List of Pokémon (UNITE)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search

The following is a list of playable Pokémon found in Pokémon UNITE by National Pokédex number. There are currently 36 Pokémon in Pokémon UNITE.

List of Pokémon

Venusaur

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Venusaur.png
Venusaur
Intermediate UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Attacker / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE Bulbasaur.png
Bulbasaur
Evolves at Lv. 5
UNITE002.png
Ivysaur
Evolves at Lv. 9
Abilities
Passive / Basic
UNITE Overgrow.png Overgrow
Passive Ability
When HP is 30% or less, increase all damage dealt by 20%.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also pulls enemies inward between the vines.

Move 1
UNITE Seed Bomb.png Seed Bomb
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Venusaur hurls a large seed to the designated location, damaging all enemies in the radius.


Seed Bomb Upgrade Choices

UNITE Sludge Bomb.png Sludge Bomb UNITE Giga Drain.png Giga Drain
Cooldown: 9s UNITE Skill Label Ranged.png Ranged
Level 5
Venusaur hurls toxic sludge to the designated location, damaging and poisoning all enemies in the radius when it lands. The sludge lingers, damaging enemies over time in the radius, slowing them, and reducing their Sp. Def (by 30% after each damaging tick and only stacks once) for a short time.
Level 11
Increases the radius.
Cooldown: 7s UNITE Skill Label Recovery.png Recovery
Level 5
Venusaur emits a cone-shaped blast in the designated direction, damaging enemies and restoring health when it hits. Venusaur also takes 35% reduced damage for a short time. This move's healing is not increased by Venusaur's passive.
Level 11
Healing increased.
Move 2
UNITE Razor Leaf.png Razor Leaf
Cooldown: 9s UNITE Skill Label Area.png Area
Venusaur launches a barrage of sharp-edged leaves in the designated direction, damaging enemies over time.


Razor Leaf Upgrade Choices

UNITE Solar Beam.png Solar Beam UNITE Petal Dance.png Petal Dance
Cooldown: 9s UNITE Skill Label Area.png Area
Level 7
Venusaur fires a beam of light in the designated direction, damaging enemies over time. It is randomly divided into several distinct hits, with 10 ticks of damage divided among these hits. Half of the ticks deal damage solely based on the enemies' Max HP.
Level 13
Reduces cast time and cooldown is reduced by 3s.
Cooldown: 9s UNITE Skill Label Area.png Area
Level 7
Venusaur scatters petals around themself for 5s, increasing movement speed and damaging enemies over time in the radius. This movement speed increase slowly decays during the duration of this move. Petal dance reduces the cooldown of Sludge Bomb or Giga Drain by 30% of the current remaining cooldown, per tick of damage that hit an enemy player (hitting multiples enemies reduces the cooldown more).
Level 13
Increases the radius.
Unite Move
UNITE Verdant Anger.png Verdant Anger
UNITE Skill Label Area.png Area
Unlocks at level 9
Venusaur hurls a massive seed to the designated location, damaging all enemies in the radius. The seed then splits apart into 4 smaller seeds, each damaging all enemies in their radius.

Charizard

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Charizard.png
Charizard
Novice UNITE Aeos coin.png 6,000 Aeos Coins
UNITE Aeos gem.png 345 Aeos Gems
All-Rounder / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE Charmander.png
Charmander
Evolves at Lv. 5
UNITE005.png
Charmeleon
Evolves at Lv. 9
Abilities
Passive / Basic
UNITE Blaze.png Blaze
Passive Ability
Increases critical hit rate by 20% while at half HP or less.

UNITE Attack.png Attack
Basic Ability
Channel fire, dealing continual damage 4 times. Deal additional damage to enemies that are burned. This additional damage ignores defense and can not critically strike. Basic attacks gain increased range when evolving.

Move 1
UNITE Flame Burst.png Flame Burst
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Charizard attacks with a bursting flame forward, exploding on the first enemy hit, dealing damage and burning enemies in a small radius. Charizard gains a small movement speed bonus when hitting an enemy. The burn lasts 4s and reduces enemy Attack by 5%.


Flame Burst Upgrade Choices

UNITE Flamethrower.png Flamethrower UNITE Fire Punch.png Fire Punch
Cooldown: 5.5s UNITE Skill Label Ranged.png Ranged
Level 5
Attacks with a blast of fire while moving, damaging and burning enemies in a line. Charizard gains a small movement speed bonus if they hit. The burn lasts 4s and reduces enemy Attack by 5%.
Level 11
Deals increased damage.
Cooldown: 6s UNITE Skill Label Dash.png Dash
Level 5
Charizard punches forward, damaging and shoving enemies in their path. The first enemy hit is burned. The burn lasts 4s and reduces enemy Attack by 5%.
Level 11
Cooldown reduces by .25s every time Charizard damages an enemy with a basic attack.
Move 2
UNITE Fire Spin.png Fire Spin
Cooldown: 10s UNITE Skill Label Area.png Area
Charizard shoots a burst of fire forward, exploding on the first enemy hit or after traveling max distance, dealing damage over time and slowing enemies within the radius.


Fire Spin Upgrade Choices

UNITE Fire Blast.png Fire Blast UNITE Flare Blitz.png Flare Blitz
Cooldown: 6.5s UNITE Skill Label Area.png Area
Level 7
Charizard shoots a blast of fire forward while moving, exploding on the first enemy hit or after a short distance, damage enemies and leaving a fire area for 5s that deals damage over time and slows enemies within the radius.
Level 13
Deals increased damage.
Cooldown: 10s UNITE Skill Label Dash.png Dash
Level 7
Charizard charges forward, shielding itself, damaging and knocking back the targeted enemy.
Level 13
Also slows enemies for a short time after thrown.
Unite Move
UNITE Seismic Slam.png Seismic Slam
UNITE Skill Label Sure Hit.png Sure Hit
Unlocks at level 9
Grab an enemy and slam it onto the ground, damaging the target and nearby enemies and deal additional damage based on their max HP. Then, fly up into the air moving freely over obstacles. While this move is active, basic attacks apply a burn to the target which lasts for 1s, dealing 2 instances of damage and is refreshed by each instance of damage from auto attacks. When dealing damage to an enemy or when burning them during this move, recover HP equal to 80% of the damage dealt.

Blastoise

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Blastoise.png
Blastoise
Intermediate UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Defender / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
UNITE007.png
Squirtle
Evolves at lv. 5
UNITE008.png
Wartortle
Evolves at lv. 9
Abilities
Passive / Basic
UNITE Torrent 2.png Torrent
Passive Ability
Increases Attack and Sp. Attack by 20% while at half HP or less.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing 3 instances of damage, slowing enemies hit, and reducing Blastoise’s move cooldowns by 1 second each. When evolving into Blastoise, basic attacks instead strike twice for 50% Atk.

Move 1
UNITE Water Gun 2.png Water Gun
Cooldown: 9s UNITE Skill Label Ranged.png Ranged
Blastoise shoots a jet of water in a straight line; damaging, knocking back, and stunning enemies hit for .5s. Enemies hit are also slowed for 1 second.


Water Gun Upgrade Choices

UNITE Hydro Pump.png Hydro Pump UNITE Water Spout.png Water Spout
Cooldown: 8.5s UNITE Skill Label Ranged.png Ranged
Level 5
Blastoise shoots a large amount of water; damaging, knocking back, and stunning enemies hit for .5s.
Level 11
Deals increased damage.
Cooldown: 7.5s UNITE Skill Label Area.png Area
Level 5
Blastoise calls down a barrage of water in a targeted radius. Enemies within the radius are struck 6 times over its duration, damaging and slowing them.
Level 11
Deals increased damage.
Move 2
UNITE Skull Bash.png Skull Bash
Cooldown: 10s UNITE Skill Label Dash.png Dash
Blastoise dashes forward damaging and stunning all enemies hit for .5s.


Skull Bash Upgrade Choices

UNITE Surf 4.png Surf UNITE Rapid Spin.png Rapid Spin
Cooldown: 12s UNITE Skill Label Dash.png Dash
Level 7
Blastoise rides a large wave in the designated direction; damaging, knocking back, and stunning enemies hit for 1.6s. Blastoise is unstoppable while surfing, and once it ends, Blastoise can jump in a designated direction. The wave continues for a short duration after Blastoise has leapt off and continues to knock back enemies hit but inflicts no damage.
Level 13
Gains a small shield when hitting an enemy with Surf.
Cooldown: 11s UNITE Skill Label Buff.png Buff
Level 7
Blastoise withdraws into its shell and begins rapidly spinning, resetting the cooldown of its other move. Blastoise is unstoppable for the duration of Rapid Spin and can freely move about the battlefield. While spinning, Blastoise will damage and slow nearby enemies. Blastoise’s next basic attack after Rapid Spin ends becomes boosted. For the duration of Rapid Spin, the mechanics of Blastoise’s Basic attacks as well as Hydro Pump and Water Spout are changed.
Level 13
Gains a massive amount of Def and SpDef for the duration of Rapid Spin.
Unite Move
UNITE Hydro Typhoon.png Hydro Typhoon
UNITE Skill Label Hindrance.png Hindrance
Unlocks at level 9
Blastoise gains a shield and sweeps powerful water jets in a large circle around itself dealing massive damage and knocking enemies hit into the air.

Pikachu

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Pikachu.png
Pikachu
Novice UNITE Aeos coin.png 6,000 Aeos Coins
UNITE Aeos gem.png 345 Aeos Gems
Attacker / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Does Not Evolve
Abilities
Passive / Basic
UNITE Static.png Static
Passive Ability
Paralyzes (slow) all enemies nearby for a short time when receiving damage. This ability goes on a 30s cooldown after it's triggered.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage. This boosted attack also paralyzes enemies for a short time when it hits.

Move 1
UNITE Thunder Shock.png Thunder Shock
Cooldown: 5s UNITE Skill Label Sure Hit.png Sure Hit
Pikachu releases electricity to a designated area, damaging enemies in the radius. Also paralyzes (slows) enemies for a short time.


Thunder Shock Upgrade Choices

UNITE Electro Ball.png Electro Ball UNITE Thunder.png Thunder
Cooldown: 5s UNITE Skill Label Sure Hit.png Sure Hit
Level 4
Pikachu hurls an electric orb at the targeted enemy, damaging and paralyzing (slowing) all enemies in a small radius around the target upon impact. Deals bonus damage based on the enemy's missing HP.
Level 11
Increased damage.
Cooldown: 8s UNITE Skill Label Area.png Area
Level 4
Pikachu drops wicked thunderbolts at a designated area, damaging enemies in the radius.
Level 11
Increases the number of times this move strikes to 7.
Move 2
UNITE Electroweb.png Electroweb
Cooldown: 9s UNITE Skill Label Hindrance.png Hindrance
Pikachu attacks and captures enemies using an electric net, rooting them for 1.4s.


Electroweb Upgrade Choices

UNITE Volt Tackle.png Volt Tackle UNITE Thunderbolt.png Thunderbolt
Cooldown: 10s UNITE Skill Label Hindrance.png Hindrance
Level 6
Pikachu charges the targeted enemy, becoming unstoppable, damaging and throwing the target in the air for 1.4s.
Level 13
Cooldown reduced by 2s.
Cooldown: 8s UNITE Skill Label Hindrance.png Hindrance
Level 6
Pikachu attacks with a strong electric blast at a designated area; damaging and stunning enemies in the area for 1.1s.
Level 13
Increased damage.
Unite Move
UNITE Thunderstorm.png Thunderstorm
UNITE Skill Label Area.png Area
Unlocks at level 9
Bolts of lightning strike 4 times over 3s in a radius around Pikachu. The first strike targets all enemy players in the radius and the next 3 strikes target a single random enemy player within the radius.Targets that are struck by bolts deal damage to their allies in a small area around them. Enemies in the area of multiple bolts during the first strike are only damaged once.

Alolan Ninetales

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Alolan Ninetales.png
Alolan Ninetales
Intermediate UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Attacker / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
UNITE037A.png
Alolan Vulpix
Evolves at Lv. 4
Abilities
Passive / Basic
UNITE Snow Warning.png Snow Warning
Passive Ability
Causes snow to fall on an enemy, dealing damage to it and decreasing their movement speed for a short time. Boosted attacks and moves (except Aurora Veil) sling snow, and hitting the same target with snow multiple times will freeze it for 1s. This ability has an 8s cooldown.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.

Move 1
UNITE Powder Snow.png Powder Snow
Cooldown: 5s UNITE Skill Label Area.png Area
Ninetales attacks with a chilly gust of powdery snow, slowing and damaging enemies hit.


Powder Snow Upgrade Choices

UNITE Avalanche.png Avalanche UNITE Dazzling Gleam.png Dazzling Gleam
Cooldown: 7s UNITE Skill Label Area.png Area
Level 4
Ninetales attacks with a gust of chilly ice toward the designated direction. The ice damages enemies and forms a wall that can't be walked through. After a short time this wall melts and collapses, further damaging enemies in a radius around the wall.
Level 11
Decreases the movement speed of enemies for a short time when this move hits.
Cooldown: 7s UNITE Skill Label Hindrance.png Hindrance
Level 4
Ninetales attacks with a powerful cone of blinding light; damaging and stunning enemies hit for .75s.
Level 11
Increased damage dealt and stun duration to 1s.
Move 2
UNITE Icy Wind.png Icy Wind
Cooldown: 8s UNITE Skill Label Ranged.png Ranged
Ninetales attacks with a gust of freezing air, damaging, shoving and slowing enemies hit.


Icy Wind Upgrade Choices

UNITE Blizzard.png Blizzard UNITE Aurora Veil.png Aurora Veil
Cooldown: 9s UNITE Skill Label Ranged.png Ranged
Level 6
Ninetales blasts twice in a line. The first blast penetrates walls. The second blast deals double damage, shoves enemies back, and if it hits a wall it creates a frost area at the impact location for 3s, dealing damage every .5s.
Level 13
Increased damage.
Cooldown: 13s UNITE Skill Label Buff.png Buff
Level 6
Ninetales dashes a short distance and creates an aurora centered on its position for 5s, reducing damage received by Ninetales and allies within the aurora by 30%, and healing Ninetales with each boosted attack. While Ninetales is inside the aurora, movement speed is increased by 20% and all basic attacks are boosted.
Level 13
Damage reduced by 35% and cooldown reduced by 2s.
Unite Move
UNITE Snow Globe.png Snow Globe
UNITE Skill Label Area.png Area
Unlocks at level 9
Attack with a chilly blast of snow and ice, dealing damage to enemies in the area of effect around Ninetales when it hits. Deals increased damage to enemies that are frozen.

