Bonemerang (move): Difference between revisions
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{{MoveInfobox | {{MoveInfobox | ||
|n=155 | |n=155 | ||
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|jtrans=Bone Boomerang | |jtrans=Bone Boomerang | ||
|jtranslit=Hone Būmeran | |jtranslit=Hone Būmeran | ||
|gameimage=Bonemerang.png | |gameimage=Bonemerang VII.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Ground | |type=Ground | ||
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===Generation II=== | ===Generation II=== | ||
Each strike now does damage independently, consequently enabling either of them to be critical. | Each strike now does damage independently, consequently enabling either of them to be critical. | ||
If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to {{status|flinch}}. | |||
===Generations III and IV=== | ===Generations III and IV=== | ||
Bonemerang will now hit again if the first strike breaks a substitute. | Bonemerang will now hit again if the first strike breaks a substitute. | ||
===Generation V=== | If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. | ||
If the first strike activates the target's | |||
===Generation V onward=== | |||
If the first strike activates the target's [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one. | |||
If the target has {{a|Weak Armor}}, each strike will activate it. | If the target has {{a|Weak Armor}}, each strike will activate it. | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Throws a bone boomerang that strikes twice.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Throws a bone boomerang that strikes twice.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user throws a bone that hits the foe once, then once again on return.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user throws a bone that hits the foe once, then once again on return.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.}} | ||
{{movedescentry|{{gameabbrev7| | {{movedescentry|{{gameabbrev7|SMUSUM}}|The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Ground|1}} | {{Movehead/Level|Ground|1}} | ||
{{Moveentry/7|104|Cubone|type=Ground|1|Monster|Monster|43|25|25|21|21|21|21|STAB='''}} | {{Moveentry/7|104|Cubone|type=Ground|1|Monster|Monster|43|25|25|21|21|21|21{{sup/7|SMUSUM}}<br>26{{sup/7|PE}}|STAB='''}} | ||
{{Moveentry/7|105|Marowak|type=Ground|1|Monster|Monster|48|25|25|21|21|21|21|STAB='''}} | {{Moveentry/7|105|Marowak|type=Ground|1|Monster|Monster|48|25|25|21|21|21|21{{sup/7|SMUSUM}}<br>26{{sup/7|PE}}|STAB='''}} | ||
{{Moveentry/7|105A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|||||||21|form=Alola Form}} | {{Moveentry/7|105A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|||||||21{{sup/7|SMUSUM}}<br>26{{sup/7|PE}}|form=Alola Form}} | ||
{{Movefoot|Ground|7}} | {{Movefoot|Ground|7}} | ||
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{{movedesc|Ground}} | {{movedesc|Ground}} | ||
{{movedescentry|{{gameabbrevmd|RB}}|Strikes the target twice, even at a distance.}} | {{movedescentry|{{gameabbrevmd|RB}}|Strikes the target twice, even at a distance.}} | ||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 attacks in a single turn, even at a distance.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに 2かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 attacks in a single turn, even at a distance}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It even damages faraway Pokémon 2 times in a row.}} | |||
{{movedescentry|[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]|The Bonemarangs strike twice! When an opponent lands on one of your properties, they have to pay double the rent due.}} | {{movedescentry|[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]|The Bonemarangs strike twice! When an opponent lands on one of your properties, they have to pay double the rent due.}} | ||
|} | |} | ||
