Electrode (Pokémon)

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000 #{{{prevnum}}}: Voltorb
Pokémon
#{{{nextnum}}}: Exeggcute 000
Electrode
マルマイン Marumine
#101
130
Artwork from FR/LG
Type
Electric '
Category
Ball Pokémon
Abilities
Soundproof or Static
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#101
Johto
#121
Hoenn
#085
Sinnoh
Expression error: Unrecognized punctuation character "—".
Regional Browser numbers
Height
3′11″
Imperial
1.2 m
Metric
Weight
146.8 lbs.
Imperial
66.6 kg
Metric
Dex color
Red
Catch rate
60 (7.8%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F101.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Mineral group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 150 Battle Exp.: 1501*

Electrode (Japanese: マルマイン Marumine) is an Electric-type Pokémon.

Biology

Physiology

This Pokémon resembles a Poké Ball. For this reason, many trainers try to pick it up in the Power Plant, mistaking it for an item. Electrode has made many appearances in the series, and even some appearances in Super Smash Bros. and Super Smash Bros. Melee.

Gender differences

This Pokémon is genderless.

Special abilities

The more electric energy Electrode consumes, the faster it moves.

Behavior

Electrode tend to live in power plants where fresh electricity is being generated. As a result, this Pokémon often causes blackouts. Electrode explodes in response to even the smallest stimuli. It is known to explode when bored just to entertain itself.

Habitat

Electrode lives in power plants.

Diet

Main article: Pokémon food Electrode feeds off of electricity in the atmosphere. It explodes when it eats too much electricity.

In the anime

File:EP114.jpg
A feild of Electrode in the anime.

Electrode's first appearance was during The Flame Pokémon-athon. It was used in a Pokémon Race.

When Team Rocket was trying to infiltrate Prof. Oak's lab in Showdown at the Poké Corral, they fell into a pit of Electrode.

In Pikachu's Summer Vacation, an Electrode's explosion signaled the start of a swimming race between Ash's Squirtle and a Marril.

An Electrode has also been owned by Danny, the Gym Leader of Navel Island.

Electrode's first major role was during The Underground Round Up. A town was over-populated with these Bomb-Ball Pokémon and a man named Poncho had a job of removing them.

In What You Seed is What You Get, an Electrode that was painted like a watermelon was guarding a patch of Watmel Berries.

In Pinch Healing, Jessie unintentionally and indirectly caused an Electrode to fall and explode on a bus that a Poké-sitter was driving.

In the manga

In the Pokémon Special manga

Electrode makes a cameo aboard the S.S. Anne in Danger: High Voltorb as one of Lt. Surge's Pokémon ready to attack Red. Lt. Surge also possesses a cannon capable of firing Electrode at high speeds to attack, supplied by Team Rocket technology. Since the disbandment of Team Rocket at the end of Volume 7, Lt. Surge is technically no longer a member, and it is unconfirmed if he still possesses the weaponry.

The Team Rocket grunts use a Voltorb and an Electrode to attack Yellow in the volume with the S.S. Anne.

Eusine, as seen in Volume 10, possesses an Electrode as well, allowing him to travel over large distances by riding it. Eusine's Electrode apparently uses electric charges to suspend itself in mid-air.

Other appearances

Super Smash Bros. Melee

When released from a Pokéball, Electrode will pause for a few seconds before using explosion. It can be picked up and thrown, though this is risky as Electrode will hurt everyone near it, including the player who threw the Pokéball.

Trophy information

Electrode, an electric Ball Pokémon, is the evolved form of Voltorb. It has the tendency to explode with even the slightest provocation, which has earned it the nickname "Wrecking Ball". Electrode is the quickest Pokémon found to date, and its distinctive white-over-red coloring is the opposite of Voltorb's.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red It stores electric energy under very high pressure. It often explodes with little or no provocation.
Blue
Yellow Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Stadium Stores enormous amounts of electricity within its body and explodes with the slightest provocation. Extremely dangerous.
Generation II
Gold It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
Silver It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Crystal The more energy it charges up, the faster it gets. But this also makes it more likely to explode.
Stadium 2 It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
Generation III
Ruby Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity.
Sapphire One of Electrode's characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.
Emerald They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
FireRed It explodes in response to even minor stimuli. It is feared, with the nickname of "The Bomb Ball."
LeafGreen It stores electric energy under very high pressure. It often explodes with little or no provocation.
Generation IV
Diamond It is known to drift on winds if it is bloated to bursting with stored electricity.
Pearl It is known to drift on winds if it is bloated to bursting with stored electricity.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Rare Cerulean Cave
Blue (Japan)
None Trade
Yellow
Rare Power Plant
Generation II
Gold Silver
Three Mahogany Town Team Rocket base
Crystal
Three Mahogany Town Team Rocket base
Generation III
Ruby Sapphire
Rare New Mauville, Magma/Aqua Hideout
Emerald
Rare Aqua Hideout, New Mauville
FireRed LeafGreen
Rare Cerulean Cave
Colosseum
Trade Trade from Pokémon Ruby, Sapphire, FireRed, LeafGreen, or Emerald
XD
Evolve Evolve Voltorb
Generation IV
Diamond Pearl
Evolve Evolve Voltorb
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Tunnel
Pokémon Pinball: Ruby & Sapphire Evolve from Voltorb
Pokémon Trozei! Secret Storage 15
Mr. Who's Den
Pokémon Mystery Dungeon Evolve from Voltorb