Wigglytuff

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Wigglytuff.png
Wigglytuff
Intermediate UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Supporter / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.png
UNITE Jigglypuff.png
Jigglypuff
Evolves at lv. 4
Abilities
Passive / Basic
UNITE Cute Charm.png Cute Charm
Passive Ability
When hit by an enemy attack at close range, make that enemy infatuated for a short time. Infatuated enemies become enthralled and approach Wigglytuff against their will. This ability goes on a 9s cooldown when triggered.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing damage to enemies and stunning them for .5s when it hits.

Move 1
UNITE Pound.png Pound
Cooldown: 5s UNITE Skill Label Melee.png Melee
Wigglytuff slaps the area in front of them twice, damaging and slowing enemies in a cone.


Pound Upgrade Choices

UNITE Double Slap.png Double Slap UNITE Dazzling Gleam 2.png Dazzling Gleam
Cooldown: 5s UNITE Skill Label Melee.png Melee
Level 6
Wigglytuff unleashes a barrage of slaps, damaging and slowing enemies in a cone 3-5 times.
Level 10
Slaps 4-6 times instead.
Cooldown: 4.5s UNITE Skill Label Area.png Area
Level 6
Wigglytuff emits a flash of fairy energy, dealing a small amount of damage in a cone followed by a large amount of damage.
Level 10
Slows enemies hit by the first flash.
Move 2
UNITE Defense Curl.png Defense Curl
Cooldown: 8s UNITE Skill Label Hindrance.png Hindrance
Wigglytuff gains a shield for 25% max HP and rolls forward a short distance, throwing enemies hit in the air for .5s. Hitting an obstacle while rolling will change the direction Wigglytuff is moving and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.


Defense Curl Upgrade Choices

UNITE Rollout.png Rollout UNITE Sing.png Sing
Cooldown: 10s UNITE Skill Label Hindrance.png Hindrance
Level 4
Wigglytuff gains a shield for 25% max HP and rolls forward, damaging and throwing enemies hit in the air for .5s. Hitting an obstacle while rolling will change the direction Wigglytuff is moving up to 5 times and reset the cooldown of Pound, Double Slap, or Dazzling Gleam.
Level 12
Increases the amount of time enemies are thrown in the air by .3s.
Cooldown: 10s UNITE Skill Label Area.png Area
Level 4
Wigglytuff begins singing, slowing enemies around them and increasing Wigglytuff's movement speed. Enemies that stay inside the song's effect for too long will be put to sleep for 1.4s, and have their Defense and Special Defense reduced by 25% while asleep.
Level 12
Increases the amount of time enemies are asleep by .2s.
Unite Move
UNITE Starlight Recital.png Starlight Recital
UNITE Skill Label Buff.png Buff
Unlocks at level 8
Begin performing a recital, granting Wigglytuff and nearby allies a shield as well as removing all status conditions from the affected allies and granting them immunity to hindrances for a short time.

Machamp

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Machamp.png
Machamp
Intermediate UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
All-rounder / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE066.png
Machop
Evolves at lv. 5
UNITE067.png
Machoke
Evolves at lv. 9
Abilities
Passive / Basic
UNITE Guts.png Guts
Passive Ability
Increases Attack by 10% when afflicted by a status condition.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage when it hits. This boosted attack also decreases the movement speed of enemies for a short time.

Move 1
UNITE Karate Chop.png Karate Chop
Cooldown: 6s UNITE Skill Label Melee.png Melee
Machamp attacks in a straight line dealing damage to enemies hit.


Karate Chop Upgrade Choices

UNITE Close Combat.png Close Combat UNITE Cross Chop.png Cross Chop
Cooldown: 9s UNITE Skill Label Melee.png Melee
Level 7
Machamp unleashes a barrage of blows in a targeted direction, hitting multiple times and finishing with a single large strike. Machamp is unstoppable for the duration and can move while using Close Combat.
Level 13
Deals additional damage if the target is affected by a status condition.
Cooldown: 6s UNITE Skill Label Dash.png Dash
Level 7
Machamp dashes forward dealing damage to enemies hit. Cross Chop has an increased critical hit rate and can critically strike.
Level 13
Machamp’s basic attacks increases their Atk by 2 stacking 40 times.
Move 2
UNITE Bulk Up.png Bulk Up
Cooldown: 9s UNITE Skill Label Buff.png Buff
Machamp buffs themselves for 3 seconds increasing their attack by 15%. Machamp is unstoppable for the duration and gains a small amount of attack speed and movement speed. Machamp’s next basic attack is empowered.


Bulk Up Upgrade Choices

UNITE Dynamic Punch.png Dynamic Punch UNITE Submission.png Submission
Cooldown: 8s UNITE Skill Label Dash.png Dash
Level 5
Machamp jumps to target location, briefly stunning enemies hit and dealing damage four times in quick succession to the landing radius. Machamp’s Atk is increased by 15% and gains bonus movement speed for 6 seconds when using Dynamic Punch.
Level 11
Further increases Atk and movement speed bonuses.
Cooldown: 11s UNITE Skill Label Hindrance.png Hindrance
Level 5
Machamp becomes unstoppable and gains significant movement speed for 5 seconds or until the next basic attack. Machamp’s next basic attack during Submission is enhanced, hitting twice and slamming the target down behind Machamp. If this attack hits Machamp also gains increased critical hit rate and attack speed for 3 seconds.
Level 11
Further increases critical hit rate and attack speed bonuses.
Unite Move
UNITE Barrage Blow.png Barrage Blow
UNITE Skill Label Buff.png Buff
Unlocks at level 9
Increases the user's movement speed, Attack, Defense, and Sp. Defense for a short time. If used again, unleash a combo attack, dealing damage to enemies in the area of effect and shoving them. The final blow deals an especially large amount of damage.

Slowbro

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Slowbro.png
Slowbro
Intermediate UNITE Aeos coin.png 6,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Defender / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
UNITE079.png
Slowpoke
Evolves at lv. 4
Abilities
Passive / Basic
UNITE Oblivious.png Oblivious
Passive Ability
Damage taken is converted to blue HP, which goes away after a few seconds. When hitting an enemy, some of Slowbro's blue HP is restored and the target loses 4% Sp. Def, stacking up to 20%.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack. When this boosted attack hits, deal damage to nearby opposing Pokémon and decrease their movement speed.

Move 1
UNITE Water Gun.png Water Gun
Cooldown: 5s UNITE Skill Label Melee.png Melee
Slowbro fires a stream of water, damaging and slowing enemies hit. This move can be channeled to increase its range and damage.


Water Gun Upgrade Choices

UNITE Scald.png Scald UNITE Surf.png Surf
Cooldown: 5s UNITE Skill Label Melee.png Melee
Level 4
Slowbro fires a stream of boiling water, damaging enemies hit; creating a cloud of steam at the location of the first enemy hit, which slows and applies burn to all enemies inside.
Level 11
Increases the size of the steam cloud.
Cooldown: 9s UNITE Skill Label Dash.png Dash
Level 4
Slowbro rides on a wave, damaging, knocking enemies back, and throwing them in the air briefly. Two more waves follow after the first, damaging and slowing enemies.
Level 11
The second and third waves will now also throw enemies in the air, and the second wave will knock them back.
Move 2
UNITE Slack Off.png Slack Off
Cooldown: 11s UNITE Skill Label Recovery.png Recovery
Slowbro takes a nap, healing over the duration. Taking damage during the channel will reduce the amount healed.


Slack Off Upgrade Choices

UNITE Amnesia.png Amnesia UNITE Telekinesis.png Telekinesis
Cooldown: 9s UNITE Skill Label Recovery.png Recovery
Level 6
Slowbro becomes briefly unstoppable, gains increased defenses, restores a portion of their Oblivious health, and gains bonus damage on the next Surf or Scald used.
Level 13
Also increases Slowbro's Special Attack.
Cooldown: 11s UNITE Skill Label Hindrance.png Hindrance
Level 6
Slowbro shoots a beam, causing the first enemy hit to float in the air and restoring some of Slowbro's Oblivious health. Slowbro can reactivate the ability to pull the enemy to them, but otherwise cannot act for the duration.
Level 13
Increases the range and speed of the beam.
Unite Move
UNITE Slowbeam.png Slowbeam
UNITE Skill Label Hindrance.png Hindrance
Unlocks at level 9
Stare at an enemy and attack continually, dealing damage and rooting them. Grants a shield and makes the user immune to hindrances while using this move.

Gengar

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Gengar.png
Gengar
Expert UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
Speedster / Melee
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE092.png
Gastly
Evolves at lv. 5
UNITE093.png
Haunter
Evolves at lv. 9
Abilities
Passive / Basic
UNITE Levitate.png Levitate
Passive Ability
Increases movement speed by 10% when out of combat for 8s.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, lunging at an enemy and dealing damage.

Move 1
UNITE Will-O-Wisp.png Will-O-Wisp
Cooldown: 5s UNITE Skill Label Ranged.png Ranged
Gengar shoots three flames in a cone, damaging and burning enemies hit.


Will-O-Wisp Upgrade Choices

UNITE Shadow Ball.png Shadow Ball UNITE Sludge Bomb 2.png Sludge Bomb
Cooldown: 4.5s UNITE Skill Label Ranged.png Ranged
Level 7
Gengar hurls a shadowy ball forward in a line – damaging, slowing, and reducing the SpD of enemies hit. This ball pierces through wild Pokémon.
Level 13
Increased damage.
Cooldown: 8s UNITE Skill Label Area.png Area
Level 7
Gengar hurls unsanitary sludge to the designated area, poisoning and damaging enemies over time in the radius.
Level 13
Increased poison duration.
Move 2
UNITE Lick.png Lick
Cooldown: 7s UNITE Skill Label Area.png Area
Gengar attacks forward in a line with their tongue, damaging enemies hit, and pulling them to Gengar.


Lick Upgrade Choices

UNITE Dream Eater.png Dream Eater UNITE Hex.png Hex
Cooldown: 8s UNITE Skill Label Ranged.png Ranged
Level 5
Gengar shoots forward a mysterious orb, sleeping enemies when it hits. If used again when a nearby enemy is asleep, Gengar teleports behind them and attacks: dealing damage to the enemy, healing Gengar, and reducing the cooldown of Shadow Ball or Sludge Bomb.
Level 11
Increased damage and healing.
Cooldown: 7.5s UNITE Skill Label Dash.png Dash
Level 5
Gengar vanishes and teleports to a designated location, damaging enemies in a radius where Gengar appears. If this hits an enemy afflicted with a status condition, its damage is increased and its cooldown is reduced.
Level 11
Increased damage.
Unite Move
UNITE Phantom Ambush.png Phantom Ambush
UNITE Skill Label Dash.png Dash
Unlocks at level 9
Jump to the designated area and start sneaking with increased movement speed. If this move is used again, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.

Mr. Mime

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Mr Mime.png
Mr. Mime
Intermediate UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Supporter / Melee
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Does Not Evolve
Abilities
Passive / Basic
UNITE Filter.png Filter
Passive Ability
Upon casting an ability, Mr. Mime takes 10% less damage for 1 second.

UNITE Attack.png Attack
Basic Ability
Every 3rd attack is boosted, dealing increased damage and throwing enemies in the air for .5s.

Move 1
UNITE Fake Out.png Fake Out
Cooldown: 7s UNITE Skill Label Melee.png Melee
Mr. Mime claps; damaging, knocking back, and stunning enemies in a cone for .4s.


Fake Out Upgrade Choices

UNITE Confusion.png Confusion UNITE Psychic.png Psychic
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Level 4
Mr. Mime fires a wave of psychic energy, damaging and knocking enemies back. Enemies hit into a wall take bonus damage and are stunned for 1.5s. Enemies debuffed by Guard Swap take bonus damage and are stunned, but are not knocked back.
Level 11
Increased damage.
Cooldown: 6s UNITE Skill Label Debuff.png Debuff
Level 4
After a short delay, Mr. Mime creates a pulse of energy that damages enemies around themself and any target affected by Guard Swap, with a smaller pulse around any created Barriers or Light Screens. A debuff is placed on enemies for 3s, reducing their Sp. Def. by 15% for each blast they are hit with. Enemies hit by more than 1 pulse are stunned.
Level 11
Also briefly slows.
Move 2
UNITE Light Screen.png Light Screen
Cooldown: 8s UNITE Skill Label Hindrance.png Hindrance
Mr. Mime creates a wall that prevents enemies from passing.


Light Screen Upgrade Choices

UNITE Barrier.png Barrier UNITE Guard Swap.png Guard Swap
Cooldown: 2s UNITE Skill Label Hindrance.png Hindrance
Level 6
Mr. Mime creates a wall that prevents enemies from passing. Holds 2 uses in reserve and cannot be used more than once every 2s. When upgrading Barrier, reserved Barriers will be restored to the maximum.
Level 13
Stores 3 uses in reserve instead.
Cooldown: 4.5s UNITE Skill Label Debuff.png Debuff
Level 6
Mr. Mime fires a beam, swapping base Defense and Sp. Defense with another Pokémon for as long as they stay in range or until another target is Guard Swapped. Swapping with an enemy slows and damages them over time while increasing Mr. Mime's movement speed. Swapping with an ally increases the movement speed of that ally and Mr. Mime. Damage ticks every .5s.
Level 13
Heals Mr. Mime, plus an ally if tethered to them every .5s.
Unite Move
UNITE Showtime.png Showtime
UNITE Skill Label Area.png Area
Unlocks at level 9
Mr. Mime leaps forward and begins a performance, stunning enemies and dealing damage in a large area around him 4 times. The final hit does double damage.

Snorlax

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Snorlax.png
Snorlax
Novice UNITE Aeos coin.png 6,000 Aeos Coins
UNITE Aeos gem.png 345 Aeos Gems
Defender / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Does Not Evolve
Abilities
Passive / Basic
UNITE Gluttony.png Gluttony
Passive Ability
Increases the effects gained from eating berries 25% increased movement speed when near berries.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to nearby enemies and decreases their movement speed for a short time.

Move 1
UNITE Tackle.png Tackle
Cooldown: 6s UNITE Skill Label Dash.png Dash
Snorlax dashes a short distance forward, dealing damage and stunning the first target hit. Snorlax’s next basic attack is empowered.