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==In the anime== | ==In the anime== | ||
===In the main series=== | ===In the main series=== | ||
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.|image1=Gavin Marowak Bonemerang.png|image1p= | {{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.|image1=Gavin Marowak Bonemerang.png|image1p=Marowak|image2=Kiawe Marowak Bonemerang.png|image2p={{color2|{{ground color dark}}|Regional variant|Alolan}} Marowak|image3=Giselle Cubone Bonemerang.png|image3p=Giselle's Cubone|image4=Alvin Cubone Bonemerang.png|image4p=Alvin's Cubone}} | ||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used.}} | {{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used.}} | ||
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | {{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | ||
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{{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}} | {{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}} | ||
{{movemid|type=ground|user=Oriba|user1=Oriba's Marowak|startcode=AG176|startname=The Ole' Berate and Switch!}} | {{movemid|type=ground|user=Oriba|user1=Oriba's Marowak|startcode=AG176|startname=The Ole' Berate and Switch!}} | ||
{{ | {{movemid|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}} | ||
{{movep|type=ground|ms=105A|pkmn=Marowak|method=Alolan Marowak throws the bone that it is holding. The bone hits the opponent once, then returns to Alolan Marowak.}} | |||
{{movebtm|type=ground|user=Kiawe's Marowak|startcode=SM053|startname=Rescuing the Unwilling!}} | |||
===In Pokémon Origins=== | ===In Pokémon Origins=== | ||
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|type=Ground | |type=Ground | ||
|genV=Bonemerang V | |genV=Bonemerang V | ||
|genVI=Bonemerang VI | |||
}} | }} | ||
===Side series games=== | |||
{{Movegen | {{Movegen | ||
|type=Ground | |type=Ground | ||
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|Colo=Bonemerang Colo | |Colo=Bonemerang Colo | ||
|XD=Bonemerang XD | |XD=Bonemerang XD | ||
}} | |||
{{Movegen | |||
|type=Ground | |||
|PBR=Bonemerang PBR | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Ground | |||
|PMDRB=Bonemerang PMD RB | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}} | {{Langtable|color={{ground color}}|bordercolor={{ground color dark}} | ||
|zh_yue= | |zh_yue=骨頭回力鏢 ''{{tt|Gwāttàuh Wùihlihkbīu|Bone Boomerang}}'' | ||
|zh_cmn= | |zh_cmn=骨頭回力鏢 / 骨头回力镖 ''{{tt|Gútou Huílìbiāo|Bone Boomerang}}'' | ||
|cs=Bumerang | |||
|da=Benmerang<!--source: Danish version of The Official Pokémon Handbook--><br>Knogleboomerang | |da=Benmerang<!--source: Danish version of The Official Pokémon Handbook--><br>Knogleboomerang | ||
|nl=Boemerang | |nl=Boemerang | ||
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|fr=Osmerang | |fr=Osmerang | ||
|de=Knochmerang | |de=Knochmerang | ||
|el=Οστέϊνος Ανακλητής | |el=Οστέϊνος Ανακλητής ''Ostéinos Anaklitís'' | ||
|it=Ossomerang | |it=Ossomerang | ||
|ko=뼈다귀부메랑 '' | |ko=뼈다귀부메랑 ''{{tt|Ppyeodagwibumerang|Bone boomerang}}'' | ||
|pl=Kościorang | |pl=Kościorang{{tt|*|Diamond and Pearl series onwards}}<br>Latająca Kość/Powracająca Kość{{tt|*|EP108}}<br>Bumerang{{tt|*|EP073}}<br>Atak {{tt|Bonemerang|Left untranslated}} {{tt|*|EP009}} | ||
|pt_br=Ossomerangue (anime, TCG)<br>Osso Bumerangue (The Official Pokémon Handbook) | |pt_br=Ossomerangue (anime, TCG, manga)<br>Osso Bumerangue (The Official Pokémon Handbook) | ||
|pt_eu=Vaivém do Osso ([[EP009]])<br>Bomerangue de Osso ([[EP073]]; Orange Islands; Diamond and Pearl)<br>Ossomerangue (Advanced Battle) | |pt_eu=Vaivém do Osso ([[EP009]])<br>Bomerangue de Osso ([[EP073]]; Orange Islands; Diamond and Pearl)<br>Ossomerangue (Advanced Battle) | ||
|ro=Bumerangul | |ro=Bumerangul | ||
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|es_eu=Huesomerang | |es_eu=Huesomerang | ||