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
50
49 - 112 94 - 218
70
67 - 134 130 - 262
80
76 - 145 148 - 284
80
76 - 145 148 - 284
140
130 - 211 256 - 416
Total:
480
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 80.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

Template:Evolved learnset intro

By leveling up

Generation I Generation II Generation III Generation IV
34   Light Screen Rollout  
35       Swift
40 Swift Swift   Magnet Rise
41     Light Screen  
44   Explosion    
46       Gyro Ball
48   Mirror Coat Swift  
50 Explosion      
51       Explosion
54     Explosion  
57       Mirror Coat
59     Mirror Coat  

By TM/HM

Number Generation I Generation II Generation III Generation IV
TM02   Headbutt    
TM03   Curse    
TM04   Rollout    
TM06 Toxic Toxic Toxic Toxic
TM07   Zap Cannon    
TM09 Take Down      
TM10   Hidden Power Hidden Power Hidden Power
TM12     Taunt Taunt
TM13   Snore    
TM15 Hyper Beam Hyper Beam Hyper Beam Hyper Beam
TM16     Light Screen Light Screen
TM17   Protect Protect Protect
TM18   Rain Dance Rain Dance Rain Dance
TM20 Rage Endure    
TM21   Frustration Frustration Frustration
TM24 Thunderbolt   Thunderbolt Thunderbolt
TM25 Thunder Thunder Thunder Thunder
TM27   Return Return Return
TM30 Teleport      
TM31 Mimic      
TM32 Double Team Double Team Double Team Double Team
TM33 Reflect      
TM34 Bide Swagger Shock Wave Shock Wave
TM35   Sleep Talk    
TM36 Selfdestruct      
TM39 Swift Swift    
TM40 Skull Bash      
TM41     Torment Torment
TM42     Facade Facade
TM43     Secret Power Secret Power
TM44 Rest Rest Rest Rest
TM45 Thunder Wave      
TM46     Thief Thief
TM47 Explosion      
TM50 Substitute      
TM57       Charge Beam
TM58       Endure
TM64       Explosion
TM68       Giga Impact
TM70       Flash
TM73       Thunder Wave
TM74       Gyro Ball
TM82       Sleep Talk
TM83       Natural Gift
TM87       Swagger
TM90       Substitute
HM05 Flash Flash Flash  

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 101.png Spr 1y 101.png Spr 1g 101.png Spr b g1 101.png
II Gold Silver Crystal   Back
Spr 2g 101.png Spr 2s 101.png Spr 2c 101.png Spr b 2g 101.png
Spr 2g 101 s.png Spr 2s 101 s.png Spr 2c 101 s.png Spr b 2g 101 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 101.png Spr 3e 101.png Spr 3f 101.png Spr b 3r 101.png
Spr 3r 101 s.png Spr 3e 101 s.png Spr 3f 101 s.png Spr b 3r 101 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 101.png Spr 4p 101.png Spr 4h 101.png Spr b 4d 101.png
Spr 4d 101 s.png Spr 4p 101 s.png Spr 4h 101 s.png Spr b 4d 101 s.png
V Black White Black 2 White 2 Back
Spr 5b 101.png Spr 5b2 101.png Spr b 5b 101.png
Spr 5b 101 s.png Spr 5b2 101 s.png Spr b 5b 101 s.png
Electrode For other sprites and images, please see Electrode images on Bulbagarden Archives.


Trivia

Origin

It seems to be based upon the concept of a living Poké Ball, and is often mistaken for one.

Name origin

An electrode is a device through which electrical current passes. Considering Electrode's tendency to self-destruct, it might also be a combination of electric and explode. Its Japanese name is probably a combination of 丸 maru, circle, and mine, as in landmine.

In other languages

External links

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