Tackle Upgrade Choices

UNITE Heavy Slam.png Heavy Slam UNITE Flail.png Flail
Cooldown: 7s UNITE Skill Label Dash.png Dash
Level 5
Snorlax jumps to target location, dealing damage and throwing enemies within the landing radius into the air briefly.
Level 11
Deals increased damage.
Cooldown: 6.5s UNITE Skill Label Hindrance.png Hindrance
Level 5
Snorlax buffs themselves for 4 seconds causing their basic attacks to deal increased damage. Damage increase is strengthened for every 20% HP Snorlax is missing. Snorlax also gains a short burst of increased movement speed when Flail is activated.
Level 11
Deals increased damage and causes Snorlax’s basic attacks to also heal them while they are below 40% MaxHP.
Move 2
UNITE Rest.png Rest
Cooldown: 10s UNITE Skill Label Hindrance.png Hindrance
Snorlax falls asleep for a short duration, healing 3 times for 8% of their Max HP. While asleep other Pokémon cannot pass through Snorlax’s hitbox.


Rest Upgrade Choices

UNITE Block.png Block UNITE Yawn.png Yawn
Cooldown: 11s UNITE Skill Label Hindrance.png Hindrance
Level 7
Snorlax creates and holds a wall in a targeted direction for 4 seconds. Enemies that contact the wall are knocked back and stunned. Snorlax cannot attack or use abilities while Blocking but can move slowly. While Blocking Snorlax’s Def and SpDef are increased by 25%.
Level 13
Reduces the damage the user receives while this move is in effect.
Cooldown: 12s UNITE Skill Label Hindrance.png Hindrance
Level 7
Snorlax sends out a slow short-range projectile that puts all targets hit to Sleep for 2 seconds.
Level 13
Targets are also slowed for 3s upon waking up.
Unite Move
UNITE Power Nap.png Power Nap
UNITE Skill Label Buff.png Buff
Unlocks at level 9
Go to sleep and begin snoring, dealing damage over time to enemies in the area of effect and throw them. While sleeping, become immune to hindrances and continually restore HP.

Dragonite

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Dragonite.png
Dragonite
Novice UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
All-rounder / Ranged
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE147.png
Dratini
Evolves at lv. 5
UNITE148.png
Dragonair
Evolves at lv. 8
Abilities
Passive / Basic
UNITE Marvel Scale.png Marvel Scale
Passive Ability
Increases Defense by 100 when afflicted by a status condition (Dratini and Dragonair only).
UNITE Multiscale.png Multiscale
Passive Ability
When damaged by an enemy player, gain a buff that reduces damage taken by 20% for 2.5 seconds. This ability has a 15 second cooldown.
UNITE Attack.png Attack
Basic Ability (Dratini)
Becomes a boosted attack with every third attack, blasting water in front of Dratini, dealing increased damage, reducing the cooldown of Dratini's moves by 1s, and recover 5% max HP when this hits.
Basic Ability (Dragonair)
The boosted attack alternates between water and electric with every use of a boosted attack. If the water attack hits, it triggers the same effects as Dratini's boosted attack. If the electric attack hits, it leaves enemies unable to act for a short time and reduces the cooldown of Dragonair's moves by 1s when this hits.
Basic Ability (Dragonite)
The boosted attack alternates between water, electric, and fire with every use of a boosted attack. If the water or electric attack hits, it triggers the same effects as Dragonair's boosted attack. If the fire attack hits, it deals additional damage equal to 10% of the enemy's remaining HP (capped at 1200 dmg) and reduces the cooldown of Dragonite's moves by 1s when this hits.
Move 1
UNITE Twister.png Twister
Cooldown: 7.5s UNITE Skill Label Ranged.png Ranged
Creates a twister and releases it in the designated direction, dealing damage to enemies hit and decreases their movement speed for a short time.


Twister Upgrade Choices

UNITE Dragon Dance.png Dragon Dance UNITE Extreme Speed 2.png Extreme Speed
Cooldown: 5s UNITE Skill Label Dash.png Dash
Level 5
Dash in a designated direction, alternating each use between a left arc, right arc and a direct dash. After using this move, grant a buff increasing attack speed of the next 3 basic attacks, increasing movement speed, increasing Attack by 8% (capping at 24%), as well as increasing the stage of Hyper Beam. This buff stacks up to 3 times, and the duration is reset to full on reuse. All stacks are removed after a few seconds. Basic attacks reduce the cooldown of this ability by 1s.
Level 11
Further increases Dragonite's movement speed if there are enemies nearby when the dance ends.
Cooldown: 7s UNITE Skill Label Hindrance.png Hindrance
Level 5
Dash toward the designated enemy, damaging and slowing all enemies in a small radius around the target upon impact, throwing the primary target and shoving others away. Using this move resets the cooldown of Multiscale.
Level 10
If Dragonite's movement speed is currently decreased when it uses this move, that movement speed decrease is negated before the move is used.
Move 2
UNITE Dragon Breath.png Dragon Breath
Cooldown: 7.5s UNITE Skill Label Area.png Area
Exhale a mighty gust in the designated direction. If this move hits an enemy, the user's next attack becomes a boosted attack.


Dragon Breath Upgrade Choices

UNITE Hyper Beam.png Hyper Beam UNITE Outrage.png Outrage
Cooldown: 8s UNITE Skill Label Ranged.png Ranged
Level 8
Fires a beam of energy toward the targeted enemy after a delay, dealing damage to all enemies that it hits, as well as additional damage based on their Max HP. The move changes Stages based on the number of stacks of Dragon Dance that Dragonite has, from 0 to 3. The max HP damage is 5%/10%/15%/20%, determined by the current Stage. Dragonite cannot act while releasing the beam.
Level 13
Reduces damage taken by 50% while charging this move.
Cooldown: 8s UNITE Skill Label Melee.png Melee
Level 8
Dragonite stomps the ground, dealing damage to enemies in an area around Dragonite with the bonus effect of the last Boosted Attack he used. Additionally, Dragonite gains a buff for 5s, increasing basic attack speed, converting all of their attacks into melee Boosted Attacks, and alternating through the water, electric, and fire Boosted Attacks in order. When the buff ends, Dragonite is briefly stunned.
Level 13
Reduce the duration of hindrances inflicted on Dragonite while rampaging.
Unite Move
UNITE Draco Impact.png Draco Impact
UNITE Skill Label Dash.png Dash
Unlocks at level 9
Briefly fly up in the air before crashing down with several comets on a designated area, dealing damage and throwing enemies in the area. The farther Dragonite flies, the more the Unite gauge is consumed (25% at min distance and 100% at max). Dragonite is unstoppable while using this move.

Azumarill

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Azumarill.png
Azumarill
Novice UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
All-Rounder / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE183.png
Marill
Evolves at Lv. 5
Abilities
Passive / Basic
UNITE Huge Power.png Huge Power
Passive Ability
When this Pokémon hits only a single enemy with a basic attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with a basic attack, a move, or its Unite Move, the hits are never critical hits. Critical hits deal 150% rather than 200%.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.

Move 1
UNITE Tackle 4.png Tackle
Cooldown: 5s UNITE Skill Label Dash.png Dash
Charge forward, dealing damage to any enemy hit and leave them unable to act for a short time.


Tackle Upgrade Choices

UNITE Whirlpool 2.png Whirlpool UNITE Aqua Tail.png Aqua Tail
Cooldown: 11s UNITE Skill Label Area.png Area
Level 5
For a short time, four small whirlpools appear that swirl around the user as it moves. If a whirlpool hits an opposing Pokémon, the whirlpool deals damage to it and restores the user’s HP. If a whirlpool hits a Pokémon on the opposing team, an increased amount of HP is restored to the user.
Level 11
Reduces this move’s cooldown and increases the amount of HP it restores to the user.
Cooldown: 9.5s UNITE Skill Label Buff.png Buff
Level 5
Increases the speed and area of effect of the next three basic attacks for 5s. If these basic attacks hit from a distance, they also deal increased damage, restore HP, and can ignore the Defense stat and shield effects of enemies hit. Using Aqua Tail will overwrite any active Play Rough attack change.
Level 11
After activating this move, the next three basic attacks will also reduce the cooldown of all moves by .5s when they hit an enemy from a distance.
Move 2
UNITE Bubble 2.png Bubble
Cooldown: 6s UNITE Skill Label Area.png Area
Spray bubbles in a cone; dealing damage to enemies in the area of effect and decreasing their movement speed for a short time. This move can be used while moving.


Bubbles Upgrade Choices

UNITE Play Rough .png Play Rough UNITE Water Pulse.png Water Pulse
Cooldown: 6.5s UNITE Skill Label Buff.png Buff
Level 7
Increase movement speed by 35% for 4s and change the next basic attack. When performing the next basic attack, lunge at one enemy in range and deliver repeated blows; dealing damage to that target and leave it unable to act for .75s. Using Play Rough will overwrite any active Aqua Tail attack change.
Level 13
Further increases movement speed when this move is used, and also reduces this move’s cooldown by 1.5s.
Cooldown: 4s UNITE Skill Label Ranged.png Ranged
Level 7
Shoot a pulsing blast of water in front of Azumarill. When the blast of water hits an enemy, decrease their movement speed for 2s and deal damage to all enemies in an area of effect around the initial target. The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to three targets consecutively, and each hit behaves in the same way as the first. While the blast of water is traveling, Azumarill can perform a short rolling dash in a designated direction.
Level 13
Increase the maximum number of targets that the blast of water can bounce between by 2.
Unite Move
UNITE Belly Bash.png Belly Bash
UNITE Skill Label Sure Hit.png Sure Hit
Unlocks at level 9
Azumarill pounds their belly three times, granting a shield. With each pound, Azumarill loses 5% remaining HP in exchange for increased Attack. Azumarill can move while pounding their belly. Afterward, target an enemy, then charge at the target, dealing damage to them and throwing all enemies hit while charging.

Espeon

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Espeon.png
Espeon
Novice UNITE Aeos gem.png 575 Aeos Gems
Unite Battle Committee Special Missions
Attacker / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
UNITE133.png
Eevee
Evolves at lv. 4
Abilities
Passive / Basic

UNITE Anticipation.png Anticipation
Passive Ability (Eevee)
When Eevee would be affected by a hindrance, the hindrance is negated and Eevee becomes immune to hindrances for a short time (45s cd). Note: Hindrances include slows; multi-layered hindrance moves such as Pikachu's Volt Tackle will only have the very first launch negated.
UNITE Magic Bounce.png Magic Bounce
Passive Ability (Espeon)
When Espeon would be affected by a hindrance, the hindrance is negated and Espeon becomes immune to hindrances for a short time. At the same time, this ability deals damage to the enemy that attempted to inflict the hindrance and applies a 30% slow for 1s (45s cd). Note: Hindrances include slows; multi-layered hindrance moves such as Pikachu's Volt Tackle will only have the very first launch negated.
UNITE Attack.png Attack
Basic Ability (Eevee)
Becomes a boosted attack with every third attack, dealing increased damage.
Basic Ability (Espeon)
Becomes a boosted attack whenever a set amount of time passes (6 seconds cd), firing a beam in front of the user. The beam deals increased damage and decreases the movement speed of targets hit for 1s.

Move 1 Move 2
UNITE Swift 2.png Swift
Cooldown: 6s UNITE Skill Label Ranged.png Ranged

Swift Upgrade Choices

UNITE Psyshock 2.png Psyshock
Cooldown: 5s UNITE Skill Label Ranged.png Ranged
OR
UNITE Stored Power.png Stored Power
Cooldown: 5s UNITE Skill Label Sure Hit.png Sure Hit

UNITE Growl.png Growl
Cooldown: 7s UNITE Skill Label Sure Hit.png Sure Hit

Growl Upgrade Choices

UNITE Psybeam.png Psybeam
Cooldown: 9s UNITE Skill Label Ranged.png Ranged
OR
UNITE Future Sight 2.png Future Sight
Cooldown: 9s UNITE Skill Label Sure Hit.png Sure Hit

Unite Move

UNITE Psychic Solaire.png Psychic Solaire
UNITE Skill Label Area.png Area
Unlocks at level 8
Espeon throws enemies in the area of effect into the air and suspends them using psychic power. After a delay, an explosion occurs that deals damage to all enemies in the area of effect and shoves them.

Blissey

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Blissey.png
Blissey
Novice UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Supporter / Melee
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.png
UNITE113.png
Chansey
Evolves at lv. 4
Abilities
Passive / Basic
UNITE Natural Cure.png Natural Cure
Passive Ability
Every 6 seconds, Blissey will automatically cleanse themselves. Natural Cure will activate even if Blissey has no active debuffs.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack after a set amount of time passes, dealing increased damage.

Move 1
UNITE Pound 2.png Pound
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Blissey pounds in a designated direction; damaging and slowing enemies hit by 40% for 2s.


Pound Upgrade Choices

UNITE Egg Bomb.png Egg Bomb UNITE Helping Hand.png Helping Hand
Cooldown: 7.5s UNITE Skill Label Ranged.png Ranged
Level 6
Blissey hurls an egg at a location which explodes; damaging and throwing enemies in the radius for .8s. When learning Soft Boiled and Egg Bomb, gain 2 additional charges for Soft Boiled. Charges are shared between both moves. Base cooldown becomes 8s for both moves and time between using the same move remains a 2s cooldown.
Level 12
Also slows enemies by 40% for 2s after they're thrown.
Cooldown: 6s UNITE Skill Label Buff.png Buff
Level 6
Blissey greatly improves movement speed and basic attack speed for self and allies by 35% for 3s. During this duration, all of Blissey's basic attacks are boosted. After this bonus expires, Blissey loses any boosted attack that was granted.
Level 12
Also increases basic attack damage for all those affected by 15%.
Move 2
UNITE Heal Pulse.png Heal Pulse
Cooldown: 10s UNITE Skill Label Recovery.png Recovery
Blissey continually restores HP as well as the HP of a designated ally for a short time.


Heal Pulse Upgrade Choices

UNITE Soft-Boiled.png Soft-Boiled UNITE Safeguard.png Safeguard
Cooldown: 2s UNITE Skill Label Recovery.png Recovery
Level 4
Blissey throws an egg to an ally; healing Blissey and the designated ally. Holds 2 uses in reserve and cannot be used more than once every 2s.
Level 10
Gain an additional charge.
Cooldown: 8s UNITE Skill Label Buff.png Buff
Level 4
Blissey grants both the targeted ally and themself a shield for 3s; purging hindrances and making both immune to hindrances for 3s.
Level 10
Shield value increased.
Unite Move
UNITE Bliss Assistance.png Bliss Assistance
UNITE Skill Label Buff.png Buff
Unlocks at level 8
Blissey dashes to the designated ally to give it an egg; granting that ally a shield and increasing their Attack and Sp. Attack by 20% for 6s. Blissey also intercepts 50% of the damage received by that ally for 6s. While dashing, throw hit enemies into the air for .8s. When reaching the target ally, deal additional damage to all nearby enemies.

Gardevoir

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Gardevoir.png
Gardevoir
Intermediate UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Attacker / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE280.png
Ralts
Evolves at lv. 5
UNITE281.png
Kirlia
Evolves at lv. 9
Abilities
Passive / Basic
UNITE Synchronize.png Synchronize
Passive Ability
When an enemy inflicts decreased movement speed or a damage-over-time effect on Gardevoir, movement speed reduction or damage is inflicted back to the attacker, respectively. This ability has a 9s cooldown after it's triggered.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their Sp. Defense by 10% for a short time.

Move 1
UNITE Confusion 2.png Confusion
Cooldown: 4.5s UNITE Skill Label Ranged.png Ranged
Gardevoir fires a piercing bolt, damaging enemies.


Confusion Upgrade Choices

UNITE Psychic 2.png Psychic UNITE Moonblast.png Moonblast
Cooldown: 7s UNITE Skill Label Ranged.png Ranged
Level 7
Gardevoir fires a blast, damaging enemies in an area on impact. The blast creates a lingering field that damages, slows, and reduces special defense.
Level 13
Cooldown is reduced.
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Level 7
Gardevoir moves back while firing a blast, stunning the first enemy hit and damaging all enemies in a cone behind it.
Level 13
Grants Gardevoir a shield.
Move 2
UNITE Teleport.png Teleport
Cooldown: 11s UNITE Skill Label Dash.png Dash
Gardevoir teleports to the targeted area.


Teleport Upgrade Choices

UNITE Psyshock.png Psyshock UNITE Future Sight.png Future Sight
Cooldown: 10s UNITE Skill Label Area.png Area
Level 5
Gardevoir channels three attacks at the targeted area, damaging enemies. Psyshock's cooldown is reduced each time it hits an enemy.
Level 11
Each hit of Psyshock also increases the damage of the next hit.
Cooldown: 9s UNITE Skill Label Area.png Area
Level 5
Gardevoir creates a delayed explosion at the targeted area, damaging enemies. If Future Sight hits an enemy, its cooldown is reduced.
Level 11
Cooldown is reset on successful hits.
Unite Move
UNITE Fairy Singularity.png Fairy Singularity
UNITE Skill Label Hindrance.png Hindrance
Unlocks at level 9
Gardevoir warps space in a large area, creating a field stunning, pulling, and damaging all enemies in the radius. When it expires, the field damages and shoves enemies.

Absol

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Absol.png
Absol
Expert UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
Speedster / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Does Not Evolve
Abilities
Passive / Basic
UNITE Super Luck.png Super Luck
Passive Ability
Increases Critical-Hit rate by 15%.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing damage to enemies and lowering their Defense when it hits. If this boosted attack hits only a single target, it deals increased damage.

Move 1
UNITE Feint.png Feint
Cooldown: 8s UNITE Skill Label Dash.png Dash
Absol dashes in an arc, damaging any Pokémon hit. Absol deals damage as if all hit Pokémon have 0 defense, and bypasses shields.


Feint Upgrade Choices

UNITE Night Slash.png Night Slash UNITE Pursuit.png Pursuit
Cooldown: 5s UNITE Skill Label Dash.png Dash
Level 5
Absol dashes in an arc, damaging and slowing the first Pokémon hit. If Absol hits, it can be activated again for a brief period of time – allowing Absol to dash, dealing damage to all Pokémon hit.
Level 11
Absol heals on hit, and if the damage is a critical hit, the Heal doubles.
Cooldown: 5s UNITE Skill Label Dash.png Dash
Level 5
Absol dashes to a location, and dashes to an opposing Pokémon with its next basic attack. If Absol hits the back of the targeted Pokémon, its cooldown is reduced. If it fails to hit the back, its damage is halved.
Level 11
Absol gains movement speed upgrade after the initial dash.
Move 2
UNITE Slash.png Slash
Cooldown: 6s UNITE Skill Label Melee.png Melee
Absol quickly slashes in front of them, damaging any Pokémon in the slash.


Slash Upgrade Choices

UNITE Psycho Cut.png Psycho Cut UNITE Sucker Punch.png Sucker Punch
Cooldown: 7s UNITE Skill Label Melee.png Melee
Level 7
Absol throws a wide slash in front, damaging, debuffing, and slowing the Pokémon hit. This debuff applies extra damage for the next 3 times Absol hits the debuffed Pokémon with an auto attack or a Psycho Cut.
Level 13
Increases Absol's movespeed when near a debuffed enemy.
Cooldown: 6s UNITE Skill Label Hindrance.png Hindrance
Level 7
Absol attacks a target Pokémon, slowing both it and Absol. If Absol is attacked, or the target attacks anything, hit does 1.5x RSB.
Level 13
Increases base attack speed after a successful counter.
Unite Move
UNITE Midnight Slash.png Midnight Slash
UNITE Skill Label Area.png Area
Unlocks at level 9
Unleashes a flurry of slashes in front of the user. This move ends by unleashing powerful blades of energy, dealing increased damage to enemies and shoves them.

Garchomp

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Garchomp.png
Garchomp
Intermediate UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
All-rounder / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE443.png
Gible
Evolves at lv. 5
UNITE444.png
Gabite
Evolves at lv. 9
Abilities
Passive / Basic
UNITE Rough Skin.png Rough Skin
Passive Ability
When Garchomp takes a hit from a physical attack by a melee Pokémon, a portion of that damage is also dealt to the attacker. 2s cooldown and this damage is subject to defense reduction.

UNITE Attack.png Attack
Basic Ability
Any attack or move that hits provides a boosted stack. Stacks last 4.5s and decay together. At 5 stacks, Garchomp's attack is empowered, dealing more damage, attacking 15% faster, gaining 15% lifesteal, and dealing 10% of enemy remaining HP as damage.

Move 1
UNITE Sand Attack.png Sand Attack
Cooldown: 6s UNITE Skill Label Debuff.png Debuff
Garchomp hurls sand toward a designated area, reducing enemy visibility and slowing them for 2s. Garchomp's movement speed and basic attack speed are increased if an enemy is hit.


Sand Attack Upgrade Choices

UNITE Dig.png Dig UNITE Dragon Rush.png Dragon Rush
Cooldown: 6s UNITE Skill Label Dash.png Dash
Level 5
Garchomp quickly dives underground in a short dash, then bursts from the ground at the end of the designated area or beneath the first enemy hit, dealing damage in a small radius and throwing enemies into the air. Defenses are increased by 350 for a short time after jumping out of the ground.
Level 11
Knockup increased.
Cooldown: 8s UNITE Skill Label Dash.png Dash
Level 5
Garchomp jumps back, and briefly channels before diving forward, dragging all enemies within a small radius to the designated area and reducing damage taken by 35%, then deals damage in a radius. Garchomp can use Dragon Claw during the first half of the channel to provide two more hits and replace the radial damage at the end of the move with a damaging stun and slow.
Level 11
Becomes unstoppable during this move.
Move 2
UNITE Bulldoze.png Bulldoze
Cooldown: 5s UNITE Skill Label Area.png Area
Garchomp stomps the ground forcefully, dealing damage in a radius.


Bulldoze Upgrade Choices

UNITE Earthquake.png Earthquake UNITE Dragon Claw.png Dragon Claw
Cooldown: 7s UNITE Skill Label Area.png Area
Level 7
Garchomp jumps and crashes forcefully to the ground, dealing damage in a wide radius and slowing enemies. After the initial damage, two aftershocks occur in the designated area, each dealing less damage than the initial move.
Level 13
Slow increases near center.
Cooldown: 5s UNITE Skill Label Melee.png Melee
Level 7
Garchomp viciously claws everything in the designated area twice. The first attack deals damage and pushes enemies. The second attack deals increased damage, in a range slightly larger than the designated area. When using Dragon Rush combo with this move, increase the slow to enemies.
Level 13
Increases damage dealt.
Unite Move
UNITE Livid Outrage.png Livid Outrage
UNITE Skill Label Melee.png Melee
Unlocks at level 9
Garchomp goes berzerk, taking 30% less damage and unleashing a powerful, unstoppable chain attack. Garchomp dashes and deals damage in the designated area five times, taking a brief moment to aim before every attack. Every attack has a different designated area and does more damage than the last. The fifth and final attack stuns Garchomp for .5s, and throws all enemies hit into the air.

Lucario

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Lucario.png
Lucario
Expert UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
All-rounder / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Does Not Evolve
Abilities
Passive / Basic
UNITE Steadfast.png Steadfast
Passive Ability
While at low HP, gain a shield and increased movement speed (30s cooldown).

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, performing a combo attack with a bone. Deals damage to enemies in the area of effect and throws them.

Move 1
UNITE Quick Attack.png Quick Attack
Cooldown: 6s UNITE Skill Label Dash.png Dash
Lucario dashes forward, damaging all enemies hit.


Quick Attack Upgrade Choices

UNITE Extreme Speed.png Extreme Speed UNITE Power-Up Punch.png Power-Up Punch
Cooldown: 9s UNITE Skill Label Dash.png Dash
Level 5
Lucario dashes forward, damaging all enemies hit and healing Lucario for each enemy hit. The first enemy hit will reset the cooldown of Extreme Speed. This effect cannot occur on the same target more than once every 10 seconds. Attacking immediately after the dash will perform a unique attack in an area dealing 75% Atk and can critically hit.
Level 11
Increases Lucario's Attack by 15% for a short period of time after use.
Cooldown: 7s UNITE Skill Label Dash.png Dash
Level 5
Lucario begins charging power, slowing themself, increasing Attack by up to 200%, and reducing damage taken while preparing to unleash a devastating punch. Upon release, Lucario lunges – damaging the first enemy hit. Power-Up Punch does bonus damage based on the enemy's missing health, and will cause Lucario's next attack to be boosted. The cooldown for Power-Up Punch is reduced whenever Lucario lands a move.
Level 11
Lucario is unstoppable while charging the punch.
Move 2
UNITE Meteor Mash.png Meteor Mash
Cooldown: 7s UNITE Skill Label Melee.png Melee
Lucario punches with the force of a meteor, damaging and knocking enemies back.


Meteor Mash Upgrade Choices

UNITE Bone Rush.png Bone Rush UNITE Close Combat 2.png Close Combat
Cooldown: 10s UNITE Skill Label Melee.png Melee
Level 7
Lucario rapidly strikes with a bone, damaging enemies hit. Lucario then throws the bone after the final strike, shoving enemies and causing the bone to land a short distance away. Lucario can activate Bone Rush again to teleport to the bone, damaging enemies in a small area around it. Landing one of Bone Rush's initial strikes will reset the cooldown timer for Extreme Speed on that target.
Level 13
Teleporting to the bone will reset the cooldown of Extreme Speed or Power-Up Punch.
Cooldown: 9s UNITE Skill Label Melee.png Melee
Level 7
Lucario rapidly punches, damaging enemies in the area in front of them 11 times over the duration.
Level 13
Increased damage.
Unite Move
UNITE Aura Cannon.png Aura Cannon
UNITE Skill Label Ranged.png Ranged
Unlocks at level 9
Aura Cannon does not have a limit to the number of times it can hit one target, rather it deals damage to enemies in its area while it travels, gaining speed. At close range, a still enemy can be hit up to 4 times and when the cannon is at max speed, a still enemy will only be struck twice. Damage of the next Power-Up Punch is increased by roughly 20%, and enemies hit by the cannon have their internal cooldown for Extreme Speed reset.

Mamoswine

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Mamoswine.png
Mamoswine
Intermediate UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Defender / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
UNITE220.png
Swinub
Evolves at Lv. 5
UNITE221.png
Piloswine
Evolves at Lv. 9
Abilities
Passive / Basic
UNITE Thick Fat.png Thick Fat
Passive Ability
When Mamoswine deals damage, Defense and Sp. Def are increased for 3s, stacking up to 3 times. When Mamoswine uses Ice Shard, Icicle Crash or Ice Fang, the next basic attack is boosted. If any of these moves creates a freezing area of effect inside an ally goal zone, the goal-scoring speed of enemies is decreased.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing damage and freezing enemies for a short time when it hits. Mamoswine's basic attacks deal increased damage for a short time to enemies recently frozen with one of Mamoswine's moves.

Move 1
UNITE Ice Shard.png Ice Shard
Cooldown: 7s UNITE Skill Label Area.png Area
Hurls 3 chunks of ice at the designated location, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time. If an enemy is hit by all three chunks, they're left frozen for a short time.


Ice Shard Upgrade Choices

UNITE Icicle Crash.png Icicle Crash UNITE Ice Fang.png Ice Fang
Cooldown: 10s UNITE Skill Label Hindrance.png Hindrance
Level 5
Drops icicles on the designated location, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time. The final icicle shatters after a set amount of time or when hit by Mamoswine's other moves or boosted attacks, dealing damage to enemies in the area of effect and leaving them frozen. If the icicle is shattered by Tackle or High Horsepower, the ground is covered in ice, which increases the movement speed of allies that run over it.
Level 11
The final icicle leaves enemies hit unable to act for a short time.
Cooldown: 8s UNITE Skill Label Hindrance.png Hindrance
Level 5
Uses cold-infused fangs to throw the opposing Pokémon closest to the user, dealing damage and leaving them frozen for a short time. The user can then designate a direction to slam the thrown Pokémon forward or backward, dealing damage to enemies in the area of effect and leaving them frozen for a short time.
Level 11
Increases the area of effect in which enemies are left frozen after the slam attack.
Move 2
UNITE Tackle 2.png Tackle
Cooldown: 8s UNITE Skill Label Dash.png Dash
Mamoswine rushes recklessly in the designated direction, dealing damage to enemies they hit and throws them in the air.


Tackle Upgrade Choices

UNITE High Horsepower.png High Horsepower UNITE Earthquake 2.png Earthquake
Cooldown: 8s UNITE Skill Label Dash.png Dash
Level 7
Mamoswine rushes recklessly in the designated direction, dealing damage to enemies they hit and shove them. Mamoswine then stomps their feet, dealing damage to enemies in the area of effect and leaves them unable to act for a short time. This stomping deals increased damage to frozen enemies.
Level 13
Increases the reckless rush's speed and the length of time enemies are left unable to act.
Cooldown: 7.5s UNITE Skill Label Dash.png Dash
Level 7
Mamoswine leaps up in the designated direction and lands forcefully, dealing damage to enemies in the area of effect and pulling them toward Mamoswine.
Level 13
Decreases the movement speed of enemies for a short time when this move hits and increases the move's pulling power.
Unite Move
UNITE Mammoth Mash.png Mammoth Mash
UNITE Skill Label Area.png Area
Unlocks at level 9
Mamoswine jumps to the designated location and becomes immune to hindrances - then repeatedly stomps the ground, dealing damage to enemies in the area of effect and decreases their movement speed for a short time with each stomp. The final stomp throws enemies in the air.

Crustle

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Crustle.png
Crustle
Novice UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Defender / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
UNITE557.png
Dwebble
Evolves at lv. 4
Abilities
Passive / Basic
UNITE Sturdy.png Sturdy
Passive Ability
Gains 5 + (Level - 1) Defense and Sp. Defense for every 7% of Crustle's missing HP. Stacks 10 times.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to enemies in the area of effect and decreases their movement speed for a short time.

Move 1
UNITE Rock Slide.png Rock Slide
Cooldown: 6s UNITE Skill Label Area.png Area
Crustle drops rocks in a small radius, stunning enemies hit for 1s. Rock Slide can critically hit, however, Crustle's base critical hit chance is 0%.


Rock Slide Upgrade Choices

UNITE Rock Tomb.png Rock Tomb UNITE Shell Smash.png Shell Smash
Cooldown: 5s UNITE Skill Label Area.png Area
Level 4
Crustle emits a beam that deals 100% ability damage. Upon reaching its maximum distance, or hitting an enemy, a curved wall rises from the ground, dealing 50% ability damage to anyone on top of it. When the barrier de-spawns, 50% ability damage is dealt again to all enemies near it. Rock Tomb can critically hit, however, Crustle's base critical hit chance is 0%.
Level 11
Each hit additionally inflicts 2s of slow.
Cooldown: 7s UNITE Skill Label Buff.png Buff
Level 4
Crustle smashes his shell, setting his Def and SpD to 0, gaining a boost to his Atk and SpA equal to 40% of the Def and SpD lost, respectively. Def and SpD not from base stats, i.e. from items and buffs (including Crustle's passive) are exempt. Crustle also gains a significant speed boost.
Level 11
Def and SpD conversion is increased from 40% to 50%.
Move 2
UNITE Fury Cutter.png Fury Cutter
Cooldown: 3.5s UNITE Skill Label Melee.png Melee
Crustle attacks once with his claws. Enemies hit by Fury Cutter receive a debuff that causes subsequent Fury Cutter attacks to deal 20% additional damage. Maximum 2 debuff stacks. Additional damage from this debuff is always rounded up. Fury Cutter can critically hit, however, Crustle's base critical hit chance is 0%.


Fury Cutter Upgrade Choices

UNITE Stealth Rock.png Stealth Rock UNITE X-Scissor.png X-Scissor
Cooldown: 6s UNITE Skill Label Area.png Area
Level 6
Crustle aims and creates a radius in which rocks hit enemies 8 times. Each hit applies a stack of a debuff which causes subsequent hits to deal 15% more damage. Additional damage from this debuff is always rounded up. Stealth Rock can critically hit, however, Crustle's base critical hit chance is 0%.
Level 13
Number of hits increased from 8 to 10.
Cooldown: 9s UNITE Skill Label Melee.png Melee
Level 6
Crustle attacks three times with his claws, dealing increased damage with each hit and knocking back enemies with each hit. Stuns for 2s if the enemy is against a wall when the third hit lands. X-Scissor can critically hit, however, Crustle's base critical hit chance is 0%.
Level 13
Cooldown reduced.
Unite Move
UNITE Rubble Rouser.png Rubble Rouser
UNITE Skill Label Buff.png Buff
Unlocks at level 9
Gain a shield for a short time and leave nearby enemies unable to act, dealing damage over time to them. If the user receives damage while this move is in effect, the move deals additional hits to nearby enemies.

Delphox

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Delphox.png
Delphox
Novice Attacker / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE653.png
Fennekin
Evolves at lv. 4
UNITE654.png
Braixen
Evolves at lv. 6

Greninja

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Greninja.png
Greninja
Expert UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
Attacker / Ranged
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE656.png
Froakie
Evolves at lv. 5
UNITE657.png
Frogadier
Evolves at lv. 7
Abilities
Passive / Basic
UNITE Torrent.png Torrent
Passive Ability
While HP is at 50% or less, Attack is increased by 5% and movement speed is increased by 12%.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack every third attack. At long range, a boosted attack deals increased damage to enemies and decreases their movement speed for a short time. At close range, a boosted attack deals more damage the lower the enemies remaining HP is.

Move 1
UNITE Bubble.png Bubble
Cooldown: 9s UNITE Skill Label Ranged.png Ranged
Greninja launches 2 bubbles which pop when they hit an enemy, damaging and slowing them.


Bubble Upgrade Choices

UNITE Water Shuriken.png Water Shuriken UNITE Surf 2.png Surf
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Level 7
Greninja throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing Greninja.
Level 11
Throws 4-6 shurikens instead.
Cooldown: 9s UNITE Skill Label Melee.png Melee
Level 7
Greninja dashes on a wave, damaging enemies and healing themself for each enemy hit. Enemies below half health are dealt bonus damage, and if this move KOs an enemy the cooldown is reset.
Level 11
Increases healing.
Move 2
UNITE Substitute.png Substitute
Cooldown: 8s UNITE Skill Label Dash.png Dash
Greninja dashes while leaving behind a targetable decoy. Greninja is unstoppable while dashing.


Substitute Upgrade Choices

UNITE Double Team.png Double Team UNITE Smokescreen.png Smokescreen
Cooldown: 9s UNITE Skill Label Dash.png Dash
Level 5
Greninja briefly vanishes before dashing and sending clones in different directions. The clones can attack nearby targets. Greninja is unstoppable while dashing.
Level 13
Reduces cooldown.
Cooldown: 13s UNITE Skill Label Dash.png Dash
Level 5
Greninja becomes invisible, leaving behind a cloud of smoke while dashing and gaining bonus movement speed. Greninja's next attack is (enhanced/boosted) and additionally deals bonus damage. Greninja is unstoppable while dashing.
Level 13
Also increases Greninja's attack by 20% for a short amount of time on cast.
Unite Move
UNITE Waterburst Shuriken.png Waterburst Shuriken
UNITE Skill Label Area.png Area
Unlocks at level 9
Throw a giant water shuriken toward the designated area, dealing damage to enemies in the area of effect and decreasing their movement speed for a short time when this move hits. The water shuriken then immediately explodes, dealing damage to enemies in the area of effect and throws them. Once this move ends, the user may jump in a designated direction.

Talonflame

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Talonflame.png
Talonflame
Novice UNITE Aeos coin.png 6,000 Aeos Coins
UNITE Aeos gem.png 345 Aeos Gems
Speedster / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE661.png
Fletchling
Evolves at lv. 5
UNITE662.png
Fletchinder
Evolves at lv. 7
Abilities
Passive / Basic
UNITE Gale Wings.png Gale Wings
Passive Ability
While above 85% HP, movement speed is increased by 10%.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack every third attack, creating a fiery whirlwind that deals damage to enemies in the area of effect. This boosted attack remains readied even after leaving combat.

Move 1
UNITE Peck.png Peck
Cooldown: 5s UNITE Skill Label Melee.png Melee
Talonflame flies toward a target Pokémon and attacks it three times.


Peck Upgrade Choices

UNITE Flame Charge.png Flame Charge UNITE Aerial Ace.png Aerial Ace
Cooldown: 6.5s UNITE Skill Label Dash.png Dash
Level 5
Talonflame dashes forward, damaging enemies in its path. Talonflame gains a speed boost after the dash.
Level 11
For a short time after this move hits, Talonflame's abilities and basic attacks partially ignore the enemies defense for the next 3s (capped at 0) and enemies hit are slowed by 30% for 5s.
Cooldown: 5s UNITE Skill Label Dash.png Dash
Level 5
Talonflame dashes through a targeted enemy, damaging it. Talonflame's next basic attack is boosted.
Level 11
Increased damage.
Move 2
UNITE Acrobatics.png Acrobatics
Cooldown: 8s UNITE Skill Label Dash.png Dash
Talonflame flies toward a targeted area, attacking all Pokémon in the area up to three times. Talonflame can choose a direction to dash after the move ends.


Acrobatics Upgrade Choices

UNITE Fly.png Fly UNITE Brave Bird.png Brave Bird
Cooldown: 12s UNITE Skill Label Dash.png Dash
Level 7
Talonflame flies up into the sky, becoming untargetable. After 3s, Talonflame dives at the targeted area, damaging all enemies in the area. Fly can be recast to dive early. This move's cooldown is reduced by 40% if it hits an enemy player.
Level 13
Enemies hit are also knocked up.
Cooldown: 10s UNITE Skill Label Dash.png Dash
Level 7
Talonflame dives at the targeted area, taking 5% of remaining HP as recoil damage and damaging all enemies in the area. If Talonflame uses a boosted basic attack on an enemy hit by Brave Bird within 4s, the cooldown of Flame Charge or Aerial Ace is reset. The cooldown of Flame Charge and Aerial Ace can only be reset once per target hit by Brave bird.
Level 13
Talonflame takes 15% less damage for 5s when this move hits.
Unite Move
UNITE Flame Sweep.png Flame Sweep
UNITE Skill Label Dash.png Dash
Unlocks at level 9
Talonflame charges forward, damaging and shoving all enemies in its path. Flame Sweep deals damage up to 2 times.

Aegislash

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Aegislash.png
Aegislash
Expert UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
All-rounder / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE679.png
Honedge
Evolves at lv. 5
UNITE680.png
Doublade
Evolves at lv. 7
Abilities
Passive / Basic
UNITE No Guard.png No Guard
Passive Ability (Honedge & Doublade)
Increases received damage and dealt damage.
UNITE Stance Change.png Stance Change
Passive Ability (Aegislash)
Aegislash can switch between Blade Stance and Shield Stance. Using a blade move switches stance to Blade Stance, which increases Attack, movement speed, and basic attack speed. Using a shield move switches stance to Shield Stance, which increases Defense and Sp. Defense. After switching stances, movement speed and basic attack speed are further increased for a short time.
UNITE Attack.png Attack
Basic Ability
Slash at enemies in front of Aegislash, dealing damage to them. If the boost count is one or more, basic attacks become a boosted attack. When in Blade Stance: pierce through enemies, dealing damage. When in Shield Stance: ram enemies, dealing damage and leaving them unable to act for a short time, restore HP, and reduce the cooldown of Sacred Sword and Shadow Claw by 1s when this attack hits. Every boosted attack consumes one boost count. Up to 4 boosted boosted attacks can be stored.
Move 1
UNITE Shadow Sneak 2.png Shadow Sneak
Cooldown: 5s UNITE Skill Label Dash.png Dash
Cast a shadow in the designated direction, dealing damage to enemies hit. After the shadow hits an enemy or travels its maximum distance, Aegislash warps to the shadow’s location, dealing damage to nearby enemies and increase boost count by 1.


Shadow Sneak Upgrade Choices

UNITE Sacred Sword.png Sacred Sword UNITE Shadow Claw.png Shadow Claw
Cooldown: 7.5s UNITE Skill Label Area.png Area
Level 5
Aegislash thrusts its blade into the ground, creating a triangular zone. This zone erupts with a hidden power, dealing damage to enemies in the area and throws them. Also increases boost count by 1 for each enemy hit (capped at 2 for wilds, 4 for players). At the same time as the eruption, Aegislash slashes forward, dealing additional damage to enemies hit. For a short time after this slash hits, damage dealt by Aegislas ignores 45% of the enemies Defense.
Level 11
Increase Attack by 50 for a short time after hitting enemies with the triangle attack.
Cooldown: 5.5s UNITE Skill Label Dash.png Dash
Level 5
Aegislash slashes with its blade twice in the designated direction, dealing damage to enemies hit. Follow up with a final rising slash that deals damage to enemies hit and throw them. Boost count increases by 1 when at least one of the three slashes hits.
Level 11
Increases Critical-Hit Rate by 20% for a short time.
Move 2
UNITE Iron Defense.png Iron Defense
Cooldown: 6s UNITE Skill Label Buff.png Buff
Envelops Aegislash in a powerful protective force for 3s or after blocking one attack. If this move blocks an attack, increase boost count by 1.


Iron Defense Upgrade Choices

UNITE Wide Guard.png Wide Guard UNITE Iron Head.png Iron Head
Cooldown: 9s UNITE Skill Label Buff.png Buff
Level 8
Focus in place for a short time to create a great shield on Aegislash. When this shield appears, boost count increases by 1, granting a shield to Aegislash and shoves enemies in front. While this shield is active, enemy player attacks increase boost count by 1 for each different enemy player (capping at 4). When this move ends, shove enemies in front of Aegislash once again and slow them for 2s.
Level 13
Cooldown Reduced.
Cooldown: 7.5s UNITE Skill Label Buff.png Buff
Level 8
Dash in the designated direction, dealing damage to enemies hit. Also increases boost count by 1, and protects Aegislash with a special shield for a short time afterward. This shield doesn’t protect from hindrances, but it can nullify damage. When the shield blocks an attack, it disappears and boost count is increased by 1.
Level 13
If an attack is blocked with this move, Aegislash gains +10% Attack for a short time.
Unite Move
UNITE Coup de Grace.png Coup de Grace
UNITE Skill Label Area.png Area
Unlocks at level 9
Unleash a ground-splitting slash in the designated direction, dealing damage to enemies hit. The lower their remaining HP, the more damage this move deals. If this slash knocks out an enemy, boost count increases by 1.

Sylveon

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Sylveon.png
Sylveon
Intermediate UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
Attacker / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
UNITE133.png
Eevee
Evolves at lv. 4
Abilities
Passive / Basic
UNITE Adaptability.png Adaptability
Passive Ability (Eevee)
Every time Eevee deals or receives damage, increase Sp. Attack by 5% for 1.5s, stacking up to 4 times.
UNITE Pixilate.png Pixilate
Passive Ability (Sylveon)
Every time Sylveon deals or receives damage, increase Sp. Atk and Sp. Defense by 2.5% for 1.5s, stacking up to 6 times.

UNITE Attack.png Attack
Basic Ability (Eevee)
Becomes a boosted attack with every third attack, dealing increased damage.
Basic Ability (Sylveon)
Becomes a boosted attack with every third attack, dealing increased damage. In addition, increase movement speed when this boosted attack hits.

Move 1
UNITE Swift.png Swift
Cooldown: 7s UNITE Skill Label Ranged.png Ranged
Shoots star-shaped rays at enemies, dealing damage to them.


Swift Upgrade Choices

UNITE Mystical Fire.png Mystical Fire UNITE Hyper Voice.png Hyper Voice
Cooldown: 7s UNITE Skill Label Dash.png Dash
Level 4
Create four small flames while leaping in the designated direction. The flames shoot toward enemies one by one, dealing damage and decreasing their Sp. Attack by 15% for 1s, stacking up to 4 times. Each time a flame hits, reduce the cooldown of this move and after the first flame hits, subsequent flames on the same target deal 25% damage.
Level 10
Increases the number of flames by one.
Cooldown: 5s UNITE Skill Label Area.png Area
Level 4
Unleashes an attack of multiple sound waves that deal damage when they hit. The damage dealt increases the farther the target is from Sylveon. Every sound wave reduces enemy Sp. Defense by 20% (stacking up to 4 times at 80%) after dealing damage to an enemy.
Level 10
Increases the number of sound waves by one.
Move 2
UNITE Baby-Doll Eyes.png Baby-Doll Eyes
Cooldown: 5s UNITE Skill Label Ranged.png Ranged
Stare at an enemy with baby-doll eyes, dealing damage and decreasing their Attack by 15% and decreasing their movement speed for a short time when this move hits.


Baby-Doll Eyes Upgrade Choices

UNITE Draining Kiss.png Draining Kiss UNITE Calm Mind.png Calm Mind
Cooldown: 10s UNITE Skill Label Sure Hit.png Sure Hit
Level 6
Blow a kiss at an enemy that goes back and forth between Sylveon and the target multiple times. When the kiss touches Sylveon, restore HP. When it hits the enemy, deal damage and decrease their movement speed for a short time. If Sylveon and the enemy move too far away from each other, the kiss will disappear faster than normal.
Level 12
Increases the amount of HP this move restores.
Cooldown: 10s UNITE Skill Label Buff.png Buff
Level 6
Sylveon quietly focuses their mind and calms their spirit, increasing movement speed, Sp. Attack by 40% and Sp. Defense by 10% for a short time.
Level 12
Up to 3s after using this move, if Sylveon is hit by an Enemy's move, the damage is completely nullified and Sylveon is granted a shield.
Unite Move
UNITE Fairy Frolic.png Fairy Frolic
UNITE Skill Label Buff.png Buff
Unlocks at level 8
Jump into the air and become briefly invincible. The moment Sylveon lands, deal damage to enemies in the area of effect and restore Sylveon's HP. For 10s afterward, 50% of damage dealt by Sylveon is converted into HP.

Trevenant

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Trevenant.png
Trevenant
Intermediate UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
Defender / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
UNITE709.png
Phantump
Evolves at Lv. 5
Abilities
Passive / Basic
UNITE Natural Cure 2.png Natural Cure
Passive Ability
When Trevenant deals or receives damage while at or below 35% max HP, a continuous HP recovery effect is triggered every .5s for 4s. This effect also reduces the cooldowns of Trevenant's moves by 1s every 1s. When this HP recovery effect ends, there is a 100s cooldown. However, this cooldown is reduced by 1s each time one of Trevenant's moves damage an enemy. This cooldown reduction cannot be triggered more than once every .5s.
UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage to enemies and restores 5% max HP when this boosted attack hits. Both normal and boosted attacks reduce the cooldown of Trevenant's moves by 0.5s.
Move 1
UNITE Will-O-Wisp 2.png Will-O-Wisp
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Shoots sinister flames in the designated direction, dealing damage to enemies hit and leaving them burned for a short time. This burn reduces enemy Attack and Sp. Attack by 5% for 3s. The first wisp to hit a target deals full damage, and subsequent flame hits deal 50% damage.


Will-O-Wisp Upgrade Choices

UNITE Wood Hammer.png Wood Hammer UNITE Curse.png Curse
Cooldown: 7s UNITE Skill Label Hindrance.png Hindrance
Level 5
Trevenant pulls back its arms and attacks, dealing damage to enemies in the area of effect and pulls them in front of Trevenant, leaving them unable to act for .5s. If this attack deals damage to at least one enemy, a follow-up attack will be available for 5s. This follow-up attack slams down a giant wooden hammer in front of Trevenant, dealing damage to any enemy it hits, and leaving them unable to act for .6s. The lower Trevenant's HP, the longer the enemy will be left unable to act. Every time this move is used, it consumes 10% of Trevenant's current HP.
Level 11
Damage dealt by enemies hit by the second hammer reduced by 20% for 3s.
Cooldown: 6s UNITE Skill Label Hindrance.png Hindrance
Level 5
Trevenant creates a cursed zone in exchange for 4% max HP per second for 6 seconds, dealing damage over time to enemies in the area of effect every .5s for 6s and decreasing their movement speed. The lower Trevenant's HP is, the greater the decrease in movement speed. While using this move, Trevenant builds up curse power every time it deals or receives damage. Releasing this built-up power will deal additional damage to enemies in the area of effect. If the curse power is at maximum when it’s released, the cooldowns of Branch Poke, Horn Leech, and Pain Split are reset.
Level 11
Increases radius.
Move 2
UNITE Branch Poke.png Branch Poke
Cooldown: 7.5s UNITE Skill Label Dash.png Dash
Trevenant jabs in the designated direction, dealing damage to enemies and decreases their movement speed by 30% for 2s when it hits.


Branch Poke Upgrade Choices

UNITE Horn Leech.png Horn Leech UNITE Pain Split.png Pain Split
Cooldown: 8.5s UNITE Skill Label Dash.png Dash
Level 7
Charge forward becoming unstoppable, dealing damage to enemies and stunning them while dashing in the designated duration. At the end of the charge, enemies that were shoved are dealt additional damage and then thrown. Colliding with an enemy while charging recovers Trevenant's HP 3 times, and the lower Trevenant's remaining HP the more HP that is recovered. After this move hits an enemy, Trevenant's next three basic attacks deal more damage and reduce this move’s cooldown by .5s (for each enemy hit) when they hit.
Level 13
After using this move, Trevenant's movement speed is increased for a short time.
Cooldown: 10s UNITE Skill Label Sure Hit.png Sure Hit
Level 7
Creates a link between Trevenant and a designated enemy for 6s. While the link holds, a portion of the damage Trevenant receives is redirected to the linked enemy. The lower Trevenant's remaining HP, the greater the percentage of damage that is redirected. Additionally, if Trevenant's percentage of remaining HP is lower than the linked enemy, this move continuously deals damage and recovers Trevenant's HP equal to the damage dealt every .5s. If Trevenant and the linked enemy are too far apart, the link will disappear. Using this move increases Trevenant's movement speed for a short time.
Level 13
Duration increased to 8.5s.
Unite Move
UNITE Phantom Forest.png Phantom Forest
UNITE Skill Label Hindrance.png Hindrance
Unlocks at level 9
Creates a cursed forest, dealing damage to enemies in the area of effect and mark them, throwing them, and decreasing their movement speed for a short time. For a short time afterward, the basic attacks of Trevenant and allies deal increased damage to enemies that were marked by this move. Trevenant is also granted a shield for 6s when this move hits an enemy; the shield effect is strengthened for each enemy hit. While Trevenant is shielded, HP recovery effects applied to Trevenant are increased by 50%.

Hoopa

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Hoopa.png
Hoopa
Expert Hoopa Special Events Supporter / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
UNITE720Hoopa-Unbound.png
Hoopa Unbound*
Abilities
Passive / Basic
UNITE Magician.png Magician
Passive Ability
In battles where the map is divided into an ally team side and an opposing team side, this Ability creates a hole under one of the Berries on the opposing team’s side (chosen at random) and warps it to right in front of Hoopa.
UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing damage to opposing Pokémon by unleashing a beam of light. When Hoopa is unbound, it unleashes beams of light with every basic attack, dealing damage to up to two nearby opposing Pokémon.
Move 1
UNITE Astonish 2.png Astonish
Cooldown: 6.5s UNITE Skill Label Hindrance.png Hindrance
Deals damage to opposing Pokémon in the designated area of effect, leaving them unable to act for a short time.


Astonish Upgrade Choices

UNITE Phantom Force.png Phantom Force UNITE Shadow Ball 2.png Shadow Ball
Cooldown: 4.5s UNITE Skill Label Hindrance.png Hindrance
Level 6
Hoopa creates a ring under itself and warps to a designated Pokémon’s location, dealing damage to nearby opposing Pokémon at that location and shoving them. Hoopa then shoots two sinister flames that deal damage to opposing Pokémon they hit and decrease their movement speed for a short time. This move can be used a second time within a set amount of time. If used a second time, Hoopa can return to the initial location where it warped from. When using this move, if there is a nearby ally Pokémon that is linked by Trick, that ally can also warp to the initial ring’s location. The ally Pokémon that warps in this way will recover some HP.
Level 12
Makes the user invincible for a short time when this move is used.
Cooldown: 4.5s UNITE Skill Label Ranged.png Ranged
Level 6
Has the user unleash a shadowy blob in front of itself, dealing damage to opposing Pokémon it hits and decreasing their movement speed and Sp. Def for a short time. If the user then hits the same opposing Pokémon with a move or boosted attack within a set amount of time, it deals additional damage to the opposing Pokémon and leaves them unable to act for a short time. When using this move, if there is a nearby ally Pokémon linked by Trick, this move will also unleash a shadowy blob at the same target from that ally’s location.
Level 12
The shadowy blob will now explode before it disappears. Opposing Pokémon hit by the explosion are affected as if they were hit by the shadowy blob itself.
Move 2
UNITE Confusion 3.png Confusion
Cooldown: 9s UNITE Skill Label Ranged.png Ranged
Has the user unleash a telekinetic force in the designated direction, dealing damage to the first opposing Pokémon it hits. The telekinetic force clings to that Pokémon and then causes a delayed explosion. The explosion deals damage to opposing Pokémon in the area of effect and decreases their movement speed for a short time.


Confusion Upgrade Choices

UNITE Hyperspace Hole.png Hyperspace Hole UNITE Trick.png Trick
Cooldown: 12s UNITE Skill Label Dash.png Dash
Level 4
Hoopa creates a large ring at the designated location, dealing damage to enemies in the area of effect. After 3s, Hoopa and any allies in the area of effect will return to their base, and their movement speed will be increased for a short time. These allies can also warp back to where the ring was created within 3s. An intact ally forward goal zone can also be designated as the location where the ring is created. Creating the ring on this forward goal zone of the top path will also create a ring on the forward goal zone of the bottom path for 6.5s, and vice versa. All allies, including Hoopa, can use these rings to warp between the two goal zones, and their movement speed will be increased for a short time after warping. After an ally warps, there is 15s cooldown before that ally can use these rings again. If a path's forward goal zone is destroyed, the middle goal zone on the same path will take its place. This move cannot be used on base goal zones.
Level 10
Also increases the movement speed of ally Pokémon near the ring when they are heading toward it.
Cooldown: 9s UNITE Skill Label Buff.png Buff
Level 4
Hoopa creates a link between itself and an ally Pokémon using a ring, increasing both of their movement speeds and granting them each a shield for a short time. When Hoopa uses Shadow Ball or performs a basic attack, the ring on the linked Pokémon also unleashes the same move or attack. Hoopa can also use this move on itself, increasing Hoopa’s movement speed and granting itself a shield for a short time. Additionally, it increases the damage dealt by Shadow Ball.
Level 10
Also restores the linked ally Pokémon’s HP when it deals damage to opposing Pokémon.
Unite Move
UNITE Rings Unbound.png Rings Unbound
UNITE Skill Label Buff.png Buff
Unlocks at level 9
Transforms Hoopa into Hoopa Unbound for a short time, increasing max HP by 40% and creating a ring at the designated location. Each ally can warp to the ring's location one time. As Hoopa Unbound, moves change to Hyperspace Fury and Psybeam. Hoopa Unbound cannot score goals or activate the Magician ability.

Decidueye

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Decidueye.png
Decidueye
Intermediate UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
Attacker / Ranged
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
UNITE722.png
Rowlet
Evolves at lv. 5
UNITE723.png
Dartrix
Evolves at lv. 7
Abilities
Passive / Basic
UNITE Long Reach.png Long Reach
Passive Ability
Deals 20% increased damage to distant enemies. Additional damage added per level from each move's damage formula is excluded from this bonus.

UNITE Attack.png Attack
Basic Ability
Increases the speed of basic attacks by 3% for a short time after one hits. This effect can stack up to 4 times, and with every third activation of this effect, basic attacks become boosted attacks for a short time. These boosted attacks fire more quills, but the damage dealt by each quill is decreased.

Move 1
UNITE Leafage 2.png Leafage
Cooldown: 8s UNITE Skill Label Area.png Area
Pelts leaves in the designated direction, dealing damage in a cone to enemies hit (only hits once). For a short time after using this move, Decidueye’s Attack is increased by 10% (this also affects Leafage) and basic attack speed is increased by 25%.


Leafage Upgrade Choices

UNITE Razor Leaf 2.png Razor Leaf UNITE Spirit Shackle.png Spirit Shackle
Cooldown: 10s UNITE Skill Label Buff.png Buff
Level 7
Summons whirling razor leaves. While active, Decidueye's basic attack is replaced by a new basic attack that targets all enemies in range, as well as increasing Attack by 10% and basic attack speed.
Level 11
Increases basic attack damage by 2% of the enemies remaining HP. This damage only applies once per attack, not on each of the 3 boosted quills.
Cooldown: 6.5s UNITE Skill Label Ranged.png Ranged
Level 7
Charges power before firing a large arrow in the designated direction. Damage dealt increases the longer power is charged (with 6 breakpoints), but movement speed is decreased by 25% while charging. If this move hits after power is charged to the maximum, it can stitch enemies to the ground. The affected enemy has their movement speed decreased by 80% for a short time while in the area, and receives damage upon leaving the area. A maximum of 3 uses can be kept in reserve for this move.
Level 11
Deals 15% increased damage to enemies with less than 50% remaining HP.
Move 2
UNITE Astonish.png Astonish
Cooldown: 8s UNITE Skill Label Sure Hit.png Sure Hit
Deals damage to enemies and decreases their movement speed by 80% for a short time.