|es_la=Boomerang ([[EP009]], [[AG176]])<br>Hueso Boomerang ([[EP073]], [[AG127]])<br>Huesomerang ([[EP108]])<br>Huesorang ([[DP008]]) | |es_la=Boomerang ([[EP009]], [[AG176]])<br>Hueso Boomerang ([[EP073]], [[AG127]])<br>Huesomerang ([[EP108]])<br>Huesorang ([[DP008]]) | ||
|sv=Benrang{{tt|*|EP073}}<br>Bonemerang{{tt|*|EP009}} | |||
|vi=Bumêrăng Xưong | |vi=Bumêrăng Xưong | ||
}} | }} | ||
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[[Category:Multi-strike moves]] | [[Category:Multi-strike moves]] | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] | ||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[de:Knochmerang]] | [[de:Knochmerang]] | ||
[[es:Huesomerang]] | |||
[[fr:Osmerang]] | [[fr:Osmerang]] | ||
[[it:Ossomerang | [[it:Ossomerang]] | ||
[[ja:ホネブーメラン]] | [[ja:ホネブーメラン]] | ||
[[zh:骨头回力镖(招式)]] | [[zh:骨头回力镖(招式)]] |
Revision as of 20:19, 4 April 2019
Bonemerang ホネブーメラン Bone Boomerang | ||||||||||||
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Availability
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Bonemerang (Japanese: ホネブーメラン Bone Boomerang) is a damage-dealing Ground-type multi-strike move introduced in Generation I. It is one of Cubone and Marowak's signature moves.
Effect
Generation I
Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be a critical hit, the second one will deal the same amount of damage.
Bonemerang will end immediately if the first strike breaks a substitute. Bide will only acknowledge the second strike of this move.
Generation II
Each strike now does damage independently, consequently enabling either of them to be critical.
If the user is holding a King's Rock, the final strike has a chance to cause the opponent to flinch.
Generations III and IV
Bonemerang will now hit again if the first strike breaks a substitute.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Generation V onward
If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0104 | Monster | 43 | 25 | 25 | 21 | 21 | 21 | 21SMUSUM 26PE | ||||||
0105 | Monster | 48 | 25 | 25 | 21 | 21 | 21 | 21SMUSUM 26PE | ||||||
105A | Marowak
Alola Form |
|
Monster | 21SMUSUM 26PE | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
In the main series
The user throws the bone it holds. The bone loops to hit the foe twice, coming and going. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used. | |||
Giselle's Cubone | The School of Hard Knocks | Debut | |
Alvin's Cubone | Battling With a Clean Slate! | None | |
Marowak throws the bone that it is holding. The bone hits the opponent once, loops around, and then hits the opponent again. | |||
Otoshi's Marowak | Bad to the Bone | None | |
Luana's Marowak | Pokémon Double Trouble | None | |
Gavin's Marowak | From Brags to Riches | None | |
Oriba's Marowak | The Ole' Berate and Switch! | None | |
Jeffrey's Marowak | Gymbaliar! | None | |
Alolan Marowak throws the bone that it is holding. The bone hits the opponent once, then returns to Alolan Marowak. | |||
Kiawe's Marowak | Rescuing the Unwilling! | None |
In Pokémon Origins
The user throws the bone it holds. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Cubone throws the bone that it is holding at the opponent. The bone then returns to Cubone. | |||
Reina's Cubone | File 2: Cubone | Debut |
In the manga
In the Pokémon Adventures manga
The user throws a bone like a boomerang at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Marowak throws its bone like a boomerang at the opponent. The bone always comes back to it. | |||
Miles's Marowak | Whacked by Marowak! | Debut | |
Cubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it. | |||
Crystal's Bonee | Surrounded by Staryu | None | |
Lucario waves its arm and it throws a bone at the opponent like a boomerang. | |||
Riley's Lucario | Deprogramming Porygon-Z | Lucario cannot legally learn Bonemerang |
In other generations
Side series games
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |