From Bulbapedia, the community-driven Pokémon encyclopedia.
Greninja (Japanese: ゲッコウガ Gekkouga) is a playable character in the Super Smash Bros. series.
Greninja is a swift, agile fighter that uses its speed to keep opponents on their toes, and is able to keep able opponents at bay thanks to its powerful Water Shuriken. According to Masahiro Sakurai, Greninja was already being developed as a playable character before Pokémon X and Y were announced. Greninja is the last character to make its debut in a Nintendo game sans DLC, and thus is the last opponent faced in Super Smash Bros. for Nintendo 3DS's All-Star Mode, after Robin* or Lucina* and before Corrin* on either Rainbow Road, Prism Tower, Arena Ferox, or Gaur Plain. In Super Smash Bros. for Wii U's All-Star Mode, however, Greninja is one of the first characters fought, along with Corrin*, Robin and Shulk*, Dark Pit* or Lucina* on either Kalos Pokémon League, Coliseum, Mario Galaxy, Skyworld, or Wii Fit Studio.
NA: This Water/Dark-type Pokémon is the fully evolved form of Froakie. It's just as fast and dangerous as any other ninja, and the throwing stars it can make out of water can shear metal. In Smash Bros., as well as being a graceful, speedy fighter, it can also use moves like Hydro Pump that let it travel through the air and avoid falling.
PAL: This Water- and Dark-type Pokémon is the fully evolved form of Froakie. It is just as fast and dangerous as its name suggests, and the throwing stars it can make out of water can shear metal. In this game, as well as being a graceful, speedy fighter, it can also use moves like Hydro Pump to let it move through the air and avoid falling.
NA: Greninja's Substitute down special lets you teleport to dodge attacks and then strike back, making it an effective and hard-to-predict way to counterattack. You can also control where you reappear by inputting directions. When you vanish, sometimes you'll be replaced by a log, other times by a cuddly toy.
PAL: Greninja's Substitute down special lets you teleport to dodge attacks and then strike back, making it an effective and hard-to-predict way to counter-attack. You can also control where you reappear. When you vanish, sometimes you'll be replaced by a log, and other times by a Substitute doll.
Secret Ninja Attack
NA: In Greninja's Final Smash, it uses its Mat Block move to flip opponents into the air. It then slices them repeatedly in front of the bright moon before smacking them back down to the ground and launching them. The inital Mat Block flip doesn't have much range, but should it hit home, the rest of the attack is unavoidable.
PAL: In Greninja's Final Smash, it uses its Mat Block move to flip an opponent into the air. It then slices them repeatedly in front of the shining moon, before smacking them down to the ground so hard they get launched. The inital Mat Block flip doesn't have much range, but if it hits home, there's no evading the rest of the attack.
Greninja as seen on the Wii U version
Greninja as seen on the Nintendo 3DS version
Greninja using Water Shuriken
Greninja using Substitute
Greninja using Shadow Sneak
Metal Greninja in the 3DS version
Golden Greninja in the 3DS version
Greninja returned as a fighter in Super Smash Bros. Ultimate. By default, Greninja is the 58th character to be unlocked through VS. matches, but can potentially be unlocked earlier by clearing Classic Mode with Sheik, being the sixth in Donkey Kong's unlock tree.
Greninja is much faster in Ultimate, with more agile movement and less landing lag in its aerial attacks, as well as stronger normal attacks with more damage and knockback. Its Water Shurikens have slighly better ranger, its Substitute reacts faster. Greninja's Hydro Pump now has an arrow that indicates the direction the player is going, while a tell is added to Greninja's Shadow Sneak. While these changes can make Greninja easier to play, it can also make it easier to predict. Greninja's Final Smash, while mechanically the same, transforms it into Ash-Greninja before performing the initial Mat Block.
Greninja's Classic Mode route is called Your Turn, Greninja! In this scenario, Greninja fights up to two Pokémon fighters in each round. Sometimes, these fighters are joined by ones from another franchise that matches their type. Note that Squirtle, Ivysaur, and Charizard all appear without Pokémon Trainer and cannot switch.
Its last boss is Master Hand, who is joined by Crazy Hand if the player reaches the fight at intensity 7.0 or higher.
World of Light
During the opening cutscene, Greninja was present on the cliffside when Galeem unleashed his beams of light. Greninja leaped into the air to avoid one of the beams, which hit Lucario instead. Greninja was hit shortly after and vaporized, getting imprisoned by Galeem afterward along with the other fighters, excluding Kirby. A puppet fighter cloned from Greninja is later seen alongside ones cloned from Fox, Samus, Link and other fighters.
Greninja's icon isn't found until the player reaches the World of Dark, where it is located in the Mysterious Dimension subarea. After defeating it, Greninja is freed and can be selected in battle in the Adventure mode.
- Pit: What is that? Some kind of ninja frog?
- Palutena: That's the Pokémon Greninja. Its strengths are agility and speed. What looks like a scarf is actually its tongue.
- Viridi: As a defensive measure, I suggest rubbing spicy peppers all over yourself.
- Pit: How can Greninja taste anything with its tongue hanging out like that?
- Palutena: It could be one of those rare ninjas that just eats very slowly.
- Pit: What?! But that makes no sense! ...Anyway, just tell me how to win!
- Palutena: Greninja creates throwing stars out of compressed water and unleashes them at high speed. This attack is called Water Shuriken. If Greninja starts to charge up its Water Shuriken, be prepared to reflect it back!
In the core games
This Greninja was distributed to players who registered both a copy of Super Smash Bros. for Nintendo 3DS and a copy of Pokémon Omega Ruby or Alpha Sapphire on the Japanese Club Nintendo from November 21, 2014 to January 20, 2015. After registering the games, players were sent a serial code from December 9, 2014 to January 29, 2015. The serial codes could be used to obtain Greninja from December 9, 2014 to March 25, 2015.
|| serial code
|| December 9, 2014 to March 25, 2015
| Moves in bold can be taught again at the Move Reminder as a special move if forgotten.
| Date received is the receiving system's date when the Wonder Card is received.
| This Pokémon is set to the same language as the game that received it.
- Greninja is the only Pokémon fighter with a damage-dealing taunt. Its down taunt damages opponents slighty with the water that shoots up from its hands.
- It was revealed that Greninja was decided to be in the game before Pokémon X and Y was even released. Masahiro Sakurai knew that a Gen 6 Pokémon was going to be a playable fighter in Smash 4, so when Greninja was decided, all they had to go on in terms of design was concept art, similar to Roy during the development of Super Smash Bros. Melee.
- In every language of the game, Greninja shares its voice actor with Ash's Greninja in the respective language. Starting with Super Smash Bros. Ultimate, Greninja uses water kunai in some of its attacks like Ash's Greninja does when using Cut, and it becomes Ash-Greninja during its Final Smash.
- For more information on this Pokémon's species, see Greninja.