Astonish Upgrade Choices

UNITE Leaf Storm.png Leaf Storm UNITE Shadow Sneak.png Shadow Sneak
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Level 8
Creates a tempest of sharp leaves, dealing damage to enemies it hits and decreases their movement speed by 30% for a short time. At point-blank range, it also shoves and stuns enemies hit.
Level 13
Increases the length of time that the movement speed of enemies is decreased.
Cooldown: 13s UNITE Skill Label Sure Hit.png Sure Hit
Level 8
Creates a shadow that takes hold of one enemy in the area of effect, dealing damage and decreasing their movement speed by 30%, decreasing their Defense by 60%, and increasing Decidueye’s movement speed by 70% for 3s.
Level 13
Defense reduction of enemies is increased to 80%.
Unite Move
UNITE Nock Nock.png Nock Nock
UNITE Skill Label Ranged.png Ranged
Unlocks at level 9
Fires quills in the designated direction, dealing damage to enemies but does not pierce through them. The move ends by unleashing a large quill that deals damage to all enemies it hits (30% more damage if the target is below 50% HP). While using this move, Decidueye becomes immune to hindrances but is unable to move.

Tsareena

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Tsareena.png
Tsareena
Expert UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
Login Reward December 2021
All-rounder / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE761.png
Bounsweet
Evolves at lv. 4
UNITE762.png
Steenee
Evolves at lv. 6
Abilities
Passive / Basic
UNITE Oblivious 2.png Oblivious
Passive Ability (Bounsweet & Steenee)
When a hindrance is inflicted on Bounsweet, Steenee; decrease the duration of the effect.

UNITE Queenly Majesty.png Queenly Majesty
Passive Ability (Tsareena)
When a hindrance is inflicted on Tsareena; decrease the duration of the effect. Using a boosted attack or move grants 1 stack of Queenly Majesty to Tsareena. After gaining 3 stacks, the Queenly Majesty buff is applied to Tsareena for a short time, which allows one of Tsareena's moves to be reused (these uses do not share the same cooldown as the base moves), dealing increased damage and applying an additional effect based on the move used.
UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, lunging at an enemy, dealing damage and lowering their Defense for a short time.

Move 1
UNITE Razor Leaf 3.png Razor Leaf
Cooldown: 5s UNITE Skill Label Area.png Area
Pelts leaves in the designated direction, dealing damage to enemies hit. The critical-hit rate of this move is higher than that of basic attacks.


Razor Leaf Upgrade Choices

UNITE Triple Axel.png Triple Axel UNITE Stomp.png Stomp
Cooldown: 7s UNITE Skill Label Dash.png Dash
Level 5
Tsareena spin-kicks 3 times in the designated direction, dealing damage to enemies. Landed hits add a Triple Axel Buff stack. The stacks last for 5s and decay together. During the duration of the buff, basic attack speed is increased depending upon the number of stacks (caps at 3 stacks). In addition, all damage dealt by basic attacks or Triple Axel during the buff is increased by 5% per stack (caps at 6 stacks). Queenly Majesty Effect: Restores HP each time a kick hits.
Level 10
Increased damage.
Cooldown: 5.5s UNITE Skill Label Area.png Area
Level 5
Tsareena jumps up high and attacks enemies with their feet. When this move hits, deal damage to enemies and leave them unable to act for a short time. Queenly Majesty Effect: Restores HP when this move hits.
Level 10
Increased damage.
Move 2
UNITE Rapid Spin 2.png Rapid Spin
Cooldown: 7.5s UNITE Skill Label Dash.png Dash
Tsareena spins in the designated direction, dealing damage to any enemy hit. When this move hits, increase Tsareena's movement speed for a short time.


Rapid Spin Upgrade Choices

UNITE Trop Kick.png Trop Kick UNITE Grassy Glide.png Grassy Glide
Cooldown: 8.5s UNITE Skill Label Dash.png Dash
Level 6
Perform a flying kick in the designated direction, dealing damage to enemies hit and decreasing their Attack by 25% for a short time. Enemies that make contact with the flying kick's wake receive damage and have their movement speed decreased for a short time. Queenly Majesty Effect: Grants Tsareena a shield when this move is used.
Level 12
Increased damage.
Cooldown: 8s UNITE Skill Label Dash.png Dash
Level 6
Tsareena slides in the designated direction, dealing damage to enemies hit. This is followed by an attack in the opposite direction, dealing damage and shoving enemies hit. Queenly Majesty Effect: Grants Tsareena a shield when this move is used.
Level 12
Increased damage.
Unite Move
UNITE Queen Ascendant.png Queen Ascendant
UNITE Skill Label Sure Hit.png Sure Hit
Unlocks at level 9
Tsareena leaps toward an enemy from the opposing team and kicks it high into the air before showering it with a series of kicks while airborne, dealing damage to them. The moment Tsareena lands on the ground, recover HP. While airborne, the enemy that is being kicked and Tsareena are not affected by other moves.

Zeraora

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Zeraora.png
Zeraora
Expert Zeraora Mission (Win 32 battles) Speedster / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Does Not Evolve
Abilities
Passive / Basic
UNITE Volt Absorb.png Volt Absorb
Passive Ability
Converts 8% of the damage Zeraora was dealt as Atk, up to 200 Atk. Resets after not taking damage for 4s.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage and paralyzing the enemy while restoring 10% of Zeraora's missing HP.

Move 1
UNITE Agility.png Agility
Cooldown: 6s UNITE Skill Label Dash.png Dash
Zeraora quickly dashes forward, increasing basic attack speed for a short duration.


Agility Upgrade Choices

UNITE Volt Switch.png Volt Switch UNITE Spark.png Spark
Cooldown: 8s UNITE Skill Label Dash.png Dash
Level 6
Zeraora charges forward, damaging enemies in their path and increasing their basic attack speed for a short time. Activating this ability again within 3s will teleport Zeraora to their original location.
Level 12
Increased damage and longer duration of increased basic attack speed.
Cooldown: 10s UNITE Skill Label Dash.png Dash
Level 6
Zeraora leaps in a selected direction, damaging all enemies in their path. If a basic attack is used before the leap ends, Zeraora will jump to the closest enemy, dealing additional damage to the target. Holds 3 uses in reserve - after the first use the next use must be executed within 4s or this move goes on cooldown. The second use resets this timer.
Level 12
15% missing HP is restored if performing a basic attack before reaching the enemy.
Move 2
UNITE Slash 2.png Slash
Cooldown: 8.5s UNITE Skill Label Melee.png Melee
Zeraora charges toward an enemy and attacks them with multiple swipes, ending with an interrupt that knocks the enemy into the air.


Slash Upgrade Choices

UNITE Discharge.png Discharge UNITE Wild Charge.png Wild Charge
Cooldown: 12s UNITE Skill Label Melee.png Melee
Level 8
Zeraora emits an electric aura, damaging all enemies within the aura and granting a shield to Zeraora when it hits. Any paralyzed enemies within the area of effect are pulled towards Zeraora when the move ends, damaging and stunning them.
Level 14
Enemies hit are slowed.
Cooldown: 9s UNITE Skill Label Melee.png Melee
Level 8
Zeraora charges towards an enemy, damaging them and switching to the nearest enemy if the initial target's HP drops to zero. Hitting enemies with abilities or boosted attacks previously within a set time provides up to 3 stacks, each stack adding an additional hit to Wild Charge (capped at 6 attacks). The first hit deals full damage and subsequent hits deal half damage. Zeraora is untargetable for the duration of this move. Zeraora takes 1% remaining HP (per hit) as physical damage upon use. The first hit deals 2 instances of recoil damage and subsequent hits deal only 1.
Level 14
Deals damage to nearby enemies when it hits.
Unite Move
UNITE Plasma Gale.png Plasma Gale
UNITE Skill Label Sure Hit.png Sure Hit
Unlocks at level 10
Launches a bolt of lightning that travels towards the enemy, dealing damage in an area of effect and knocking all enemies hit into the air. Creates a temporary area of electricity centered on the initial target that paralyzes enemies caught within, increases Zeraora's basic attack range, and basic attack damage by 20% while inside the area.

Cinderace

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Cinderace.png
Cinderace
Novice UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Attacker / Ranged
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
UNITE813.png
Scorbunny
Evolves at lv. 5
UNITE814.png
Raboot
Evolves at lv. 7
Abilities
Passive / Basic
UNITE Blaze 2.png Blaze
Passive Ability
When at half HP or less, critical-hit rate is increased by 10% and basic attack speed is increased by 20% for a short time. When hitting an enemy with a basic attack or move, a cinder is placed on that enemy.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage when it hits.

Move 1
UNITE Ember.png Ember
Cooldown: 6s UNITE Skill Label Sure Hit.png Sure Hit
Cinderace shoots out a small flame, damaging and applying burn to hit enemies.


Ember Upgrade Choices

UNITE Pyro Ball.png Pyro Ball UNITE Blaze Kick.png Blaze Kick
Cooldown: 5s UNITE Skill Label Ranged.png Ranged
Level 7
Cinderace kicks a ball of flame in a designated direction, burning and damaging enemies hit.
Level 11
Reduces the cooldown of Flame Charge or Feint when this move hits.
Cooldown: 8s UNITE Skill Label Sure Hit.png Sure Hit
Level 7
Cinderace performs a fiery flying kick; shoving, burning, and critting enemies hit. In addition, Cinderace is immune to hindrances while using this move.
Level 11
Increases Cinderace's basic attack speed for a short time after this move hits.
Move 2
UNITE Low Sweep.png Low Sweep
Cooldown: 7.5s UNITE Skill Label Dash.png Dash
Cinderace makes a swift low sweep in the designated direction, damaging any enemy it hits.


Low Sweep Upgrade Choices

UNITE Flame Charge 2.png Flame Charge UNITE Feint 2.png Feint
Cooldown: 5s UNITE Skill Label Dash.png Dash
Level 8
Cinderace charges forward, damaging all enemies hit.
Level 13
The next boosted attack after this move ends also slows enemies hit for a short time.
Cooldown: 11s UNITE Skill Label Buff.png Buff
Level 8
Cinderace dodges, increasing their movement speed and becoming briefly invincible.
Level 13
After dodging, the next 3 basic attacks that hit restore HP.
Unite Move
UNITE Blazing Bicycle Kick.png Blazing Bicycle Kick
UNITE Skill Label Sure Hit.png Sure Hit
Unlocks at level 9
Create a giant ball of flame and kick it toward the designated location. The ball releases a fierce shock wave that deals damage to enemies in the area of effect. Also increases movement speed for a short time when it hits.

Greedent

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Greedent.png
Greedent
Expert UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 460 Aeos Gems
Defender / Melee
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.png
UNITE819.png
Skwovet
Evolves at lv. 5
Abilities
Passive / Basic
UNITE Cheek Pouch.png Cheek Pouch
Passive Ability
When Greedent eats a berry, recover HP after receiving the effects of the berry. At the same time, Greedent stashes an Oran berry in its tail. Being hit by a single attack or combination of attacks will cause an Oran berry to drop from Greedent's tail. Berries stay on the ground for 10s.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, dealing increased damage when it hits and causing one berry to drop from Greedent's tail.

Move 1
UNITE Tackle 3.png Tackle
Cooldown: 5.5s UNITE Skill Label Dash.png Dash
Leap to the designated area, dealing damage to enemies in the area of effect and decrease their movement speed for a short time. If this move is used while Covet is active, no area can be designated for the user to leap to. Instead, while the user is running, damage is dealt in an area to enemies in front of Greedent. If Greedent has any Oran berries stashed, consume all of them, reducing Tackle's cooldown 1 second for each berry consumed.


Tackle Upgrade Choices

UNITE Bullet Seed.png Bullet Seed UNITE Belch.png Belch
Cooldown: 5s UNITE Skill Label Ranged.png Ranged
Level 7
Spit berry seeds in the designated direction, dealing damage to enemies in the area of effect and decrease their movement speed for a short time. The more Oran berries Greedent has stashed, the more damage this move deals.
Level 13
Increased damage.
Cooldown: 5s UNITE Skill Label Ranged.png Ranged
Level 7
Deals damage to enemies in the area of effect and decrease their movement speed for a short time. If Greedent has any Oran berries stashed, consume all of them, reducing Belch's cooldown for each berry consumed.
Level 13
Increased damage.
Move 2
UNITE Defense Curl 2.png Defense Curl
Cooldown: 8s UNITE Skill Label Buff.png Buff
Grants Greedent a shield (15% max HP) for a short time. In addition, an Oran berry will drop in front of Greedent.


Defense Curl Upgrade Choices

UNITE Stuff Cheeks.png Stuff Cheeks UNITE Covet.png Covet
Cooldown: 8s UNITE Skill Label Buff.png Buff
Level 5
Greedent drops several Oran berries, which can be eaten to recover HP. Any HP recovered from an Oran berry eaten within 5s that exceeds Greedent's max HP will be converted to a shield. If Greedent catches sight of a berry while using this move, movement speed is increased for a short time.
Level 11
Increase the number of Oran berries dropped.
Cooldown: 11s UNITE Skill Label Hindrance.png Hindrance
Level 5
Greedent run with all its might, dealing damage to opposing Pokémon it hits and throwing them. The user then becomes resistant to hindrances for a short time. While running, the user drops Berries from its body. If the user eats a dropped Berry, its movement speed is increased for a short time. The more Berries the user eats, the more its movement is increased. In addition, Tackle, Belch or Bullet seed can also be used while the user is running. Using this move will reset the cooldown of Tackle or Belch
Level 11
Increased damage and increased frequency of Oran berries dropping.
Unite Move
UNITE Berry Belly Flop.png Berry Belly Flop
UNITE Skill Label Area.png Area
Unlocks at level 9
Greedent eats an Oran berry to recover HP and then leaps to the designated area, dealing damage and throwing enemies within the area of effect. Greedent then eats a special berry, allowing an unlimited amount of Oran berries to be stored for a short time and resets cooldowns of all moves.

Eldegoss

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Eldegoss.png
Eldegoss
Novice UNITE Aeos coin.png 6,000 Aeos Coins
UNITE Aeos gem.png 345 Aeos Gems
Supporter / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
UNITE829.png
Gossifleur
Evolves at lv. 4
Abilities
Passive / Basic
UNITE Cotton Down.png Cotton Down
Passive Ability
When receiving a certain amount of damage, recover HP, deal revenge damage, and decrease the enemies movement speed for a short time. This ability has a 10s cooldown.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, attaching a bit of cotton fluff to the enemy. The user's basic attacks against an enemy with cotton fluff on it deal increased damage and decreases the enemies movement speed for a short time.

