar ★★★ Fighting 1150 Dark Pulse Gains 2.5× CP against Psychic Pokémon Sandstorm Non-Fighting or non-Colorless Pokémon get -100 CP
Regirock Regirock ★★★★ Fighting 700 Hammer Arm Gains 2.5× CP against Colorless Pokémon
Genesect Genesect ★★★★★ Grass 1200 Techno Blast (100%) Gains 2× CP against Water Pokémon or Fire Pokémon

Raid 16: The Ancient Altar: Order

Pokémon Rarity Type Tier CP Powers
Kabuto Kabuto ★★ Fighting 350 Aqua Jet Fights before powers are used
Kabutops Kabutops ★★ Fighting 600 Aqua Jet Fights before powers are used Night Slash Gains 2.5× CP against Psychic Pokémon
Anorith Anorith ★★ Grass 250 X-Scissor Gains 2× CP against Psychic Pokémon
Armaldo Armaldo ★★ Grass 400 X-Scissor Gains 2× CP against Psychic Pokémon Brine Gains 2× CP against Fire Pokémon
Gible Gible ★★★ Fighting 150 Mud Slap Gains 1.5× CP against Lightning Pokémon
Gabite Gabite ★★★ Fighting 350 Dig Gains 1.5× CP against Lightning Pokémon or Pokémon is protected from losing for one turn
Garchomp Garchomp ★★★ Fighting 800 Dragon Rush Fights before powers are used or gains 1.5× CP against Pokémon
Zygarde Zygarde ★★★★ Fighting 1150 Land's Wrath (100%) Gains 2.5× CP against Lightning Pokémon or Fighting Pokémon
Volcanion Volcanion ★★★★★ Water 1200 Steam Eruption (100%) Gains 2× CP against Fire Pokémon or Grass Pokémon

Raid 17: The Steel Stronghold

Pokémon Rarity Type Tier CP Powers
Aron Aron ★★ Colorless 200
Lairon Lairon ★★ Colorless 350 Take Down Gains 1.5× CP against Pokémon
Aggron Aggron ★★ Colorless 550 Take Down Gains 1.5× CP against Pokémon Heavy Slam Gains 2.5× CP against Pokémon
Skarmory Skarmory ★★ Colorless 600 Spikes Your opponent's next 2 Pokémon get -100 CP
Porygon Porygon ★★★ Colorless 250 Psybeam Gains 1.5× CP against Fighting Pokémon
Porygon2 Porygon2 ★★★ Colorless 450 Psybeam Gains 1.5× CP against Fighting Pokémon
Porygon-Z Porygon-Z ★★★ Colorless 1200 Conversion Gains 1.5× CP against Fighting Pokémon or Lightning Pokémon
Registeel Registeel ★★★★ Colorless 800 Iron Defense (100%) Halves CP against Fire Pokémon
Genesect Genesect ★★★★★ Grass 1200 Techno Blast (100%) Gains 2× CP against Water Pokémon or Fire Pokémon

Duel

In a Duel, the player can directly challenge their friends to a battle or play a Quick Match against a CPU opponent. Duels do not affect the player's Rating and they have their own point and reward system.

Points are earned at the end of each Duel, with points granted for "Victories", "Live Opponent Bonus", and "Quick Match Bonus" (5 points). A Star Medal can be claimed after obtaining a total of 20, 50, or 80 points, and a Star Pack can be obtained at 120 points. Rewards reset daily.

Tasks

Daily

Completing daily tasks earns points that can be used to claim rewards. At 25, 50, and 75 points, the player can claim a Poké Medal; at 100 points, they can claim a Poké Pack. After gaining 100 points, no more daily tasks can be completed. Daily tasks and their rewards reset every day.

There are five daily tasks. Each day, the easiest of each type of task is available, and completing that unlocks the next one.

Task type Amount Points
Play [amount] Gym Battles 1 5
3 10
5 10
10 10
Win 1 Gym Battles 20
Evolve [amount] Pokémon 1 5
2 10
4 10
Send [amount] Pokémon to the Lab 1 5
5 10
10 10
Spend [amount] PokéCoin 200 5
400 10
600 10

Achievements

There are six types of achievements. Achievements never reset.

Task type Amount Reward
Evolve [amount] Pokémon 1 50 PokéCoin
2 100 PokéCoin
4 100 PokéCoin
? ?
160 200 PokéCoin
? ?
400 200 PokéCoin
Collect [amount] distinct Pokémon 10 50 PokéCoin
20 100 PokéCoin
? ?
230 50 Candy
280 500 Candy
350 600 Candy
Win [amount] Gym Battles 5 Poké Medal
10 Poké Medal
? ?
500 League Pack
900 Silver Pack
2000 Gold Pack
4000 Gold Pack
6000 Gold Pack
8000 Gold Pack
10000 League Pack
Play [amount] Gym Battles 5 100 PokéCoin
10 100 PokéCoin
20 200 PokéCoin
50 200 PokéCoin
80 400 PokéCoin
? ?
1000 400 PokéCoin
Send [amount] Pokémon to the Lab 10 50 Candy
20 50 Candy
40 100 Candy
? ?
2000 200 Candy
Log in [amount] consecutive days ? ?
7 League Pack

Shop

The shop contains the Exchange and a selection of Medals and Packs.

The Medals and Packs and their prices are as follows.

  • Star Medal: free, with an 8 hour cooldown
  • Poké Medal: watch an ad, up to 5
  • Poké Pack: 200 PokéCoin
  • Silver Pack: 400 Candy

At the Exchange, the player can buy and sell Pokémon akin to an auction. The player can offer up Pokémon for an Exchange currency and then buy Pokémon that other players have listed using that currency.

Currencies

PokéCoin

PokéCoin can be used in the Shop to buy Poké Packs. They can be acquired...

  • By defeating Pokémon in Battle (10 PokéCoin per Pokémon, up to 500 PokéCoin per day)
  • Watching an ad after Battle (10 PokéCoin per Pokémon defeated)
  • By completing achievement Tasks

The player starts with 200 PokéCoin after the tutorial.

Candy

Candies are used to evolve Pokémon. They can be acquired...

  • By sending Pokémon to the Lab from the Bag, 10 Candy per star of the Pokémon's rarity
  • By completing achievement Tasks
  • From gifts sent by friends after a Battle

The player starts with 100 Candy after the tutorial.

References

Related articles

This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.