Move 1
UNITE Leafage.png Leafage
Cooldown: 4.5s UNITE Skill Label Ranged.png Ranged
Eldegoss shoots a bundle of leaves that explode on the first enemy hit, damaging and slowing in an area.


Leafage Upgrade Choices

UNITE Pollen Puff.png Pollen Puff UNITE Leaf Tornado.png Leaf Tornado
Cooldown: 6s UNITE Skill Label Ranged.png Ranged
Level 4
Eldegoss throws a puff of pollen, which attaches to any Pokémon that touches it. After a delay the puff will explode, damaging enemies and healing allies around it.
Level 11
If attached to an enemy, the puff will deal damage over time. If attached to an ally, it will reduce the damage they receive by 20% for 2s.
Cooldown: 9s UNITE Skill Label Ranged.png Ranged
Level 4
Eldegoss conjures a tornado full of leaves, which damages enemies and creates a gust of wind that increases the movement speed of allies that touch it. When the tornado reaches max distance, it damages enemies near it a second time.
Level 11
Enemies hit by the tornado will miss all of their basic attacks for 2.5s.
Move 2
UNITE Synthesis.png Synthesis
Cooldown: 8s UNITE Skill Label Recovery.png Recovery
Eldegoss uses sunlight to heal itself and nearby allies.


Synthesis Upgrade Choices

UNITE Cotton Guard.png Cotton Guard UNITE Cotton Spore.png Cotton Spore
Cooldown: 9s UNITE Skill Label Buff.png Buff
Level 6
Eldegoss creates barriers out of cotton, granting itself and all nearby allies a shield for 3s. When the shield expires, it restores HP equal to 30% of the remaining shield value.
Level 13
Also briefly increases Eldegoss's movement speed
Cooldown: 6s UNITE Skill Label Area.png Area
Level 6
Eldegoss channels, gathering spores while increasing its movement speed. At the end of the channel the spores are released, damaging and throwing nearby enemies into the air, then slowing them when they land.
Level 13
Eldegoss gains 40% increased Defense and Special Defense while channeling.
Unite Move
UNITE Cotton Cloud Crash.png Cotton Cloud Crash
UNITE Skill Label Area.png Area
Unlocks at level 9
Float into the air and become invincible. If used again, pound the ground, attacking and shoving enemies while restoring HP to allies in the radius.

Cramorant

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Cramorant.png
Cramorant
Expert UNITE Aeos coin.png 8,000 Aeos Coins
UNITE Aeos gem.png 345 Aeos Gems
Attacker / Ranged
Damage type: Special
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Does Not Evolve
Abilities
Passive / Basic
UNITE Gulp Missle.png Gulp Missle
Passive Ability
When Cramorant has prey in its mouth, it will counterattack upon taking damage from an enemy. Alternatively, Cramorant can shoot the prey at his enemy as a boosted basic attack. The prey bounces to 1 nearby enemy.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every fourth attack. This boosted attack spits prey at the enemy and bounces to 1 nearby enemy.

Move 1
UNITE Whirlpool.png Whirlpool
Cooldown: 5s UNITE Skill Label Area.png Area
Cramorant creates a whirlpool at a designated location, damaging all enemies in the radius. It also slows enemies by 50% in the area at the end of its duration. Cramorant can enter the whirlpool to catch prey for Gulp Missile (you can catch up to 2 prey).


Whirlpool Upgrade Choices

UNITE Surf 3.png Surf UNITE Dive.png Dive
Cooldown: 8s UNITE Skill Label Hindrance.png Hindrance
Level 6
Cramorant sends a wave in a designated direction, damaging enemies that make contact with the wave. Once it reaches its full distance, the wave bounces back – further damaging and pulling back affected enemies. Cramorant catches prey with the first wave, and can enter the wave that returns to catch prey for Gulp Missile.
Level 13
The wave also slows.
Cooldown: 4.5s UNITE Skill Label Dash.png Dash
Level 6
Cramorant turns the designated area into a puddle, then dives to that area, shoving and damaging enemies in the area. Cramorant catches prey for Gulp Missile as they emerge from the puddle. Holds 3 uses in reserve. There is a 1.5 sec cooldown between charges, which is reduced with cooldown reduction.
Level 13
Increased damage.
Move 2
UNITE Feather Dance.png Feather Dance
Cooldown: 8s UNITE Skill Label Hindrance.png Hindrance
Cramorant throws a circle of feathers at a designated area, slowing enemies by 20% in the radius and reducing their attack speed by 30%.


Feather Dance Upgrade Choices

UNITE Hurricane.png Hurricane UNITE Air Slash.png Air Slash
Cooldown: 9s UNITE Skill Label Ranged.png Ranged
Level 4
Cramorant creates a fierce wind, damaging and throwing enemies caught in the radius.
Level 11
Increases Cramorant's speed briefly.
Cooldown: 7s UNITE Skill Label Ranged.png Ranged
Level 4
Cramorant shoots many blades of air while moving backwards, dealing damage to enemies within the cone. This move's cooldown is reduced for every blade that hits.
Level 11
Heals Cramorant every time a blade of air hits an enemy.
Unite Move
UNITE Gatling Gulp Missile.png Gatling Gulp Missile
UNITE Skill Label Ranged.png Ranged
Unlocks at level 9
Cramorant becomes unstoppable and fires a series of Arrokuda missles at the nearest enemy, becoming immobile for the entire duration (6.5s). Gatling Gulp Missile can be cancelled early.

Duraludon

Pokémon Difficulty Shop Price Battle Style Stats Evolves
UNITE Duraludon.png
Duraludon
Intermediate UNITE Aeos coin.png 10,000 Aeos Coins
UNITE Aeos gem.png 575 Aeos Gems
Attacker / Ranged
Damage type: Physical
Offense: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star 1.pngUNITE Star half.png
Endurance: UNITE Star 1.pngUNITE Star 1.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Mobility: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Scoring: UNITE Star 1.pngUNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.png
Support: UNITE Star 1.pngUNITE Star half.pngUNITE Star 0.pngUNITE Star 0.pngUNITE Star 0.png
Does Not Evolve
Abilities
Passive / Basic
UNITE Heavy Metal.png Heavy Metal
Passive Ability
Prevents Duraludon from being thrown or shoved by the first attempt to throw or shove them.

UNITE Attack.png Attack
Basic Ability
Becomes a boosted attack with every third attack, shooting a long beam that deals a large amount of damage to all enemies hit.

Move 1
UNITE Laser Focus.png Laser Focus
Cooldown: 9s UNITE Skill Label Buff.png Buff
Reduces damage received by 20% for .5s. Afterward, Duraludon's basic attacks deal additional damage to enemies hit. This buff expires after 8s or after 3 basic attacks.


Laser Focus Upgrade Choices

UNITE Flash Cannon.png Flash Cannon UNITE Dragon Pulse.png Dragon Pulse
Cooldown: 6s UNITE Skill Label Buff.png Buff
Level 5
Duraludon ruptures the ground in the designated direction; dealing damage to enemies in the area of effect and decreasing their movement speed for a short time. Afterward, go into "Cannon Mode" rooting Duraludon for 6s or if a basic attack is not made for 2.5s. While in Cannon Mode, basic attacks have longer range and deal increased damage. Stealth Rock, Dragon Tail, and boosted attacks can be used while in this mode and boosted attacks decrease the movement speed of enemies hit for a short time.
Level 11
Enemies in the ruptured ground's area of effect are also unable to act for 1s.
Cooldown: 8s UNITE Skill Label Area.png Area
Level 5
Charges power before dealing damage to enemies in the area of effect. Duraludon's movement speed is decreased while charging, but the longer power is charged, the wider the move's area of effect becomes and the more damage it deals.
Level 11
Also restores 8% of Duraludon's max HP if this move knocks out an enemy player.
Move 2
UNITE Metal Claw.png Metal Claw
Cooldown: 8s UNITE Skill Label Hindrance.png Hindrance
Send sharp claws forward; dealing damage to enemies hit and decreasing their movement speed for a short time. After this move is used, Duraludon's next basic attack becomes a boosted attack.


Metal Claw Upgrade Choices

UNITE Dragon Tail.png Dragon Tail UNITE Stealth Rock 2.png Stealth Rock
Cooldown: 12s UNITE Skill Label Hindrance.png Hindrance
Level 7
Duraludon shoves enemies and moves itself backward a short distance. The next basic attack becomes a boosted attack. This move ignores obstacles. A maximum of 2 uses can be kept in reserve for this move. There is a 1.1s cooldown between uses.
Level 13
Apply a mark that is consumed the next time Duraludon damages them, dealing additional damage.
Cooldown: 12s UNITE Skill Label Hindrance.png Hindrance
Level 7
Hurl a stone at the designated area, creating an invisible field of stones for 60s or until triggered. The field deals damage over time to enemies in the area of effect and decreases their movement speed by 15% for 2s. If the hurled stone hits an enemy before the designated area, the field will instead be centered on where the stone hit that Pokémon. Once an enemy takes damage from the field, it will become visible to all enemies. If an enemy takes damage from this move 4 times, that enemy becomes unable to move for 1s. After this move is used, Duraludon's next basic attack becomes a boosted attack. A maximum of 2 uses can be kept in reserve for this move. There is a 1.1s cooldown between uses. A maximum of 3 Stealth Rocks may be on the game field at one time, but 3 more can still be kept in reserve.
Level 13
Stores 3 uses in reserve instead.
Unite Move
UNITE Revolving Ruin.png Revolving Ruin
UNITE Skill Label Area.png Area
Unlocks at level 9
Fire a beam of light at the ground in a sweeping circle around Duraludon. If this beam hits an enemy, it deals damage to them, grants Duraludon a shield and increases Attack by 8% for a short time. Both the shield effect and the Attack increase are strengthened for each enemy that is hit by the beam. Damage is dealt to any enemy in the area of effect after the beam of light is fired. A burning ring is also left where the beam of light touched the ground; enemies that touch this ring take additional damage every .5s and have their movement speed decreaesd for a short time.

Release date

Date Pokémon
July 21, 2021 Venusaur, Charizard, Pikachu, Alolan Ninetales, Wigglytuff, Machamp, Slowbro, Gengar, Mr. Mime, Snorlax, Absol, Garchomp, Lucario, Crustle, Greninja, Talonflame, Zeraora, Cinderace, Eldegoss, Cramorant
July 28, 2021 Gardevoir
August 18, 2021 Blissey
September 1, 2021 Blastoise
September 29, 2021 Mamoswine
October 6, 2021 Sylveon
October 20, 2021 Greedent
November 19, 2021 Decidueye
December 9, 2021 Tsareena
December 20, 2021 Dragonite
January 20, 2022 Trevenant
February 11, 2022 Aegislash
February 24, 2022 Hoopa
March 15, 2022 Duraludon
April 8, 2022 Azumarill
May 16, 2022 Espeon
June 9, 2022 Delphox

Gallery

License Card

UNITE Venusaur License Card.png UNITE Charizard License Card.png UNITE Blastoise License Card.png UNITE Pikachu License Card.png UNITE Alolan Ninetales License Card.png UNITE Wigglytuff License Card.png UNITE Machamp License Card.png UNITE Slowbro License Card.png UNITE Gengar License Card.png
Venusaur Charizard Blastoise Pikachu Alolan Ninetales Wigglytuff Machamp Slowbro Gengar
UNITE Mr Mime License Card.png UNITE Snorlax License Card.png UNITE Dragonite License Card.png UNITE Azumarill License Card.png UNITE Espeon License Card.png UNITE Blissey License Card.png UNITE Gardevoir License Card.png UNITE Absol License Card.png UNITE Garchomp License Card.png
Mr. Mime Snorlax Dragonite Azumarill Espeon Blissey Gardevoir Absol Garchomp
UNITE Lucario License Card.png UNITE Mamoswine License Card.png UNITE Crustle License Card.png UNITE Delphox License Card.png UNITE Greninja License Card.png UNITE Talonflame License Card.png UNITE Aegislash License Card.png UNITE Sylveon License Card.png UNITE Trevenant License Card.png
Lucario Mamoswine Crustle Delphox Greninja Talonflame Aegislash Sylveon Trevenant
UNITE Hoopa License Card.png UNITE Decidueye License Card.png UNITE Tsareena License Card.png UNITE Zeraora License Card.png UNITE Cinderace License Card.png UNITE Greedent License Card.png UNITE Eldegoss License Card.png UNITE Cramorant License Card.png UNITE Duraludon License Card.png
Hoopa Decidueye Tsareena Zeraora Cinderace Greedent Eldegoss Cramorant Duraludon


by National Pokédex no. EnglishJapaneseGermanFrenchKoreanChineseRussianThai
by regional Pokédex no. KantoNewJohto • Hoenn (Gen IIIGen VI) • Sinnoh • Unova (BWB2W2)
Kalos • Alola (SMUSUM) • Galar (Isle of ArmorCrown Tundra) • Hisui
Unown Modein no regional Pokédexin every regional Pokédex
by regional Browser no. FioreAlmiaObliviain no regional Browserin every regional Browser
by index number Generation IGeneration IIGeneration IIIGeneration IV
Generation VGeneration VIGeneration VIIGeneration VIII
by other numbering systems DPBPPokéPark PadRansei GalleryShuffle listPicross listMasters EX Sync Pairs
Lental PhotodexDuel LibraryGoogle Maps: Pokémon Challenge
by attributes Abilitycategoryhabitatcolorcolor palette (Gen I)IQ groupgender differencesform differences (GO)
Egg Groupshapeheightweightunique type combinationsmutually exclusive
by evolution evolution family (GO) • no evolution familybranchedcross-generationlevels
by in-game stats base stats (Gen IGen II-VGen VIGen VIIfully evolvedunique base stat totalsGO)
performance statscatch rate (GO) • EVs given in battle (Gen IIIGen IVGen V-VIGen VII) • gender ratio
steps to hatchavailabilitywild held item (Gen II) • experience typebase friendshipcall rate
miscellaneous alphabetically • field moves (Gen IGen IIGen IIIGen IVGen VGen VI)
Shadow PokémonPal Park areaPokéwalkerdebut episodeglitch
released with a Hidden Ability (Gen VGen VIGen VIIGen VIII) • ST Energy Shotpetting


Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.